by Jean Rabe
There were now about four dozen of the creatures. Wynter had already dispatched several, ramming his staff through their grotesque bodies and pounding other shamblers into the ground with his hooves.
Brenna had ignored Wynter's order to flee. She was holding her own, keeping the monstrous cadavers at bay with shardlike magical missiles that repeatedly sprang from her fingers. She reveled in her small victories, but she knew that she and the Harpers were tiring, while for each juju that fell, there were several more to take its place.
Galvin growled fiercely as his mind touched a thick rain cloud overhead. He was calling on his most powerful nature magic, a spell he had used only a few other times in his life because he didn't like to interfere with nature. Gently he coaxed the cloud, mentally tugging at it, all the while keeping two jujus away from his companions with his tiger body. Then he felt the energy and force inside the cloud. The electricity pulsated and sparked, and he begged it to plummet earthward.
The lightning bolt streaked from the cloud, forking again and again, skewering more than two dozen of the foul creatures and burning them to blackened husks. The sky thundered, then fell silent again, and a soft rain began to fall.
For a moment, Galvin believed the thunder was continuing, and he wondered if his efforts had started a storm. But then he realized that the noise was the shouts and cheers of the onlooking crowd. The merchants had sensed that the trio had magic on their side and were overcoming the tremendous odds against them. Many peddlers stopped in midflight and turned to watch. A few yelled for the guards to open the gates, but most continued to shout their praises and applaud the heroes, ecstatic that someone was standing up to a Red Wizard. Then a number of them grabbed swords and dashed to join the fray.
Wynter felt a rush of excitement, as he realized the Thayvians were going to stand up to the undead and risk the wrath of a Red Wizard. In his heart, he believed there must still be some hope for the country. The evil couldn't overcome everyone's spirit. He stared at the undead. The zombies had paused, confused.
These were unlike any zombies the centaur had seen in his younger days in Thay, and they bore no resemblance to the ghouls they had battled yesterday. These juju zombies had never been human. They were the remains of orcs, goblins, gnolls, and perhaps worse, magically animated after their deaths. Each was repulsively distinct, and each had a thick, leathery hide, rotting clothes, and a stench that made Wynter's eyes water. They were far more terrifying than animated human corpses. Some were only recently dead, their bodies largely intact. Others had apparently moldered in their graves for some time. One had no chin, while another was missing an ear. Yet another had only one arm.
Not waiting for the zombies to decide on a course of action, Galvin charged the closest ones, raking them with outstretched claws and biting at their legs. Sensing the surge of emotion from the crowd, he cast his large head over a tawny, black-striped shoulder to see Brenna calling the merchants forward. His tail switched in anticipation of the battle being over soon.
A small wave of merchants reached the jujus, which had begun to shamble forward again. The peddlers beat upon them with swords, clubs, shovels, and pans. For a moment, the zombies looked perplexed and began to back away, clawing at the air in front of them to keep back their attackers. The peddlers who had stayed behind by the gates cheered loudly.
Galvin turned for an instant toward Amruthar to see the city's wall crowded with guards and onlookers. Wondering if the city would open its gates to him as a hero, he returned to the grisly task of slaying the remaining undead. Then his optimism quickly vanished.
The druid's vision was superior even to his usual keen sight in this animal form and allowed him to see beyond the jujus to the next wave of zombies. And to a pair of men. Although Galvin couldn't see them clearly, there was something about them, some palpable evil perhaps, a quality he could not identify. But it was something that made him shiver.
The two who stood at the rear of the zombie reinforcements were pasty-faced and gaunt, draped in black-as-night cloaks that hung nearly to the grass. Unlike most free people in this country, these two had hair. One's blond tresses fell nearly to his shoulders, yet neither of them had the bearing or appearance of a slave. They stood like statues. Galvin couldn't tell if they breathed, and he wondered if they were Red Wizards wearing something other than their traditional garb.
With a simple gesture, one of the mysterious men directed the jujus to lumber toward the city.
