Splinter Cell (2004)

Home > Other > Splinter Cell (2004) > Page 2
Splinter Cell (2004) Page 2

by Clancy, Tom - Splinter Cell 01


  I finish my meal and eat the digestible wrapper so I won’t leave any trace of my being here. I doubt anyone is going to look inside the ventilation shaft, but one never knows.

  Time to act.

  I crawl farther along the shaft, make the left turn I know is coming, go about twenty yards, hook a right, and then shimmy down a vertical drop for ten feet. On the next level the shaft goes in three directions. I tap the OPSAT for the compass mode just to confirm that the tunnel on my left is the westerly direction, and then I crawl that way. One more right turn and I can see the grill at the end of the shaft. The casino president’s office.

  I peer through the grill to make sure the office is dark and uninhabited. I carefully push the grill off but hold on to it. I don’t want a loud clang when I drop it. I worm my upper body out of the shaft and gently place the grill behind a sofa directly beneath me. I then clutch the bottom of the shaft opening, roll my lower back and hips out, and somersault onto the carpeted floor. So far, so good.

  I push the goggles over my eyes and switch on the night-vision mode. No need to turn on any lights and attract attention. Being quiet and invisible are the two main rules in my profession. Get the job done without being seen or noticed. If I’m caught, the U.S. government will deny any knowledge of my existence. I’d be on my own, in the hands of a foreign agency with no legal recourse or means of escape except with what I can manage to achieve with my body and mind. It’s a test I don’t particularly want to take, even though I’ve studied for it for years. There are always trick questions in that kind of test.

  I go straight for the computer on the president’s expansive mahogany desk, power it up, and tap my fingers impatiently while I wait for the system to load. When it asks for the password, I type in the one that Carly assured me would work—and sure enough, it does. Carly St. John is a wizard when it comes to technical shit. She can hack into any system, anywhere. And she can do it from her desk in Washington, D.C.

  Using the Search function, I quickly find the folders I want. They contain files of payoff records to various organizations and individuals. I have to make sure these are separate from the legitimate casino expenses, and Carly has briefed me on how to tell the difference. Once again, the telltale flags she mentioned are there, so I know I’m in the right place.

  I unzip the pouch on my left leg calf and remove a link that I insert into the computer’s floppy drive. The other end I plug into my OPSAT. A touch of a few buttons and voilà—the files begin to copy onto my portable device. It takes only a minute or so.

  As the OPSAT does its work, I think about Dan Lee, the Third Echelon man who was murdered in this casino three months ago. He was tracking illegal arms sales in China, and the trail led him here to Macau. The Shop, of course, are the guys doing the dealing. Before he was killed, Lee had given Lambert proof that the Tropical Casino’s accounting department was being used as a front for the illegal transactions. Shutting down the Shop is one of our primary directives, and the only way to do it is to work from the outer ends of the pipelines back to the source. And there are lots of pipelines, all over the globe. Uncovering them is only half the battle. Now, with these files listing the Shop’s customers in our possession, other U.S. agencies can act on closing this particular pipeline.

  We still don’t know exactly what happened to Dan Lee. A Chinese recruit, Lee had worked for the NSA for something like seven years. I never knew him personally—we never meet the other agents in Third Echelon—but I understand he was a stand-up guy. He did his job well and was a good man. Lambert thought that someone in the Shop had learned of his identity and lured him to the casino with information as bait. Lee never left the casino.

  The OPSAT finishes the transfer just as I hear noise in the hallway outside. Shit. I pull the link out of the computer. Keys rattle in the door and I hear a voice followed by a laugh. There are two of them. I have no time to shut down the computer, but I hit the monitor’s Off button.

  I leap away from the desk and eye the distance to the ventilation shaft. The key turns in the lock. There’s no time for that route. I scamper up a set of filing cabinets and press myself into the corner, my head against the ceiling. It’s a difficult position to hold. I have to use my knee against the top of the filing cabinets to leverage myself while at the same time pushing with my arms on the two walls to anchor my body. It isn’t comfortable. Just as I settle myself, the door opens. Maybe they won’t notice me since I’m some four or five feet above their heads.

