The Moé Manifesto

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The Moé Manifesto Page 7

by Patrick W. Galbraith

in

  moé seemed natural in such an

  en

  e vironment. The word moé became

  mor

  m e widely famous when Densha

  otoko

  ot

  , a TV drama about otaku that

  was fi

  w

  lmed in Akihabara, was aired in

  2005.

  20

  But by that time otaku were kind

  of alr

  of

  eady tired of the word.

  Nurse Witch Komugi

  PG: You have been very outspoken about what it means to feel moé for characters. Can you elaborate?

  MH: You could defi ne moé as guys that are in love with fi ctional girl characters, but it’s more complicated than that. For example, men who feel moé for characters might cross-dress or decorate their bags with cute key-chains or wear cat ears to events. The THE VOICE OF MOE

  ÁSKS FOR UNDERSTANDING

  MOE_8_72-79.indd 75

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  76

  Toho Project series of games, which are very popular with men, feature cute girl characters wearing ornate costumes. The focus on fashion and style strikes me as very feminine, sort of like shojo manga (manga for girls). Lots of men cosplay as the cute girl characters from this series. More than a desire to date a cute girl or anime character, it is a desire to become her. I’m friends with the professional fi ghter Nagashima “Jienotsu” Yuichiro, who’s a famous otaku, and he’s certainly that way. He cosplays as cute girl characters not because he wants to cross-dress, but because he wants to be that character. When I was working on Nurse Witch Komugi, I met with the character designer, Watanabe Akio. He also did the characters for the anime series Bakemonogatari (2009). His girl characters are really cute, right? He uses bright colors and designs incredible costumes. I asked him how he drew such cute pictures and he told me, “It’s because I become Komugi-chan.” He doesn’t approach characters objectively, but rather from the inside out. It’s probably similar to when I become a character and perform her voice. Or when Nagashima as a fan becomes the characters that he loves. Moé can’t simply be described as guys feeling romantic love for fi ctional girls.

  TD

  O., L

  TION C

  RODUC

  O P

  NOK USTA

  © T

  Nurse Witch Komugi

  MOMOI HALKO

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  77

  PG: Are you suggesting that

  moé should be though of as be-

  yond gender?

  MH: Moé isn’t bound to being

  male or female. The response

  transcends gender. Moé is

  a third gender. If you think

  A

  about the characters in anime,

  manga, and games, you’ll no-

  CHIJINSH I©

  tice there is a lot of androgyny.

  There are characters who we

  call otoko no ko, which sounds

  Are these moé characters

  girls or boys?

  NY

  like the Japanese word for

  A P

  “boy” but is written with

  COM

  HO

  the Chinese characters

  OS TO

  “man” and “daughter.” So,

  YIA T©

  it means something like

  boy-girl. They appear to

  be girls, but are actually

  boys. It’s part of a larger

  trend toward feminiza-

  tion. In anime, you have

  weaker male charac-

  ters—for example, Amuro from Mobile Suit Gundam and Shinji from Neon Genesis Evangelion—and stronger female characters.

  These days, no one is interested in the male characters, but everyone likes the female ones. In bishojo games, male players don’t want strong male protagonists, because that might get in THE VOICE OF MOE

  ÁSKS FOR UNDERSTANDING

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  78

  the way of their imagi-

  nary relationships with

  the female characters, on

  whose lives the game is

  almost entirely focused.

  Actually, if you think

  about anime series such

  as Lucky Star and K-On!

  CN

  that are popular with

  N IOY

  otaku, male characters

  Y CAN N

  don’t really appear at

  O

  © P

  all. But then you have

  women reading “boys’

  love” manga, where

  there are no girls, and

  the female readers are

  identifying with the

  male characters. I know

  that lots of women

  play Tokimeki Memorial,

  K-On!

  too, which is a game

  about dating cute girls. So you have women becoming male characters and men becoming female characters. That’s the fl exibility at the heart of moé.

  PG: Why do you think that bishojo characters like Komugi and Mii tend to be young?

  MH: It might be a desire to return to childhood. It doesn’t matter if you are a man or a woman, the image of the carefree child playing in the backyard is appealing. The freedom and innocence is intoxicating. There was an incredible backlash when fans learned Nagi, the main character from the manga Kannagi (2006–present), might have had a boyfriend in the past. The goddess was reduced to the level of a realistic girl, which ruined the fantasy for them.

  MOMOI HALKO

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  79

  PG: You started making music for moé games and anime when you were quite young. How did you approach the making of this music?

