The Ultimate Book Hugger's Guide

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The Ultimate Book Hugger's Guide Page 2

by Chris Colfer


  SPECIES: Human

  BIRTHPLACE: The Eastern Kingdom

  OCCUPATION: Farmer’s son

  TRADEMARK: Devotion

  NEVER WITHOUT: An apology

  HAGETTA

  Hagetta is a witch who lives in the Dwarf Forests. Although she comes from a family of witches who practice the dark arts, Hagetta uses only white magic. She heals people with the flames of an albino dragon that she keeps burning in her fireplace at all times. When Goldilocks was a girl and ran away from her village, Hagetta looked after her and gave Goldilocks her very first sword. She taught her a valuable lesson that Goldilocks later passed along to the Bailey twins: “Courage is one thing no one can ever take from you.”

  SPECIES: Witch

  BIRTHPLACE: The Dwarf Forests

  OCCUPATION: Mistress of white magic

  TRADEMARK: Warmth

  NEVER WITHOUT: The healing flames of an albino dragon

  PORRIDGE, BUCKLE, AND OATS

  Porridge, Buckle, and Oats are the family of horses that help the Bailey twins and their friends on their journeys across the fairy-tale world. Porridge is the fastest horse in all the kingdoms and has been Goldilocks’s faithful steed for many years. She later meets Buckle, an obnoxious stallion, in the stables of Queen Red Riding Hood’s castle. Porridge and Buckle have a son who is named Oats after his multicolored hide.

  SPECIES: Horse

  BIRTHPLACE: Various

  OCCUPATION: Noble steeds/confidants

  TRADEMARK: Loyalty

  NEVER WITHOUT: Their masters

  CORNELIUS

  Cornelius is a frumpy unicorn with a broken horn. Despite all the beautiful unicorns in his herd, Alex selects Cornelius to help her with her fairy duties because Cornelius has the best heart. Like all unicorns, Cornelius can run ten times faster than any horse. His horn acts as a magical locating device so he can take his rider to wherever or whatever they need.

  SPECIES: Unicorn

  BIRTHPLACE: The Fairy Kingdom

  OCCUPATION: Magical steed/confidant

  TRADEMARK: Lovability

  NEVER WITHOUT: Direction

  CLAWDIUS

  Clawdius is a black wolf and Red Riding Hood’s pet. Mistaken for a dog, Clawdius is rescued by Red from the cold mountains of the Northern Kingdom when he is just a pup. She names him Clawdius after a character in William Shakespeare’s Hamlet—or as Red likes to call it, William Shakeyfruit’s Hamhead. By the time Clawdius’s true species is revealed, Red loves him too much to give him up. Thanks to him, Red overcomes her fear of wolves.

  SPECIES: Wolf

  BIRTHPLACE: The Northern Kingdom

  OCCUPATION: Royal pet

  TRADEMARK: Appetite

  NEVER WITHOUT: A treat

  RED RIDING HOOD’S GRANNY

  Red Riding Hood’s granny is a very sweet and gentle old woman. A former revolutionist, Granny serves as Queen Red’s top advisor when she’s elected to the throne. Thanks to her impeccable sewing skills, Granny is able to stitch all of Red’s old ball gowns into a balloon for a flying ship that Red and her friends travel in during their mission to defeat Ezmia, the evil Enchantress. Once construction is complete, Queen Red christens the ship the Granny in her granny’s honor.

  SPECIES: Human

  BIRTHPLACE: The Center Kingdom (formerly part of the Northern Kingdom)

  OCCUPATION: Royal advisor/seamstress

  TRADEMARK: Hospitality

  NEVER WITHOUT: Knitting needles

  BO PEEP

  Little Bo Peep is a shepherdess and owner of the Bo Peep Family Farms. She challenges Queen Red Riding Hood’s throne and is elected queen after defeating Red in a fiery debate. At first, Bo Peep’s intentions seem entirely selfless, but Bo Peep is using the throne to hide a heartbreaking secret she’s kept quiet for years.

