The Wandering Inn_Volume 1

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The Wandering Inn_Volume 1 Page 669

by Pirateaba


  Consider it, dear readers. Liscor imperiled once more and this time the Necromancer unleashing his undead hordes on the gateway to the southern continent, attempting to succeed where the Antinium had failed nearly a decade ago. And oh, but he was succeeding. Liscor’s defenses had been improved since the last war, their walls built higher and spelled with new enchantments. But the Necromancer had brought an army capable of destroying all but a Walled City, and with every fallen soldier his forces grew.

  And what was the Drake high command doing? Nothing! They were fighting the Antinium on every front and now facing a Goblin King’s invasion as well. Who could they send? Who could rally an army strong enough to destroy the Necromancer and break his siege?

  The Tidebreaker would. For his late comrade General Sserys, to save his friend’s beloved city he gathered three other Drake armies, each lead by a [General] of the Drake cities. I urge you to imagine it. Four [Generals] marched on the Necromancer. And each one increased the strength of the combined army they led until it was unstoppable.

  This technique of ‘stacking’ high-level commanders and leaders has been used to great effect across the world; indeed, in the last Izril-Terandrian war, the Human armies were pathetically crushed by superior Drake forces who sent in multiple [Commander] classes into each battle, allowing them to utilize Skill-based tactics and enhance their army’s fighting quality far beyond the Terandrian armies. (Of course, the individual ability of each Drake soldier over the Human soldiers may have also played a part in such victories.)

  Zel Shivertail had created a force capable of wiping out the Necromancer despite his great power. Four [Generals] should have broken the back of his army within a day. But instead the Necromancer slew General Hekiss, Vusso, and then Misa with his fell magics, turning the tides of battle in an instant.

  How? How could he slay the pride of the Drakes with such contemptuous ease? It seems that the Drakes, the Humans, and perhaps even the Goblin Lord and Antinium underestimated him. The Necromancer was no mere distraction from the war—he was a side unto himself! He had the magical prowess to destroy enemy armies and [Generals] from afar; shielded by his undead he could fight at his leisure, overrunning cities with ease.

  He destroyed every army that he encountered, save for the Goblin King’s army. Even an Antinium army sent north was obliterated, although not made into undead. It appears even the Necromancer has standards for his undead—or that the Antinium made for poor corpses.

  Regardless, the hope of salvation for Liscor had turned into a nightmarish situation as the Drake army sent to liberate the city found itself on the brink of being wiped out. And perhaps they would have been. The Necromancer ordered his undead to encircle the army and Liscor, hoping to swell his deathless horde further. But he failed to destroy the Drake army on the third day, and the fourth, and every day after that. For one simple reason:

  He could not kill the Tidebreaker.

  Not by magic, not by overwhelming numbers or ambush! General Zel Shivertail remained on the battlefield despite Az’kerash’s repeated assaults on him day after day. The famed [General of the Line] refused to retreat, and it was his rallying presence and Skills that kept the Drake armies and the valiant defenders of Liscor from folding under the Necromancer’s devastating attacks.

  And yet, dear readers, Zel Shivertail’s weakness became apparent as he failed to dispatch the Necromancer despite charging into enemy lines again and again. The Tidebreaker is known to be the best defensive [General] in Liscor, and indeed, perhaps the world.

  Unlike the late General Sserys who was known for his offensive strategies, Zel Shivertail’s Skills mainly revolve around defensive formations and holding the line, despite his exceptional personal combat prowess. Thus, he was unable to launch a decisive strike and corner the Necromancer—when he would charge Az’kerash’s position the Necromancer would screen himself with his undead troops or disappear.

  And so the battle became a deadly stalemate, as both armies refused to retreat. So long as the Necromancer lived, the undead would continue rising, empowered by their dark master. And so long as Zel Shivertail refused to fall, the Drakes fought on. And yet, and yet dear reader, the undead began to triumph.

  For every Drake that fell at Liscor, an undead zombie or ghoul would rise in its place. And Az’kerash’s own magical mastery allowed him to create a number of greater undead each day. Meanwhile, the people of Liscor and Zel Shivertail’s own army were finite in number. The siege wore on as Zel Shivertail requested urgent reinforcements to defeat the Necromancer. Alas, the Drake high command was once again unable to act.

