Knights: Book 01 - The Eye of Divinity

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Knights: Book 01 - The Eye of Divinity Page 24

by Robert E. Keller

"I knew he had come here," said Taris. "But I did not know why. Some things even I cannot know without further examination. Had I been able to talk with the boy, I might have realized he was possessed."

  Taris sighed. "The Deep Shadow is a tricky foe."

  "Did you really know about everything we were doing?" said Lannon. For some reason, he doubted Taris' words.

  Taris' face hardened for a moment, but then he smiled. "You don't believe me? I have spies all over this tower, including the Watcher, who cannot be seen when he doesn't wish himself to be."

  Lannon shrugged. "I'm just not sure."

  Taris grinned. "You're a smart lad. I will admit that you are right in your suspicion--but only to a point. You and your friends were trained well as Blue Squires, and with many of our Knights out on important missions, this tower is not as secure as it used to be."

  "Then I'm not as safe as you suggested," said Lannon.

  "This is the safest place for you in Dremlock," said Taris, "which is why you are here. Will it be enough to protect you from an assassin who can climb icy walls and survive a fall from the top of this tower? Sadly, I cannot say for sure."

  "I have something more to tell you," said Lannon. "It's about the Divine Essence." He explained what he'd learned to Taris--about how their god was actually just a lonesome, scared child.

  Taris smiled. "This is not unknown to me. The White Guardian was very young when it was shattered. But it still possesses wisdom beyond us mortals. It revealed that knowledge to you for a reason--one that is difficult to understand at this time. A great puzzle lies before us, Lannon, and it may take a long time before all the pieces fit together and we can see beyond the haze of the Deep Shadow that shrouds our vision."

  ***

  Once evening arrived, Taris told the Squires to put on their cloaks. "We must get Aldreya and travel to the Temple," he told them. "A secret meeting has been arranged there, and none must know of it but the ones invited."

  As they left the tower and started along the trail, a full moon hung in the sky, its pale light glistening off the snow and ice. The night air was frigid. At one point a Midnight Crow soared overhead, and Taris pulled the Squires into the shadows until it passed by. Midnight Crows were rumored to be servants of the Deep Shadow, and Taris' attempt to hide them from this one gave that rumor much credibility in the Squires' minds. As usual, wolf howls echoed about the woods.

  When they arrived, the sorcerer led them into the sanctuary, to the round room where the altar was. The stone slab that covered the altar lay at the bottom of the steps, cracked into pieces. A message was burned into the floor:

  DEATH HERE SOON

  Several lanterns were alight that cast flickering shadows upon the walls and domed ceiling. Cordus and Furlus were already seated, as well as the Ranger woman Saranna that Lannon had met along the North Road on his way to Dremlock. Her black wolf lay by her, his head resting between his paws.

  Also present were a Blue Knight and a Red one. The Blue Knight was a Birlote, tall and lanky and bearing two short swords at his waist. His green eyes glittered dangerously in the torchlight and he had a hard, weathered face. The Red Knight was a handsome black-haired man, probably in his late thirties, with a thick mustache and blue eyes. His arms and neck bulged with muscle, but his waist was noticeably lean, giving him a powerful yet athletic appearance. He wore a silver breastplate and carried both sword and longbow.

  Once everyone was seated, Cordus spoke. "This is not an official meeting, so we'll avoid any formalities. You are all free to speak. The reason this gathering has been conducted in secrecy is because, as I'm sure all of you know, some of the High Council members cannot be trusted. This is a critical moment for Dremlock, as Goblins are advancing upon us. Several Goblin Lords have been spotted amongst them. For now we are safe, as it is highly doubtful they can get through Darkender Tunnel. Yet it is our duty to protect the towns and dwellings that exist close to our kingdom.

