Broken Dolls: An Urban Fantasy (The Telepathic Clans Saga Book 3)

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Broken Dolls: An Urban Fantasy (The Telepathic Clans Saga Book 3) Page 25

by BR Kingsolver


  “Senator,” Brenna said, leaning forward to provide him a better view of her cleavage, “my client has authorized me to explore what might be done to lift the hold you have on the fourth circuit appointment. Of course, some help with your reelection effort would be forthcoming, and I personally would be very grateful if we could find a positive resolution to the issue.” She released a burst of pheromones and increased her Glam.

  “I, uh, have some questions about, ah, his credentials as a strict constructionist,” Evans said, a light sheen of sweat breaking out on his face.

  Brenna rose and walked around his desk and leaned against it in front of him. Undoing the next button on her blouse, she said, “Oh, come now, Senator. It would be a shame if I walked out of here without both of us getting what we want.” She slipped off her panties and sat on his desk, lifting her skirt and leaning back on her elbows.

  Standing between her legs, driving into her, Evans suddenly stopped, his face turning bright red. He clutched his chest and fell forward, pinning her to the desk. Brenna lay there, with a large man lying on top of her, and tried to figure out what had happened. She entered his mind and felt it fade. Stunned, she sent her mind into his body and saw that his heart had stopped. Checking further, she saw large areas of ischemic damage, indicating previous heart attacks, and a spreading area of dead tissue from the current attack. She tried to stimulate the nerves and nothing happened. The last spark of life, the light of his soul, dimmed and went out.

  She tried to push him off her, but he was too heavy. She pushed with Telekinesis, and he straightened and fell back into his chair.

  Rebecca? We’ve got a problem, she sent to her best friend and leader of her Protector team, waiting in the halls outside the senator’s office. She provided Rebecca with an image of the senator.

  Oh Jesus, tell me you’re kidding.

  I wish I were. What do I do?

  Rebecca had a well-deserved reputation for extensive and creative cursing, but the string that ran through their mental link was impressive enough that Brenna momentarily forgot the problem sitting in front of her. Then Rebecca went silent. When she came back, Jeremy was with her, speaking to Brenna’s mind.

  First thing, put your panties on, came Jeremy’s calm thought, filled with dry patience. Then start blanking out the fact you were there from everyone in the office.

  Brenna edged off the desk, avoiding the Senator, picked up her panties and put them on. Should I have the secretary erase my appointment?

  Oh hell no, Rebecca responded. Things on a computer aren’t really erased. Just put in her mind that you called this morning and cancelled, and have her log the call.

  Oh, okay.

  Jeremy sent, Think hard, who saw you there? Is there anyone who can place you there that isn’t in the office?

  Yeah, one of the Senator’s aides, a guy named Donald Sorenson. He was leaving when I came in and he leered at me … hang on … okay, I checked with the secretary, and he was going to a meeting over on the House side.

  Jeremy and Rebecca sent a squad out looking for Sorenson, then stood in the hall and blurred the memories of everyone who walked by. Brenna fixed the memories of the office staff. She came out of the senator’s offices and they whisked her away.

  “I wonder how they’re going to explain him,” Rebecca mused.

  “I think the person who’s going to find him is one of the filing clerks,” Brenna said. “She goes in about ten every morning to give him a blow job, at least that’s what I picked out of the secretary’s mind.”

  “An upstanding family man, huh?” Jeremy snorted in disgust. “Let’s get you out of here.”

  As they reached the bottom of the steps of the Hart Office Building, an ambulance pulled up with its siren and lights.

  ~~~

  “Brenna, when I said to do anything necessary to make Evans lift the hold, I didn’t mean to kill him,” Karen MacIntyre told Brenna with a mock disapproving glower.

  “Karen, don’t. Please? I know everyone probably thinks this is funny, but I don’t. I need a drink.”

  “It’s not even noon yet.”

  “Oh goody, still time in the day for things to really go to hell,” Brenna walked over to Karen’s sideboard and poured herself two fingers of Irish whiskey, took a drink, then sat in the chair in front of her boss. Blonde, blue-eyed and pretty, Karen was slender, of medium height, with breasts almost too large for her frame.

  “I know I’m a newbie and I do some stupid things sometimes,” Brenna said, “but I suggest you remind people that although I’m the youngest and most junior lobbyist, I’m also Vice-Chairman of the Board. Laughing at me where I can hear it is probably not a good long-term career strategy.”

  Karen immediately laughed. “Oh God, honey, I’m so sorry this happened to you, but you have to admit it’s almost unbelievable. Cindy screws Congress for fifteen years without a single problem, and the first one of our elected gentlemen you touch croaks on you.”

  “I think I’ll have another drink.”