  I recognize the first guy, the one with the keys. It’s Kim Wei Lo, probably the mastermind behind the Shop’s operation in Macau. He’s on the wanted lists for all the three-letter agencies—you know, the CIA, the FBI, the NSA . . . When the other guy turns slightly, I make him, too. He’s Chen Wong, Lo’s bodyguard. Wong is a big guy, but I’ve seen bigger. If it came down to a face-off, I’m pretty sure I could take him.

  Lo hits one of the two light switches on the wall by the door. The fluorescents directly over the desk blink on. Thank God he didn’t switch on the other one. My side of the room would’ve been showered with illumination. At least I’m still in the shadows. If they look up and focus on the back wall, corner and ceiling, they’ll see me hanging there like a spider.

  The two men go to the desk and Lo says something in Chinese. I catch the word “computer,” so I figure he’s wondering why someone didn’t shut it down for the night. It doesn’t bother him too much, though. He sits at the desk and begins to work while Wong paces slowly behind him, gazing out the large glass window that overlooks the main drag cutting through this poor excuse for a city. An urban area is a more appropriate term. As it’s the middle of the night, there isn’t much traffic or neon lights. I hope something will mesmerize him enough that he’ll keep his back to me while I wait this out.

  As a precaution, though, I mentally practice drawing my Five-seveN from where I am, but, ultimately, I don’t think it’s possible without falling to the floor. I have a directive not to kill anyone if I don’t have to. Unfortunately, I’ve had to disobey that directive on numerous occasions. I don’t like doing it, but sometimes you gotta do what you gotta do.

  It’s hot in the room. They must shut off the AC at night. Or maybe it’s a ruse to get gamblers to buy more drinks. I’m dying to adjust the temperature in my uniform, but I don’t dare move. I can feel the sweat building underneath my headpiece, and it’s starting to trickle down my face.

  Shit. Wong turns and walks aimlessly around the desk and heads my way. He’s drawn his own pistol—it looks like a Smith & Wesson .38 from here—and he’s twirling it in his hand, Western-style. He does an abrupt turn and faces a bookshelf. As he continues to twirl the gun, Wong scans the titles of the books. I guess the guy really can read.

  Lo says something and Wong grunts in reply. He doesn’t walk back to the desk, though, damn it. Instead, he moves away from the books and starts ambling toward the filing cabinets. All he has to do is glance up and he’ll see me for sure. The carpet must be awfully interesting, though, because he’s keeping his head down. It’s as if he’s watching his feet as he walks.

  Oh, for Christ’s sake, he’s standing right beneath me now. Most of my body is above the filing cabinet, but my head and shoulders extend away from the wall, flat against the ceiling. Just don’t look up, you bastard.

  I feel a bead of sweat run down the bridge of my nose. Aw, fuck. I can’t wipe it. I can’t even move. That little drop of salt water builds up on the very tip of my nose, threatening to fall right on Wong’s head. My breathing stops. Time stands still.

  And then the drop of sweat falls and hits his square, crew-cut head. He notices it, too. He reaches up, feels the moisture, and slowly arches his head back to look at the ceiling.

  I shove off the walls and pile-drive the man to the floor. He drops his Smith & Wesson along the way. For hand-to-hand combat, I exclusively use Krav Maga, an Israeli technique that literally means “contact combat.” It’s not so much a self-defense martial art a
s it is a no-holds-barred system for survival in any situation. It combines elements of Eastern disciplines, such as karate, judo, and kung fu, with basic boxing and down-and-dirty maneuvers. It’s taught and used by the Israel Defense Forces, the Israeli National and Military Police, and other anti-terror /special forces in Israel. Since its development by Imi Lichtenfeld after World War II, Krav Maga has emigrated all over the world and is now widely taught alongside other martial arts. Krav Maga isn’t a competitive sport—it’s a fight for your life. The whole idea is not only to defend yourself but also to do as much damage as possible to your opponent as quickly as you can.

