Gotrek & Felix- the First Omnibus - William King

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Gotrek & Felix- the First Omnibus - William King Page 105

by Warhammer


  Malakai Makaisson

  Thought to be the best engineer who ever lived. He was drummed out of the Guild of Engineers after the first airship fiasco and became a slayer. He built the Spirit of Grungni and is responsible for devising many other ingenious munitions and weapons also.

  He is another shaven-headed dwarf, with the customary red dyed crest and a short white beard. When flying the airship, he wears a short leather jerkin with sheepskin collar, a leather cap with long ear flaps and a cut-out for his crest to fit through and thick optical lenses engraved with crosshairs.

  Malakai appears to have been a prolific inventer, and well travelled, with devices allegedly invented by him turning up all over the Empire and the dwarf realms. The powered skiff used by the dwarfs of Wynters Breery being a case in point.

  He is originally from Dwimmerdim Vale, way up north – an isolated place, which is thought to account for his somewhat odd accent.

  Malgrim

  Chief engineer of the Storm Hammer.

  Manfred von Diehl

  Nephew and heir to Gottfried von Diehl, considered a brilliant, if blasphemous playwright among the cognoscenti of Altdorf.

  Maximillian Schreiber

  Max is a powerful mage and as such, he has become an invaluable ally to Gotrek and Felix in their recent adventures. He was expelled from the Imperial College of Magicians for showing an unhealthy interest in Chaos but found a sympathetic sponsor for his research in the form of the Elector Count of Middenheim. A tall, good-looking man with a well-trimmed beard, he is about ten years older than Felix. He and the other man also share a mutual interest in the same woman, Ulrika Straghov, and this has led to a few complications recently. Max is also a member of the mysterious Golden Brotherhood, an order dedicated to fighting Chaos, though the details are vague.

  Mead and Mazer, The

  Schrammel’s only inn.

  Megalean Chain

  A group of islands lying in or near the Gulf of Araby.

  Middenheim

  The City of the White Wolf. The central heights of this mountain top city are dominated by the Elector Count’s Palace and the mighty Temple of Ulric. It started life as a fortress but then a fair sized community sprung up around the heights as well.

  Migrunsson, Engineer

  Dwarf engineer involved in the fight to reclaim Karak Azgal from the orcs.

  Mikal’s Ford

  Site of the mustering of the Kislevite forces.

  Mobi

  Dwarf marine aboard the Storm Hammer. He is short even for a dwarf, and very wide.

  Morakai

  Thangrim Firebeard’s other son who died out in the wastes in the cave surrounded by the bodies of the twenty beastmen he’d killed.

  Morrslieb

  One of the two moons of the Old World (the other being Mannslieb). Morrslieb is smaller than its brother, and characterised by a sickly green glow. It is generally considered to be a sign of ill omen.

  Murdo MacBaldoch

  The old but surprisingly tough chieftain of Crannog Mere. He is also a member of the Order of Truthsayers of Albion and a canny man. He wears trews and a pleated cloak of a tartan colour that blends into the undergrowth and sports the same strange tattoos that all his people do, tattoos that bear a marked resemblance to some of the engravings in the Paths of the Old Ones.

  N

  Naktit

  Scout-rat in the employ of Warlord Pakstab.

  Narli

  Ancient dwarf marine aboard the Storm Hammer. His face was like a diseased prune and his beard came almost to his feet.

  Nuln

  Large city-state in the southern Empire and former capital. Ruled by Countess Emmanuelle von Liebewitz.

  O

  Ogham Rings

  Great stone circles, which attract dark magical energy in Albion and somehow render it harmless.

  Olaf

  Cultist sent to kill Felix in Praag. A short, stocky man with a high rasping voice. He accompanied Sergei and was considered the brains of the pair.

  Old Ones

  A race of gods older than the gods. Some claim they created the world, others that they never existed at all.

  Olgar Olgersson

  Also known as Olgar Goldgrabber because of his miserly tendencies. He funds the expedition to the Chaos Wastes.

  Oracle of Truthsayers

  A tall woman, sharp faced but still beautiful. She is a respected wise woman throughout Albion and lives with her guardians in sacred caves up in the mountains. She has been gifted with visions though had to pay a heavy price for the power. Teclis is told to seek her out and ask her advice on how to close the Paths of the Old Ones.

