Aranxta Trevelyan: F: Head of Ministry of Science and Technology (Mini-T).
Arianne (Rian) Seaforth: F: Daughter of Charlotte Seaforth and Henri Bordonne.
Astent Gwyn Lynn I: F: Queen who ordered construction of Gwyn Lynn palace. Mother of Mennia and Nyroe.
Brangwen Meldane I (Queen): F: Queen who first called Sulis and became part of the Suliviae, founding the Meldanian Era.
Celestine Gwyn Lynn (Princess): F: Sister to Aerinndís. Vivid and brilliant and much-loved by populace. Father is Mi Mijiang.
Charlotte Seaforth: F: Mother of Aedric and Arianne. Sculptress.
Dacius Sabinus: M: Dacian Proconsul.
Danel Haft: F: Page at Gwyn Lynn Palace.
Delia Hackett: F: One of Lord Msrah's bound—the former Wednesday.
Dyfed Fennington (Lord): M: Wealthy eccentric and industrialist.
Eilif Tenning: F: Mother of Eleri, Eluned and Griff.
Eleri Tenning: F: Twin of Eluned, niece of Arianne Seaforth. Automaton creator.
Eluned Tenning: F: Twin of Eleri, niece of Arianne Seaforth. Painter and pen-and-ink artist.
Elwyswen Fulbright: F: Former delegated Keeper of the Deep Grove.
Evelyn Carstairs: M: Bound to Lord Msrah. Son of Naeemah Carstairs and Magnus Willitson (both also bound to Lord Msrah).
Falwen Chelwith: F: Granddaughter of the Warden of Lamhythe.
Finn Seleny: F: Grove Administrator, Chemistry Student at Rutherford University.
Gaius Silvanus Tarinus (Felix): M: Cousin of the Dacian Proconsul. Son of Darius Silvanus Tarinus, former Consul of the New Republic.
Griff Tenning: M: Nephew of Arianne Seaforth. Obsessed with buildings and maps.
Gustav (Prince): M: Swedish prince. Current Lord Protector of Alba.
Hatshepsu/Maatkare Hatshepsu: F: The Pharaoh of Egypt. First known Amon-Re line vampire, along with her daughter Neferure.
She took the throne name Maatkare, meaning "Truth in the soul of the sun", when she ascended the throne, and she changed her name from the feminine Hatshepsut to the male Hatshepsu.
Henri Bordonne: M: Father of Aedric and Arianne. Painter. French.
Heriath ("Comfrey Makepeace"): M: The Wind's Dog. Keeper of the Deep Grove. Amon-Re vampire. Irritant.
Iona Gwyn Lynn (Princess): F: Second child of Leodhild Gwyn Lynn.
Kafele: M: Son of Msrah. Means 'would die for'.
Lanwes Gwyn Lynn I (Queen): F: Queen who called back Sulis during the French Occupation.
Leodhild Gwyn Lynn (Princess): F: Sulevia Leoth (Sulevia of the Song), one of the three aspects of Sulis. Full figure, sarcastic, scientist, early forties. Three children.
Luc Gwyn Lynn (Prince): M: Eldest child of Leodhild Gwyn Lynn.
Lydia Bermondsley: F: Curator of Divinities and God-touched Collection at Museum of Prytennia. Expert Deologist.
Lyle Blair: M: Alban attaché to Prince Gustav.
Lynsey Blair: F: Teacher hired as fencing instructor for upcoming school. Sister to Lyle. Albion Unionist.
Matthiel Shrimton-Wye: M: Lord Fennington's factotum.
Mennia Gwyn Lynn II (Queen): F: Mother of Tanwen and Leodhild.
Mi Jiang (Prince): M: A Prince of Yue (sometimes incorrectly referred to as Prince Mi). Father of Celestine and lover of Tanwen. Saw Princess Tanwen (before she became one of the Suleviae) when Prytennia's first round-the-world airship flight passed by Yue's veil, and, years later, had himself presented to her as a gift. After a number of years she accepted him as her lover.
Monsieur Doré: -: A mannequin adapted into an automaton.
Msrah (Lord): M: Nomarch of Southern Prytennia. His name means 'sixth born'.
Nedani Tyse (Keeper): F: Keeper of Banebury Grove, coafor for Thede Tyse.
Neferure: F: Daughter of Hatshepsu and Thutmose II. First 'sub-Pharoah'. Amon-Re line vampire.
Ngoyo: F: A Zanzaran painter.
Patmahset: M: Nesweth of Egypt, and an Amon-Re vampire.
Raya: M: Title of ruler of the Karnata Empire.
Redick Chelwith: M: Grandson of Warden of Lamhythe.
Reswen Chelwith: F: Warden of Lamhythe.
Tanwen Gwyn Lynn II (Queen): F: Queen of Prytennia. Sulevia Seolfor (Sulevia of the Silver Light). Strict, brave, inspirational. Name means white fire.