  SPECIES: Human

  BIRTHPLACE: The Center Kingdom (formerly part of the Northern Kingdom)

  OCCUPATION: Landowner/queen

  TRADEMARK: Secrets

  NEVER WITHOUT: A heart locket

  THE FAIRY COUNCIL

  The Fairy Council is in charge of the Fairy Kingdom and oversees the Happily Forever After Assembly. It consists of Rosette, Tangerina, Xathous, Emerelda, Skylene, Violetta, and Coral. They each embody a color of the rainbow and a specific set of tasks. Although they do their best to maintain order throughout the kingdoms, the Fairy Council is very old-fashioned and often bumps heads with the Bailey twins.

  SPECIES: Fairy

  BIRTHPLACE: Various

  OCCUPATION: Members of the Happily Ever After Assembly/Happily Forever After Assembly

  TRADEMARK: Color

  NEVER WITHOUT: Old-fashioned values

  THE HAPPILY FOREVER AFTER ASSEMBLY

  When Alex becomes the Fairy Godmother, the Happily Ever After Assembly is renamed the Happily Forever After Assembly to be more inclusive. The current members include the Fairy Council, King Chance Charming and Queen Cinderella, King Froggy and Queen Red Riding Hood, Queen Snow White and King Chandler Charming, Queen Sleeping Beauty and King Chase Charming, Queen Rapunzel and Sir William, Queen Trollbella, and Empress Elvina. The assembly doesn’t always agree, but each member is devoted to keeping peace between the nations.

  SPECIES: Human, fairy, troll, goblin, elf

  BIRTHPLACE: Various

  OCCUPATION: Kingdom and territory leaders/representatives

  TRADEMARK: Diplomacy

  NEVER WITHOUT: Hope

  THE SISTERS GRIMM

  The Sisters Grimm are the descendants of the Brothers Grimm and are a secret society that tracks magical happenings throughout the Otherworld. They’re the first people to discover an approaching collision between the fairy-tale world and the Otherworld that will result in a permanent gateway. Cornelia Grimm administrates the society with the help of her daughter, Frenda, and her niece, Wanda.

  SPECIES: Human

  BIRTHPLACE: The Otherworld

  OCCUPATION: Secret society

  TRADEMARK: Observation

  NEVER WITHOUT: Tools

  THE BOOK HUGGERS

  The Book Huggers are a reading club at Alex and Conner’s school. The members include Mindy, Cindy, Lindy, and Wendy, who have been best friends since the first grade. After the Bailey twins exhibit some suspicious behavior at school, the Book Huggers decide to get to the bottom of what is going on. Over the course of an exhausting and obsessive search for the truth, the Book Huggers make the greatest discovery of their young lives.

  SPECIES: Human

  BIRTHPLACE: The Otherworld

  OCCUPATION: Conspiracists

  TRADEMARK: Suspicion

  NEVER WITHOUT: Evidence

  VILLAINS

  THE EVIL QUEEN

  The Evil Queen is Snow White’s wicked stepmother. Although many are familiar with the story of Snow White, very few know about the Evil Queen’s life beforehand. Her name was Evly and she was kidnapped as a child and forced to work as a slave for Ezmia, the evil Enchantress. When the love of Evly’s life tried to rescue her, the Enchantress imprisoned him inside her Magic Mirror. Evly was so heartbroken, she paid a witch to cut out her heart and turn it into stone so she wouldn’t feel the pain.

  With the help of her faithful Huntsman and Huntress, the Evil Queen uses the legendary Wishing Spell to free the man trapped inside her Magic Mirror. Sadly, the man had been trapped inside the mirror for too long, and he dies in the Evil Queen’s arms. During an attack on her castle, the Magic Mirror falls on top of the Evil Queen and she disappears inside it.

  SPECIES: Human

  BIRTHPLACE: Unknown

  OCCUPATION: Former queen of the Northern Kingdom/wanted fugitive

  TRADEMARK: Determination

  NEVER WITHOUT: A heart of stone

  MALUMCLAW

  Malumclaw is the son of the Big Bad Wolf, who attacked Red Riding Hood as a child. After the death of his father, Malumclaw founded the Big Bad Wolf Pack with the other wolves to avenge their slain family members. Their
reign of terror on farming communities is what inspired villagers to separate from the Northern Kingdom and form their own government and surround their country with a protective wall to keep the wolves at bay.

