by Tao Wong
Cost: 250 Mana + 100 Mana per minute
Equipment
Hod’s Triple Fused Armor
The product of multiple workings by the Master Blacksmith and Crafter Hodiliphious ‘Hod’ Yalding, the Triple Fused Armor was hand-forged from rare, System-generated material, hand refined and reworked trice over with multiple patented and rare alloys and materials. The final product is considered barely passable by Hod – though it would make a lesser craftsman cry.
Core: Class I Hallow Physics Mana Engine
CPU: Class B Wote Core CPU
Armor Rating: Tier I (Enhanced)
Hard Points: 9 (6 Used – Jungian Flight System, Talpidae Abyssal Horns, Luione Hard Light Projectors, Diarus Poison Stingers, Ares Type I Shield Generator, Greater Troll Cell Injectors)
Soft Points 4 (3 Used – Neural Link, Ynir HUD Imaging, Airmed Body Monitor)
Battery Capacity: 380/380
Active Skills: Abyssal Chains, Mirror Shade, Poison Grip
Attribute Bonuses: +93 Strength, +78 Agility, +51 Constitution, +44 Perception, +287 Stamina and Health Regeneration per minute
Note: Hod’s Triple Fused Armor is currently under limited warranty. Armor may be teleported to Hod’s workshop for repairs once a week. All cost of repairs will be deducted from user’s account.
Skills in Hod’s Armor:
Abyssal Chains
Calling upon the material connection to the shadow plane, chains from the abyss erupt, binding a target in place.
Effect: Target is bound by shadow chains. Chains deal 10 points of damage per second. To break free, target must win a contested Strength test. Abyssal Chains have a Strength of 120.
Uses: 2/3
Recharge rate: 1 per hour
Mirror Shade
Mirror Shade creates a semi-solid doppelganger using hard light technology and Mana.
Effect: Mirror Shade create a semi-solid doppelganger of the user for a period of ten minutes. Maximum range of doppelganger from user is fifty meters. Doppelganger has 18% physical fidelity.
Use: 0/1
Recharge Rate: 1 per 4 hours
Silversmith Jeupa VII Anti-Personnel Cannon (Modified & Upgraded)
This quad-barrelled anti-personnel weapon has been handcrafted by Advanced Weaponsmiths to provide the highest integration possible for an energy weapon. This particular weapon has been modified to include additional range-finding and sighting options and upgraded to increase short-term damage output at the cost of long-term durability. Barrels may be fired individually or linked.
Base Damage: 787 per barrel
Battery Capacity: 4 per barrel (16 total)
Recharge Rate: 0.25 per hour per GMU
Ares Platinum Class Tier II Armored Jumpsuit
Ares’s signature Platinum Class line of armored daily wear combines the company’s latest technological advancement in nanotech fiber design and the pinnacle work of an Advanced Craftsman’s Skill to provide unrivalled protection for the discerning Adventurer.
Effect: +218 Defense, +14% Resistance to Kinetic and Energy Attacks. +19% Resistance against Temperature changes. Self-Cleanse, Self-Mend, Autofit Enchantments also included.
Silversmith Mark VIII Beam Pistol (Upgradeable)
Base Damage: 88
Battery Capacity: 13/13
Recharge Rate: 3 per hour per GMU
Tier IV Neural Link
Neural link may support up to 5 connections.
Current connections: Hod’s Triple Fused Armor
Software Installed: Rich’lki Firewall Class IV, Omnitron III Class IV Controller
Ferlix Type I Twinned-Beam Rifle (Modified)
Base Damage: 39
Battery Capacity: 41/41
Recharge rate: 1 per hour per GMU
Tier II Sword (Soulbound Personal Weapon of an Erethran Honor Guard)
Base Damage: 397
Durability: N/A (Personal Weapon)
Special Abilities: +20 Mana Damage, Blade Strike
Kryl Ring of Regeneration
Often used as betrothal bands, Kyrl rings are highly sought after and must be ordered months in advance.
Health Regeneration: +30
Stamina Regeneration: +15
Mana Regeneration: +5
Tier III Bracer of Mana Storage
A custom work by an unknown maker, this bracer acts a storage battery for personal Mana. Useful for Mages and other Classes that rely on Mana. Mana storage ratio is 50 to 1.
Mana Capacity: 350/350
Fey-steel Dagger
Fey-steel is not actual steel but an unknown alloy. Normally reserved only for the Sidhe nobility, a small—by Galactic standards—amount of Fey-steel is released for sale each year. Fey-steel takes enchantments extremely well.
Base Damage: 28
Durability: 110/100
Special Abilities: None
Enchanted, Reinforced Toothy Throwing Knives (5)
First handcrafted from the rare drop of a Level 140 Awakened Beast by the Redeemer of the Dead, John Lee, these knives have been further processed by the Master Craftsmen I-24-988L and reinforced with orichalcum and fey-steel. The final blades have been further enchanted with Mana and piercing damage as well as a return enchantment.
Base Damage: 238
Enchantments: Return, Mana Blade (+28 Damage), Pierce (-7% defense)
Brumwell Necklace of Shadow Intent
The Brumwell necklace of shadow intent is the hallmark item of the Brumwell Clan. Enchanted by a Master Crafter, this necklace layers shadowy intents over your actions, ensuring that information about your actions are more difficult to ascertain. Ownership of such an item is both a necessity and a mark of prestige among settlement owners and other individuals of power.
Effect: Persistent effect of Shadow Intent (Level 4) results in significantly increased cost of purchasing information from the System about wearer. Effect is persistent for all actions taken while necklace is worn.
Ring of Greater Shielding
Creates a greater shield that will absorb approximately 1000 points of damage. This shield will ignore all damage that does not exceed its threshold amount of 50 points of damage while still functioning.
Max Duration: 7 Minutes
Charges: 1
Simalax Hover Boots (Tier II)
A combination of hand-crafted materials and mass-produced components, the Simalax Hover Boots are the journeyman work of Magi-Technician Lok of Irvina. Enchantments and technology mesh together in the Simalax Hover Boots, offering its wearer the ability to tread on air briefly and defy gravity and sense.
Effects: User reduces gravitational effects by 0.218 SIG. User may, on activation, hover and skate during normal and mildly turbulent atmospheric conditions. User may also use the Simalax Hover Boots to triple jump in the air, engaging the anti-gravity and hover aspects at the same time.
Duration: 1.98 SI Hours.
F’Merc Nanoswarm Mana Grenades (Tier II)
The F’Merc Nanoswarm Grenades are guaranteed to disrupt the collection of Mana in a battlefield, reducing Mana Regeneration rates for those caught in the swarm. Recommended by the I’um military, the Torra Special Forces and the No.1 Most Popular Mana Grenade as voted by the public on Boom, Boom, Boom! Magazine.
Effect: Reduces Mana Regeneration rates and spell formation in affected area by 37% ((higher effects in enclosed areas)
Radius: 10m x 10m
Daghtree’s Legendary Ring of Deception (Tier I)
A musician, poet and artist, Daghtree’s fame rose not from his sub-standard works of ‘art’ but his array of seduction Skills from his Heartthrob Artist Class. Due to his increasing infamy, Daghtree commissioned this Legendary ring to change his appearance and continue Leveling. In the end, it is rumored that his indiscretions caught up with the infamous artist and he disappeared from Galactic sources in GCD 9,275.
Effect: Creates a powerful disguise that covers the wearer. The ring comes with six pre-loaded disguises and additional disguises m
ay be added through expansion of charges
Duration: 1 day per charge
Charges: 3
Recharge via ambient Mana: 1 charge per Galactic Standard Unit per week