“Learn about art, Captain,” Thrawn said, his voice almost dreamy. “When you understand a species’ art, you understand that species.”
He straightened in his chair. “Bridge: bring us to flank speed. Prepare to join the attack.”
An hour later, it was all over.
* * *
The ready room door slid shut behind the wing commander, and Pellaeon gazed back at the map still on the display. “Sounds like Obroa-skai is a dead end,” he said regretfully. “There’s no way well be able to spare the manpower that much pacification would cost.”
“For now, perhaps,” Thrawn agreed. “But only for now.”
Pellaeon frowned across the table at him. Thrawn was fiddling with a data card, rubbing it absently between finger and thumb, as he stared out the view port at the stars. A strange smile played about his lips. “Admiral?” he asked carefully.
Thrawn turned his head, those glowing eyes coming to rest on Pellaeon. “It’s the second piece of the puzzle, Captain,” he said softly, holding up the data card. “The piece I’ve been searching for now for over a year.”
Abruptly, he turned to the intercom, jabbed it on. “Bridge, this is Grand Admiral Thrawn. Signal the Death’s Head; inform Captain Harbid we’ll be temporarily leaving the Fleet. He’s to continue making tactical surveys of the local systems and pulling data dumps wherever possible. Then set course for a planet called Myrkr—the nav computer has its location.”
The bridge acknowledged, and Thrawn turned back to Pellaeon. “You seem lost, Captain,” he suggested. “I take it you’ve never heard of Myrkr.”
Pellaeon shook his head, trying without success to read the Grand Admiral’s expression. “Should I have?”
“Probably not. Most of those who have been smugglers, malcontents, and otherwise useless dregs of the galaxy.”
He paused, taking a measured sip from the mug at his elbow—a strong Forvish ale, from the smell of it—and Pellaeon forced himself to remain silent. Whatever the Grand Admiral was going to tell him, he was obviously going to tell it in his own way and time. “I ran across an offhand reference to it some seven years ago,” Thrawn continued, setting his mug back down. “What caught my attention was the fact that, although the planet had been populated for at least three hundred years, both the Old Republic and the Jedi of that time had always left it strictly alone.” He cocked one blue-black eyebrow slightly. “What would you infer from that, Captain?”
Pellaeon shrugged. “That it’s a frontier planet, somewhere too far away for anyone to care about.”
“Very good, Captain. That was my first assumption, too … except that it’s not. Myrkr is, in fact, no more than a hundred fifty light-years from here—close to our border with the Rebellion and well within the Old Republic’s boundaries.” Thrawn dropped his eyes to the data card still in his hand. “No, the actual explanation is far more interesting. And far more useful.”
Pellaeon looked at the data card, too. “And that explanation became the first piece of this puzzle of yours?”
Thrawn smiled at him. “Again, Captain, very good. Yes. Myrkr—or more precisely, one of its indigenous animals—was the first piece. The second is on a world called Wayland.” He waved the data card. “A world for which, thanks to the Obroans, I finally have a location.”
“I congratulate you,” Pellaeon said, suddenly tired of this game. “May I ask just what exactly this puzzle is?”
Thrawn smiled—a smile that sent a shiver up Pellaeon’s back. “Why, the only puzzle worth solving, of course,” the Grand Admiral said softly. “The complete, total, and utter destruction of the Rebellion.”
THE OLD REPUBLIC
(5,000–33 YEARS BEFORE STAR WARS: A NEW HOPE)
Long—long—ago in a galaxy far, far away … some twenty-five thousand years before Luke Skywalker destroyed the first Death Star at the Battle of Yavin in Star Wars: A New Hope … a large number of star systems and species in the center of the galaxy came together to form the Galactic Republic, governed by a Chancellor and a Senate from the capital city-world of Coruscant. As the Republic expanded via the hyperspace lanes, it absorbed new member worlds from newly discovered star systems; it also expanded its military to deal with the hostile civilizations, slavers, pirates, and gangster-species such as the slug-like Hutts that were encountered in the outward exploration. But the most vital defenders of the Republic were the Jedi Knights. Originally a reclusive order dedicated to studying the mysteries of the life energy known as the Force, the Jedi became the Republic’s guardians, charged by the Senate with keeping the peace—with wise words if possible; with lightsabers if not.
