Eligor
The Examination
The Examination — (from Barlowe’s Inferno — acrylic on ragboard) — While souls are treated as a resource by demons in an unthinkable number of ways in Hell, a true understanding of them as once-living organisms on a physical level is absent. The fact that Lucifer went to war in large part because of them has created a curiosity that many demons find irresistible. The inspiration for this painting is fairly obvious: all of those great Flemish paintings of medical examinations, of doctors gathered around splayed-out corpses. Nearly all of the look of the demons was improvised invention. I had a rough to work from and then, brush in hand, “grew” the figures on the board with layers of detail. I often do detailed drawings before putting paint on the palette but this was not the case with this painting. I wanted to enjoy the act of creating these inquisitive demons and felt that being too slavish to a sketch might make them less lively.
GE-Hinnom
Female Soul
Damnation
The Streets of Dis
The Streets of Dis — (from Barlowe’s Inferno — acrylic on ragboard) Hell’s capital is a teeming metropolis of many millions. A tangle of streets beyond count, the city’s arteries are clogged with work-gangs of souls and demons of every description.
Avenue of Ritual
Valefar
Succubus
Agares
Salamandrine Man
Salamandrine Man — (Painter IX) — I discovered a reference to the Salamandrine Men or Men of Wrath in an old book and was immediately intrigued. I decided to transform them into the indigenous peoples of Hell, there long before the demons Fell and the Inferno was populated by the damned. I see them as fierce fighters, tribal and semi-nomadic, hunting Abyssals and waging a constant battle against not only the extreme elements of the Wastes but, also, the demons and souls. Aware that their era is coming to a close, their heightened bitterness compels them to acts of wanton aggression against any intruders who stray into their territories.
This “painting” is a first for me. It is rendered entirely in Painter IX and represents my very first effort with that marvelous program. Starting as nothing but an experimental sketch, it took two days to render — a time that would have probably been double or triple that if I had used actual paint. For a very long time now I have been relatively skeptical about the ability of any computer rendering program to emulate the personal handwriting of an artist. I stand corrected.
Mounted Salamandrine Man
Faraii Acquires His Sword
Faraii in Traveling Skins
Lilith
Leaving Adamantinarx
Leaving Adamantinarx — (unpublished work, acrylic on Gessoboard) — Caravans of all description cross the hostile Wastes, braving Abyssals, Salamandrine Men and marauding demons from enemy realms. Unless they are escorted by significant numbers of armed demons they are frequently lost without a trace. This party is fortunate in having a few important Demons Minor amongst their number and would probably be safe enough in any short journey within their own kingdom. In the background lies Adamantinarx itself, that most un-Hellish of infernal cities.
Some paintings are about working out the details. This is one. The devil is in the details and it took quite some time to work out all of the motifs from a design standpoint. And then there was the time it took to actually render this piece — one of the longest rendering periods since the Wargate — about six months. But to be fair, I was doing film design work at the time and put this aside many times.
Molars of Leviathan
Beelzebub’s Keep
Beelzebub’s Keep — (unpublished work, acrylic on Gessoboard) — There is no single construct in Hell that typifies the monolithic evil of its rulers more than this enormous edifice. Thousands of feet high, surrounded by lava and blanketed in a thick mantle of necrotic flesh, the Keep is an artificial mountain that encompasses the infernal seat of power. Built above the living tomb of an imprisoned Watcher, it is a labyrinth of claustrophobic tunnels and corridors that would take a lifetime to explore — if one had the courage. At its center rears Prince Beelzebub’s Dome, the largest domed structure in Hell, beneath which is its feared Rotunda, the Prince’s audience chamber. Whispered rumors do not begin to tell of the horrors it has witnessed, nor of the terrible orders which have issued from within its confines.
There have been so many “evil” buildings rendered in paintings and for film that I was consciously trying not repeat anything I’d seen before. And I was also trying to beat the scale of the Wargate painting. I’m not so sure I accomplished that, but I am satisfied with its overall feel. (Note: I regard this painting as a work in progress.)
The Wargate
The Wargate — (from Barlowe’s Inferno — acrylic on ragboard) — A massive procession snakes away from the second largest structure in Hell. Situated on the edge of a great lake of lava on the outskirts of Dis, the Wargate’s only rival in sheer scale is Beelzebub’s Keep itself. Built to commemorate those lost in the War with Heaven it also serves as the headquarters for Dis’ military. While most buildings in Dis are composed entirely of soul-bricks, the Wargate was erected around a natural volcanic plug, its outer surfaces smoothed by slave labor that took eons and countless souls to complete. Once the work-force was finished they were converted into the buildings that now stand at its base.
The Legions of Hell
Decurion and Steed
Hannibal and His Army
Sargatanas Before the Behemoths
Demolishers
Demolishers — (acrylic on Gessoboard) — Part of the vanguard of Dis’ army is its intimidating force of various engineering “vehicles”. Demolishers are among the largest soul-constructs found in Hell, each massive creation composed of hundreds of compressed souls. So heavy that they need supernatural augmentation to move, they are lumbering, building-crushing tanks capable of chewing their way through soul-bricks and natural stone alike. Only the thickest-built archiorganic structures can withstand the Demolishers which is why each is commanded by a powerful Demon Minor wise in the invocations necessary to further weaken them.