  So with Wong on the floor beneath me, I ram my forehead, goggles and all, into his face as hard as I can. He screams in agony as the edge of the goggles rips into his skin. I chop him hard in the throat for good measure, but he moves too quickly. My knuckles don’t connect with his Adam’s apple, so I only succeed in hurting him rather than killing him. The big guy rolls and throws me off as if I’m a blanket. In an instant we’re both standing and ready for more.

  By now Lo has stood and drawn a gun of his own. It’s some kind of semiautomatic—I can’t tell for sure what it is because things are moving way too fast. He points it at me and I reach for Wong’s shirt collar. I pull him toward me, swinging his body around so he’s between the desk and me. Lo’s gun fires and Wong jerks as the bullet penetrates his spine and bursts out through his sternum. I feel its heat as the round whizzes past my ear and embeds itself in the wall behind me. The blood follows a split second later, splashing me in the face and chest.

  I’m still holding on to Wong, so I shove him backward toward the desk. His body crashes over it and knocks the computer monitor into Lo, who by now realizes he killed the wrong guy. He panics and makes a run for the door. I anticipate this and beat him to it. Lo isn’t a fighter—he’s more of a brains guy, so he isn’t equipped to handle the chokehold I lock around his head. My arm muffles his cries as I pop his head forward, snapping the surprisingly brittle bones in his neck. He collapses to the floor just as the sound of running boots outside grows louder. There’s no time to get into the ventilation shaft, so I press myself flat against the wall next to the door.

  It bursts open and three armed security guards rush inside to find Lo and Wong dead on the floor. Their shock and dismay give me the opportunity to slip out behind them through the open door. There’s no way I can do it without detection, though. One of them shouts something like “There he is!” and the guards are after me.

  I run down the corridor to the staircase I know is straight ahead. It’s the only way out at this point. Instead of taking the steps, I leap over the rail and land in a crouching position in the middle of the lower flight. I take the remaining steps three at a time and I’m on the ground floor. By now, of course, a few more guards have been alerted to my presence. In fact, one guy is running at me from the direction of the big gaming room. He shouts and I dart toward him. He pulls a Smith & Wesson out of his holster, but I leap at the corridor wall, bounce off of it by kicking with the soles of my boots, and propel myself into him. He tumbles back as I gracefully land on my fingertips, do a split-second handstand, and then jackknife in the air to alight on my feet.

  The nearest exit is the front door of the building. To get there I have to traverse the gaming room. Unlike many Macau casinos, the Tropical has one big gaming room—much like the casinos in Las Vegas—whereas others in Macau might have separate rooms for different games. Here you have blackjack, roulette, poker, baccarat, slot machines, and a couple of weird Chinese gambling games I’ve never heard of, all in one big space. At this hour there aren’t many patrons, so I decide to give them something to talk about when they go to work the next day. I run into the room and dart through an aisle of blackjack tables.

  The place is deadly silent. The fifteen or so gamblers look up from their various games and stare, open-mouthed. The dealers are too shocked to move. Who’s this gweilo in the funny military costume running through the casino? The two guards at the front of the room, though, react differently. They draw their pistols and aim at me, not bothering to shout to the patrons to drop to the floor. As one guard takes a bead, I leap onto a blackjack table and dodge a bullet. I jump to the next table, spraying a pile of chips in all directions, and then bounce to another one as the second guard’s gun erupts. I feel like a frog on lily pads.

  Part of my extensive training with Third Echelon involved learning to utilize my surroundings to propel myself quickly. I can use walls, furniture, and human beings as push-off points in order to get across an obstacle course. When I saw other guys doing it, I immediately thought of pinballs doing their thing inside arcade machines—and that’s precisely the concept behind the technique. It’s especially effective when someone’s shooting at you. A moving target that haphazardly changes direction is truly difficult to hit.

  Now that the bullets are flying, the casino guests naturally shout in fear and cower. Some are smart enough to fall to the ground as I spring past them. The two guards, now blocking my exit, are firing their weapons indiscriminately, hoping to land a lucky shot. I have no choice but to act offensively. I duck behind a table, draw my Five-seveN and release the safety. It’s the Fabrique Nationale Herstal tactical model with a single-action trigger and a twenty-round magazine that holds 5.7×28mm ss190 ammunition. The rounds offer good penetration against modern body armor while keeping the weapon’s weight, dimensions, and recoil at reasonable levels. The damage the rounds do to unarmored bodies is something to behold. It’s a weapon I don’t like to use in full-scale fire-fights, though. It has a fairly limited range, so I mostly use it in situations where I know I’ll have the advantage. Like this one.

