In Shade and Shadow nd-7

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In Shade and Shadow nd-7 Page 13

by Barb Hendee


  Wynn turned about, heading back toward the keep's front.

  Rodian had said that whoever took the folio from Master Shilwise's shop gained entrance and then had to break out. Wynn was sick of every new discovery making no sense.

  How and why would a Noble Dead gain unnoticed entrance, and then not be able to slip away just the same? She rounded the southern tower, returning through autumn aspens and fallow gardens, and then heard someone walking outside along the Old Bailey Road.

  The steps scraped and clicked, like a small or short-legged person hurrying to keep up with someone else. But she heard no one else.

  Beyond the undead that Wynn had seen or learned of, she knew little about the Noble Dead. Called the Vneshené Zomrelé in native Belaskian—or upír, or even vampyr in Droevinkan—the term referred to an undead of the most potent nature. Unlike ghosts or animated corpses, they retained their full presence of self from life. They were aware of themselves and their own desires, able to learn and grow as individuals in their immortal existence.

  And her peers would think her mad if she said such a thing out loud.

  But all this was recorded in her journals. No doubt all involved in the translation project had read them.

  As a girl she'd sometimes assisted Domin Tilswith with his research in Numan folklore and legend. She'd enjoyed her master's dabbling, up to a point. It often left her wondering why he'd become a cathologer, instead of joining the Order of Metaology, like il'Sänke. Tilswith's fascination would've been better served that way. She remembered the day he mentioned an old term—àrdadesbàrn.

  It meant "dead's child" in one of the pre-Numanese dialects, the child of a living woman and a recently deceased man. She'd forgotten that bit of nonsense from her days as an apprentice, until later, when she had met Magiere.

  "Ghosts and walking dead…" she muttered, "àrdadesbàrn and dhampirs…"

  Wynn stepped out of the bailey's south grove, headed toward the wall's gateway across from the massive gatehouse.

  If Domin Tilswith could find references to the àrdadesbàrn, what else might be waiting in the catacombs below the guild, unread and untouched for years? What vampire could enter a scriptorium covertly, have to leave it by force, and could feed without leaving a mark?

  Her thoughts were interrupted by a skittering outside the bailey wall.

  A memory rose sharply in Wynn's thoughts. She stumbled midstep and froze in place.

  Crouched behind a water trough at night, in a small river town of Magiere's homeland, Wynn had seen everything before her permeated with the blue-white mist of Spirit. That first time she'd raised mantic sight by dabbling in magic, she'd watched a pale undead come up the main road through the town.

  Vordana.

  Grayed, emaciated flesh stretched over the bones of his face and hands, and filthy white hair hung in mats out the sides of his cowl. His white shirt-front beneath the soiled umber robe was stained dark by old blood.

  And the mist of Spirit in all things seemed to drift toward Vordana.

  Beneath his filmy white eyes and pallid skin, Wynn had seen no translucent blue-white mist. Only darkness, as if his whole form were a void that no light could penetrate. Those drifting trails of Spirit within all things were slowly swallowed into him.

  Vordana had fixed upon Leesil.

  Leesil buckled to his knees as his life began to drain away into that undead, though Vordana never even touched him.

  Wynn snapped to her senses in the castle's inner bailey as a cold gust of wind pulled on her cloak and hood. The clicking outside the wall came and went, again and again, as if someone paced in agitation.

  Like paws on stone, claws catching in the cobble.

  Wynn stared up wide-eyed to the wall's top. She gasped in a breath and ran for the gateway.

  "Chap!" she cried. "Are you there?"

  The gates were open, and she raced out into the Old Bailey Road.

  There was no one in sight, let alone a dog. She spun about, looking both ways, then ahead down the Old Procession Road. She raced down that main way, skidding into the intersection with Wall Shops Row.

  "Chap!"

  All around, people went about between the shops. Three finely dressed gentlemen stood talking before a poster board where the day's recent news was nailed up. A city guard atop a black horse leaned slightly aside as he checked in with two local constables. A dowdy woman in drab attire pushed through a small gathering to elbow her way into a confectionery.

