Behind the Seen

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Behind the Seen Page 40

by Charles Koppelman


  American Graffiti, 26, 33, 34

  American Zoetrope, xii, 29, 61, 63, 83

  AMPS, 279

  “anamorphic” squeezing, 253

  Anders, Alison, 329

  Andrews, Steve, 181

  Anglund, Carrie, 26, 28

  Anglund, Connie, 26, 28

  answer prints, 302, 303, 320

  Antonioni, Michelangelo, 329

  Apocalypse Now, 31, 34, 60, 146, 261

  Apocalypse Now Redux, 54

  Apple

  acquisition of Key Grip, 54–55

  concerns about use of FCP for Cold Mountain, 150–151, 155

  Murch’s first meeting with, 103–107, 109

  Murch’s proposed barter arrangement with, 132–133

  Murch’s working relationship with, 95

  release of Final Cut Pro, 55

  rumors about financial role in Cold Mountain, 129–130

  support for Cold Mountain project, 333–334

  and XML plug-in, 224–225, 233, 235, 244–245

  Apple Store, 273–274

  Arriflex Loc-Pro projector, 148

  Association of Motion Picture Sound, 279

  Atkins, Eileen, 241, 260

  atmospheres, 194

  audiences. See theater audiences

  audio conversion problems. See sound conversion problems

  audio filtering, 193, 196

  audio transitions, 239

  Aurora, 106, 184, 228

  automatic dialogue replacement. See ADR

  Avid editing system

  backup support for, 61

  buggy versions of, 275–276

  cost considerations, 54, 109

  and EDLs, 70

  impact on editing assistants, 171

  limitations of, 54

  and long sequences, 160

  Murch’s initial experience with, 54

  Avid Express DV, 280

  Avid Free DV, 280

  AVTransfer, 133–134, 159

  B

  Bailey, John, 328

  Ballard, Carroll, 26

  Barwood, Hal, 26, 328

  Battle of Petersburg, 44, 124, 210, 211, 296

  Battle of the Crater, 165, 218, 297

  battle scenes

  cutting, 206

  length of, and FCP, 160

  Minghella on filming of, 148

  Minghella on Murch’s editing of, 163

  music for, 300, 312–313

  Berger, Albert, 21, 22, 167, 228

  Bernstein, Cal, 49

  Bigelow, Kathryn, 29, 324

  “Black Box” filmmaking, 332, 333

  Black Cove Farm, 120, 124, 211, 217, 220, 254

  Black Stallion, The, 26, 34

  Blackberry Farm, 26, 29, 88

  “blink” theory, 207–208

  Blow Out, 238

  Bode’s Law, 135

  Bona Fide Productions, 21, 167–168

  Borgenson, Linda, 114–115

  Bos, Fernand, 310–311, 312, 313

  Bouton, Charles, 291

  Brando, Marlon, 261

  Brenneis, Lisa, x, 134

  Bricknell, Tim, 295–296, 303–304

  “bride bed full of blood” episode, 125–126

  British Film Institute, 189, 295

  Broadcast Wave files, 128, 134

  Bucharest, 8. See also Romania

  Bug’s Life, A, 86

  Bullock, Torbin, 88–91

  Burnett, T-Bone, 21, 22, 228, 298, 311

  Burns, Ken, 213

  C

  camera rolls, 150

  Cannes Film Festival, 27, 329

  Cantwell, Martin, 238, 291

  Canvas screen, FCP, 157

  Carpathian Mountains, 118

  Carroll, Tim, 6

  Caul, Harry, 33. See also Conversation, The

  celluloid, vi, 328

  CFC, 237, 254, 272, 302, 315

  chain gang scene, 267

  Chambre 666, 329

  change lists, 72–73, 90, 159, 179, 236–237

  Charleston, 16, 17

  Chew, Richard, 34, 37

  Christmas party scene, 304

  Christopher, Tom, 98–99

  Christy halogen projectors, 9

  Cinecittà Studios, 32

  Cinema Tools

  Apple’s purchase of, 68

  and change lists, 179, 197

  and conform process, 236

  developer of, 100

  and film assembly list, 220

  importance to digital editing, 76

  original name of, 68

  and timecode conversion, 100–101

  versions, and Cold Mountain schedule, 132, 151

  CinemaSports’ Film-in-a-Day event, 332–333

  cinematic black box, Mephistopheles’, 332

  cinematic experience, Murch’s thoughts on, 329

  cinematic relativity, Minghella’s theory of, 262

  Citizen Kane, 31

  Civil War

  and Ada-Inman relationship, 210

  Ken Burns PBS series on, 213

  munitions, 238

  music, 298

  photography, 134–135

  sound effects, 291

  claymation, 250

  Close Encounters of the Third Kind, 26, 31

  CMX system, 53

  Coen brothers, 299

  Cold Mountain (book)

  auction for film rights, 168

  best-seller status of, 167

  multiple point-of-view construction in, 44

  relationship with film/screenplay, 267

  storytelling challenge posed by, 210

  Cold Mountain (film)

