by Gav Thorpe
Aradryan hoped that having gone through the experience once already, he would be better prepared for it next time – if there was a next time. If he was fortunate, he would never feel again that desperate moment and the frustration of inaction that had paralysed him. If the sensation did grip him again he was sure he would master himself and keep control. None of the other rangers had said it, but there was a name for his deepest fear: coward.
Jair’s voice in his ear broke Aradryan’s contemplation. He was on his feet and heading towards Hirith-Hreslain before Jair had finished speaking.
‘I am with Assintahil, Loaekhi, Naomilith and Estrellian, in the building where we spied upon the orks. Can you remember the way?’
As he jogged, Aradryan filtered back through his memories, skimming past the trauma of their near-discovery, and found that the route was straightforward. One of the benefits of Dreaming was the honing of access to unconscious memories, so that dreams could be recalled. Those who persisted on the Path of Dreaming were able to relive past experiences, whether real or imagined, in minute detail, with a heightened reality when compared to the original experience. These memedreams were the greatest lure of the Path of Dreaming, allowing an eldar to constantly revisit past glories, loves and happiness without ever experiencing woe or setbacks.
In a way, Aradryan’s experience on the Lacontiran had snapped him from a potentially dangerous journey into imaginary, wishful self-fulfilment.
‘Yes, I know the way,’ he replied, realising that he had been running through the trees for some time, on the brink of half-dream as he had examined his memories. ‘I shall signal you when I am at the base of the building. Please do not shoot me by mistake.’
‘Hurry up, if you wish to see something truly memorable,’ urged Jair.
The sounds of the orks had been constant for some time, but Aradryan realised there was other noise too, and that the bellows of the greenskins and the roar of their engines had changed in pitch. The boom of a gun made him realise that the Alaitocii had begun their attack already!
He sprinted through the forest, quickly reaching the buildings. Without pausing, he dashed through the streets, eyes and ears alert to the slightest sign of any alien foe in the shadows of the buildings. The firelight lit the sky above, ruddily dappling the clouds of oily smoke from the engines of the ork vehicles.
‘I am almost with you,’ Aradryan told the others as he leapt onto the wall from which he could access the secondary turret that granted access to the rangers’ vantage point. He nimbly sprang from perch to perch, his muscles remembering the feat from earlier without conscious prompting.
Rather than cut through the tower, he continued up the wall, finding hand- and footholds on window sills and balcony balustrades. If he lost his grip, he would be dashed to a bloody pulp on the ground far below, but he moved without hesitation. This was a danger he could master, and he felt nothing but exhilaration as he climbed spider-like up the last section of wall and then swung himself over the parapet of the roof terrace, his coat and cloak fluttering.
‘There!’ Loaekhi was standing up, pointing directly across the plaza. His face was thin, cheeks hollow, eyes sunken, and his black hair waved in unruly wisps from beneath his hood. The rest of him was almost impossible to see, his cameleoline coat and hood blue and grey against the sky. From the ground he would have been impossible to see.
Aradryan looked across Selain and saw that the orks had been stirred; like daggerwasps roused from their nest they were gathering against the eldar attack. Already on the far side of the river there was fierce fighting, the sky torn apart by lasers and the trail of missiles. Below the rangers, the orks were assembling around the largest of the beasts: their warlord. The creature was clad in slabs of thick armour and in one hand carried an immense cleaver-like blade and in the other a gun that must have weighed as much as Aradryan. Clanking transports billowing choking exhaust smoke pulled up beside the hulking greenskins and they clambered aboard before the armoured battle trucks sped off towards the bridge in a cloud of oily smoke and dust.
It was not this that Loaekhi had seen.
In an alleyway on the far side of the main square, a glimmer of gold and blue lit the pale walls. Aradryan knew it immediately, for he had seen webway portals many times on his travels aboard Lacontiran. In a few moments more, a squad of ten Dire Avengers were heading into the ruins of a low building behind the orks, their exarch’s azure-and-gold gonfalon flowing from the banner pole upon his back.