  A carriage midstreet came on a bit too fast.

  Wynn quickly backpedaled before the paired horses ran her down. And her back thumped into someone tall and solid. That somem" lid. Theone grabbed her by the shoulders from behind.

  "Are you all right, miss?"

  She spun about, face-to-face with a tall, clean-shaven young man in a thick wool cap and coat. Through the coat's open front she saw a canvas workman's apron filled with the tools of his trade—a leather crafter. A young woman in a pleated bonnet peered around his side and frowned at Wynn.

  Wynn looked about the street, filled with patrons out and about for a noon meal and errands. Something brushed harshly against her leg.

  Wynn stumbled again as another clear memory filled her head.

  Chap…

  She saw through his eyes as he ran the dark streets of Venjètz, Leesil's birthplace, but this memory was much hazier than the last. Details of sights and sounds were missing or indistinct. But she could almost feel his rage as he and Leesil hunted… a vampire.

  Suddenly the undead vanished from Chap's awareness. He'd been hunting on senses alone, and his quarry simply wasn't there anymore.

  "Mama, did you see that?"

  Wynn shivered as her head cleared.

  The young woman in the bonnet sighed. She grabbed the arm of a little boy, who was dressed much like the tall young man. Blueberry stains encircled the boy's mouth, and the remains of a turnover were clutched in one hand. With the other hand the boy pointed down the road.

  "It was bigger than me!" he said.

  Wynn looked through the people along the street, her heart pounding.

  "Miss?" said the young father. "Do you need help?"

  Wynn stared blankly up at his worried frown. His wife now tried to get their other two children's sticky hands off the shopwindow. Wynn backed away from the family and peered through the busy street.

  She saw no sign of silver gray fur or crystal blue canine eyes. No dogs at all, let alone the one she ached to see.

  The young father shook his head and turned to help his wife with the children.

  "Chap!" Wynn shouted again, her voice quickly weakening. "Chap… please… please come."

  Wynn felt so suddenly alone on that busy street that she wanted to sink to her knees and weep. By the time she felt tears on her face, other people were looking at her in passing.

  If anyone from the guild saw her now, they wouldn't need rumors and spiteful hearsay to think she'd gone well beyond witless. She backed away from hesitant glances and fled back toward the bailey wall's gate.

  Why was this happening to her? Why did she hear claw clicks and then wallow in yet more disturbing memories? First of an undead who drew life force from a distance, and then of another event whhe ther evere a vampire seemed to vanish.

  Was she going mad? Were High-Tower and Sykion and all the others right about her? Had all she been through in the Farlands driven her into obsession?

  In her travels with Magiere, Leesil, and Chap, she'd encountered only one Noble Dead who could drain life without breaking skin—Vordana, also a sorcerer. To Wynn's best knowledge, his rise from death had been unique. Unlike a vampire, he wore a tiny urn that trapped his spirit and kept his corpse animate.

  But Vordana had fed upon a defenseless river town merely by being present within it, draining life without touching anyone.

  Wynn hurried through the gates and up the stone path.

  She wasn't mad.

  What she'd lived through in the Farlands
was real. And now did some creature like Vordana hunt sages and whatever lay hidden within the texts? If she wasn't allowed to see those ancient works, there was still the wealth of the guild archives in the catacombs.

  Wynn stopped before the gatehouse's tunnel, and late autumn's chill sank deep into her body. She turned and gazed back to the busy intersection a block beyond. Those memories, which had risen suddenly, lingered in her mind.

  Even before anyone learned how sentient Chap was, what he was, he'd manipulated Magiere and Leesil with his memory play. It was also part of how he communicated with them—and Wynn. At least until a later manifestation of wild magic's taint began to let her hear his mental voice sent into her thoughts.

  From anywhere within his line of sight, Chap could call up in someone any memory that he'd dipped at some time before. He could bring it back to their conscious awareness, and he used this to influence people when necessary.