Tethané (Tete) Gwyn Lynn (Princess): F: Youngest child of Leodhild Gwyn Lynn.
Thede Tyse: M: Dryw of Banebury Grove. Married to Nedani Tyse.
In World Geography
Alba: The northern portion of Albion. A Swedish Protectorate, it has no territorial allegiance, meaning that its people must strive for personal allegiance, or risk their souls fading after death.
Aquae Sulis: Location of the Sacred Spring of Sulis and original capital of Prytennia. [In our world known as Bath.]
Argynion: Alban University
Black Pyramid: One of London's three major pyramids.
Cadell Forest: Located in Powys. Arianne's parents had their studio here.
Caerlleon: Home city of the Tennings. Name means "fortress-city of the legions". Walled city. [In our world called Chester.]
Craigneith: A town in southern Alba.
Cymru: A Prytennian city located where Cardiff is sited in our world. Cymru was the name the Cymry (Celts of the area) gave to their land, but as the Trifold 'cult' expanded from Aqua Sulis into the region of the first dragonate, Prytennians began to use Cymru to refer to the city instead of the country.
Dacia Traiana: Roman province where Romania is. Traiana is for the Roman who conquered the pre-existing Dacia.
Danuin: The "Isle of Clouds" to the west of Prytennia. Completely surrounded by mist. Can only be entered with the assistance of a Tuatha Dé guide or by flying over the top of the clouds. Ruled by a High King of Tuatha Dé Danaan. Was completely inaccessible for nearly five hundred years, but started sending out trade boats two hundred years ago. It is rumoured, though denied by the Tuatha Dé, that the wall of mist used to shield the country from invasion has taken on a will of its own.
Deep Grove: One entrance to the Deep Grove is in Lamhythe, London, but the Deep Grove is essentially in the Great Forest, which is everywhere, and yet nowhere.
Deer Run/Outer Crescent: Fenced parkland surrounding Gwyn Lynn Lake.
Demar House: An administrative building in London where births, deaths, marriages and vampires are registered.
Din Eidyn: Capital of Alba. This was formerly situated further south, but when the third Prytennian dragonate roused, the former capital became part of Prytennia.
Djeser-Djeseru: Hatshepsu's template on the western bank of the Nile at Thebes.
Forest House: Located in London, south of the river, and just north of the Great Barrows, Forest House is the entrance to the Deep Grove. It is protected by a ring of warehouses.
Great Barrows: Three almond shaped barrows arranged in the form of a triquetra. The northernmost barrow is Seolfor Barrow. The western is Sceadu Barrow and the eastern is Leoth Barrow. Sulevia Leoth summons the triskelion here to sing each solstice (and also visits a different town or city for a second singing on the same day).
Great Forest: The Great Forest is an Otherworld that covers most of the world, but is shared by many gods.
Green Pyramid: One of London's three major pyramids.
Gwyn Lynn Lake: Surrounds Gwyn Lynn Palace.
Gwyn Lynn Palace: Current residence of the Suleviae.
Huaxia Kingdoms: Huaxia (roughly meaning 'grand and illustrious', and signifying civilised society) was mistakenly thought to be the proper name for the people of Yue. This has spread into use for all people of the area which in our world is Eastern China (and is sometimes incorrectly used to refer to all Asian people). The Huaxia Kingdoms are centred around Yue.
Hurlstone: A name given by humans to the town that stood south of the river where London now sits. Remnants of this town can be found in the Great Forest, at the Deep Grove entrance. The town was not created by humans, but 'children of the forest', now extinc
t.
Judah: Centred around Jerusalem, this is one of the kingdoms vampires (or any aspect of any power not Yahweh) cannot enter.
Karnata Empire: A Hindu empire covering most of southern India. Capital is Vijaya Nagar.
Kemet: Although Greece and Rome's term for the Two Lands has become widespread, 'Egypt' is known as Kemet by its native people.
Lamhythe: In our world, Lambeth, London.
Lutèce: The city which in our world became Paris. Capital of France, and base of the Cour d'lune.
Parana: South America.
Retwold School: A boarding school south of Caerlleon.
River Tamesas: Means "Dark River". [The Thames.]
Rutherford University: Premier University located in London.
Salinae: Site of a plaza with a famous mosaic of the Wind's Dog. [Our world, known as Middlewich.]
Sheerside House: The Nomal House belonging to the Southern Nomarch.
Sonning: Area west of London. Location of Tangleways School and (Windsor) Forest. [East half of current Berkshire.]
Stomruria: North America. So-named by Norse traders after an early encounter with animikii (Thunderbird)—one of Stomruria's Great Alliance gods.
Tangleways School: Located in Sonning, west of London.
Thebes: Thebes is the capital of Egypt, and is located on both the east and west bank of the Nile. Our area known as the Valley of the Kings is the temple district of Thebes.
Towers of the Moon: Crossing the Seine in Lutèce, there is a tower for each of the Houses of the Cour d'lune. The give Great Towers, and numerous smaller towers, are one of the architectural wonders of the world, and not possible through human construction.
