Moradarn: Lord of Justice; the Oervan god of justice and military strength; symbolized by an Oervan longsword, sometimes depicted below a thirteen-pointed sun
Naval District: District with the docks and barracks for the city’s navy
Nobles’ Bridge: Bridge running from the Nobles’ District to the Gatehouse
Nobles’ District: District where a number of wealthy landholders have estates and homes; home to a number of civil workers and servants of wealthy households
Northkeep: A keep that stands on a mesa at the northernmost reach of the territory of Galavan’s Port, at the northern end of the Ravenspine Mountains; overlooks the Calisharn Plains and the northeastern corner of the Vashtik States; can also be used to refer to the town at the base of Northkeep
Oervan: The people descended from the Empire of Lashkon, who all share a common language, history, and cultural identitiy; The term “Oervan” may also refer to the common language of the Oervan people or to their culture
Oervan longsword: A one handed, long bladed sword suitable for fencing or fighting on the field of battle; typically Oervan longswords have blades that taper down much of their length, have a center of gravity close to the hilt, and have a point suited to piercing the gaps in armor; they usually range from 36 to 48 inches in length
Oervan smallsword: A one handed, short bladed sword suitable for fencing and stabbing, as well as slashing against naked skin; Oervan smallswords have blades that taper down their entire length, a center of gravity at the hilt, and a very narrow point; they are typically between 24 to 36 inches in length
Orevanthar: A nation off the eastern coast of the Farwater, comprised of a collection of seven major islands and a number of smaller minor islands; separated from the continent by the Bay of Lashkon; the primary homeland of the Oervan people ever since the fall of the Empire of Lashkon; the mother homeland of both Shaelwyn and Galavan’s Port
Platinum suns: A heavy platinum coin minted by the city; usually only used in large trade exchanges and infrequently circulated
Primrose Estate: An estate to the east of Weddleton, known for its excellent wines
Ravenspine Mountains: The mountain range to the west of the territory of Galavan’s Port; forms the border between Galavan’s Port and the Vashtik States; largely lawless in places and occasionally the source and grounds of conflict between its neighbors; the source of the Alewine River
The Regulars: The soldiers of Galavan’s Port; the Regulars are grouped in five Divisions, and tasked with maintaining military order in the lands governed by Galavan’s Port
The Rents: Low class area of the Housing District, bordering the outer curtain wall of the city
The River Crae: The river running south into the city, through the Coscan and Arena Districts
River Road: The road running down the length of the Nobles’ District, following the banks of the Alewine River; comprised of a high road, which contours the hills and bluffs along the banks, and a low road, which runs at a level just above the river and is prone to flooding; commoners are welcome to use the low road even at times during which they are not permitted in the district
Riverbend: Large town outside of the city of Galavan’s Port, on the inside of a bend in the Alewine River; home of a number of houses of wealthy citizens who also maintain homes within the city
Setoth: Lord of Lies; Oervan god of deceit and treachery; symbolized by a black field
Seventh Street Ogres: Raelyn’s childhood gang
Shacktown: Slums to the north of the city, home to a number of people that can’t afford to live in the city
Silver tares: A small silver coin; the primary monetary unit of Galavan’s Port
The Siren’s Song: Genevar’s songhouse; front for Genevar’s brothel
Slialne: A Slovani word that literally translates to “old friend”, but that carries the connotation of a deep trust and brotherhood
Slovani: The people descended from the Slovani Empire, the only remaining nation of which is now Mitigol; may also refer to the language or culture of the Slovani people
Slovani Quarter: Region of the Foreigners’ District where a number of Slovani have settled and established their own community
The South Road: The main road running from the Housing District through the Craftsmen’s and Artisans’ Districts
The Southern Promenade: The major road running from the Market District through the Arena District; the center of social life and night life in Galavan’s Port
Strader Way: Small side street off of Lorin Street
Tarus: Oervan demon of anger and rage
Tempest: Raelyn’s sword
Thelorin: Lord of Protection; Oervan god of protection and defense of the weak; symbolized by a steel disk or unadorned round steel shield
Tradesmens’ District: District in the city where a number of tradesmen live and work; primarily low class housing;
Travelers’ District: Main overland entryway into the city of Galavan’s Port; the only District that people can enter without having to state their business to the Watch; common meeting place for travelers passing through the city
Travelers’ Square: Main square in the Travelers’ District; place where public punishments and executions are carried out
Tuva: Lady of Miracles; Oervan goddess of fortune and miracles, both good and bad; symbolized by a golden coin, sometimes depicted with a laughing or crying face
The Vashtik States: A collection of Coscan nations in the central plains and hills of Elria; the Vashtik States have long been at war with one another as well as with the nations at their borders; they held the territory of both Shaelwyn and Galavan’s Port as recently as a few hundred years ago, when wars with Orevanthar conquered them for the Oervan people; they comprise all of the primarily Coscan lands with the exception of Thelmidria, Greiston, and Chaldoon, and are relatively homogenous in their language, culture, and religion
Vendara: Lady of Passion; Oervan goddess of passion, lust, and seduction; symbolized by a blood red triangle, pointing down
Warden Street: The street running along the canal on the west side of the Wharf District
Warden Street Canal: The canal running along the west side of the Wharf District; provides much of the waste runoff for the Wharf and Coscan districts; connects to the River Crae in the north and the Alewine River in the south
The Watch: The constables of the city, who are empowered to act as a police force and an investigative body for crimes committed within the city
Water Street: One of the major streets running from north to south in the Wharf District
Weddleton: Town to the west of the city; home of the estates of a number of prominent lords
Wharf District: Also known as the docks; district on the Bay of Galavan, where most shipping takes place; home to many of the warehouses in the city
Whitestone Tavern: An inn and tavern in the Nobles’ District; a favorite of Raelyn’s
Wisteria Bridge: The bridge connecting the Nobles’ District to the Garden District
Women of Erosan: The priestesses of Erosan, known as the best healers among the Oervan people
Yefuol: The god of the Coscan people
About the Author
Jason Scott Gleason is a resident of Elkridge, Maryland, where he lives with his fiancé, her son, their cat, her bird, his snake, the other’s two lizards, and a couple of fish claimed by nobody. He was born in New Orleans, Louisiana, and raised in the small town of Mandeville. While not busy holding down a day job, he enjoys spending his free time writing, and can be found at the Maryland Renassaince Festival while it is in season. He is an avid dilettante in the field of martial arts and holds the distinction of holding white belts in no less than seven different styles. He can be reached at [email protected]. Erosan’s Tears is his first book.
No pets were harmed in the making of this novel.
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