  ~~~

  The Telepathic Gifts

  (* Rare Gift)

  (# Part of Succubus Complex)

  GIFT: Telepathy

  COMMON LABEL: Telepathy

  Read minds, project thoughts into the minds of others, shield their thoughts from others - telepaths have additional awareness and ability to understand their own minds and bodies and the minds and bodies of others. Telepaths can, for example, detect and eliminate pathogens, poisons, and other foreign substances in their own bodies. One example is the ability to detoxify alcohol. Women are able to control ovulation and conception. Telepaths mature and age very slowly. Average physical maturity occurs in the early 20s, but mental development isn't complete until the mid-30s. Complete development and command of their Talents is not complete until then. Natural life expectancy is 160 - 220 years. Mental acuity and Talent don't begin to decline until the person is in their last 10 - 15 years of life.

  ~~~

  GIFT: Charisma #

  COMMON LABEL: Charisma

  Influence others, project an impression of a person so that others’ perceptions of the person are enhanced. A very short-range projection, i.e. "wrapping" oneself in Charisma, can simulate the Succubus Talent of Glamour. Part of the Succubus complex.

  ~~~

  GIFT: Empathy #

  COMMON LABEL: Empathy

  Feel the emotions of others. The person with the Talent can feel other people’s anger, joy, fear, hope, anxiety, etc.

  ~~~

  GIFT: Bernard #

  COMMON LABEL: Empathic Projection

  Project emotions into the minds of others. Change the way people feel and manipulate their emotions.

  ~~~

  GIFT: O'Donnell *

  COMMON LABEL: Domination (Strong dominance)

  Ability to penetrate or destroy another telepath's shields and take control of their mind. This is a rare and extremely powerful talent. It cannot be blocked.

  ~~~

  GIFT: O'Neill *

  COMMON LABEL: Super shielding

  A complex Gift that provides the telepath with stronger, deeper shields, with 17 shield levels in the mind rather than the normal 9. Shields can be extended to others, even without physical contact. Shields can be projected onto others without their permission, blocking them from using their talents. Shields can be so strong that the telepath can mask their telepathy from other telepaths, and can even become invisible to others - telepaths and norms. A defense against any mental attack except the talent of Domination. The only complete defense against Neural Disruption.

  ~~~

  GIFT: De la Tour *

  COMMON LABEL: Telekinesis

  Manipulation of physical objects, including animate objects.

  ~~~

  GIFT: Murphy *

  COMMON LABEL: Teleportation

  Instantaneous relocation of an object or person. They can relocate an object or themselves to a remote location. How far or how large an object is
dependent on their strength. Some adepts can take another person or object with them, and some can relocate other objects or persons to or from remote locations.

  ~~~

  GIFT: Kilpatrick

  COMMON LABEL: Power Shielding/Shield Projection

  Stronger than normal shielding with the ability to extend their shields to others with whom they have physical contact (the attributes of this Gift are part of those in the O’Neill Gift). May deflect or diminish an attack by Neural Disruption.

  ~~~

  GIFT: Christopoulos

  COMMON LABEL: Aerokinesis/Air Shielding

  Manipulation of air molecules - an air shield will harden air into a transparent, solid shield that will block a physical object, such as a bullet or car. This is the only talent that can block attacks of Electrokinesis, Orgonekinesis, Pyrokinesis, and Cryokinesis. Diminishes and deflects Neural Disruption. A strong aerokinetic can manipulate air currents and wind.

  ~~~

  GIFT: O’Byrne

  COMMON LABEL: Dominance (weak domination)

  Ability to penetrate another telepath's shields and take control of their mind. This Gift is not as strong nor does it have the range and power of the O'Donnell Gift, and cannot penetrate the shields of one with the O’Neill Gift (the attributes of this Gift are part of those in the O'Donnell Gift).

  ~~~

  GIFT: Lindstrom

  COMMON LABEL: Construction

  Creation of mental constructs inside the mind of a person that create a strong illusion that the person is a different person, masking the underlying real personality, memories, etc. The person carrying the construct may or may not be aware of the overlying construct. Compulsions and other kinds of control can be built in if desired.

  ~~~

  GIFT: Shamun

  COMMON LABEL: Precognition/Clairvoyance

  Awareness of an event prior to it happening - may range from a "feeling" to clear "visions" of the event - may occur immediately prior to the event, days to weeks prior, or in some it manifests as visions of far-future events. The ancient Druids used various plants to enhance this ability.

  ~~~

  GIFT: Lubomudrov

  COMMON LABEL: Postcognition/Psychometry

  Perceive information about events that have already occurred. Psychometry is another form of postcognition which enables a person to perceive information about events that have already occurred by being in close contact with the area or object where the event took place.

  ~~~

  GIFT: de Filippo

  COMMON LABEL: Magnetokinesis

  Manipulation of magnetic fields. An adept can erase a computer hard drive by removing its magnetic charge or cause complex machinery, such as a car engine, a pistol or a lock, to freeze by magnetizing the parts so they can’t move. Putting a super magnetic charge on a piece of metal could cause it to attract other objects. The adept must be in contact with the metal to affect it.

  ~~~

  GIFT: Sivakumar

  COMMON LABEL: Pyrokinesis

  Manipulation of fire, including starting fires, shielding from fire, and hurling fire. An adept can create fire out of the air by super exciting air molecules and using the heat from the friction created.