  P

  Pakstab, Warlord

  The leader of the skaven settlement of Greypaw Hollow.

  Paths of the Old Ones

  An ancient network of strange interdimensional corridors with nexus points in places all over the world. A very dangerous place indeed.

  Pavel

  Tzeentchian cultist, sent to assassinate Enrik.

  Pigbarter

  A filthy little port city on the estuary of the River Ruin, whose primary is currency is swine.

  Praag

  City in northern Kislev on the River Lynsk. Kislev’s second most powerful City State.

  Q

  Quadira

  Citadel on the Gulf of Araby, where Gotrek and Felix board the Storm Hammer.

  R

  Ranagor

  A renowned breeder of gryphons who raised Teclis’s beast from an egg she found on the slopes of Mount Brood.

  Red Rose, The

  Large brothel in Praag, visited by Felix, Gotrek and the other slayers during their ‘investigations’.

  Redhand

  Pirate captain and former scourge of the southern seas. At one time, Redhand’s fleet sailed as they pleased and even stormed the walls of Magritta. Redhand’s fate is unknown.

  Reemberer

  Someone who travels with a slayer to record the heroic manner of his death. For reasons that can only be guessed at, they are usually human.

  Roche

  Adolphus Krieger’s hulking, pockmarked henchman. His family has served Krieger for generations.

  Rodrik

  A huge, golden-maned knight and bodyguard to Countess Gabriella. Son of Rudgar.

  Rudgar

  Count of Waldenhof. A tall, florid aristocrat and brother-in-law to the Countess Gabriella.

  Ruined City

  An ancient city in the Chaos Wastes where everything is built on a giant scale. There is a massive ziggurat in the middle of it which is home to harpies and something far worse.

  Rumblebelly

  An ogre ‘chef’.

  S

  Schrammel

  A small village somewhere in the isolated wildness of the Empire.

  Schrammel Monastery

  The site of this monastery – now in ruins – lies an hour’s walk from the village of Schrammel, somewhere in the Empire. Supposedly run by the followers of Solkan, the God of Law, in reality the monastery‘s allegiance lay with a darker master.

  Sergei

  Cultist sent with Olaf to kill Felix in Praag. A tall, heavily built man with a deep voice. His lack of wits make him no less dangerous.

  Shienara

  One of Teclis’s female companions. She and her twin, Malyria, are courtesans.

  Shrine of Grimnir

  Located in the dwarf hold of Karak Kadrin, this shrine is dedicated to Grimnir, the most bloodthirsty of the dwarf ancestor gods. Once a dwarf has taken his slayer oath, his name is carved into the great pillar in the temple – the pillar of woe – so all will know of their passing from life.

  ‘You say Grimnir is bloodthirsty,’ Ulrika asked. ‘Does he accept living sacrifices then?’

  ‘Only the lives of his slayers. He takes their death in payment for their sins. And their hair.’

  Borek must have noticed the startled look pass across Felix’s face, for he added: ‘Most slayers take
their vow before the great altar of Grimnir down there, that is where they shave their heads, then they burn their hair in the great furnace. Outside is the street of the skin artists, where they have their first tattoos inked into their flesh.’

  From Dragonslayer by William King

  Siobhain

  One of the Oracle’s Guardians and an accomplished warrior. She is almost as tall as Felix and tattoos cover her face and arms in the style of her people.

  Skabrand

  An ogre settlement located in the southern reaches of the Mountains of Mourn.

  Skewered Dragon, The

  A bar in Middenheim.

  Skitch

  Izak Grottle’s henchling. A hunchback who wears glasses, Skitch is reputed to be the best ratmaster of his day.

  Skjalandir

  A huge and ancient dragon, it is first encountered by the Spirit of Grungni whilst travelling to Kislev. Its long sleep had been disturbed by Kelmain and Lhoigor, who drove warpstone charms into its flesh, corrupting it. Skjalandir made its nest in a system of caverns below the Dragon Mountain along the Old High Road.