  admixture of love and death in, 124

  attempts to cut costs for, 132–133, 134

  color correction for, 254, 272, 302, 321

  completing first assembly of, 192

  concerns about going overtime on, 180–181

  conforming process for, 236–237, 320

  cutting scenes from, 169, 198, 214–217, 261

  and digital intermediates, 253, 302

  editing methodology for, 56

  filming battle scenes in, 148. See also battle scenes

  final picture cutting for, 277–281

  final picture editing for, 316–326

  financing of, 167, 168

  first day of principal photography on, 136–137

  first theatrical showings of, 223

  Goldberg cans for, 4–5

  “grading” print for, 302

  locking of, 281

  major alterations prior to last preview, 267–268

  marketing campaign for, 309–310

  matching digital/film versions of, 7, 236–237

  Minghella/Murch editing routine for, 197

  and Miramax Films, 9, 167, 168

  Murch’s decision to use FCP for, 56, 79–80, 94–95, 109

  Murch’s first notes to director of, 45–46

  Murch’s role in, 55, 139–140

  music for, 225–226, 228, 298, 310–311

  origins of project, 167–171

  preview screenings. See preview screenings

  producers of, xi, 21, 22, 222–223

  relationship with book/screenplay, 267

  release date for, 30, 190

  resolving problems with beginning of, 218–220, 296–298

  scouting locations for, 118

  screening first assembly of, 194–195, 196

  script timing for, 44, 164

  sound mixing for, 237–244, 287–296

  story structure for, 44–45, 210

  structural issues during editing of, 204–206

  subtitles for, 316

  and “tang” effect, 124–128, 174, 215, 263, 266

  testing of equipment for, 129–131

  time/space transitions in, 211–213

  titles/credits for, 246, 295, 316

  total film footage for, 145

  violence in, 262–263

  visual effects for, 230–231, 254

  working
environment created by Minghella for, 158

  color correction, 254, 272, 321

  color-timing, 302

  computer-controlled editing, 53–56, 143

  Computer Film Company. See CFC

  computer-generated images, 250

  computer-generated special effects, 230–231

  conforming process, 236–237, 320

  Conversation, The, 33–43

  awards/nominations, 37–38

  challenges of editing, 36–37, 51

  Coppola’s role in, 33–34

  how toilet scene was conceived for, 42

  and Murch’s on-the-fly technique, 207

  Murch’s role in, 33–34, 41, 43

  plot summary, 38

  Conversations: Walter Murch and the Art of Editing Film, The, 30

  Coppola, Francis Ford

  and “5.1” sound format, 60

  and computer-controlled editing, 53

  and The Conversation, 33–34

  early approach to filmmaking, 26

  Murch on working with, 324

  and Steenbeck editing machine, 51

  and Zoetrope Studios, 26

  corporate media, 331

  Costello, Elvis, 296, 320

  crabs scene, 262

  Creative Artists Agency, 48

  credits/titles, Cold Mountain, 246, 295

  Cruise, Tom, 64, 78

  crush ratio, 195, 197

  cueing tones, 241–242

  Cukor, George, 48

  Cullen, Sean

  and Avid editing systems, 61, 276

  and Cold Mountain dailies, 148, 162

  and Cold Mountain workflow, 100, 104, 128, 163

  and DigitalFilm Tree, 68–69, 73, 74, 100

  and Final Cut Pro, 63, 106

  and Mac systems issues, 106

  and planning for Cold Mountain, 64

  and Walter Murch, 56, 60

  and XML plug-in, 224

  cut lists, 70

  cutouts, paper, 155–156

  D

  D-Vision, 53

