by Ian Irvine
'You all right?' called Myrum.
'Yes. Can't see much, though. Lower me down a few spans. Oh, and Myrum?'
'Yes?'
'Keep a sharp lookout behind you.'
He snorted. 'You've got the bloody lantern!'
'There should be another one.'
Her swing was now long enough to reach one of the spikes. She caught hold of it low down, where it was not so sharp, and pulled herself into a space between a cluster of spires.
'I'm standing!' she called, so he would not worry about the weight going off the rope. 'Let out a bit more.'
'Good-oh!'
Irisis edged as far as she could to her left, until she was brought up by a sheer drop that went all the way down to the fiery crack. If Fyn-Mah and Flangers had fallen that far, they were lost. She crept the other way, between spines, shards and spears of frozen pitch. Ahead, the surface formed an irregular series of steps, some almost as tall as she was. Holding out the lantern, she peered down.
Nothing that way either. She looked over the outer edge. A ribbon of solidified pitch was looped around one of the spires further down. It had to be from the bridge but she could not see anyone. Below her the crevasse wall curved out into another spike-studded mound, this one about fifteen paces by ten. Its edges fell away on three sides while the fourth was the sheer, unclimbable wall Irisis leaned out, the lantern tilted, and a few drops of hot oil spilled. From below she heard a faint groan.
'Fyn-Mah? Flang-‘
No answer. 'I've found something,' she called up to Myrum. 'Lower me down a few spans, carefully.'
'Not much rope left,' he yelled.
'Give me all you have.'
She went down, swinging back and forth, pushing herself away from the razor shards with her feet. Several spikes broke off. How secure was any of this? The least shock might crumble the lot and send it into the abyss.
There was no rope left when her boots grounded on a shelf at the edge of the spiky mound and, in the light of the lantern, she saw Fyn-Mah wedged between two spires with her head at a strange angle. It looked as if she'd broken her neck.
'Fyn-Mah?' Irisis touched the perquisitor on the cheek.
The small woman's eyes opened, moving all the way up the crafter's elongated form to the rope around her chest. She moved her head back to the vertical. 'Didn't expect to see you,' she said in a faint, slurred voice.
'I came for the phynadr,' said Irisis coolly. 'To do my duty, of course.'
"Course,' Fyn-Mah echoed. 'Help me up. Stuck.' She tried to lift an arm but it flopped down.
'I thought your neck was broken.' Irisis held the lantern close. One pupil was larger than the other, which meant she had concussion.
'You'd be happy then.'
'I don't hate you —’ Irisis began.
"Nother time, Crafter!' The last word trailed out and Fyn-Mah looked confused. 'Head hurts.'
Putting down the lantern, Irisis lifted the perquisitor to her feet. Her legs buckled. 'Where's Flangers?' said Irisis, holding her with one arm.
'Who?"
Irisis untied the rope, steadied the perquisitor and began knotting it around her chest.
'What — doing?' said Fyn-Mah, her voice slow and slurring more than before.
'Getting you out.'
Irisis checked the knots, then shouted up, 'Myrum! Fyn-Mah's alive. You're pulling her up now. Ready?'
'Ready.' The rope tightened and Fyn-Mah rose in the air, flopping like a rag doll. Her head went back to that unpleasant angle.
Irisis turned away, weaving through the razor-edged blades and spires. Shards crunched underfoot. 'Flangers?'
He lay at the rear of the mound, among a pile of shattered spikes, unconscious. There was a lump on the back of his head where he'd hit the floor, but that wasn't the worst injury. A long blade of pitch had gone through the outer side of his right thigh, sliding beside the bone almost all the way through before it broke off. There was a lot of blood, but not as much as if an artery had been severed. Flangers would live, though the wound was so wide and deep Irisis could have put three fingers into it. It would be a miracle if it did not become infected.
An even bigger miracle if she could get him across to the edge of the mound to the rope. Even if she could, she would have to stand him up while she tied the rope on. It wasn't long enough to reach to the floor.