‘I see something far more deadly,’ whispered Naomilith. ‘Look beneath the bridge. You will need your telesights.’
Intrigued, Aradryan raised the sight to his eye. It automatically enhanced his view, multiplying the dim light of the moons so that the image that Aradryan saw was as though it were midday. Directing his gaze towards the bridge, he saw nothing at first. As he increased the magnification and became accustomed to the bubble of water around the piles, he saw unmoving shapes, half-crouched in the shallow waters. Like statues they waited, their chainswords and pistols held above the water, no more visible than solidified shadows. They were Aspect Warriors lying in ambush: Striking Scorpions.
‘I wonder if Korlandril is down there,’ said Aradryan. He shrugged, it was impossible to see any markings that would identify any particular shrine, and Aradryan did not know to which his friend belonged.
Turning his attention back to the streets leading to the plaza beneath him, Aradryan saw that other Aspect Warriors were gathering – more Dire Avengers waiting in the darkness, while on the rooftops opposite he spied Dark Reapers moving into position.
‘Take out the gun crews,’ whispered Jair. ‘The ones we saw earlier today.’
Aradryan nodded and found the garden in which they had spied the first battery of cannons. Through the shattered remnants of a gatehouse, the ork guns would be able to fire across the bridge, directly into the plaza on the opposite side.
He raised his rifle to his shoulder, easing the stock into place, trying to stay relaxed though his heart was beginning to race. He remembered what Jair and Athelennil had taught him as they had returned to Alaitoc, and put into practice the routine he had repeated hundreds of times when they had left the craftworld to come to Eileniliesh.
The movement felt natural, not forced, as he snapped the sight back into place on its magnetic lock and tilted his head to peer down its length. Taking a breath, he moved the red-lit image until he could see the small alien creatures scurrying around their weapons. They were loading shells into the breeches of their cannons, somewhat poorly judging by the number of times their ork overseer cracked his whip. Shells were dropped and picked up, and fingers caught in the slamming breech lock.
Two of the silhouetted figures in his gunsight fell down. After a moment, he realised they had been shot by the others. There was more panicked movement, but he sighted on one of the smaller creatures kneeling near to the closest cannon, a trigger-rope clutched in its fist. The resolution of the night sight meant that he could see nothing of the creature’s features, only its outline, and the faintest brighter patch of its open mouth as it exhaled into the cold night.
He had never killed anything before, he thought, as he touched his finger to the trigger of his longrifle. Earlier, when he had seen Jair pull his pistol and knife to the ready, he had been horrified by the proposition. This was a different matter entirely. All he had to do was apply a little more pressure through his index finger and the creature directly in the middle of his sight would be no more.
There was a slight hiss and the delicate whine of a powercell. An invisible laser bolt shot across the plaza, just a hair’s-breadth in front a needle-thin crystalline projectile laden with toxins that would slay most creatures in moments.
Aradryan only realised he had fired when the figure in his sights suddenly reared up, one hand snatching at its shoulder. It spun once with flailing arms, somewhat melodramatically Aradryan thought, and then collapsed to the ground like a grotesque marionette that had
snapped its strings.
He sighted again, smiling at how easy it was. He tried for a slightly harder shot, choosing a small alien that was crawling between two crates.
His shot took it in the head, felling the greenskin instantly.
Again and again he fired, hearing the telltale whine of his fellow rangers’ rifles spitting death across the divide. The ork gangmaster was stomping to and fro, trying in vain to rouse its dying underlings. Aradryan missed a shot at the beast, the merest twitch in his arm causing his aim to go wide. Concentrating again, he fired once more, but the ork still did not go down.
‘I’m sure I hit it,’ Aradryan muttered.
‘The ork?’ said Naomilith. ‘They’re tough beasts. You might not have even penetrated the skin. Try again, and next time aim for the eyes.’
‘The eyes?’ replied Aradryan.
‘Like this.’
Aradryan was not even sure where the creature’s eyes were, until he saw the tiniest puff of droplets erupting from the line of its heavy brow, a heartbeat before the ork fell backwards, crashing into a stack of shells. The unstable ammunition spilled across the garden, and a moment before he pulled his eye away from the sight Aradryan saw a spark of ignition.