  ~~~

  GIFT: van Serooskerken

  COMMON LABEL: Cryokinesis

  An adept can manipulate the temperature of an object or person to immediately drop to -20C. When applied to a person can put them into immediate hypothermic shock. Can condense moisture from the air or other source into ice. Can thaw frozen objects within seconds. A person with the Gift can regulate the temperature of their immediate environment (several inches) to allow them to be cool in hot weather or warm in cold weather.

  ~~~

  GIFT: Hakizimana

  COMMON LABEL: Healing/Biokinesis

  Healing and manipulation of a body to cure injury or disease. The method used is similar to micro-telekinesis, moving pieces of broken bones or sealing blood vessels, then using energy infusion to accelerate the body’s own healing mechanisms. This ability in enhanced in those having the Petrescu Gift.

  ~~~

  GIFT: Jalair

  COMMON LABEL: Animal Telepathy

  Telepathic communication with animals - this is more of an empathy-influence communication. An adept can usually feel the “thoughts” of primitive creatures, such as reptiles, fish or insects, but can truly communicate only with mammals. Communication with birds isn’t as clear as with mammals.

  ~~~

  GIFT: Krasevec

  COMMON LABEL: Distance Communication

  Telepathic communication over long distances - often hundreds of miles. This can’t be blocked by physical means but strong electro-magnetic fields may interfere. There is evidence this Gift may enhance other Gifts, such as the O’Donnell, Hakizimana, Teleportation, etc.

  ~~~

  GIFT: Rivera #

  COMMON LABEL: Neural Disruption

  Neural energy from the wielder is projected into the neural network (nervous system) of a victim, disrupting their neural connections. Depending on the strength of the projection, can be used to shock/stun a victim, or can burn out the neural synapses, causing permanent damage. At its most extreme, completely burns out the mind of the victim. It can also be used surgically to burn out a telepath’s Gifts or selected neural areas, or even in weak doses to deaden pain. A weak talent must be in physical contact with the victim. A strong talent can strike several victims at once, and at a considerable distance. This type of attack cannot be blocked by mental shields except by one having the Super Shielding talent. It can be deflected or diminished by one with the Power Shielding talent. Without strong focus and direction, everyone in the vicinity of the wielder is at risk.

  ~~~

  GIFT: Simsek #

  COMMON LABEL: Electrokinesis

  Channeling of electrical energy. The wielder can drain electrical circuits, store the electricity in their own neural network temporarily, and discharge the energy into another object or the air. Care must be taken by the wielder as trying to hold too much electricity, such as trying to channel a lightning strike, may overload the wielder's own neural circuits. As a weapon, the channeler may be able to discharge the energy for a considerable range, both distance and breadth. Without strong focus and direction, everyone in the vicinity of the wielder is at risk. As a weapon cannot be blocked by mental shields.

  ~~~

  GIFT: Petrescu #

  COMMON LABEL: Orgonekinesis (life energy)

  Projection of life energy into another person or animal. A person possessing the Talent always also possesses Energy Draining. Depending on the strength used by the wielder, this can be used to restore a person's life energy after being drained or wounded, or as a weapon. This type of attack cannot be blocked by mental shields except by one having the Super Shielding talent. It can be deflected or diminished by one with the Power Shielding talent.

  ~~~

  GIFT: Farooqui #

  COMMON LABEL: Energy Draining (human or animal)

  Drain a person's life energy from them. Similar to the drain a Succubus effects during sex. A weak talent must be in contact with a victim. A strong talent can drain several victims at once at a considerable distance. This type of attack cannot be blocked by mental shields except by one having the Super Shielding talent. It can be deflected or diminished by one with the Power Shielding talent.

  ~~~

  GIFT: Kashani #

  COMMON LABEL: Succubus or Druid

  Found only in women (X-linked trait). The Succubus Gift includes both mental Talents and physiological attributes. The genitalia have several internal and external differences from normal female genitalia. Specialized glands in the groin, breasts, underarms, and throat contain strong sexual pheromone attractants and the release of these chemicals as an invisible aerosol is under the wielder's control. Spectacular physical beauty is considered part of the manifestation of this Gift. Other attributes include specialized modificati
ons of Charisma (Glamour or the Glam), Empathic Projection (Influence) and Energy Draining (the Drain).

  When a Succubus has sex with a man, his climax causes an automatic reaction in the Succubus, she drains his life energy by about 75%, which puts him into an immediate stupor until his energy levels can recharge. This cannot be blocked by mental shielding. Evidence exists this effect is enhanced by a reaction to chemicals in the man's semen, as wearing a condom cuts the energy drain to about 60%.

  Notes on Kashani (Succubus) Gift: Certain other Talents are strongly tied to the Succubus gene, indicating an interrelated gene complex - full Neural disruption, Empathic Projection, Electrokinesis, Orgonekinesis, and Energy Draining have been found in all Succubi tested. It also has been found that carriers of the S-gene, both men and women, manifest the same Gift/Talent complex as full Succubi, with the exception of the Succubus Gift.

 

 

 


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