Adapt (A Touch of Power Book 2)

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Adapt (A Touch of Power Book 2) Page 49

by Jay Boyce


  Fellacai – Butterfly like creatures, they sparkle the colors of the rainbow and use their pollen as a means of attack. They usually have wind magic and one other kind. Rule by queens who choose a mate from among the best. They are considered a delicacy to other creatures.

  Ioguan – A variant of an iguana.

  Iompro – A large creature with nasty claws, Jade believes they are a variant of bear.

  Mermaids – Have a human appearance out of water. Cannot change their appearance.

  Mesmer – Creatures with long claws, incredible jumping ability, and speed, they can hypnotize their targets. They can sense the mana in someone’s blood, and live in the forest. They invade the town around once a month to secure a new food source, which they slowly drain of blood while alive.

  Nix – Water spirits who can take the form of a human, but cannot change their appearance otherwise.

  Seelie – Higher Fae who have pointed ears, they have a powerful glamor.

  Tarbh – Used for meat and milk, Jade believes it to be a variant of cow.

  Vampires – Nocturnal creatures who can appear human.

  Abbreviated Timeline of Events

  Day One – Wednesday. Includes chapters 1-8 of Siphon, New-Rumors

  Jade arrives at The Green Dragon, siphons healing magic from Mike, is called a Zombie by Tina, encounters Lucas at the library, and faces down Raphael.

  Day Two – Thursday. Includes chapters 9-15 of Siphon, Protein-Drained

  Jade has a midnight snack, meets the Dracona interviewers, gets access to the library, and lights up her first glass sculpture, as well as her study room.

  Day Three – Friday. Includes chapters 16-25 of Siphon, Analysis-Overload

  Jade meets the royal family, decides on her school schedule, goes shopping with Camille and Tisha, sets up her workshop at Dracona, and meets a bunch of professors.

  Day Four – Saturday. Includes chapters 26-31 of Siphon, Consequences-Bogeyman

  Jade nearly dies from lack of energy, explains away her powers to a close group, signs a contract with Damian, reads in the library, is attacked by a mesmer and has a breakdown.

  Day Five – Sunday. Includes chapters 32-36 of Siphon, Happy-Path

  Jade goes to the East Gate, points out a doppelganger, creates plans for a trap, explores the church and learns of the creation myth, and ponders her new path as she researches travelers.

  Day Six – Monday. Includes chapters 1-15 of Adapt, Virtue and Sin-Death

  Jade starts school, has a run in with the guards, heals, receives tutoring in archery and small blades, is attacked by Brodie in fire, bonds fellacai in contractual magic, attends business, and heals Duke Vincent in the art gallery. She is attacked by the mesmer on the roof at The Green Dragon, and Frank is mesmer taken.

  Day Seven – Tuesday. Includes chapters 16-33 of Adapt, Flight-Improvements

  Jade learns to fly, visits the gate to heal guards, call a hunt, and participate in the orc attack. She heals students, attempts to create a light sword, and has tutoring in nature magic. After setting a contract with Brodie, she attended geography, water magic, and took over light magic. Offered to heal Kevin.

  Day Eight – Wednesday. Includes chapters 33-45 of Adapt, Improvements-Mirrors

  Jade sets a new record in the intermediate obstacle course, heals, attends tutoring for archery and small blades, attends lightning, illusion, and dark classes. She creates a communication network.

  Day Nine – Thursday. Includes chapters 46-61 of Adapt, Secrets-Message

  Kaylee and Jessica learn of her true ability. She visits the portals, interrogates a doppelganger, learns how to manipulate spatial magic, has private tutoring from Ashanna, makes crystals and enlists her friends to start her business, attended metal and wind classes, healed Kevin Elliot. Returned to find another mesmer attack underway, moving up the hunt. Tisha, Hayden, Hunter, and six others are mesmer taken.

  Jade’s Ability Descriptions

  Adaptable – Your body now accepts change somewhat easily.

  Siphon² – Using skin to skin contact, you may permanently absorb 1% of one chosen attribute and skill experience of your target once per week. The target will recuperate their attribute and skill experience after a set amount of time, receiving a .5% increase to those siphoned areas.

  Keen Senses – Your senses are heightened.

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