A series of explosions rocked the ork battery, blowing apart the garden wall and hurling stone blocks into the air. The front of the building, already weakened by previous impacts, toppled sideways, tearing away from supporting beams in a cloud of dust and rubble, burying the bodies and guns beneath a heap of broken debris.
Aradryan laughed, captivated by the destruction. The smoke and dust billowed across the square, and in the darkness he spied the Aspect Warriors moving forwards, readying to attack the orks from behind as they set off towards the river.
Turning his gaze that way, there was not much to see, save for the flicker of missiles, the muzzle flare of ork guns and the bright flash of lasers. He could not tell if the battle was going well or badly, but there was nothing he could do to affect the fighting on the far side of the bridge.
Returning his attention to enemies closer at hand, he lifted his rifle again and picked out an ork amongst a large group that were running towards the plaza, heading after the vehicles of the warlord. His first shot struck the ork in the shoulder. It stumbled, falling to one knee, and then rose up again, shaking its head as the nerve toxins coursed through its system. Aradryan’s next shot missed as the ork bent to retrieve its dropped pistol. The third shot caught it in the leg, just above the knee, and this time the poison proved too much, the ork pitching face-first into the ground.
The plaza was filled with furious action as the Dark Reapers and Dire Avengers opened fire together, ripping into the ork mobs with a barrage of rockets and a storm of shuriken catapult volleys. A dozen orks were torn apart in moments, as many again losing limbs or suffering grievous wounds that would have felled lesser creatures.
A one-armed ork staggered from the throng, slumping against the burning remnants of a half-tracked vehicle. Aradryan could see its head through the twisted metal frame of the transport and took aim. His shot hit home just behind the ork’s ear and the alien slid from view.
‘Our task is done here,’ said Jair.
Aradryan ignored him, taking aim once more to target another wounded ork limping past the body of the one he had just slain. Aradryan caressed the trigger of his rifle and the ork fell, its head bouncing off the chassis of the wreck as it spun to the ground.
‘We have another mission,’ Jair said, more insistent. The ranger laid his hand on Aradryan’s arm, pulling his rifle to one side.
‘There are plenty of targets still,’ Aradryan said, snatching his arm away from Jair’s grip.
‘There are others that can deal with them,’ said Jair, speaking calmly, though his eyes betrayed agitation in the flickering light of the battle. ‘We have to move closer to the river, the Exodites will be arriving and we must ensure their path is clear.’
With some effort, Aradryan dragged his eyes away from the battle raging below. He nodded, some measure of clarity returning to his thoughts. Jair and the others headed to the stairwell and Aradryan followed reluctantly.
‘Do you know why the Aspect Warriors must wear a war-mask?’ Jair asked as the group descended the stairs, moving quickly to the lower floors.
‘So that the grief and distress of battle does not consume them,’ replied Aradryan. ‘Do not worry about me, the death of these beasts is nothing. This is a cull, nothing more.’
‘You are wrong,’ said Jair. He stopped at the next floor and stared intently at Aradryan. ‘The war-mask allows the Aspect Warriors to shed blood in the name of Khaine, but when they remove their wargear they can forget the thrill of killing. The elation you are feeling, it is the touch of Khaine, and you must be wary of its grasp. To hold life and death in your hand is a powerful thing, and it can become addictive.’
Aradryan did not reply, but as he followed Jair down to the street, he realised that the other ranger spoke the truth. It was a sobering moment as he looked back at the joy that had filled him with the death of each ork. The sensation he felt as the group made their way through the moon- and fire-lit streets was different to the relief he had experienced following his first encounter with the aliens. There was a cold calculation about the death he brought, which in itself heightened his sense of superiority.
A shouted warning from Naomilith had all five rangers reaching for their weapons. Three orks came lurching around a corner ahead, no doubt fleeing from the slaughter unleashed by the Aspect Warriors. Unlike before, Aradryan did not freeze. His shuriken pistol was in his hand before he even thought about it.