  "We continue to be haunted by the Goblin Puzzle. It is a complicated affair, but the basic riddle that we need solved is how to permanently defeat a Goblin Lord. They seem to be invincible. Since they began appearing over a year ago--from a place that remains a mystery to us--we've not found a way to kill a single one! It does no good even to hack them to bits, for they will just become whole again. The flesh binds itself together instantly and full health is restored. This is a seemingly impossible power the likes of which has never been witnessed by the servants of Dremlock Kingdom.

  "That's why we need you, Lannon Sunshield, to use the Eye of Divinity upon a Goblin Lord to try to find a weakness. But first we must confront one. Dremlock is bordering on ruin. Many of our Knights are dead, and many have abandoned us. A sizable force is defending Kalamede but swiftly losing ground, while another force is attempting to head off the Goblins advancing toward Dremlock. Neither force is impressively large. Yet enough Knights remain that we could prevail--but only if we can kill the Goblin Lords. We know where your would-be assassin went, Lannon. We tracked him right here to the Temple. We intend to take a small party below and try to find him. He appears to have gone through the left door below, which has a wheel lock that we no longer know how to open. Yet somehow, as far as we can tell, he managed to solve it."

  "He went through that door," said Saranna. "Darius is never wrong." She patted her wolf on the head.

  "What about the Divine Essence?" said Lannon, his heartbeat racing. "Has it been harmed?"

  "I've checked on it," said Cordus, "and it's fine. It's doubtful that anyone could harm our god. Its power is the very opposite of the Deep Shadow, and dark sorcery would undoubtedly only falter against it."

  "We must not underestimate the Deep Shadow," said Taris. "Even the Divine Essence may not be safe from it's evil."

  "Will you be leading the search party?" said Furlus.

  "It would be better if I didn't," said Cordus. "I should remain here to make sure Dremlock has a worthy leader and to be ready in case of an attack. The party shall be made up of you, Taris, Caldrek, Shennen, and the four Squires. It must be kept small and rely on stealth. I chose Caldrek and Shennen because they are the best at what they do. I could not have picked two better, or more trustworthy, men for this task. I don't like the idea of sending Squires into the mines, but apparently I have no choice." He sighed. "It's a shame, Lannon, that you depend on the others to help you summon the Eye of Divinity. I can only hope you're being truthful, as their lives will be at risk."

  "He's telling the truth," said Vorden. "He needs us."

  Jerret fidgeted uncomfortably and glanced at Aldreya.

  Lannon stayed quiet, taking comfort in the fact that it was at least partially true. As far as he knew, he still needed Vorden and Timlin to summon the Eye.

  "We believe," said Cordus, "there are other wheel locks down there which we cannot open. Otherwise, the Squires wouldn't be needed."

  The Red Knight, Caldrek, shook his head in disgust. "I find it absurd that the Lord Knight and his Tower Masters should encounter places in our kingdom we cannot access. What were we thinking in designing such locks?"

  "The locks are necessary," said Furlus. "They have protected Dremlock from invasion both above ground and below for centuries. If their secrets have been forgotten in some cases, whose fault is that? Not the Olrogs who forged them."

  "The search party," said Cordus, "shall depart this very evening. Time grows short and we can wait no longer. Once this task is complete, we must take Lannon to confront a Goblin Lord. But right now it is necessary to learn what kind of threat exists down in the mines."

  "Do you know who the assassin is?" Caldrek asked.

  "We have no clue," said Cordus.

  "Actually," said Taris, "Lannon thinks he knows. Why don't you tell the others what you believe, Lannon?"

  Lannon hesitated, his eyes fixed on the floor. He could imagine how they might react to what Taris wanted him to say. Finally he said, "I think it was Tenneth Bard, the Black Knight."

  The Kni
ghts exchanged surprised glances. Saranna looked confused.

  "But that's impossible," said Cordus. "Were that true, he would have to be hundreds of years old. No Norack man can live that long."

  "On the contrary," said Taris. "The aging process can be slowed dramatically, even stopped in some cases. Throughout history elite sorcerers have managed it--only to end up dying of other causes."