Part of a private collection, this commissioned piece seemed, at first, impossible. As there are no vehicles or real machines in my Hell, I was confounded when the buyer asked me to invent a Hell-tank. The only solution that satisfied my world’s internal logic was to riff on the concept behind Agares’ steed as depicted in the INFERNO book. In that painting, the demon is seated upon a mount that is entirely composed of mashed-together souls, their multiple legs providing the locomotion. Once I licked that conceptual problem the painting was fun to execute. As I had just recently finished GOD’S DEMON and there was a scene involving Demolishers, this painting provided me a rare and serendipitous opportunity to envision a kinetic battle scene in Hell.
Lucifuge Rofocale
Moloch
Sargatanas before the Behemoths — (from BRUSHFIRE: Illuminations from the Inferno, acrylic on ragboard) — Created primarily as siege weapons, the Behemoths can prove to be potent weapons upon the battlefield as well. Equipped with two massive bone-hammers and a heavy chin-blade these greatly enlarged souls are the once-cruel rulers of Asian empires transformed by the Demon Major Yen Wang to suit his needs. Donated to the Rebellion, they proved to be an invaluable military asset to Sargatanas.
Think Hannibal. In many ways there’s a kind of duality in the story I’m trying to tell. While the historical Hannibal actually does appear in GOD’S DEMON, it’s Sargatanas who utilizes certain principles and elements from his life. Like his elephants which became these Behemoths. I find Hannibal to be fascinating figure from history; he’s on my short list of people I’d take a time machine back to meet.
Hell’s Firstborn
Hell’s Firstborn — (from Barlowe’s Inferno, acrylic on panel) — A giant Abyssal stands upon a scalding field outside the walls of Adamantinarx. Sharing the world of Hell, the demons and Abyssals co-exist in an uneasy relationship wi
th both sides preying upon each other. There is, however, an odd mutual respect between them. Hunted for their skins and their usefulness as war-beasts, many Abyssals evoke an attitude of savage respect from the demons, while, for their part, the more intelligent of the Abyssals keep their distance, understanding the innate superiority of the new-comers. This understanding doesn’t inhibit the native creatures one bit if the opportunity arises to waylay a group of demons that might have lost their way in the wild Wastes.
The notion of a pre-existing fauna indigenous to Hell before the demons arrived opens up a whole line of conjecture. What would their evolutionary course be? What new life-forms could we find? While this painting represents a semi-intelligent individual, there must be countless Abyssals that are mere animals. Much as I did with EXPEDITION, I plan to do a series of wildlife paintings focusing on the fauna of Hell. One is underway as I write this.
War Horse
Watchtowers
Belial in the New World
Filter
Bloodline
Hell Figures
Unholy Communion
Abaddon of the Pit
Abaddon of the Pit — (Painter IX) — My book GOD’S DEMON is, in theory, the first of three novels addressing Hell. This image is a bit of a teaser, a glimpse of one the second book’s main characters. For a variety of reasons I’d rather not elaborate upon here, I decided to separate this entity visually from all of the other demons in Hell and go with a somewhat more abstract form. Primitive masks and insects floated before my mind’s eye as I created It.
This digital paint-sketch was created after I spent some serious time with the Painter program on PARADISE LOST. It represents another small step towards understanding that brilliant program but is, by no means, more than an exercise.
Copyright
This is a work of fiction. All of the characters, organizations, and events portrayed in this novel are either products of the author’s imagination or are used fictitiously.
GOD’S DEMON
Copyright © 2007 by Wayne Barlowe
Jacket and interior graphics copyright © 2007 by Wayne Barlowe
All rights reserved, including the right to reproduce this book, or portions thereof, in any form.
A Tor Book
Published by Tom Doherty Associates, LLC
175 Fifth Avenue
New York, NY 10010
www.tor.com
Tor® is a registered trademark of Tom Doherty Associates, LLC.
Library of Congress Cataloging-in-Publication Data
Barlowe, Wayne Douglas.
God’s demon / Wayne Barlowe.—1st ed.
p. cm.
“A Tom Doherty Associates Book.”
ISBN-13: 978-0-7653-0985-3
ISBN-10: 0-7653-0985-8
1. Hell—Fiction. 2. Devil—Fiction. 3. Angels—Fiction. 4. Demons—Fiction. I. Title.
PS3602.A775626G63 2007
813’.6—dc22
2007021074
First Edition: October 2007
Printed in the United States of America
0 9 8 7 6 5 4 3 2 1
FB2 document info
Document ID: 1e901f42-dded-4713-b885-cc20db204a45
Document version: 1.2
Document creation date: 27.11.2011
Created using: calibre 0.8.21, FictionBook Editor Release 2.6.6 software
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Document history:
note from dongquang: I inserted 22 illustrations by Wayne Barlowe, including his notes. The images were copied from his website (http://www.waynebarlowe.com). Please re-arrange them at the places you feel most appropriate. Those amazing illustrations should make the reading experience all the more enjoyable. Cheers! And a big thank you to whoever scanned this book!!
1.1 - illustrations (Namenlos)
1.2 - more illustrations, proofreading (Namenlos)
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God's Demon Page 41