Galvin sprang forward, pushing over the largest of the oncoming jujus. His massive paws planted firmly on the zombie's chest, he ripped out its throat with his sharp teeth. As he finished slaying the thing, he felt something brush up against him. It was cold, but his keen feline eyes saw nothing. He ignored it and proceeded to attack another target.
The merchants continued to cheer as Brenna and Wynter fought their own undead opponents. They realized they were finally winning the struggle, and they pushed the undead farther away from the city-until the centaur felt the cold touch of something he could not see.
Wynter cringed at the rake of cold, black hands. His legs buckled as he felt his strength drain away, and he watched helplessly as deep gashes appeared on his equine body. The centaur's human torso swiveled back and forth as he cast about, looking for the source of his pain, but all he saw was blackness. Shadowy hands clawed him repeatedly, while zombies moved in to bludgeon him. The centaur fell to the ground under the weight of a swarm of undead.
Galvin whirled and raced to his friend's side, only to find himself stopped inches from the fallen Wynter by a cold, black force. The druid charged against it, finding something solid yet unseeable in the darkness. He batted out with a paw, then gored the air futilely until his back legs crumpled from the force of an invisible aggressor. It was as if the very night was fighting him.
Galvin jerked his head back and forth, catching glimpses of fleeing and falling merchants and Wynter being pummeled by the zombies and something he could not see. The centaur's side heaved, and his legs kicked out spasmodically.
Then, out of the corner of Galvin's eye, he saw the two white-faced men moving closer and recognized them for what they really were-vampires. One had Brenna cradled in his arms; the druid couldn't tell if she was alive. The other stared at Galvin in his tiger form, his red eyes knifing through the darkness and mesmerizing him.
The druid flinched. In all his travels, he had never met one of the lords of darkness, but he had heard enough about vampires to know that the power they commanded was unearthly. Eyes that he would never forget dug into his brain, commanding him to stop fighting, to surrender. Galvin felt helpless, powerless, and was compelled to follow the vampire's mental instructions. The eyes became his world and moved closer, commanding him again. And the druid responded, shedding his tiger skin and transforming back to his human shape. He became oblivious to his surroundings, to Wynter's condition, to the mass of peddlers streaming toward Amruthar's gate. He knew only the eyes.
Then he felt himself being lifted by tangible, man-shaped shadows, the same shadows that had brought about the Harpers' defeat, and passed to the blond-haired vampire. The lord of darkness casually tossed the druid over a bony shoulder. The vampire's body, even through the heavy black cloak, felt as cold as ice. The druid prayed to the forest gods that the thing would kill him now rather than drink his blood. Galvin could think of no worse fate than to become an undead creature living on the blood of others and serving in some Red Wizard's hellish troops.
Galvin succumbed to a forced and unnatural sleep. Behind him, under the explicit orders of the vampires, the shadows and jujus constructed a litter to drag Wynter. The city gates opened, letting the peddlers and their families inside, then closed tight. The guards knew better than to confront the forces of a Red Wizard. They stayed at their posts, and from the barbicon, they watched as the litter was completed and the undead moved off into the night.
The master of the undead wanted all three heroes, and the zombies and shadows
knew that to disappoint Szass Tam meant unending torment or worse.
As if in a dream, Galvin saw himself moving across the countryside, through a meadow enveloped by soothing, cool darkness and devoid of natural creatures. Then he moved through a small wooded area where the trees had been long dead and their branches twisted into grotesque positions. He imagined the limbs were outstretched arms trying to grab him and pull him inside their hollow trunks. But he was safe, too far away for them to reach him, yet not far enough away from whatever was making him shiver. Just past the trees lay a defiled and overgrown graveyard. Half the graves had been opened and their tombstones knocked to the ground. He assumed the occupants were serving a Red Wizard and that the remainder of the graveyard's occupants would eventually do the same.