  The Antinium were sweeping down from their Hives, and worse, the Goblin King’s armies had also begun to march. Unlike the Human campaign in the north, Velan the Kind left the strategy in the south to only one of his Goblin Lords, if the mightiest of them.

  Tallis the Stormbreaker.

  The great [Shaman] of the Goblin armies came late to the war between the Antinium and Drakes. He began by sacking port cities along the western coast, and then slowly moved inland. The Drake armies were no match for his overwhelming magical might, and he routed armies with contemptuous ease. Drakes across the continent despaired hearing of Tallis Stormbreaker’s advance, because the Antinium were already sieging Pallass and Zeres, threatening to once again cut the continent in two.

  But here history takes a fortunate turn. Because as luck would have it, the Goblin Lord’s advance sent him perilously close to an Antinium Hive. And the thoughtless, foolish Antinium saw his armies not as a potential ally, but simply as another threat. They sent Xrn, the Small Queen to deal with Tallis Stormbreaker as they had every other army. And here the Antinium suffered their first great defeat of the war. The Stormbreaker annihilated the Antinium army with a single spell within ten minutes of the Antinium charging his army.

  “That cannot be right.”

  Pivr stared at Tersk as the Prognugator of the Armored Antinium paused with the history book in his hands. Tersk didn’t reply. He was staring in shock at the words on the page. He had not known the history of the Second Antinium War in any great detail. To hear of an army destroyed so easily—

  “An entire army? Destroyed by a Goblin?”

  He looked up and across the campfire at the blue Antinium sitting there. Xrn looked up, her eyes shining with bright orange and red lights that illuminated the dark night like distant stars.

  “Prognugator Xrn. Is this true?”

  “It cannot be! We cannot have lost to Goblins!”

  Pivr insisted loudly. He fanned his wings in agitation, moving around the fire and grabbing for the book Tersk was reading from.

  “Give me that.”

  He snatched the book and read the passage. He recoiled in disbelief and turned to Xrn.

  “This book is lying. It must be.”

  “Must it? Why must it lie, Pivr? Because you do not like the truth? This Krsysl Wordsmith exaggerates his history and twists the facts to suit his narrative, but he does not make up false events. Tallis Stormbreaker destroyed the first army we sent against him. And the second and third.”

  The other Antinium stared at Xrn in horrified silence. Pivr’s wings fanned wide and his mandibles leaked a bit of the acidic bile he had been engineered to produce. Tersk snatched the book back before the acid could land on it.

  “That is—we are the Antinium. We cannot be defeated so easily. You were there! This book said you led the first army. How could you have allowed him to triumph?”

  The Antinium went still. Xrn sat up slowly and Pivr broke off speaking, realizing he might have erred. He backed up a bit as the warm lights in Xrn’s eyes became cold, turning blue and frosty grey.

  “Allowed? I allowed him nothing, Pivr. The Stormbreaker took. That was the might of the Goblin King and his Goblin Lords. They destroyed the army I led against them, and I was helpless to fight back. We underestimated the Goblins, Pivr. We did not know what they could do. As it says in the book, Tallis broke my army with a singl
e spell.”

  “How?”

  Tersk leaned forwards, his hands shaking on the book. He’d read ahead and seen no details of the battle. Xrn looked at him and the cold lights in her eyes changed. They became a swirling vortex, a mass of colors vanishing into a pinpoint in the center of her eyes. Tersk shuddered and looked away, but Xrn’s voice was kind and sad as she replied.

  “Oh, it was very simple. Tallis Stormbreaker was the Goblin King’s personal [Shaman]. He possessed the might of his people and his magic reflected that. When we charged his army he cast one spell. One simple spell, with such a simple effect.”

  Xrn looked past the others, into the depths of the fire. The wind began to blow as she continued, her voice lost in the past.

  “He opened a hole into the sky.”

  —-

  There was a hole in the sky. A hole as small as your hand at first. So small you’d never see it. But then it grew, widening until the clouds were sucked into it, until it became a vortex, a gaping rift that dragged everything upwards, tearing up trees, sucking up rocks and dirt and everything below it.