  SPECIES: Wolf

  BIRTHPLACE: Unknown

  OCCUPATION: Predator

  TRADEMARK: Grudges

  NEVER WITHOUT: A pack

  EZMIA THE ENCHANTRESS

  Ezmia is the most powerful and vengeful threat the Bailey twins face. The Fairy Godmother found Ezmia in the Otherworld and brought her to the Fairy Kingdom to teach her magic. Ezmia quickly surpassed all the other fairies and became the Fairy Godmother’s first apprentice. Although the honor was well deserved, all the other fairies became jealous, and they ostracized Ezmia.

  After a series of heartbreaks, and with no friends to comfort her, Ezmia snapped and became the evil Enchantress. She imprisoned all the souls of the men who had broken her heart in jars and placed them on her mantel. Ezmia committed some of the greatest crimes in the fairy-tale world, most notably cursing Sleeping Beauty with the spinning wheel.

  Eventually, Ezmia attempts to expand her reign of terror into the Otherworld. By dominating the fairy-tale world’s past, present, and future and mastering the seven deadly sins, the Enchantress manifests a portal between worlds. Luckily, the Bailey twins stop her with the mythical Wand of Wonderment.

  SPECIES: Fairy

  BIRTHPLACE: The Otherworld

  OCCUPATION: Former member of the Happily Ever After Assembly

  TRADEMARK: Vengeance

  NEVER WITHOUT: Jars of souls

  RUMPELSTILTSKIN

  Rumpelstiltskin is the youngest brother of the Seven Dwarves. Unlike the rest of his family, Rumpelstiltskin didn’t want to spend his life working in the dwarf mines and began pursuing other interests. The Enchantress taught him magic, and he became her apprentice, but shortly after joining her, Rumpelstiltskin knew she was up to no good. Rumpelstiltskin turned himself in to Pinocchio Prison for his association with her crimes—but it doesn’t take Ezmia long to track him down.

  SPECIES: Dwarf

  BIRTHPLACE: The Dwarf Forests

  OCCUPATION: Former miner/magical apprentice

  TRADEMARK: Guilt

  NEVER WITHOUT: A flower

  THE SNOW QUEEN

  The Snow Queen is a weather witch who lives in seclusion in the Northern Mountains. She once had power over the Northern Kingdom, until the House of White and their army chased her out. Losing her throne made her so distraught, she cried until her eyes froze and then melted away. Now she wears a cloth over her empty eye sockets.

  The Snow Queen is often accompanied by two large polar bears that act as her servants and also pull her sleigh when she travels. She has possession of the last existing dragon egg and keeps it frozen at the bottom of an icy lake. Eventually, the Snow Queen forms a plan for the witches to leave the fairy-tale dimension and take over the Otherworld.

  SPECIES: Witch

  BIRTHPLACE: Unknown

  OCCUPATION: Mistress of dark magic/weather witch

  TRADEMARK: Coldness

  NEVER WITHOUT: An ice scepter

  THE SEA WITCH

  The Sea Witch is most famous for transforming the Little Mermaid’s tail into legs. She lives in an underwater canyon deep below the surface of the ocean. She makes a living by trading magical favors with merpeople and sea creatures—but if they fail to pay her back, she imprisons them for eternity.

  The Sea Witch has a pet cuttlefish and a school of great white sharks to do her bidding. She helps the Snow Queen create a plan to take over the Otherworld, and when a gateway between worlds appears, she leads the witches through it.

  SPECIES: Merperson/witch

  BIRTHPLACE: Mermaid Bay

  OCCUPATION: Mistress of dark magic/tradeswoman

  TRADEMARK: Negotiation

  NEVER WITHOUT: Salt water

  GENERAL JACQUES DU MARQUIS

  Jacques du Marquis was a general in Napoleon’s Grande Armée in the early nineteenth century. He showed a great interest in the tales of the Brothers Grimm and had them followed by his soldiers. When the general learned the fairy-tale world was real, he led a battalion through a portal with plans of conquering the Land of Stories in the name of France. Having been outshone by Napoleon his entire military career, the general was certain the seizure of another dimension would put him back on top.

  Unfortunately, the portal they traveled into had been tampered with. The general and his men were trapped between worlds for more than two hundred years. When they finally arrive, the general and the Grande Armée are a destructive force unlike anything the fairy-tale world has ever seen.