  In that second, hazier memory, Wynn had recalled the hunt as if looking through Chap's eyes. But that night Leesil, Magiere, and Chap had left her behind at an inn. Wynn stared along the bailey wall, wary of claw clicks on cobblestone.

  One thing that Chap could never do was send one person's memories to another. He couldn't even send his own to her.

  The second memory hadn't been one of Wynn's own, but one of his.

  And that was impossible.

  Outside the district nearest the sea, Rodian climbed off Snowbird before a beautiful stone mansion. From its uppermost floor one could look over the bay docks to the white-fringed waves rolling into the farther shore. He led his horse to the front walkway and whispered, "Stay."

  Snowbird put her head into his back and snorted softly. It was well past noon, and she'd had no breakfast—neither had he.

  "Last stop," he said, and walked up the triple steps.

  He knocked at the ornate front doors framed on each side by triple columns, and a pretty maid with a lace cap answered shortly.

  "Hello, Biddy," he said.

  She smiled. "Good afternoon, Captain. The baron wasn't expecting you."

  "I know… but is he or Master Jason about?"

  She shook her head. "They've both gone to temple. The masons are coming to redo stonework on the west side."

  Rodian sighed quietly. The last place he wanted to have this conversation was in the temple, but he couldn't put it off.

  "Snowbird is out front, and we've had a busy morning. Could you have one of the stable hands find her a stall and bring her some oats and water? I'll walk from here."

  "Of course," Biddy answered. "I'll take her myself."

  Rodian was well-known at this house—as was Snowbird. He turned and whistled, and the white mare trotted over, empty stirrups bouncing at her sides.

  "Go with her," he said, nodding toward Biddy.

  Snowbird tossed her head once and blew warm air into his hand as the maid reached for her bridle. Girl and horse disappeared around the mansion's north side.

  Rodian crossed the courtyard, out the tall iron gates, and headed up the street. He barely noticed the surroundings filled with fine townhouses and other mansions, and looked aside only once as he passed an eatery called the Sea Bounty. A bit pricey for a captain's stipend, but occasionally he'd succumbed to the establishment's fine cuisine.

  Not much farther on he slowed before a large construction built from hexagonal and triangular granite blocks laced with faint blue flecks. Again, a trio of columns graced both sides of the landing before the large front doors.

  Commissioned dwarven masons had built the temple generations past. Each one of its large wall stones fit so well that not a bit of mortar had been used to set them. Climbing roses had been carefully nurtured to twine about the triple columns' bases and ran in trellis hedges along both sides of the path from the street to the entrance. No sign identified this sanctuary, only those trios of columns—a simpler designation of the sacred teachings of this place.

  Rodian climbed the three front steps of the temple for the Blessed Trinity of Sentience. Before he took hold of either door latch, voices rose from somewhere around the building's left side. Rounding the corner, he spotted a burly dwarf hefting a granite hexagon for inspection. Baron dweard Twynam and his son, Jason, leaned closer.

  "Looks fine," the baron said. "I hope these new ones hold up better."

  The dwarf huffed disdainfully. "Wind and water always get the best of stone… after many years."

  As Rodian approached, the mason set down the stone with a thud that shuddered through the ground.

  "Siweard," said the baron with a smile. "Good to see you."

  Baron dweard Twynam wa onard Twys tall and thinned by age, with hair and beard neatly trimmed—both gone steel gray. His polished boots, blue tunic, and lamb's-wool cloak fit him perfectly, and his smile reached all the way to his eyes. His son stood in stark contrast.

  Jason was barely a head taller than the dwarven mason, though solid for his size. His thick, dark hair curled to his shoulders, and his skin was dusky like his mother's. He rarely smiled, unless he found himself at an advantage of some kind. His near-black eyes shifted constantly, as if seeking any opportunity to take offense or make a challenge.

  Rodian found dweard studying him with a serious face.

  "What's wrong, my friend?"

  "Is anyone else inside?" Rodian asked.