But the Jedi weren’t the only Force-users in the galaxy. An ancient civil war had pitted those Jedi who used the Force selflessly against those who allowed themselves to be ruled by their ambitions—which the Jedi warned led to the dark side of the Force. Defeated in that long-ago war, the dark siders fled beyond the galactic frontier, where they built a civilization of their own: the Sith Empire.
The first great conflict between the Republic and the Sith Empire occurred when two hyperspace explorers stumbled on the Sith worlds, giving the Sith Lord Naga Sadow and his dark side warriors a direct invasion route into the Republic’s central worlds. This war resulted in the first destruction of the Sith Empire—but it was hardly the last. For the next four thousand years, skirmishes between the Republic and Sith grew into wars, with the scales always tilting toward one or the other, and peace never lasting. The galaxy was a place of almost constant strife: Sith armies against Republic armies; Force-using Sith Lords against Jedi Masters and Jedi Knights; and the dreaded nomadic mercenaries called Mandalorians bringing muscle and firepower wherever they stood to gain.
Then, a thousand years before A New Hope and the Battle of Yavin, the Jedi defeated the Sith at the Battle of Ruusan, decimating the so-called Brotherhood of Darkness that was the heart of the Sith Empire—and most of its power.
One Sith Lord survived—Darth Bane—and his vision for the Sith differed from that of his predecessors. He instituted a new doctrine: No longer would the followers of the dark side build empires or amass great armies of Force-users. There would be only two Sith at a time: a Master and an apprentice. From that time on, the Sith remained in hiding, biding their time and plotting their revenge, while the rest of the galaxy enjoyed an unprecedented era of peace, so long and strong that the Republic eventually dismantled its standing armies.
But while the Republic seemed strong, its institutions had begun to rot. Greedy corporations sought profits above all else and a corrupt Senate did nothing to stop them, until the corporations reduced many planets to raw materials for factories and entire species became subjects for exploitation. Individual Jedi continued to defend the Republic’s citizens and obey the will of the Force, but the Jedi Order to which they answered grew increasingly out of touch. And a new Sith mastermind, Darth Sidious, at last saw a way to restore Sith domination over the galaxy and its inhabitants, and quietly worked to set in motion the revenge of the Sith …
If you’re a reader new to the Old Republic era, here are three great starting points:
• The Old Republic: Deceived, by Paul S. Kemp: Kemp tells the tale of the Republic’s betrayal by the Sith Empire, and features Darth Malgus, an intriguing, complicated villain.
• Knight Errant, by John Jackson Miller: Alone in Sith territory, the headstrong Jedi Kerra Holt seeks to thwart the designs of an eccentric clan of fearsome, powerful, and bizarre Sith Lords.
• Darth Bane: Path of Destruction, by Drew Karpyshyn: A portrait of one of the most famous Sith Lords, from his horrifying childhood to an adulthood spent in the implacable pursuit of vengeance.
Read on for an excerpt from a Star Wars novel set in the Old Republic era.
1
Dessel was lost in the suffering of his job, barely even aware of his surroundings. His arms ached from the endless pounding of the hydraulic jack. Small bits of rock skipped off the cavern wall as he bo
red through, ricocheting off his protective goggles and stinging his exposed face and hands. Clouds of atomized dust filled the air, obscuring his vision, and the screeching whine of the jack filled the cavern, drowning out all other sounds as it burrowed centimeter by agonizing centimeter into the thick vein of cortosis woven into the rock before him.
Impervious to both heat and energy, cortosis was prized in the construction of armor and shielding by both commercial and military interests, especially with the galaxy at war. Highly resistant to blaster bolts, cortosis alloys supposedly could withstand even the blade of a lightsaber. Unfortunately, the very properties that made it so valuable also made it extremely difficult to mine. Plasma torches were virtually useless; it would take days to burn away even a small section of cortosis-laced rock. The only effective way to mine it was through the brute force of hydraulic jacks pounding relentlessly away at a vein, chipping the cortosis free bit by bit.