  MH: As a young girl, I put my own heart and emotions into my music. Those fans who felt moé probably identifi ed with that female spirit. Moé is a very spiritual thing. It isn’t just some pattern. There was a time when I was asked to put keywords like

  “big brother” or “meow” into my music, but I didn’t like it. Someone was making a calculated business decision to put those words into the song to trigger a response in otaku. It’s the same with anime specifi cally designed to trigger moé. It seems forced and lacking in soul. I’m not interested in the business side of things.

  PG: Do you still consider your songs to be about moé?

  MH: That’s a real dilemma for me. One of the reasons I disband-ed Under 17 was because I didn’t want to reproduce a patterned moé formula. But when I started getting invitations to perform at conventions overseas, I learned that fans consider moé a really great thing. They want me to sing Under 17 songs and do Komugi’s voice. They think it’s cool and fun. The same way that moé is able to transcend gender, it

  can also transcend national-

  ity. That has given me confi -

  dence and helped me recon-

  T

  sider the value of moé and my

  INMEN

  experiences in Akihabara. Moé

  TA

  ERT

  is a subculture. It’s punk rock.

  ENL

  The older generation doesn’t

  ITA

  IG

  D

  understand, and people who

  MIAN

  are into moé are often treated

  O K©

  like criminals. But that is

  changing, and I will continue

  to do my part to help spread

  understanding of moé.

  Tokimeki Memorial

  THE VOICE OF MOE

  ÁSKS FOR UNDERSTANDING

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  13/2/14 10:17 AM

  80

  Intervie
w with

  Toromi

  Toromi (age unknown) is

  an artist whose talents

  include voice acting,

  character design, illustration,

  singing, and composing. She

  is most famous as the voice

  of Mii, one of the characters

  in the bishojo game Popotan

  (2003). Sometimes categorized

  as an “underground idol” ( chika

  aidoru), Toromi distributes her

  music at fan events and online.

  She also illustrates the jackets

  to her own CDs. In 2009, Toromi

  was asked to draw character-

  izations of Buddhist deities for

  Ryohoji Temple in the Tokyo

  suburbs. Her characters, which

  resemble those in Popotan, are

  prominently displayed on a

  sign in front of the temple,

  U

  which some now call the “moé

  CHIFUK

  temple” ( moedera).* In this in-

  A HY

  terview, Toromi talks about

  EST

  UR

  what it means to draw as a

  O C

  PH

  professional, and how moé

  RAGO

  images draw attention and

  TO

  PH

  open up dialogue.

  * To view these images, visit http://

  ryohoji.jp/top.html/

  TOROMI

  MOE_9_80-89.indd 80

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  81

  Notes from Underground

  The Voice of Mii-chan

  Patrick W. Galbraith (PG): When did you start drawing?

  Toromi (T): I’ve liked to draw ever since I was a child. I started to draw professionally when I got a job as an assistant at the game company Petit Ferret.

  PG: Was that your main job at the company?

  T: No. At fi rst I was doing voices for them. My debut was the voice of the character Mii in the bishojo game Popotan (2002). The main visuals were drawn by Poyoyon Rock [aka Watanabe Akio].

  I also sang one of Popotan’s theme songs, produced by Under 17.

  [See Momoi Halko

  [

  , pa

  , p ge 72.] But then I started assisting the illus-

  ]

  trators,

  tr

  scanning,

  ators, scanning fi

  , xing,

  fi xing and coloring their orig

  , a

  inal

  dra

  dr wings,

  aw

  and this was the

  fi

  first ste

  r

  p toward becoming

  a pr

  a p ofessional illustrator

  myself.

  myse

  PG

  PG: Is that wher

  : Is th

  e you fi rst

  learned to dr

  learned

  aw?

  T: Y

  : es.

  Y

  I learned on the job.

  You don’

  You

  t study to become a

  sales clerk,

  sale

  right? It was the

  same for me

  same

  . I don’t mean to

  E

  be arr

  be a ogant, but I think that

  EMPL TJIOHOY R

  A Buddhist deity made

  ©EG

  into a moé character

  A

  IM

  THE VOICE OF MII-CHAN

  THE VOIC

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  82

  people who can draw can simply draw, and people who can’t simply can’t. It’s just a fact.

  PG: So when you realized you could create your own work, you started working independently on your own projects. How do you approach illustration?

  T: The most important thing is the data provided by the client, who tells me what kind of character he or she wants. For example, if you ask me to draw a girl character, I will ask you about her age, favorite things, the colors associated with her, and so on. It is diffi cult to draw a character if someone just says “make it cute.”