  Skull Mace of Malarak

  A weapon wielded by Grume of the Nightfang. Made of some odd metal, its head is shaped like the skull of a daemon and the empty eye-sockets glow with an infernal light. It freezes the limbs and chills the hearts of those who face it.

  Sleeping Dragon, The

  Tavern in Fredericksburg.

  Snelli

  Dwarf marine aboard the Storm Hammer. He volunteers to join the party that search for Redhand’s treasure.

  Snorri Nosebiter

  Snorri is a massive, well-muscled and immensely stupid slayer. His trademark ‘crest’ is made up of nails, which have been painted different colours and driven into his skull and this may account for his lack of wits. His beard is cropped short and his nose has been broken so many times that it’s shapeless. One ear is cauliflowered, while the other one is missing altogether, leaving only a hole in the side of his head. He has a huge ring through his nose and is heavily scarred and tattooed.

  He is one of only three survivors of the first ill-fated mission to find Karag Dum, and at some point in the past, there has been a tragedy involving a dwarf woman and child, which has led Snorri to take the Oath.

  Snorri fights with a hammer and axe and enjoys the simple things in life – drinking and killing, and he is very good at both!

  Sonnstill

  The festival of the summer solstice, observed in and around the Empire and the surrounding lands.

  Sphere of Destiny

  Strange apparatus Teclis found in the ruins of an ancient Cathayan city nearly two centuries ago. A massive sphere of bronze, engraved with strange runes, he uses it to augment his powers when performing a particular spell of viewing.

  Spirit of Grungni

  The second airship built in secret by Malakai, it is even bigger than its ill-fated predecessor, the Indestructible. It is made up of two main parts: a massive, many skinned balloon full of lift-gas cells, and a smaller, heavily armed and armoured cabin suspended beneath it. There are weapons cupolas embedded into the fuselage of the main ship and it has many portholes and a massive glass window at the front helm to allow a good view from the command deck. Powered by ‘black water’ engines and a massive propellor at the stern, the airship is capable of flying over two hundred leagues per day. Malakai wanted to call it the Unstoppable but much to the relief of the many dwarfs who serve onboard, he was persuaded against it!

  Spider

  One of two twin sewerjack knifemen Gotrek and Felix work with in Nuln. He is distinguished from his brother by the spider tattooed onto his cheek (see also Hef II).

  Standing Stones Inn

  Coach house on the Bögenhafen road.

  Steg

  Dwarf slayer, met by Felix and Gotrek in the Iron Door tavern. His shame lies in being caught as a thief, though he seems little concerned about further tarnishing his name.

  Stew

  The sewers beneath Nuln where Gotrek, Felix and the other sewerjacks patrol. The tunnels themselves are of Khazalid workmanship with high vaulted ceilings more reminiscent of a cathedral than a sewage system.

  Storm Hammer

  Dwarf steamship which Gotrek and Felix take passage on to escape Araby.

  Sulmander’s tomb

  Gotrek & Felix ransacked this tomb whilst in Araby.

  T

  Talia Nitikin

  A Kislevite woman, younger sister of Anya. Following a fall, her behaviour has become so erratic and aggressive that she is danger of being labelled a follower of Chaos.

  Tasirion

  An elf mage who broke elvish law by unlocking the Paths of the Old Ones. The venture ended in his ultimate madness and his fate is considered a warning to others who might attempt to do the same. He has left some documented accounts about the Paths which Teclis consults.

  Teclis

  A mighty elven arch-mage and twin to Tyrion. In his youth, he was frail and sickly but then he learned to strengthen himself with spells and potions so now the only visible legacy of this former weakness is a slight limp in his left leg. He bears the War Crown of Saphery and the staff of Lileath, artefacts of considerable power.

  His first encounter with Gotrek Gurnisson is within the Paths of the Old Ones and it is not an auspicious one.

  Temple of the Old Ones

  A massive stepped pyramid in Albion with seven huge levels, each level marked with ancient runes.

  Terror

  The Great Destroyer, a Blutdrengrik, the Bane of Grung – a Bloodthirster of Khorne!

  A daemon of Chaos summoned by Skathloc in the last days of the siege of Karag Dum. Huge, more than twice the height of a man, it is winged with ruddy red skin and has the mark of the Blood God on its brow. It is armed with whip and axe.