  Daguerre, Jacques Mandé, 291

  dailies

  and Broadcast Wave format, 128

  copying to DVDs, 159

  purpose of, 8, 30

  recording notes from, 175–177

  selects vs. non-selects, 150

  transferring to DV format, 67

  vs. rushes, 30

  Dalva, Robert, 26, 328

  DAW, 238

  De Lane Lea studios, 237, 241, 290, 310

  De Niro, Robert, 247

  De Palma, Brian, 238

  deadlines, 272

  “Dense Clarity—Clear Density,” Murch article on, 288

  desanguination, 262

  Deschanel, Caleb, 328

  destructive editing, 52, 72, 143

  DFT. See DigitalFilm Tree

  DI process, 253, 272, 302

  dialogue

  adjusting volume for, 239

  blending with music/effects, 238

  lip-syncing, 241

  premixing, 241, 286

  replacing “production,” 238. See also ADR

  dialogue editors, 194, 241

  Dickson, W. K. L., 279

  digital audio workstations, 238

  digital color correction, 254, 272

  digital editing, 7, 8, 76, 143, 325

  digital intermediates, 253, 272, 302

  DigitalFilm Tree. See also Katrib, Ramy

  company history, 64–66

  and Final Cut Pro, 66–67, 76, 95

  how Murch team found, 63

  Murch’s impact on, 75

  testing of Murch’s equipment by, 129–131

  and XML plug-in, 224–225, 235, 244–245

  Director, Macromedia, 54

  director of photography (DP), 302

  directors. See film directors

  distribution, film, 310, 330, 331

  documentaries, 325, 328, 331

  Dolby sound system, 4, 9, 31, 287

  Doran, Lindsay, 167

  Double Negative, 250

  Douglas Fairbanks Studios, 50

  Dove Films, 49

  DP (director of photography), 302

  Dragonslayer, 26

  Dreamworks SKG, 21

  Droid Olympics, 88

  Dumbarton Bridge, ix

  Duncan, Stuart, 298

  dupe negatives, 253

  Duvall, Robert, 38

  DVD feature, Final Cut Pro, 159

  E

  E-Pix, 53

  Eastman, George, 6

  Eastwood, Clint, 143

  edge numbers, 71

  Edgewater Multiplex Cinemas, 6, 11

  Edison, Thomas, 279

  Edit Decision Lists. See EDLs

  edit-on-the-fly technique, 157, 159, 206–207, 324

  EditDroid, 53, 98

  editing stations

  Avid vs. FCP, 108–110

  Minghella’s, 189–190

  Murch’s, 129–131, 153

  testing of, 129–131

  editors. See film editors; sound editors

  EDLs, 70, 72, 90, 253, 302

  effects editors, 291

  Eisner, Michael, 248–249

  Election, 21

  EMC, 53

  Emeryville, 87

  Encyclopedia Britannica Educational Films, 49

  English Patient, The

  editing system used for, 54

  financing of, 168

  how Minghella adapted book for, 124

  Murch’s assistant on, 12

  opening shots in, 314

  shooting script for, 140

  EQ (equalization), 239, 285

  Evans, Robert, 272–273

  explosion scene

  and alternative story structures, 220

  filming of, 134, 148

  and Murch’s “rule of two-and-a-half,” 295

  sound mix for, 300, 301, 314

  visual effects for, 252

  “eye on the pole” story, 174

  Eyemo cameras, 148

  Eyes Wide Shut, 21

  F

  Fairbanks Studios, 50

  Fantasy Records, 95

  Fassbinder, Rainer Werner, 329

  FCP. See Final Cut Pro

  feature filmmaking, x, 330, 334. See also filmmaking

  Figgis, Mike, 329

  FileMaker, 77, 105

  FileMaker Pro, 144

  film-based editing, 52, 143

  film business, 33, 327

  Film Composer, Avid, 54, 70, 275

  film dailies. See dailies

  film directors. See also specific directors

  Murch anecdotes on specific, 324

  Murch’s method of working with, 45, 120

  role of, in sound mixing, 285–287, 292–293