  "Yet I can scarcely bring myself to believe it could actually be Tenneth Bard," said Cordus, "whose statue still stands in the ruins of Serenlock."

  "I, too, find this hard to believe," said Caldrek.

  "It's ridiculous," said Furlus.

  "It was him!" said Lannon, surprised at his own insistence. "I recognized his eyes."

  "Just his eyes?" scoffed Furlus. "Who can recognize a man by his eyes alone? Further proof is needed to back such a claim."

  "I believe what you say, Lannon," said Taris. "And bear in mind," he said to the others, "that the Eye of Divinity reveals many truths."

  A moment of silence followed. Then Cordus said, "Regardless, we know our enemy is powerful, and so we must proceed with great caution." He pointed to where the top of the altar lay shattered in pieces. "We're dealing with a foe that even fully trained Knights might not be a match for--which is why I must send my best fighters. Now I believe Saranna has something important to tell us."

  "Despite the weapons and other supplies Dremlock sent to us," Saranna said, with bitterness in her voice, "the North Road has fallen to the Goblins. The Rangers that managed to escape have vowed never to return there. I myself share that vow. Yet I have come here not just to bring the bad news, but also to see if I can somehow help in your war against the Goblins. They killed many of my good friends. I want to play a part in their downfall."

  As Lannon watched her speak, he admired her courage and beauty. Her auburn hair was pulled back in a ponytail, just as it had been the first time he had seen her, but now her green eyes held a hurt, defiant look. Her rugged chain mail bore unmistakable claw marks. Just gazing at her caused his own courage to swell, and he sat a little taller and straighter.

  "So you want revenge?" said Cordus.

  "If that's what you wish to call it," said Saranna. "Goblins are my sworn enemy, and I'll see them all destroyed, if I'm able."

  "Whatever your reason," said Cordus, "we gladly accept your help. We can use your tracking skills to hunt down our enemies below ground. Though you are not a Knight, it would please me to have you join the party I'm sending into the mines."

  "I'll go," Saranna said quickly.

  Cordus nodded, and then his gaze on fell on Taris. "So you actually believe Tenneth Bard yet lives. But what would he have been doing all this time? Hiding out somewhere, dreaming of revenge?"

  "Not merely hiding," said Taris. "The Blood Legion has been around throughout the centuries, making mischief. I believe he may have continued to lead it in secrecy. Or perhaps he went away for a while and has recently returned. It is a grand mystery, and we're not close to solving it."

  "I'll speak to the other High Council members," said Cordus. "We'll finish preparing Dremlock for war and send some of our Knights down the mountainside to protect Hollow Deep and the surrounding dwellings. Yet our kingdom needs a strong final defense, since it is possible, though very unlikely, they could find a way through Darkender Tunnel. Or they may try to scale the walls or mountainside--a very difficult but certainly not impossible feat, especially for Goblins."

  "I would place many defenders at Darkender Tunnel," said Taris. "If the assassin went below, he must know how to solve a wheel lock. The wheel locks might all be worthless now, if their ultimate secret has been discovered. I would gather half of your forces near the Tunnel mouth, and the other half here at the Temple, in case of an attack from below. Also, I would have some of the more highly trained Squires prepared for battle as well. And put our special Knights on alert, if they haven't been already."

  Cordus sat quietly for a moment, and then nodded. "Your advice is sound, Taris. I'll certainly consider it."

  "Won't the rest of the High Council question our absence?" said Taris. "Maybe Furlus should remain above ground, to draw away suspicion."

  "What do you think of that idea, Furlus?" said Cordus.

  "I'm going with the search party," Furlus said. "I haven't had a chance to wield my axe in quite some time. Taris, why don't you stay behind?"

  "I need to remain with Lannon," said Taris.