  Xrn saw the spiral appear in the sky as the Antinium army around her surged across the dry flatlands. They charged towards the Goblin army, towards the Goblin [Shaman] whose hands shone like the sun.

  So brave. So simple. Xrn screamed at them to stop. She raised her staff and tried to dispel the grand magic overhead. But it was like throwing all her weight against a mountain. The hole in the sky widened and then began to pull.

  Antinium Soldiers, racing across the ground in the tens of thousands began to slow as they lost their traction on the ground. And then they lost their footing and began to float. Xrn saw their arms flailing in confusion as the winds blew them upwards. She heard the howl now, a terrible sound that was louder than a tornado and deeper than the roar of the ocean. The sky tore and her army was sucked into that void in space.

  Across the battlefield, Tallis Stormbreaker raised his arms and the gyre widened further. Sea and sky became one. Xrn looked up, her magics barely keeping her rooted as Workers and Soldiers were pulled helplessly into the air. Even the Flying Antinium were at the mercy of the winds—they were dragged into the sky hundreds of miles up and hurled into the ground.

  The Goblin Lord laughed and his laughter was thunder. Xrn hurled fire at him, but the other Goblin [Shamans] and [Mages] broke her spells and hurled spells at her. She fled as her army fell up.

  —-

  There was only horrified silence as Xrn finished her story. The Antinium sat frozen around the campfire as the wind blew in sympathy for Xrn’s tale. The Small Queen looked up and met Tersk’s eyes.

  “We did not know of Goblins. We did not know of the Goblin King or what his armies could do. We underestimated them and paid for it.”

  “But how? How could they be so strong?”

  Tersk’s voice shook as he looked at the book he held. Xrn shrugged; she had no easy answer. She stared at the Prognugator of the Armored Antinium, wondering if her story had broken his spirit. But to her surprise Pivr spoke up.

  “If that was the power the Goblin Lords held, how could we defeat them, Prognugator Xrn? For we surely did not retreat. The Antinium do not retreat. How did we fight them? How did we win?”

  She looked at Pivr, surprised. The Revalantor of the Flying Antinium fanned his wings, his multi-faceted eyes ablaze with passion. For all his faults he was brave. So Xrn answered him truthfully, drawing her answer from both past and present.

  “It was a grand spell that Tallis Stormbreaker used. He could not call upon it the second time we sent an army towards him, nor the third. He still broke our armies with his magics, but he grew more exhausted with each spell he cast. The Antinium could have paid the price that way, taking his life with mountains of our dead. Or if we had more of our great warriors of old, more of our lost technology we could have overwhelmed him with might. As it was, the Grand Queen chose neither option. She looked at the Goblins as a threat and gave her Prognugators three separate orders. Klbkch, Wrymvr and I were ordered to break the Goblin King’s might at any cost.”

  “And did you?”

  Pivr’s gaze was steady. Xrn’s mandibles opened and lifted. She smiled at him and the other Antinium and nodded at the book.

  “Read and find out. But my presence should be all the answer you need.”

  —-

  Three armies. Three disastrous defeats, against a single Goblin Lord no less! The Antinium had been humbled, and at last, after three total routs of her forces, the Grand Queen finally reconsidered the mindless tactics her armies had employed. She ceased battling the Goblin Lord’s army in open engagements and instead began harassing the Goblins in the south of Izril, attacking them at night, through tunnels and with her Silent Antinium, wearing them down as her armies kept a stranglehold on the Drake cities on the eastern front.

  The Goblins, perhaps unaware of the situation within Izril, must have received a shock to find such a widespread and fearless enemy already vying for control of the continent. In many ways the Antinium resembled the Goblins with their overwhelming numbers, general lack of intelligence, repulsiveness…but any hope of an alliance between the two verminous species was ruined with the first battle with Tallis Stormbreaker. They became enemies, which in turn eased the pressure off the Human and Drakes defenders as these two powers collided.

  Much like the Goblin King, Tallis Stormbreaker was too powerful to rout in a single pitched battle, as his command of massive battlefield-wide spells were especially suited to destroying the Antinium. However, by the same token, his armies failed to uproot the Antinium who would flee the Goblin Lord and then destroy lesser Goblin armies with their ceaseless suicidal attacks.