  film editing

  analog vs. digital, 7, 8

  combining sound mixing and, 240, 287, 292–293

  computer-controlled, 53–56

  destructive vs. non-destructive, 52

  estimating time required for, 146

  with flatbed editing system, 51–52

  incorporating randomness into, 141

  learning, 33

  maintaining objectivity during, 12–13

  Minghella/Murch routine for, 197

  with Moviolas, 49–51, 171

  Murch on art/technique of, 254

  Murch on structural issues in, 204–206

  Murch’s book on, ix, 53, 74, 207, 208–209

  reducing first assembly, 196

  and “rule of six,” 208–209

  taking break between shooting and, 192

  film editors. See also specific editors

  assistants to, 170–171, 182–183

  craft boundaries for, 33

  and film distribution/marketing, 310

  and producers, 222–223

  role of, 3–4, 30–31, 139–140

  skills required of, 3–4

  and sound mixers, 240, 287, 292–293, 297–298

  subliminal source for
creative thought in, 198

  tools used by, 140–143, 155–156, 165, 171

  Film-in-a-Day event, CinemaSports’, 332–333

  film industry, marketing of Final Cut Pro to, 104

  film production, stages of, 133

  film scanners, 253

  Film School, Los Angeles, 323

  film school, USC graduate, 26, 48, 327–328

  FilmLogic, 67

  filmmaking

  Antonioni on future of, 329–330

  “Black Box” vs. “Snowflake,” 332–333

  as collaborative effort, 330

  comparison with fresco painting, 330

  and digital technologies, 31, 328–333, 335

  Minghella on revolution in, vi

  Minghella’s general approach to, 55, 124

  Murch on future of, 328–333

  and studio system, 328

  this book’s point of view about, x

  films. See also motion pictures

  analog vs. digital editing of, 7, 8

  beginnings of, 296, 297

  choosing music for, 226

  color-timing, 302

  completing first assembly of, 192

  conforming process for, 236–237, 320

  correcting out-of-rack, 10

  dealing with problem of scale in, 155–156

  discovering hidden secrets of, 314–315

  distributing, 310, 330, 331

  editing. See film editing

  “grading” print for, 302

  keeping track of bits of, 143–144

  marketing campaigns for, 309–310

  Minghella/Murch on finishing, 320, 321, 322

  post-production activities, 250, 286

  processing, 30

  shooting, 140

  shooting ratio for typical, 71

  splicing, 8–9, 10

  “spotting,” 238

  tailoring to specific audiences, 331–332

  testing, 15–16. See also preview screenings

  trial-and-error nature of printing, 303

  trimming, 146

  Final Cut Express, 334

  Final Cut Pro

  and ADR sessions, 242–243

  advantages of, 73, 74, 91, 93, 109, 325

  and Apple. See Apple

  and assistant editors, 170–171, 182–183

  and audio filtering, 193, 196

  and “Black Box” filmmaking, 333

  and change lists, 90, 159, 179, 236–237

  and CinemaSports’ Film-in-a-Day event, 332

  cost considerations, 73, 109, 110, 331

  cutting sound in, 92

  deleting empty audio tracks in, 160–161

  and DigitalFilm Tree. See DigitalFilm Tree

  DVD feature, 159

  early versions of, 61–63

  and EDLs, 70, 90, 253

  equipment required for editing with, 109, 114

  first attempts at editing film with, 67–68, 74, 98

  and frame-accurate stopping, 157

  getting sound from, 102–103, 159, 221, 234

  graphics/titling functions, 316

  logging footage in, 100–101

 

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