  SPECIES: Human

  BIRTHPLACE: The Otherworld

  OCCUPATION: General of Napoleon’s Grand Armée

  TRADEMARK: Ruthlessness

  NEVER WITHOUT: A map

  THE MASKED MAN

  The Masked Man is a mysterious prisoner who General Marquis frees from Pinocchio Prison to assist him in conquering the Land of Stories. He helps the general track down a dragon egg and raises the dragon into a ferocious fire-breathing monster. Unfortunately for the general and his men, the Masked Man uses the dragon against them.

  When the dragon is defeated, the Masked Man breaks into the Fairy Palace and steals the Portal Potion from the Fairy Godmother’s collection. Using the potion, the Masked Man travels into worlds of classic literature and recruits an army of literary villains to secure his own takeover. Eventually, the Bailey twins discover that the Masked Man is their evil uncle Lloyd, whom the Fairy Godmother had sent to Pinocchio Prison with a mask to hide his identity.

  SPECIES: Human

  BIRTHPLACE: The Fairy Kingdom

  OCCUPATION: Scoundrel

  TRADEMARK: Deception

  NEVER WITHOUT: Stolen goods

  MORINA

  Morina isn’t the strongest foe the Bailey twins face, but she’s the most intelligent, and that makes her the most dangerous of all. She makes beauty potions by kidnapping children and bottling their life force. Being part troll, Morina was very unattractive growing up and created the potions for herself before selling them.

  When she was younger, Morina cursed Prince Charlie Charming to look like a frog after he ended their brief romance. She later inserts herself into the witches’ plan to take over the Otherworld but betrays them when she gives the same idea to the Literary Army. Morina hopes the two will defeat each other so she can have the Otherworld all to herself.

  SPECIES: Witch

  BIRTHPLACE: The Charming Kingdom

  OCCUPATION: Mistress of dark magic/potion maker

  TRADEMARK: Manipulation

  NEVER WITHOUT: Beauty potions

  THE WITCHES

  The witches live in hiding throughout the kingdoms but meet monthly in the Dwarf Forests during full moons. The most prominent witches among them are Serpentina, Tarantulene, Rat Mary, Charcoaline, and Arboris. The witches started out as normal women, butpracticing black magic has given them each a unique and foul appearance. They hope to conquer the Otherworld so they can have their own world away from the Happily Forever After Assembly to control and terrorize as they please.

  SPECIES: Witch

  BIRTHPLACE: Various

  OCCUPATION: Mistresses of dark magic

  TRADEMARK: Grotesqueness

  NEVER WITHOUT: A victim

  PLACES to GO

  KINGDOMS of the FAIRY-TALE WORLD

  THE DWARF FORESTS

  A frightening and dangerous place, the Dwarf Forests are a territory without any laws or leadership. It’s where people go when they don’t want to be found. It’s covered in thick and creepy forests and dark caves. It’s the location Snow White ran to while trying to escape the Evil Queen and where Hansel and Gretel came across the gingerbread house.

  THE CHARMING KINGDOM

  The Charming Kingdom is a pleasant and peaceful country. It’s made up of flowery meadows, a rolling countryside, and cottage homes. The mo
st famous structure in the kingdom is the Charming Palace—the home of the Charming Dynasty. During a ball at the palace, Cinderella famously dances with Prince Chance Charming and then flees at the stroke of midnight.

  THE NORTHERN KINGDOM

  The Northern Kingdom is a cold and icy country. It’s covered in sharp mountain ranges and chilly bodies of water, including the Ugly Duckling Pond and Swan Lake. The Northern Kingdom was once ruled by the Evil Queen and is now the home of Queen Snow White and her husband, King Chandler Charming.

  THE CENTER KINGDOM

  The Center Kingdom was originally a group of farming communities in the Northern Kingdom. After a series of brutal wolf attacks, the people began the C.R.A.W.L. Revolution (Citizen Riots Against Wolf Liberty) until the Evil Queen granted them independence. The farmers built a protective wall around their country to keep out the wolves. They elected Red Riding Hood as their queen, and her first royal act was naming the nation the Red Riding Hood Kingdom. Years later the kingdom becomes known as the Bo Peep Republic, after Bo Peep beats Red Riding Hood in a surprise election. After Bo Peep’s death, the country elects Froggy as its new leader. He renames the country the Center Kingdom to avoid any changes in the future.

 

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