  "The party needs an Olrog," said Cordus, "to help navigate the mines. I have chosen Furlus to lead the party because of his navigational abilities and knowledge of the mines--both of which are unmatched in Dremlock. (Furlus beamed at these words, looking smugly at Taris.) Yet we also need sharp Birlote instincts to warn of danger, as well as your vast knowledge of sorcery, Taris, in dealing with a foe who obviously uses magic. Both of you will go on this quest. I'll deal with the High Council myself, if they grow suspicious. I have authority here, and they must obey me."

  "What if another vote for your removal is called?" said Taris.

  "They can call another vote," said Cordus, "but the entire High Council must be present for it to be carried out. If it isn't, new Council members must be temporarily appointed in place of the missing ones. By then, you should be back from your journey."

  "And if we are not?" said Taris.

  "This must be done," said Cordus.

  Caldrek nodded in agreement. Shennen, the Birlote, continued to sit in silence, his hard face empty of expression. He appeared relaxed, yet watchful--his eyes taking in everything around him. His hands were never far from his short swords.

  "Now unless there is anything else," said Cordus, "we should get our plan underway."

  "Agreed," said Furlus, standing up. "We should gather food and water, extra torches or lanterns, blankets, and matches. We don't know how long we're going to be down there. We also will need plenty of rope, grapple hooks, iron spikes, and hammers, as well as medical supplies."

  "I could send a White Knight," said Cordus.

  Furlus shook his head. "The going may be rough, and a healer might only slow us down. We'll just have to take our chances."

  "Then let us begin," said Cordus.

  The others waited at the Temple while Taris and Furlus went to gather supplies. Soon they returned. Some muttered words were exchanged between them as they entered the chamber bearing sacks stuffed with the items. The supplies were quickly distributed among the Knights and the Squires.

  "If the danger below becomes too extreme," said Cordus, "or if there is evidence of a trap, turn back at once. Dremlock cannot afford to lose its Tower Masters or the one who possesses the Eye of Divinity. Your goal is not so much to hunt down an assassin as it is to see what might be going on down there in this area of the mines. We need to know if a significant threat lurks below."

  "We'll do our spy work," said Furlus, "and bring back the assassin."

  "He won't escape us," Caldrek said confidently.

  "I believe the fate of our kingdom will be decided below," said Cordus. "Good luck to you all." With that, the Lord Knight left the Temple, leaving Dremlock's fate in the hands of his Tower Masters, two specialists, and five uncertain youths.

  Chapter 15: The Goblin Puzzle

  With Furlus leading the way, they readied their weapons and descended the steps that led below the altar. Saranna stayed at the rear to guard the Squires' backs, her saber in hand and her wolf at her side. The Squires all carried lanterns, leaving the adults free to more easily wield their weapons. On the way down, Vorden whispered something to Jerret and Aldreya that no one else could catch a word of.

  As they stood before the wheel lock, Vorden and Timlin got on either side of Lannon, while Jerret, looking uncomfortable, took a position behind him and placed his hand on Lannon's back. For a moment, Aldreya stood next to Taris, looking uncertain. Then she stepped forward and also placed her hand on Lannon's back.

  Lannon could feel the Tower Masters gazing at him, and he
wasn't immediately able to summon the Eye due to his nervousness. Also, the two hands pressed into his back were distracting, though Lannon realized Jerret and Aldreya were simply pretending to be helping with the process.

  After several failed attempts, the Knights began to grow restless. "Is there anything we can do to help?" asked Furlus.

  "Are we distracting you?" asked Taris.

  Lannon shook his head. "Sometimes it takes awhile."

  "What are these Squires up to?" said Caldrek, to Taris.

  Taris did not reply, and they all waited in silence.

  At last the Eye emerged, and a moment later Lannon had solved the wheel lock. As the wheel stopped spinning and the click arose, Caldrek whispered in awe, "The Eye of Divinity," to Shennen.

  Shennen nodded. "Only the Eye could do this."

 

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