  I reach around the bottom leg of the table and fire—one, two—hitting both guards in the chest. Now the way is clear for me to rush the exit. I stand and move forward, leaping over one of the bodies as I do so.

  I hear a shouted command behind me, followed by more gunfire. I glance back and see three more security guards running into the room. Damn, where did all these guys come from at this time of night? You’d think that at four in the morning they’d keep just one or two on duty to save money. I suppose bad guys all over the world retain guards in reserve for that one instance when an American operative barges through HQ in the middle of the night.

  I reach for the pocket on my right outer thigh and remove a smoke grenade, one of the more harmless ones. I carry a couple of different types of smoke grenades—one that only produces dark smoke to cover my tracks, and another one filled with CS, or what tongue-twister lovers call O-chlorobenzalmalononitrile gas. That stuff is nasty. Exposure to CS gas causes violent respiratory seizure, and prolonged contact produces unconsciousness. I pull the ring and toss the grenade behind me and wait for the loud pop. The thing works surprisingly fast. Black smoke fills the gaming room in less than five seconds. It’s almost as if someone simply turned off the lights. With my goggles on I’m spared the eye irritation and can also see the archway out of the room.

  I run into the casino’s main lobby and past a couple of frightened patrons. The entrance guards must have left their posts to chase me in the gaming room, because I’m home free. I push the glass doors open and bolt down the steps to the street. It’s still dark, of course, but lighting from the street lamps illuminates the area quite well. The few casinos on the street are still open. It will be a matter of minutes, maybe seconds, before more trouble appears on the scene.

  I make my way around the building to the small parking lot and go to the first SUV I see. It’s a Honda, one of their luxury utility vehicles. I drop to the cement and roll underneath the car. Taking hold of the chassis, I pull myself up and lodge my body into the crevice so I can’t be seen from ground level. I spring a hook that’s embedded in my belt buckle and latch it on to the chassis to help hold me in place.

  Sure enough, I hear running footsteps and shouts. The guards make it outside and begin to search the parking lot thoroughly. I imagi
ne the looks of bewilderment on their faces. Where the hell did he go? He couldn’t have disappeared so quickly!

  I see feet run past the SUV. More shouts. More confusion. The guards’ boss is yelling at them, cursing in Chinese. It’s going to be his head for this! Find that gweilo now! More feet patter by as the men search up and down the aisles of cars.

  It takes them ten minutes before they give up. They figure the intruder must have gone in another direction. I wait another five minutes to make sure it’s completely quiet, and then I lower myself to the cement. I look around for signs of people’s feet. Nothing. I roll out from under the Honda, look both ways, and then rise to a crouching position. I slowly lift my head over the hood and survey the parking lot. I’m alone.

  I leave the property the way I came, using the shadows to mask my presence. I move like a tomcat, quiet and unobtrusive, sticking to walls and street objects. Stealth is the name of the game and I’m damned good at it.

  As missions go, this one went relatively smoothly. No mission is “easy,” per se. They all have their challenges. I can’t take anything for granted and I must be certain that I do my job invisibly. That’s what being a Splinter Cell is all about. Leave no footprints. Get in. Get out. You’re done.

  A Splinter Cell works alone. A remote team monitors and supports me—professionals that are damned good at their jobs, too—but it’s my ass that’s out there in the line of fire. Every move must be thought out as if the field were a gigantic chessboard. A single mistake can be fatal.

  I like to think I don’t make mistakes. I’m Sam Fisher. I am a Splinter Cell.

  2

  LIEUTENANT Colonel Dirk Verbaken looked at his watch and decided to get going. He had forty minutes before the rendezvous—more than enough time—but he had to allow for unforeseen surprises.

 

‹ Prev