Wabanaki: A sprawling nation of north-east Stomruria, with allegiance to Gitche Manitou.
White Hill: Site of one of the city's major groves. [In our world located where what would be the Tower of London.]
White Pyramid: One of London's three major pyramids.
Yue: One of the kingdoms of Huaxia. Known as the Veiled Kingdom, it is surrounded by an impassable barrier of pearly light, and is ruled by dragons. They are said to control the rain and rivers not only in Yue, but for much of the region. No-one can cross the barrier, and the people of Yue maintain a city outside their borders for trade.
Zanzar: A kingdom on the eastern coast of Africa (centres around Tanzania).
In World Mythos
Ah-ah: An elder triskelion. All black. [A-a-a-A-a-a-A-a-a-A-a-a-A-a-a-A-a-a]
Akh: The third life of an Egyptian. After life ends in the physical world, the Egyptian soul becomes a ba, dwelling in their preserved body to gather strength (ka) enough to journey onward. When the ba has sufficient ka (or is 'reunited' with their ka) they travel onward as akh.
Allegiance: Allegiance is a link between a god and a human, usually a claim on a human soul in exchange for godly favours.
There are four common types of allegiance: born, territorial, bestowed, taken.
Amasen: Ram-horned snakes sacred to Cernunnos.
Amon-Re: Egyptian god of the Air and the Sun.
Annwn: The Prytennian Otherworld is a series of islands in a vast underground sea. The first of these islands, Annwn, is ruled by Arawn. Prytennian souls seek out wells, pools and rivers to travel here after they've freed themselves from their bodies. It is possible to get lost on the way, but Arawn himself will seek out stragglers.
Answered: When a god responds to a human, they Answer. There are many debates as to whether gods Answered through all of human history, but only sporadically, or if something triggered the waves of Answering that began with the First Wave (the Egyptians, the Yue Dragons, and Bison), the Second Wave (numerous, including Roman Jupiter, the Aesir, Thunderbird) and the Third Wave (the majority of other Answered gods, occurring within a few centuries of the Second Wave).
Arawn: King of Annwn, where Prytennia's newly dead go. Although they may stay in Annwn for many years, most eventually move on to seek other islands of the afterlife.
Arawn's Tears: Water blessed by the priests of Arawn. It becomes a liquid that melts only dead flesh, and leaves clean bones. The liquid is used on crops. The bones are separated and interred in barrows.
Athian: The Dragon of the South.
Ba: The soul of an Egyptian after death takes on the form of a bird with a human face. Ba live within their preserved bodies, and gather strength to either travel on to the Egyptian Otherworld (the Field of Rushes), or attempt to reach the heavens and become a star. When the ba has gathered enough strength (ka), it becomes an akh, and travels onward.
Bestowed allegiance: Bestowed allegiance is a direct link between a god and a human. This can be achieved through certain observances, trials, or increasing affinity (personal links to the god's area of duty). If bestowed allegiance is achieved, then after death that person's soul will belong to that god, and if it is possible to reach it from the location of death, will travel to that god's Otherworld no matter what the territorial allegiance they might be subject to. Particularly favoured humans will be 'god-touched' by a bestowed allegiance, taking on some of the powers and aspects of the god.
Bison: One of the oldest gods who answered. One of Stomruria's Great Alliance gods. [Bison is a god of many names, covering the myriad regions where he has influence. 'Bison' is the name commonly used by non-Stomrurians.
Born allegiance: Born allegiance is usually a result of having a god (or, more usually, a demi-god) as a parent. Examples of born allegiance are the cour d'lune, where a child of a member of the court will develop wings on puberty, and will be unable to remained in the human world during the daytime. Children of the court cannot form allegiances with other gods.
Cernunnos: The horned god of the forest and fertility, of the hunt and the hunted. Attended by ram-horned snakes known as amasen, he can take the form of a stag or a man with antlers. The antlers are hung with the torcs of royalty.
Cour d'lune: The Court of the Moon. France was not so much 'Answered' by one of their gods as invaded by Faerie. The Court can only exist in the human world at night, and so France's government is divided into the Court of the Sun and the Court of the Moon, with the Court of the Moon holding primacy.
The Cour d'lune is divided into four major competing Houses, a number of smaller Houses, and one House of Balance. Membership in a House is dependent on the colour of the wings. The attitude of the Cour d'lune toward humans depends very much on which House is currently ascendant.
Cŵn Annwn: The Hounds of Annwn seek out souls in Arawn's territory that have not made their way to Annwn.
Dimity: The littlest triskelion. [I-i-EE]
Dulethar: The Dragon of the East.
Falinis: The white dog with red ears owned by Princess Celestine, given to her as a gift from the Irish King. Named for Fáil Inis, owned by Lugh Lámhfhada of the Tuatha Dé Danann. [A hound invincible in battle, able to catch every wild beast it encountered, and liable to magically change any running water it bathed in into wine.]
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