She shook Flangers, gently, but he did not rouse. He must have taken a heavy blow. His breathing was steady, though, and his pupils not dilated, so he should recover. More importantly, the bag containing the phynadr was still tied to his belt. She felt it. It did not seem to be damaged. What about the little flesh-formed creature?
She went through his pockets, one by one. The creature was dead — he must have landed on it. She tossed it aside. They'd risked their lives, and five soldiers had lost theirs, for nothing.
Irisis lifted Flangers to a sitting position, regretting that she'd sent Fyn-Mah up first. Flangers was heavier than he appeared. It would be hard to get him as far as the rope.
Slapping him gently on the cheek, she called out, 'Flangers?'
He made no sound. She slapped a little harder and again he gave a muffled moan, deep in his throat. She eyed the wound. Perhaps if she hurt him . . , Irisis cut off the ragged trouser leg and tore it into strips, which she laid beside him. She wiggled the shard in the wound. He groaned. It was tapered and should come out easily. Taking hold of it, she pulled firmly and it slipped free. The wound began to bleed profusely. She put two fingers in, feeling around for broken pieces, and drew a sliver of pitch out. There did not seem to be any other large fragments.
Flangers groaned and opened his eyes. 'Bloody hell're yer doin'?' he slurred. 'Get yer hand outta me leg.' A comical expression crossed his face, as if he had just realised what a stupid thing he'd said, and his eyes closed.
There came a faint, fluttering sound from out in the abyss. Irisis held up the lantern, but saw nothing. It must have been the rope scraping across the cliff face.
Lacking anything to sew him up with, she bound Flangers's leg with strips of cloth until the wound closed and the blood flow dropped to a trickle. Irisis tied another pad across the top.
'Flangers!' she said urgently. 'You've got to stand up.'
He didn't open his eyes. 'Can't.'
'It's your soldier's duty, Flangers.'
The soldier wept with pain as he struggled to get to his feet. Irisis crouched and gave him her shoulder, heaving him up with one arm around his muscled waist. They staggered between the spikes to the edge, swaying while she waved the lantern around, looking for the rope. It wasn't there.
'Myrum?' Her voice echoed shrilly.
There was a long pause before he answered. 'Yes?'
'I've got Flangers. He's badly injured. Where's the bloody rope?'
'It's coming. I've . . , had a few problems up here.'
Again that fluttering sound, a whispering echo back and forth in the crevasse. Sympathetic shudders fluttered down her spine.
'Hurry it up. I've got a nasty feeling about this place.'
The end appeared, wriggling like a brown snake in the lamplight. Setting down the lantern, Irisis pulled the rope as far as it would go and looped it around the soldier's chest. Flangers was just clinging to consciousness. His fingers dug into her shoulders and his knees flexed as he swayed, but the rest of him had shut down.
It was hard work tying a secure knot with his weight on her, but she managed it at last. "It's done. Pull him up!'
The rope went taut. 'He's a heavy sod!' Myrum's voice echoed down.
Get Fyn-Mah to help you.'
'She's passed out.'
The fluttering sounded again, closer, followed by a scraping sound like a fingernail on rock. Or a claw.
'Hurry up,' she shouted, unable to keep the fear out of her voice. 'That lyrinx is still alive.'
Flangers jerked up, stopped, jerked again. Blood running down his leg began to drip off the toe of his boot. She watched him pass thr
ough the circle of light, then directed the lantern around and below her, trying to pick the creature out. Maybe it wasn't the lyrinx. Worse creatures dwelt in the abysses of the world, creeping about their unknown and unpleasant business. All sorts of beasts had made their way to Santhenar when the Way between the Worlds was open, and at other times in the mythical past. Not all of them wanted to wage war, as the lyrinx did. But if they were disturbed, if they felt threatened …
Ten
'Stop it!' Irisis said aloud. 'Don't make things worse than they need to be. It's just the lyrinx.'
Just the lyrinx! There was no such thing as just a lyrinx, even if it was injured and unable to use the Secret An. She scanned the gulf again, but finding a dark-skinned creature against the blackness was impossible. Her lantern began to flutter, making threatening shadows. She sloshed it back and forth: not much oil left.
Another scrape, much closer, followed by a deep rumbling purr. She still couldn't judge the direction, but it wasn't far away.