He continued his hours-long journey, only now realizing in his dream state that his legs were not transporting him. He felt as if he were floating. It was an uncomfortable sensation, and he struggled to wake up. Then he thought of Brenna and was saddened she wasn't in his dream; he couldn't see her, and that made him feel alone.
Eventually the druid realized the dream was real; he was watching a twisted Thayvian countryside from the shoulder of his captor. The ground was barren here, and he was being carried toward an imposing stone structure, a small castle surrounded by a low stone wall on top of which were positioned, at even intervals, barbed iron spears pointing slightly outward. The macabre fence looked like long black talons against the sky's grayness. Galvin knew the journey had been a long one. It would be dawn soon.
The druid was carried through an opening in the wall. To his right and left stood tall men in tattered cloaks, their faces hidden by cavernous hoods. There were more men behind him-skeletons, he knew, because their bony hands clasped spears and swords and the bones of their ribs showed through their worn garments-but he paid little attention to them. He was thinking about the building in front of him and of Brenna Graycloak.
Then the nightmare began. The second vampire came into the druid's view; the lord of darkness held Brenna in his pale white arms. Galvin feared she was dead, that Wynter was dead. Then he prayed they were alive so they wouldn't become zombies in an undead Thayvian army.
Galvin struggled, then felt himself falling, experiencing a sharp jolt of pain as his shoulder, then the rest of his body, met the cold stone floor of a room. Gradually he opened his eyes to see Wynter barely breathing only a few feet from him; the centaur's body was riddled with clawlike gashes, and he lay on a crude, blood-soaked litter. Brenna was lying on a couch, her face bruised and her eyes closed. Her chest rose and fell regularly, giving the druid some relief.
The room was furnished simply but elegantly with carved, polished furniture; rich tapestries; and heavy black velvet curtains that covered the windows and kept the druid from knowing the time of day. The floor was smooth and immaculate. It gleamed in the light of thick candles held high by sconces. Galvin wondered how the centaur had been brought into the room, then answered the question himself when he saw the large, ornate double doors.
The two vampires glided past the druid. They seemed eerily graceful and elegant, their expensive cloaks swirling behind them. In back of them shuffled a handful of juju zombies, their tattered clothes dragging across the floor and their stench filling the air. With considerable effort, Galvin leaned forward, propping himself up on his elbows. He wanted to see where the undead were going.
His spirit was crushed when he saw them assembled before a red-robed figure.
"Harpers," Szass Tam intoned almost emotionlessly as he moved from in front of the vampires directly into Galvin's line of sight. The lich was in his fleshly form, giving no hint to the druid that he was himself an undead. He was adorned in a scarlet satin robe embroidered with red-gold threads that shimmered in the light of the myriad candles placed about the room. The sleeves were voluminous, and as the zulkir moved, the folds looked like flames licking up his arms. Szass Tam slipped toward the couch and placed a cold hand on Brenna's forehead; she moved in fitful slumber, and he smiled evilly.
Galvin pulled himself to his knees.
"What do the Harpers want in Thay?" the lich asked Galvin silkily, all the while keeping his eyes on the enchantress.
"She's not a Harper!" Galvin shouted, his voice waking Brenna and causing the lich to raise one eyebrow. "Who are you? What do you want with us?"
"I am Szass Tam," he said softly as he rubbed his hand across the top of Brenna's bald head, tracing with his index finger the designs painted there. "I am the Zulkir of Necromancy, the most powerful Red Wizard in Thay… and your master."
It all came crashing down on Galvin then, and it made sickening sense. While undoubtedly other Red Wizards in Thay had undead at their command, only the Zulkir of Necromancy controlled a large force of unliving, and it was likely that only he could command vampires.
"You killed nearly every ghoul in one of my patrols the other night. That brought you to my attention and piqued my curiosity. One of them who managed to get away spotted your silver charm. Undead dislike silver, so he remembered it."
