Human for a Day (9781101552391)

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Human for a Day (9781101552391) Page 25

by Greenberg, Martin Harry (EDT); Brozek, Jennifer (EDT)


  Ian Tregillis was born to a bearded mountebank and a discredited tarot card reader, who settled in the Minnesota Territory after fleeing the wrath of a Flemish prince. (The full story involves a sunken barge, taconite ore, and a stolen horse.) He received a doctorate in physics from the University of Minnesota before escaping to New Mexico, where he consorts with writers, scientists, and other disreputable types. His first novel, Bitter Seeds, debuted in 2010. The second volume of the Milkweed Triptych, The Coldest War, is scheduled for publication in 2012. He is a member of George R. R. Martin’s Wild Cards writing collective. His website is www.iantregillis.com.

  Tim Waggoner’s novels include the Nekropolis series of urban fantasies and the Ghost Trackers series written in collaboration with Jason Hawes and Grant Wilson of the Ghost Hunters television show. In total, he’s published over twenty novels and two short story collections, and his articles on writing have appeared in Writer’s Digest and Writers’ Journal, among others. He teaches creative writing at Sinclair Community College and in Seton Hill University’s Master of Fine Arts in Writing Popular Fiction program. Visit him on the web at www.timwaggoner.com.

  ABOUT THE EDITORS

  Jennifer Brozek is a fulltime freelance author and editor. Winner of the 2009 Australian Shadows Award for edited publication, Jennifer has edited a number of anthologies with more on the way. Author of In a Gilded Light and The Little Finance Book That Could, she has more than 25 published short stories, is the creator and editor of the webzine The Edge of Propinquity, and is an assistant editor for the Apex Book Company.

  On the RPG side of things, Jennifer is a freelance author and editor for many RPG companies including Margaret Weis Productions, Savage Mojo, Rogue Games, and Catalyst Game Labs. Winner of the 2010 Origins Award for Best Roleplaying Game Supplement, her contributions to RPG sourcebooks include Dragonlance, Colonial Gothic, Shadowrun, Serenity, Savage Worlds, and White Wolf SAS. She also writes the monthly gaming column Dice & Deadlines.

  When she is not writing her heart out, she is gallivanting around the Pacific Northwest in its wonderfully mercurial weather. Jennifer is a member of Broad Universe, SFWA, and HWA. Learn more about her and her projects at www.jenniferbrozek.com.

  Martin H. Greenberg (1941–2011) was the CEP of Tekno Books and its predecessor companies, now the largest book developer of commercial fiction and non-fiction in the world, with over 2,250 published books that have been translated into thirty-three languages. He was the recipient of an unprecedented four lifetime achievement awards in the science fiction, mystery, and supernatural horror genres—the Milford Award in Science Fiction, the Solstice Award in science fiction, the Bram Stoker Award in Horror, and the Ellery Queen Award in Mystery—the only person in publishing history to have received all four awards.

  Also Available from DAW Books:

  Boondocks Fantasy, edited by Jean Rabe and Martin H. Greenberg

  Urban fantasy is popular, but what if you took that modern fantasy and moved it to the “sticks,” with no big city in sight? Trailer parks, fishing shacks, sleepy little towns, or specks on the map so small that if you blink while driving through you’ll miss them. Vampires, wizards, aliens, and elves might be tired of all that urban sprawl and prefer a spot in the country—someplace where they can truly be themselves without worrying about what the neighbors think! With stories by tale-spinners such as Gene Wolfe, Timothy Zahn, Mickey Zucker Reichert, Anton Strout, Linda P. Baker and others.

  Zombiesque, edited by Stephen L. Antczak, James C. Bassett, and Martin H. Greenberg

  Zombies have long stalked and staggered through the darkest depths of human imagination, pandering to our fears about death and what lies beyond. But must zombies always be just shambling, brain-obsessed ghouls? If zombies actually maintained some level of personality and intelligence, what would they want more than anything? Could zombies integrate themselves into society? Could society accept zombies? What if a zombie fell in love? These are just some of the questions explored in original stories by Seanan McGuire, Nancy A. Collins, Tim Waggoner, Richard Lee Byers, Jim C. Hines, Jean Rabe, and Del Stone Jr. with others. Here’s your chance to take a walk on the undead side in these unforgettable tales told from a zombie’s point of view.

  After Hours: Tales from the Ur-Bar, edited by Joshua Palmatier and Patricia Bray

  The first bar, created by the Sumerians after they were given the gift of beer by the gods, was known as the Ur-Bar. Although it has since been destroyed, its spirit lives on. In each age there is one bar that captures the essence of the original Ur-Bar, where drinks are mixed with magic and served with a side of destiny and intrigue. Now some of today’s most inventive scriveners, such as Benjamin Tate, Kari Sperring, Anton Strout, and Avery Shade, among others, have decided to belly up to the Ur-Bar and tell their own tall tales—from an alewife’s attempt to transfer the gods’ curse to Gilgamesh, to Odin’s decision to introduce Vikings to the Ur-Bar…from the Holy Roman Emperor’s barroom bargain, to a demon hunter who may just have met his match in the ultimate magic bar, to a bouncer who discovers you should never let anyone in after hours in a world terrorized by zombies....

 

 

 


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