Cortosis was one of the hardest materials in the galaxy. The force of the pounding quickly wore down the head of a jack, blunting it until it became almost useless. The dust clogged the hydraulic pistons, making them jam. Mining cortosis was hard on the equipment … and even harder on the miners.
Des had been hammering away for nearly six standard hours. The jack weighed more than thirty kilos, and the strain of keeping it raised and pressed against the rock face was taking its toll. His arms were trembling from the exertion. His lungs were gasping for air and choking on the clouds of fine mineral dust thrown up from the jack’s head. Even his teeth hurt: the rattling vibration felt as if it were shaking them loose from his gums.
But the miners on Apatros were paid based on how much cortosis they brought back. If he quit now, another miner would jump in and start working the vein, taking a share of the profits. Des didn’t like to share.
The whine of the jack’s motor took on a higher pitch, becoming a keening wail Des was all too familiar with. At twenty thousand rpm, the motor sucked in dust like a thirsty bantha sucking up water after a long desert crossing. The only way to combat it was by regular cleaning and servicing, and the Outer Rim Oreworks Company preferred to buy cheap equipment and replace it, rather than sinking credits into maintenance. Des knew exactly what was going to happen next—and a second later, it did. The motor blew.
The hydraulics seized with a horrible crunch, and a cloud of black smoke spit out the rear of the jack. Cursing ORO and its corporate policies, Des released his cramped finger from the trigger and tossed the spent piece of equipment to the floor.
“Move aside, kid,” a voice said.
Gerd, one of the other miners, stepped up and tried to shoulder Des out of the way so he could work the vein with his own jack. Gerd had been working the mines for nearly twenty standard years, and it had turned his body into a mass of hard, knotted muscle. But Des had been working the mines for ten years himself, ever since he was a teenager, and he was just as solid as the older man—and a little bigger. He didn’t budge.
“I’m not done here,” he said. “Jack died, that’s all. Hand me yours and I’ll keep at it for a while.”
“You know the rules, kid. You stop working and someone else is allowed to move in.”
Technically, Gerd was right. But nobody ever jumped another miner’s claim over an equipment malfunction. Not unless he was trying to pick a fight.
Des took a quick look around. The chamber was empty except for the two of them, standing less than half a meter apart. Not a surprise; Des usually chose caverns far off the main tunnel network. It had to be more than mere coincidence that Gerd was here.
Des had known Gerd for as long as he could remember. The middle-aged man had been friends with Hurst, Des’s father. Back when Des first started working the mines at thirteen, he had taken a lot of abuse from the bigger miners. His father had been the worst tormentor, but Gerd had been one of the main instigators, dishing out more than his fair share of teasing, insults, and the occasional cuff on the ear.
Their harassments had ended shortly after Des’s father died of a massive heart attack. It wasn’t because the miners felt sorry for the orphaned young man, though. By the time Hurst died, the tall, skinny teenager they loved to bully had become a mountain of muscle with heavy hands and a fierce temper. Mining was a tough job; it was the closest thing to hard labor outside a Republic prison colony. Whoever worked the mines on Apatros got big—and Des just happened to become the biggest of them all. Half a dozen black eyes, countless bloody noses, and one broken jaw in the space of a month was all it took for Hurst’s old friends to decide they’d be happier if they left Des alone.
Yet it was almost as if they blamed him for Hurst’s death, and every few months one of them tried again. Gerd had always been smart enough to keep his distance—until now.
“I don’t see any of your friends here with you, old man,” Des said. “So back off my claim, and nobody gets hurt.”
Gerd spat on the ground at Des’s feet. “You don’t even know what day it is, do you, boy? Kriffing disgrace is what you are!”
They were standing close enough to each other that Des could smell the sour Corellian whiskey on Gerd’s breath. The man was drunk. Drunk enough to come looking for a fight, but still sober enough to hold his own.
“Five years ago today,” Gerd said, shaking his head sadly. “Five years ago today your own father died, and you don’t even remember!”
Des rarely even thought about his father anymore. He hadn’t been sorry to see him go. His earliest memories were of his father smacking him. He didn’t even remember the reason; Hurst rarely needed one.