  PG: How would you describe the characters that you draw?

  T: In terms of drawing style, I prefer clean, bold lines and bright colors. In general, I draw young girls. I get almost no requests for male characters or older women. Such requests only come when I’m asked to provide multiple

  e

  characters that work together.

  r.

  In that case, each character has

  has

  to be distinct from the others,

  s,

  so there will be different ages,

  s

  ,

  body shapes, and so on.

  PG: Who are your clients?

  T: Right now, the toy company

  ny

  Bandai has got me drawing

  an illustration for a sign in

  Tokyo’s Akihabara district.

  A store called Tokito has

  asked me to draw characters

  TD

  O., L

  to promote their samurai

  N CET

  goods. I’m working on a

  OH

  character for a seller of the

  A SWAK

  Okinawan souvenir cookie,

  O

  Ryohoji Temple manga

  AD

  © K

  TOROMI

  MOE_9_80-89.indd 82

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  83

  E

  EMPL TJIOHOY R©

  Toro Benten

  THE VOICE OF MII-CHAN

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  84

  U

  CHIFUKA

  , HE

  EMPL TJIOHOY R©

  “People want cute.”

  “

  NISHIMURA

  chinsuko

  c

  . I’ve designed the image

  O

  EIK K

  char

  c

  acter for Ametan candy. I’m

  Y B

  PH

  working on a mang

  w

  a about Ryo-

  RAGO

  hoji

  h

  Temple in a magazine from

  TO

  PH

  the pub

  t

  lisher Kadokawa. People

  often don’t know my name, but

  they know my characters.

  PG: Do you have a sense of who is attracted to your drawings and music?

  T: Well, when I’m creating, I don’t usually have a particular audience in mind. I don’t select my audience—I want to be selected by them. I’m grateful if anyone likes my work. My fans are diverse, ranging from little girls to adult men. And also people from outside Japan—I recently got an e-mail from a fan written in English.

  PG: Do you put yourself into your work?

  T: I think so, at least when I’m singing. The style of my music is called dempa, which is high pitched, fast, and cute. When I’m singing, I immerse myself in the story of the song, which makes me emotional and even makes me cry sometimes, but I don’t TOROMI

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  85

  do this when I’m drawing—I have to be detached and think how best to fulfi ll the client’s request. It isn’t about me.

  PG: As a woman, do you fi nd it diffi cult to draw female characters that appeal to men?

  T: That’s not something I think about. I don’t make work that appeals only to men, and I don’t get requests for that kind of work.

  Peopl
e want cute. Whether it’s a cat or a girl character, cuteness is what people are after.

  PG: Would you describe your works as moé?

  T: I personally don’t use that word to describe my work. I was drawing before people used the word moé, after all. But it’s fi ne if someone describes my works as moé. I wouldn’t disagree.

  PG: What does moé mean to you?

  T: It’s related to shyness. Moé is a feeling that you want to hide, an embarrassing feeling. Something on the inside, like the fi lling in a chocolate or the yolk in an e

  n an gg

  egg

  cooked sunny-side up. You want to

  nt to

  savor it, and you don’t want to

  show it or share it with others.

  .

  PG: Moé is like the yolk of an

  egg?

  T: It’s similar to that feeling

  when you like a classmate, but

  t

  you don’t want him to know.

  You can’t say it out loud or

  share it with others.

  E

  PG: OK, so the love that cannot be

  t be

  EMPL T

  spoken.

  JIOHO

  T: Yeah. You can’t stare at the bo

  b y

  oy

  Y R©

  you like, but you can keep stealing

  li

  Manga deity Toro Mini

  THE VOICE OF MII-CHAN

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  86

  E

  EMPL TJIOHOY R©

  Above: The Ryohoji Temple notice board;

  below: Toro Benten

  glances at him. There was a time in

  a time in

  my life where I said the wor

  o d

  rd moé

  mo all

  é all

  the time, like screaming it out loud

  out loud

  when I looked at cute characters,

  racters

  ,

  but it didn’t feel right to me

  m .

  e.

  Moé is something private.

  PG: But girls do talk about

  the boys they like.

  T: Girls are shy about

  revealing their feelings

  but they want to be heard,

  so they end up saying mean

  an

  things about the boys they

  y

  E

  like. They can’t face up to ho

  h w

  ow

  EMPL T

  they really feel, so instead

  JIOHO

  they attack.

  Y R©

  TOROMI

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  87

  U

  PG: You are explaining moé using the example of shy girls talking about the

 

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