  And meanwhile, the Necromancer was occupied at Liscor, battling with Zel Shivertail. The southern continent of Izril was deadlocked dear readers, which, sadly, forces us to refocus once more on the Human battles with the Goblins to the north.

  The Goblin King’s advance had slowed and even been turned away for the first time at the city of First Landing, although at great cost. Now the Goblin King’s forces split up. Unable to take the city, they began burning and pillaging in a wide radius around the continent, attempting to force the Humans into a pitched battle which they might win, or slowly wear the Humans down.

  Several of the Goblin Lords marched west, burning a path across the continent. The rest clashed with the Human defenders. The new generation of [Lords] and [Ladies] showed some resistance here, as Lord Tyrion Veltras demonstrated his military competency against the Goblins and Magnolia Reinhart employed numerous artifacts to slow the Goblin’s progress.

  But there were too many Goblins and the Humans were unable to slow their progress. It seemed as if the Goblin King’s armies might well destroy the entire continent as they marched east, undeterred by the Humans’ desperate and uncoordinated resistance. But here they ran into yet another obstacle, this time in the shape of a famous ally from across the world. It was as Greydath of Blades was threatening to defeat a small army of Humans on the Plains of Saltes that he appeared on the battlefield, surprising the world at large and Greydath in particular.

  Niers Astoragon, the Titan. The small [Strategist] of Baleros reportedly strode onto the battlefield and made his presence known by taking command of the Human army. It is unknown how he arrived so quickly across the world—especially given how he was seen in Baleros one day prior to this battle. Travelling so far and so fast is practically impossible, and yet the Fraerling [Strategist] managed it somehow. For reference, the most world-famous Couriers making use of the fastest ships and artifacts still requires at least four days to make the journey across from Baleros to Izril, and that is only the sea voyage.

  It is speculated that he must have had a particularly powerful scroll of [Teleportation] or employed the services of some exceptionally powerful mage or group of mages—and it is noted that all of Wistram’s [Mages] deny helping the Titan at this juncture—but whatever the case, the Tit
an used the surprise his appearance had caused to push Greydath’s army back and win one of the first victories for the Humans.

  This was not the only battle Niers Astoragon would win either. The tiny second-in-command of one of the Four Great Companies quickly assumed control of the Human armies in the area and proceeded to win or stalemate the Goblin Lords in the area. This sudden rallying in the east gave the Humans a second wind, despite the obvious irony that they were placing their hopes on such tiny shoulders. Still, this writer supposes that if any shoulders were equal to the burden, it was those of Niers Astoragon, the Titan of Baleros himself.

  The Titan is of course famed for having defeated one of the King of Destruction’s Seven, the Gambler of Fates, Queravia, among his other accomplishments, but he rose to greater heights during the Second Antinium War. As one of the highest-level [Strategists] in the world he was able to fight on the same level with the Goblin Lords and his grasp of strategy would see him outmaneuvering the Goblin Lords despite possessing a weaker or less numerous force in the battles he fought.

  It is unknown why Niers Astoragon chose to risk his life as he did and fight the Goblin King’s armies head on, especially since Baleros was already in the process of sending armies across the sea to defend Izril. Perhaps it was guilt that prompted the Titan to fight directly against the Goblin King.

  After all, it was his company who first agreed to peace with Velan the Kind when he was a Goblin Lord. The Fraerling [Strategist] must have attempted to repay his considerable debt to the people of the world, and it has to be said, his impact on the battlefield was not as minute as his stature. He pushed back the armies of two Goblin Lords at once, fending both off with the skill that prompts some to call him the greatest [Strategist] in the world.

  However, as with all non-Drake heroes, it appears Niers Astoragon had a fatal flaw. In this case, it was that of cowardice, for he refused to do battle with the Goblin King. Velan the Kind appeared on battlefields across Izril, pushing his armies east, south, north and west, his armies enjoying victory after victory when he fought among them. And whenever he would appear on the eastern fronts, Niers Astoragon would retreat from battle, allowing the Goblin King to gobble up cities and entire provinces rather than risk any kind of engagement with him.

 

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