“Can’t say I miss Hurst the same way you do, Gerd.”
“Hurst?” Gerd snorted. “He raised you by himself after your mama died, and you don’t even have the respect to call him Dad? You ungrateful son-of-a-Kath-hound!”
Des glared down menacingly at Gerd, but the shorter man was too full of drink and self-righteous indignation to be intimidated.
“Should’ve expected this from a mudcrutch whelp like you,” Gerd continued. “Hurst always said you were no good. He knew there was something wrong with you … Bane.”
Des narrowed his eyes, but didn’t rise to the bait. Hurst had called him by that name when he was drunk. Bane. He had blamed his son for his wife’s death. Blamed him for being stuck on Apatros. He considered his only child to be the bane of his existence, a fact he’d tended to spit out at Des in his drunken rages.
Bane. It represented everything spiteful, petty, and mean about his father. It struck at the innermost fears of every child: fear of disappointment, fear of abandonment, fear of violence. As a kid, that name had hurt more than all the smacks from his father’s heavy fists. But Des wasn’t a kid anymore. Over time he’d learned to ignore it, along with all the rest of the hateful bile that spilled from his father’s mouth.
“I don’t have time for this,” he muttered. “I’ve got work to do.”
With one hand he grabbed the hydraulic jack from Gerd’s grasp. He put the other hand on Gerd’s shoulder and shoved him away. Stumbling back, the inebriated man caught his heel on a rock and fell roughly to the ground.
He stood up with a snarl, his hands balling into fists. “Guess your daddy’s been gone too long, boy. You need someone to beat the sense back into you!”
Gerd was drunk, but he was no fool, Des realized. Des was bigger, stronger, younger … but he’d spent the last six hours working a hydraulic jack. He was covered in grime and the sweat was dripping off his face. His shirt was drenched. Gerd’s uniform, on the other hand, was still relatively clean: no dust, no sweat stains. He must have been planning this all day, taking it easy and sitting back while Des wore himself out.
But Des wasn’t about to back down from a fight. Throwing Gerd’s jack to the ground, he dropped into a crouch, feet wide and arms held out in front of him.
Gerd charged forward, swinging his right fist in a vicious uppercut. Des reached out and caught the punch with the open palm of his left hand, abs
orbing the force of the blow. His right hand snapped forward and grabbed the underside of Gerd’s right wrist; as he pulled the older man forward, Des ducked down and turned, driving his shoulder into Gerd’s chest. Using his opponent’s own momentum against him, Des straightened up and yanked hard on Gerd’s wrist, flipping him up and over so that he crashed to the ground on his back.
The fight should have ended right then; Des had a split second where he could have dropped his knee onto his opponent, driving the breath from his lungs and pinning him to the ground while he pounded Gerd with his fists. But it didn’t happen. His back, exhausted from hours of hefting the thirty-kilo jack, spasmed.
The pain was agonizing; instinctively Des straightened up, clutching at the knotted lumbar muscles. It gave Gerd a chance to roll out of the way and get back to his feet.
Somehow Des managed to drop into his fighting crouch again. His back howled in protest, and he grimaced as red-hot daggers of pain shot through his body. Gerd saw the grimace and laughed.
“Cramping up there, boy? You should know better than to try and fight after a six-hour shift in the mines.”
Gerd charged forward again. This time his hands weren’t fists, but claws grasping and grabbing at anything they could find, trying to nullify the younger man’s height and reach by getting in close. Des tried to scramble out of the way, but his legs were too stiff and sore to get him clear. One hand grabbed his shirt, the other got hold of his belt as Gerd pulled both of them to the ground.
They grappled together, wrestling on the hard, uneven stone of the cavern floor. Gerd had his face buried against Dessel’s chest to protect it, keeping Des from landing a solid elbow or head-butt. He still had a grip on Des’s belt, but now his other hand was free and punching blindly up to where he guessed Des’s face would be. Des was forced to wrap his arms in and around Gerd’s own, interlocking them so neither man could throw a punch.
Splinter of the Mind's Eye: Star Wars Page 23