Brenna recoiled from the zulkir's touch and pushed herself into a sitting position, then shrank back from the wizard. She still felt weak from the attack by the shadows, and the room was spinning. She felt even more faint when she saw the unmoving form of Wynter.
The lich smiled at her, then moved to the center of the room and regarded the trio.
"Harper spies," Szass Tam said evenly. "I don't like the Harper organization and its politics. Harpers are nothing more than meddlers in other people's affairs.
"I remember many decades ago when I crossed paths with some meddling Harpers. I defeated them with ease and needed no potent sorcery to do it. Your organization is unruly and ineffectual, poking into everything and commanding nothing. Your membership is secret, so you have no single strong leader. You are fools."
The lich turned his back on the heroes and glided to his desk. Slowly he opened the lower right-hand drawer. It was filled with all manner of souvenirs-daggers, totems, odd bits of jewelry. He rummaged through it until he pulled out a tarnished chain made of heavy links. It bore a charm-a silver moon affixed to a harp. The lich had a half dozen similar chains and pins taken from spies his minions had killed over the past dozen decades. Those Harpers, whose charms the lich kept, were now part of his undead army.
The lich paused, remembering. It had been probably thirty or forty years since Szass Tam's forces had last discovered a Harper. He had given the organization little thought. Until now. Until these three had virtually dispatched one of his patrols.
Szass Tam dropped the heavy chain on the desktop and leveled his gaze at Galvin. Leaving the desk drawer open, he moved from behind it to face the druid. The Harper wisely remained quiet and didn't protest as the lich reached for the neck of Galvin's tunic and pulled it down until he saw the Harper charm. The cold fingers grabbed it and yanked, breaking the chain and pulling it away from Galvin.
The lich voiced a throaty laugh and held the chain before his eyes, letting it sway back and forth as he examined it. "Fine silver, probably mined by dwarves north of Tantras. I prefer gold, since it is worth more and is far more malleable. I hope this trinket doesn't mean much to you."
Szass Tam returned to the desk with the prize, rubbing his thumb in a circular motion over the silver moon charm, then depositing the charm and broken chain unceremoniously in the drawer.
"I'm collecting them," he announced. "Maybe I should start collecting Harpers instead."
Brenna slid from the couch and joined Galvin on the floor. "What are you going to do with us?" she asked weakly.
"Harpers," Szass Tam repeated, spitting out the word like it left a bad taste in his mouth. "Harpers, I will keep you alive, but you will work for me. You will begin by telling me what you are doing in my country."
Galvin and Brenna remained silent. Neither had any intention of giving the zulkir any information or satisfaction. The pair looked defiant, and their obstinacy a
mused the lich.
Szass Tam motioned to one of the vampires, who stepped in front of Galvin. The lord of darkness turned his white face downward, catching the druid's gaze. His red eyes bore hypnotically into the druid's.
Galvin tried to fight the vampire's control but found he couldn't look away. The piercing red eyes were all the druid saw.
"Why are you here?" the lord of darkness whispered.
Galvin's mind screamed in rebellion, but his voice cooperated in fluent tones. "We entered Thay at the request of the Aglarond council," the druid began.
"No! Stop!" Brenna tried to interrupt him, shaking his shoulders in an endeavor to bring him to his senses. When that proved useless, she turned her attention to the vampire. "Release him! I'll tell you what you want to know."
"Silence!" the lich demanded, crossing the room and slapping Brenna hard enough to send her sliding several feet across the floor.
The vampire continued to probe Galvin's mind and force an explanation from him.
"The Aglarond council heard rumors that a Red Wizard was building a large army. The council feared the wizard planned to march against Aglarond. Wynter and I were the nearest Harpers, and we agreed to help."
"And the woman?" the vampire pressed. His voice was dry and hollow. "Who is she? Was she the one who called the lightning outside Amruthar's gates?"
The color drained from Brenna's face as Galvin continued to answer.
"She is an Aglarond council member, a young politician who decided to accompany Wynter and me. She commands magic, but it was I who called the lightning. I am a druid."