  Thangrim Firebeard

  The leader of the dwarfs at Karag Dum. An old but still powerful dwarf with long red hair and beard striped with white, he carries the Hammer of Fate.

  Thanquol

  A skaven magelord and master schemer whose cunning plans always seem to be thwarted – usually by his own paranoia! Pre-eminent among the Grey Seers, the feared and potent skaven magicians who rank just below the Council of Thirteen itself, Thanquol is a mighty mage indeed, especially when he augments his powers by liberal use of the powdered warpstone snuff he keeps in a manskin pouch at his belt.

  Pale-furred with pink, blind-seeming eyes, he sports the horns which signify his calling, and the favour of his master, the Horned Rat. Thanquol loathes and fears Gotrek Gurnisson in equal measures, and holds the slayer and his human companion entirely responsible for all his recent setbacks. Still, he is determined to have his revenge, no matter how long it takes!

  Thulgul

  A hideously mutated troll, the guardian of the lost hoard of Karag Eight Peaks.

  Tobaro

  Tilean city-state on the western coast of the Tilean Sea. Built upon ancient Elven ruins, the city is protected both inland and along the coast by rugged natural defences.

  Tobi

  Young dwarf marine aboard the Storm Hammer.

  Trollslayer’s Doom

  The alternate name Felix considered for his ‘My Travels with Gotrek’ journals.

  Truthsayers

  The order of wizards of Albion. The formation of the order of Truthsayers apparently dates back to the legendary times when the Old Ones walked the earth.

  Twisted Paths

  Spoken of by Tasirion, they are said to be where the work of the Old Ones intersect with bubbles of pure Chaos.

  Tyrion

  Teclis’s twin brother. A handsome warrior and consort to the Everqueen. The deadliest elf warrior in twenty generations.

  Tzarina Katarin

  ‘The Ice Queen’, ruler of Kislev. An accomplished mage and warrior, her nickname derives from her cool demeanour as well as her mastery of Ice Magic.

  U

  Ugrek Manflayer

  A massive
orc, who has united the greenskin tribes near Karak Kadrin. He is known as far as Altdorf, such is his reputation. He is said to skin his captives and make the skins into cloaks. He wields a magical cleaver.

  Ulgo

  A witch hunter and member of the Cult of Ulric. He accuses Gotrek & Felix of conspiring with Chaos.

  Ulli Ullisson

  A dwarf slayer, who joins Felix and Gotrek’s quest to slay the dragon Skjalindir. His freshly shaven head suggests that he is only a recent convert to the slayer cult, and his manner is that of a nervous braggart rather than a truly brave warrior.

  Ulrika Magdova Straghov

  A beautiful, blonde Kislevite and an expert swordswoman. Her father is March Warden of an estate bordering the troll country and she is the love of Felix Jaeger’s life for a while.

  Ulthuan

  The island continent of the elves, raised and held above the sea by potent magic.

  Ungrim Ironfist

  Slayer-king of Karak Kadrin. Due to the vow taken by his ancestor Baragor, Ungrim is bound both by his oaths as king and slayer, and tries to balance both as best he can.

  Unsinkable

  Malakai’s famous steamship and the biggest one ever seen. Two hundred paces long and weighing overfive hundred tons, it could sail at over three leagues an hour and had steam-powered gatling turrets for protection. It hit a rock and sank.

  Uragh Goldtusk

  Orcish captain, and the most feared pirate in the Gulf of Araby. Remarkably agile and intelligent for an orc, he wields twin cutlasses.

  Urli

  Marine sergeant aboard the Storm Hammer. Known as Ugli Urli to his comrades, his face has been pock-marked by shrapnel.

  V

  Varek Varigsson

  Son of Vareg of the Clan Grimnar and nephew of Borek Forkbeard.

  Plump and civilised looking, his well-groomed beard reaches almost to the floor and he wears thick glasses. A scholar like his uncle, he diligently keeps a diary of all the events that take place. He is equipped with bombs made by Malakai, and the engineer also taught him how to fly a gyrocopter, a skill he uses to great effect against the dragon

  Van Niek’s Emporium

 

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