The orks raised their crude guns as the rangers opened fire. The hiss of shurikens split the air, slicing into the alien trio, Aradryan’s shots amongst the fusillade. His heart raced again as the monomolecular discs sliced into the nearest of the enemy, shredding the ork’s jerkin and lacerating green flesh.
One of the alien beasts fell immediately, throat slit amongst scores of wounds, and another stumbled backwards, roaring in pain. The third ork unleashed a blaze of bullets, the noise of its gun thunderous in the narrow street, the flare of the muzzle almost blinding. Estrellian was flung back, his flailing arms masked by the camouflage effect of his cloak, blood spraying into the air. Bullet impacts cracked from the wall to Aradryan’s right as he fired his pistol again, teeth gritted.
The ork that had killed Estrellian staggered and collapsed, leaking thick blood from across its face and body, gun falling from its spasmodic grip. The creature that had been wounded recovered its footing, but only for an instant; Jair and Naomilith’s pistols spat another hail of shurikens, sending the ork thrashing to the ground. It convulsed for a few moments and then fell still.
Loaekhi stooped over Estrellian, shaking his head. The numbness of shock welled up from Aradryan’s stomach, but he took a deep breath and stepped up to stand beside the dead ranger. He looked at Estrellian’s blood-spattered face, realisation dawning that the battle was far closer than he had thought.
‘That could have been any of us,’ Aradryan whispered. He swallowed hard, mastering his fear.
‘Stay alert,’ Jair said.
‘We cannot leave him here,’ said Aradryan, his gaze drawn to the waystone half visible inside Estrellian’s coat. It glowed with a warm blue light, pulsing softly. The four surviving eldar exchanged a look, and Aradryan was reassured by the composure of his companions. Loaekhi and Naomilith stowed their pistols and picked up Estrellian’s corpse. The cameleoline masked the body still, so that it looked as though the pair of rangers were carrying nothing but distorted air, a disembodied face and hand floating between them.
‘The two of us will have to meet the Exodites,’ said Jair, as the other rangers disappeared into the darkness, bearing away the body of their fallen comrade. ‘The orks are not yet defeated.’
Appearing very different in her battlegear, Saryengith met Aradryan and Jair at the appointed place, in a clearing not far
from the outskirts of Hirith-Hreslain. She was dressed in armour made of scaled hide, her head encased in a helm fashioned from the skull of one of Eileniliesh’s giant reptiles. She had a laser lance couched in her right hand, a silver-faced shield in her left. The elder sat astride a dragon: a winged creature covered in red and purple scales that was more than five times the height of an eldar in length. Its tail ended in a diamond-shaped mace, its long, leathery wings folded back against its flanks for the moment, revealing the broad straps of the dark wooden riding throne in which the Exodite leader was seated.
Saryengith was not alone. There were more than a dozen other dragon riders, their mounts basking in the moonlight at the centre of the clearing. Several scores of Exodites were close by, riding on bipedal reptiles with harnesses studded by slivers of precious metal and flashing gems. Like Saryengith they carried shields and laser lances, though several had rifles too, similar to those carried by the rangers.
There were other creatures still, in the darkness of the forest: megasaurs. On their huge backs were howdahs similar in design to the towers of Hirith-Hreslain. Crewed by dozens of Exodites, the behemoths had armoured plates on their chests and hanging down their flanks. Upon galleries surrounding the howdah were several large laser cannons, each directed by two eldar dressed in the distinctive scaled robes of Exodite armour.
Aradryan’s previous experience of megasaurs had been sliced on a platter, and he had never encountered a dragon before. The air in the clearing was thick with the smell of dung and oiled harnesses, which whilst powerful was not totally unpleasant. The beasts made all manner of rumbles, growls, clicks, hoots and hollers, some of them muted, some of them ringing out across the forest in challenge. Some had long necks for reaching up to the trees, their legs as thick as trunks. Several had horny crests or bony frills to protect their heads and necks, and spiralling or curving horns jutting from nose and brow. All of them were larger than anything the orks had built.