'Where are you?' she screamed. 'Show yourself!'
The echoes had a strident tone that frightened her. She was losing it. Stay calm — you've been in dangerous situations before and got out of them. You can do it again. It didn't help. Irisis was at her best when she could react swiftly to danger; she didn't like waiting. It allowed her to dwell on her inadequacies.
Well, do something. Take the initiative. Don't just stand there moaning.
Drawing her sword, Irisis swished it back and forth. It made a comforting sound as it sliced through the air. Pity she'd had so little training with it. If only she had a crossbow. Irisis had done most of her manufactory training with that weapon and was a fine shot, though of course she had to see her target. The lyrinx was not so handicapped. It could smell her well enough to strike in the dark.
'How's it going, Myrum?'
'Nearly done. He's a heavy bugger.'
She started to say, 'Hurry it up,' but broke off. Myrum was doing all he could, and he was injured too. Irisis paced back and forth on the platform. It was shaped like a stepped brain studded with spikes, which restricted her movement considerably. About to smash them down, she realised that they would also restrict the movement of the lyrinx, though it could probably take the risk of crushing them under its armour.
Irisis had not heard the fluttering for a while now, which was even more worrying. Why was the creature taking so long?
Lacking the Art to support itself, it would have fallen a long way. What she'd heard must have been its death throes. As she picked up the lantern to look down, the flickering light went out. Irisis clicked the flint striker, to no effect. The oil was gone.
Moodily, she tossed the lantern over the edge. It fell for several heartbeats before the glass smashed on something, and several more beats before crashing, rolling and banging all the way to the bottom.
'You all right, Crafter?' Myrum's voice echoed hollowly.
'Oil's run out. Where's the rope?'
'It's coming now.'
The darkness was not perfect. When she looked straight up, Irisis could see a feeble illumination. Myrum must have lit another lantern. Feeling her way to the brink, she peered over. Below her, a faint light appeared then vanished, like the reflection in a staring eye.
She looked away, and back. There it was again, shining steadily. Irisis felt in the air for the rope. She could hear it whispering down the sheer face above her.
Snap! That was a pitch-spine breaking off. She would know that sound anywhere. Snap! Snap! The lyrinx wasn't dead — it was coming for her.
Irisis reached up for the rope but couldn't find it. She waved arm and sword in the air. The tip of the sword met a slight resistance. Her fingertips just caught the rope's end and she pulled it down.
Behind her a great shadow rose, one wing spread, the other folded. More spines snapped. She whirled. Forests of them went down as it crunched across the mound towards her. It was taking its time, watching her all the way, and still she could not see it.
Irisis felt the air swirl; smelled the hot breath of the creature. No time to tie on; she let go the rope and swung the sword in a low, vicious arc. The shadow, definitely a lyrinx, kept coming. Her sword struck it on its armoured thigh, wedging there.
'Crafter!' Myrum called urgently.
She had no time to answer. Jerking her blade free, Irisis took a step backwards and froze. She was standing on the brink. Could she lure it over? Unlikely. Lyrinx could see better in the dark than humans. She went sideways, fixing the location of the rope in her mind. It would be difficult to find again, if she lost it.
Irisis stumbled against a miniature pitch spike, too black to see. She hacked at the shadow, again connecting with its thigh plate. The lyrinx slashed back, though feebly. It must be badly injured: Irisis tried a higher swipe and this time the tip of the sword carved through softness. It had gone between two belly plates. Something gurgled; she hoped it was the creature's intestines.
The shadow slumped, panting. Irisis thrust the sword into its sheath, went backwards to the hanging rope and, by a miracle, found it. She pulled herself up, hand over hand, as far as she could go. Not far enough. Her arms didn't have the strength for rope-climbing and the swinging bag was pulling her down. It was all she could do to hold on.
The lyrinx sprang at her, missed, and its fingers brushed the rope. One hard pull and it would have her, and Myrum, over the side. Irisis twisted the rope around her left wrist a few times, hung on with her knees and slashed below her with the sword.