  "No… except Minister Taultian and his two acolytes. We've no meetings or gatherings today. Jason and I just wanted to check on the work."

  "Can we speak inside? Something unfortunate has happened."

  "Of course." And the baron nodded at the mason. "You have things well in hand, Master Brim-Wright. Send the final bill to the sanctuary, and I'll make certain it's settled directly."

  The dwarf nodded curtly and began to direct two men working with him.

  The temple's backside faced toward the sea, and though set within the city's wealthy district, storms and salt-laden winds had eroded it as much as any other building. It had been a long while since repairs were needed, and Rodian couldn't spot any place in the wall that showed flaws. But better to replace stones before weathering turned to some more troubling imperfection.

  dweard gestured to Jason and placed a hand on Rodian's shoulder. "Come. We'll go make tea. My old bones could do with a little extra heat."

  The three rounded to the temple's front, passing between the paired triple columns and through the wide double doors. They stepped directly into the main sanctuary room.

  Hardwood floors were polished weekly, as were the long tables stretching up both sides of the main chamber to the stagelike altar. But Rodian saw no sign of Minister Taultian or his acolytes. At the room's far end, upon the raised platform's central dais, stood three life-size figures carved from white marble.

  A man wearing the clothes of a common laborer stood behind a woman with a book in her arms. Before the pair was a child with long hair, too young to ascertain its gender.

  The Toiler, the Maker, and the Dreamer.

  Swenen the Father—the Toiler—gathered what had passed and supplied the Mother's needs. Wyrthana the Mother—the Maker—tended and prepared for what was needed at present. Méatenge the Child—the Dreamer—imagined future days and what might be.

  This trinity maintained past, present, and future for all sentient beings, and always would. The sages in their scholarly fervor read too much into what they uncovered. Their eager speculations led them astray. Life, as well as sentienrinll as sce, had always been—would always be—ever-growing and continuous from the first spark of sentience itself. There had been no "great war" that covered the world.

  Such extreme interpretation of uncovered relics only created fear and interfered with the natural order. The very idea was offensive, as Toiler, Maker, and Dreamer would've never allowed anything so horrible to occur.

  Before stepping fully into the sanctuary, all three men paused to whisper in unity.

  "By the Toiler…" And they raised one hand, fingers up with pal
m turned sideways.

  "By the Maker…" And they each closed that hand gently, as if grasping something from the empty air.

  "And by the Dreamer…" And they pulled their closed hands, thumb side inward, to their foreheads.

  "Bless all who turn this way with heart, mind, and eyes open."

  Rodian led the way through the sanctuary. They passed around the dais and through a rear door into the minister's office with a small hearth.

  It always remained open and accessible to the entire congregation. Furnished with simple chairs with somber-colored cushions, the room also contained a wide ash-wood desk and two smaller matching writing tables. The walls were lined with bookshelves filled with carefully maintained volumes. They held the overview of knowledge and culture of the world, as well as the teachings of the faith.

  Knowledge was sacred, and some of these texts contained records of the world's true history, and the manner in which awareness came into being.

  Rodian realized he was growing hungry and thirsty. He set a half-full teakettle on a hook over the fire. No one had spoken since their prayer upon entry, and Jason folded his arms. dweard cocked his head, studying Rodian with concern.

  "I've not seen you this troubled in a long while," he said. "And you missed the last service… as well as the social the night before."

  Rodian breathed in twice, uncertain where to begin. This would be far different from questioning citizens at large. These two were more than friends—they were brethren. They shared his beliefs that higher thought and its moral processes were the prime virtue that raised humanity to its cultivated state. And knowledge belonged to those who possessed true ability and clarity to use it.

  Other members of the order included nobles, politicians, men and women of the legal fields, and even a few prosperous merchants. New members had to be sponsored for a period of two years. dweard had sponsored Rodian, with the added advantage of becoming closely connected to elements of the city's elite.

  But regardless of discomfort, truth mattered most, even if it meant interrogating two of his own. And if Jason had anything to do with the death of two misguided young sages, then that truth had to be exposed.

 

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