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The Dragon Charmer

Page 38

by Jan Siegel


  The goblin waited some time after she had quit the cellar before he dared to follow.

  He knew now that he must leave Wrokeby—leave or be destroyed—yet still he hung on. This was his place, his care, the purpose of his meager existence: a house-goblin stayed with the house until it crumbled. The era of technology and change had driven some from their old haunts, but such up-rootings were rare, and few of goblinkind could survive the subsequent humiliation and exile. Only the strongest were able to move on, and Dibbuck was not strong. Yet deep in his scrawny body there was a fiber of toughness, a vestigial resolve. He did not think of seeking help: he knew of no help to seek. But he did not quite give up. Despite his fear of Nehemet, he stole down his native galleries in the woman’s swath, and eavesdropped on her communings with her pet, and listened to the muttering of schemes and spells he did not understand. Once, when she was absent for the day, he even sneaked into her bedroom, peering under the bed for discarded dreams, fingering the creams and lotions on the dressing table. Their packaging was glossy and up-to-date, but he could read a little and they seemed to have magical properties, erasing wrinkles and endowing the user with the radiance of permanent youth. He avoided the mirror lest it catch and hold his reflection, but, glancing up, he saw her face there, moon pale and glowing with an unearthly glamour. “It works,” she said. “On me, everything works. I was old, ages old, but now I am young forever.” He knew she spoke not to him but to herself, and the mirror was replaying the memory, responding to his curiosity. Panic overcame him, and he fled.

  On the tower stair he found the head of Sir William. He tried to seize the hair, but it had less substance than a cobweb. “Go now,” said Dibbuck. “They say there is a Gate for mortals through which you can leave this place. Find it, before it is too late.”

  “I rejected the Gate,” said the head haughtily. “I was not done with this world.”

  “Be done with it now,” said the goblin. “Her power grows.”

  “I was the power here,” said Sir William, “long ago …”

  Despairing, Dibbuck left him, running through the house and uttering his warning unheeded to the ghosts too venerable to be visible anymore, the drafts that had once been passing feet, the water sprites who gurgled through the antique plumbing, the imp who liked to extinguish the fire in the oven. A house as old as Wrokeby has many tenants, phantom memories buried in the very stones. In the kitchen he saw the woman’s only servant, a hagling with the eyes of the werekind. She lunged at him with a rolling pin, moving with great swiftness for all her apparent age and rheumatics, but he dodged the blow and faded into the wall, though he had to wait an hour and more before he could slip past her up the stairs. He made his way to the conservatory, a Victorian addition that had been severely damaged fifty years earlier in a storm. Now three builders were there, working with unusual speed and very few cups of tea. The one in charge was a gypsy with a gray-streaked ponytail and a narrow, wary face. “We finish quickly and she’ll pay us well,” he told the others. “But don’t skimp on anything. She’ll know.”

  “She’s a looker, isn’t she?” said the youngest, a youth barely seventeen. “That figure, and that hair, and all.”

  “Don’t even think of it,” said the gypsy. “She can see you thinking.” He stared at the spot where the goblin stood, so that for a moment Dibbuck thought he was observed, though the man made no sign. But later, when they were gone, the goblin found a biscuit left there, something no one had done for him through years beyond count. He ate it slowly, savoring the chocolate coating, feeling braver for the gift, the small gesture of friendship and respect, revitalized by the impact of sugar on his system. Perhaps it was that which gave him the impetus to investigate the attics.

  He did not like the top of the house. His sense of time was vague, and he recalled only too clearly a wayward daughter of the family who had been locked up there behind iron bars and padlocked doors, supposedly for the benefit of her soul. Amy Fitzherbert had had the misfortune to suffer from manic depression and what was probably Tourette’s syndrome in an age when a depression was a hole in the ground and sin had yet to evolve into syndrome. She had been fed through the bars like an animal, and like an animal she had reacted, ranting and screaming and bruising herself against the walls. Dibbuck had been too terrified to go near her. In death, her spirit had moved on, but the atmosphere there was still dark and disturbed from the Furies that had plagued her.

  That evening he climbed the topmost stair and crept through the main attics, his ears strained for the slightest of sounds. There were no ghosts here, only a few spiders, a dead beetle, a scattering of mouse droppings by the wainscoting. But it seemed to Dibbuck that this was the quiet of waiting, a quiet that harkened to his listening, that saw his unseen presence. And in the dust there were footprints, well-defined and recent: the prints of a woman’s shoes. But the chocolate was strong in him and he went on until he reached the door to Amy’s prison, and saw the striped shadow of the bars beyond, and heard what might have been a moan from within. Amy had moaned in her sleep, tormented by many-headed dreams, and he thought she was back there, the woman had raised her spirit for some dreadful purpose; but still he took a step forward, the last step before the spell barrier hit him. The force of it flung him several yards, punching him into the physical world and tumbling him over and over. He picked himself up, twitching with shock. The half-open door was vibrating in the backlash of the spell, and behind it the shadow bars stretched across the floor, but another darkness loomed against them, growing nearer and larger, blotting them out. It had no recognizable shape, but it seemed to be huge and shaggy, and he thought it was thrusting itself against the bars like a caged beast. The plea that reached him was little more than a snarl, the voice of some creature close to the edge of madness.

  Let me out…

  Letmeout letmeout letmeout letmeout…

  For the third time in recent weeks Dibbuck ran, fleeing a domain that had once been his.

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  Don’t miss Jan Siegel’s marvelous

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  PROSPERO’s CHILDREN

  Chosen by the San Francisco Chronicle

  as One of the Best Books of the Year

  It began ages past in fabled Atlantis, when a power-hungry queen forged a key to a door never meant to be opened by mortal man—its inception would hasten her own death and the extinction of her vainglorious race. For millennia the key lay forgotten beneath the waves, lost amid the ruins of what had been the most beautiful city on Earth. But however jealously the sea hoards its secrets, sooner or later it yields them up. Now, in present-day Yorkshire, that time has com
e. And for young Fernanda Capel, life will never be the same again…

  A TALE THAT CAPTIVATES.”

  —Rocky Mountain News

  Published by Del Rey Books.

  Available wherever books are sold.

  This book contains an excerpt from the forthcoming editon of The Witch Queen by Jan Siegel. This excerpt has been set for this edition only and may not reflect the final content of the forthcoming edition.

  A Del Rey® Book

  Published by The Ballantine Publishing Group

  Copyright © 2000 by Jan Siegel

  Excerpt from The Witch Queen by Jan Siegel copyright c 2002 by

  Jan Siegel

  All rights reserved under International and Pan-American Copyright Conventions. Published in the United States by The Ballantine Publishing Group, a division of Random House, Inc., New York. Originally published in slightly different form in Great Britain by Voyager, an imprint of HarperCollins Publishers, in 2000.

  Del Rey is a registered trademark and the Del Rey colophon is a trademark of Random House, Inc.

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  eISBN: 978-0-307-52212-2

  v3.0

  Table of Contents

  Part One Witchcraft

  I

  II

  III

  IV

  V

  VI

  VII

  VIII

  IX

  Part Two Dragoncraft

  X

  XI

  XII

  XIII

  XIV

  XV

  XVI

 

 

 


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