She missed. The lyrinx caught the rope end and began to pull, but very gently. First the phynadr, then her. She drew the length of the blade across the rope, below her knees. It parted and the lyrinx fell back, smashing a thicket of spikes. Irisis hauled herself up another arm's length but could go no further.
'Myrum,' she screamed. 'Pull me up, quick! The bloody lyrinx's right here.'
Silence. The rope jerked up a little way and stopped. The lyrinx lurched at her and missed, its eyes fixed on her as it gathered itself for another attempt. Irisis could only hold the sword pointed downwards, and pray.
Again it sprang, its claws whistling through the air just below the hanging bag. She pulled it up. One claw tore open the side of her boot, before ripping it off. She threw the other one at it, but missed.
'Myrum!' she wailed. 'Pull your heart out or I'm dead.'
The rope moved up again, as much as a couple of spans, before stopping. It was enough to get her out of the creature's reach, though Irisis began to fear that, with his broken ribs, Myrum was incapable of lifting her higher. What if he'd been slain and a lyrinx was now hauling her up? Her empty stomach contracted. That possibility had not occurred to her before.
Something winked in the dim light before whirring past her ear. The lyrinx had thrown a shard of pitch at her. Another spun to one side. They were poor projectiles, difficult to aim.
The rope began to creep up and Irisis dared to hope that she might make it after all. Then the fluttering began again and she heard a whooshing sound, as of a breath rapidly exhaled. What was it up to now?
With a deeper, gasping whoosh and a creaking flutter, the lyrinx lifted off. It moved out into the dim lantern light, its wings clubbing the air so violently that she was buffeted from side to side on the rope. How the beast had managed it she would never know, for one wing was torn in two places and its blood-covered head was the wrong shape, as if stoved in when it had fallen into the chasm. And since it could not use the Secret Art here, it must be flying on sheer indomitable will.
Struck with terrified admiration, she watched it drive through the air towards her, only courage keeping that heavy body aloft. Surelv there had never been such a feat until now.
Her strength was fading- Even with both hands, she could barely hold on. There was no possibility of defending herself with the sword, so she sheathed it. Rising fumes whipped past her face, making her eyes water. Pulling up the frayed end of the rope, Irisis made a quick knot around her wa
ist, one-handed, in case she lost her grip when the beast attacked. It was staggering through the air, now rising, now falling, but always heading for her.
She looked up. No way to tell who, or what, was lifting her. The lyrinx rose above her, struggling to grip the air. Now it plunged, though by her rather than at her. It did not want to lose the prize.
Irisis tried to sway the rope out of the way. It moved but not far enough. The lyrinx caught her by the arm. She tore free, which must have upset the creature's delicate equilibrium for it veered off, flapping furiously.
Now it attacked from the other side. Strands of luminous saliva hung from its open mouth. It was tiring rapidly. She watched it come. If it was so easily disturbed, a more direct attack might just tip the balance.
It swooped. She doubled up her legs and shot them out at its head, as she'd done when a lyrinx attacked her at the manufactory last winter. The rope went the other way and her powerful kick ended up as no more than a tap on the jaw. Irisis lost her grip, fell and, caught by the knot around her waist, flipped upside down.
The lyrinx's teeth snapped together, it swung its left arm but just failed to snatch the bag from her belt. The rope slipped and she thought she was going to fall head-first all the way down into that fiery crack, but it pulled tight. It held.
Irisis swung back and forth without the strength to heave herself upright. The lyrinx came again, a last desperate effort.
Ropes of clotted saliva oozed down its mighty chest. With a hoarse, despairing cry, it lunged for the bag that now hung by her shoulder.
'Help!' she wailed, staring at the flickering light just a few spans above. An unidentifiable figure swayed there, swinging something around its head like a cannonball in a sling. The object hurtled down, looking for all the world like a human head. I must be hallucinating, Irisis thought, as the object struck the lyrinx on its brow ridge. Red showered into its eyes.
The lyrinx gagged, the wings missed a beat, it slid sideways into the sheer black face, and fell out of sight.
The rope jerked and she was hauled up, still upside down. Her head cracked on the sheer fracture surface as she was dragged over the edge, then Irisis was dropped onto the pitchy floor.