Science Fiction Criticism

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Science Fiction Criticism Page 54

by Rob Latham;


  The clue that I want to pursue through these labyrinthine passages is provided by the following proposition: even though information provides the basis for much of contemporary society, it is never present in itself. The site where I will pick up this thread is the development of information theory in the years following World War II. In information-theoretic terms, information is conceptually distinct from the markers that embody it, for example, newsprint or electromagnetic waves. It is a pattern rather than a presence, defined by the probability distribution of the coding elements comprising the message. If information is pattern, then noninformation should be the absence of pattern, that is, randomness. This commonsense expectation ran into unexpected complications when certain developments within information theory implied that information could be equated with randomness as well as with pattern.3 Identifying information with both pattern and randomness proved to be a powerful paradox, leading to the realization that in some instances, an infusion of noise into a system can cause it to reorganize at a higher level of complexity.4 Within such a system, pattern and randomness are bound together in a complex dialectic that makes them not so much opposites as complements or supplements to each other. Each helps to define the other; each contributes to the flow of information through the system.

  Were this dialectical relation only an aspect of the formal theory, its impact might well be limited to the problems of maximizing channel utility and minimizing noise that occupy electrical engineers. Through the development of information technologies, however, the interplay between pattern and randomness became a feature of everyday life. A common site where people are initiated into this dialectic is the cathode tube display. Working at the computer screen, I cannot read unaided the magnetic markers that physically embody the information within the computer, but I am acutely aware of the patterns of blinking lights that comprise the text in its screen format. When I discover that my computerized text has been garbled because I pressed the wrong function key, I experience firsthand the intrusion of randomness into pattern.

  This knowledge, moreover, is not merely conceptual. It is also sensory and kinesthetic. As Friedrich Kittler has demonstrated in Discourse Networks 1800/1900, typewriters exist in a discourse network underlaid by the dialectic of presence and absence.5 The keys on a manual typewriter are directly proportionate to the script they produce. One keystroke yields one letter, and striking the key harder produces a darker letter. The system lends itself to a model of signification that links signifier to signified in direct correspondence, for there is a one-to-one relation between the key and the letter it produces. By contrast, the connection between computer keys and text manipulation is nonproportional and electronic. Display brightness is unrelated to keystroke pressure, and striking a single key can effect massive changes in the entire text. Interacting with electronic images rather than a materially resistant text, I absorb through my fingers as well as my mind a model of signification in which no simple one-to-one correspondence exists between signifier and signified. I know kinesthetically as well as conceptually that the text can be manipulated in ways that would be impossible if it existed as a material object rather than a visual display. As I work with the text-as-image, I instantiate within my body the habitual patterns of movement that make pattern and randomness more real, more relevant, and more powerful than presence and absence.6

  In societies enmeshed within information networks, as the United States and other first-world countries are, this example can be multiplied a thousandfold. Money is increasingly experienced as informational patterns stored in computer banks rather than the presence of cash; in surrogacy and in vitro fertilization cases, informational genetic patterns compete with physical presence for the right to determine the “legitimate” parent; automated factories are controlled by programs that constitute the physical realities of work assignments and production schedules as flows of information through the system;7 criminals are tied to crime scenes through DNA patterns rather than eyewitness accounts verifying their presence; right of access to computer networks rather than physical possession of the data determines nine-tenths of computer law;8 sexual relationships are pursued through the virtual spaces of computer networks rather than through meetings at which the participants are physically present.9 The effect of these transformations is to create a highly heterogeneous and fissured space in which discursive formations based on pattern and randomness jostle and compete with formations based on presence and absence. Given the long tradition of dominance that presence and absence have enjoyed in the Western tradition, the surprise is not that formations based on them continue to exist but that they are being displaced so rapidly across such a wide range of cultural sites.

  Critical theory has also been marked by this displacement. At the same time that absence was reconceptualized in poststructuralist theory so that it is not mere nothingness but a productive force seminal to discourse and psycholinguistics, so randomness was reconceptualized in scientific fields so that it is not mere gibberish but a productive force essential to the evolution of complex systems. The parallel suggests that the dialectic between absence and presence came clearly into focus because it was already being displaced as a cultural presupposition by randomness and pattern. Presence and absence were forced into visibility, so to speak, because they were already losing their constitutive power to form the ground for discourse, becoming instead discourse’s subject. In this sense deconstruction is the child of an information age, formulating its theories from strata pushed upward by the emerging substrata beneath.

  The displacement of presence/absence hints at how central pattern/randomness may be in informing contemporary ideas of language, narrative, and subjectivity. The new technologies of virtual reality illustrate the kind of phenomena that foreground pattern and randomness and make presence and absence seem irrelevant. Already an industry worth hundreds of millions, virtual reality puts the user’s sensory system into a direct feedback loop with a computer.10 In one version, the user wears a stereovision helmet and a body suit with sensors at joint positions. The user’s movements are reproduced by a simulacrum on the computer screen called a puppet. When the user turns her head, the computer display changes in a corresponding fashion. At the same time, audiophones create a three-dimensional sound field. Kinesthetic sensations, such as G-loads for flight simulators, can be supplied by the body suit. The result is a multisensory interaction that creates the illusion the user is inside the computer. From my experience with the virtual reality simulations at the Human Interface Technology Laboratory and elsewhere, I can attest to the disorienting, exhilarating effect of feeling that subjectivity is dispersed throughout the cybernetic circuit. The user learns kinesthetically and proprioceptively in these systems that the boundaries of self are defined less by the skin than by the feedback loops connecting body and simulation in a techno-bio-integrated circuit.

  Questions about presence and absence do not yield much leverage in this situation, for the puppet both is and is not present, just as the user both is and is not inside the screen. Instead, the focus shifts to questions about pattern and randomness. What transformations govern the connections between user and puppet? What parameters control the construction of the screen world? What patterns can the user discover through interaction with the system? Where do these patterns fade into randomness? What stimuli cannot be encoded within the system and therefore exist only as extraneous noise? When and how does this noise coalesce into pattern?

  The example, taken from technology, illustrates concerns that are also appropriate to literary texts. It may seem strange to connect postmodern bodies with print rather than electronic media, but bodies and books share a crucially important characteristic not present in electronic media. Unlike radio and television, which receive and transmit signals but do not permanently store messages, books carry their information in their bodies. Like the human body, the book is a form of information transmission and storage that incorporates its encodings in a durable materia
l substrate. Once encoding in the material base has taken place, it cannot easily be changed. Print and proteins in this sense have more in common with each other than with any magnetic or electronic encodings, which can be erased and rewritten simply by changing the magnetic polarities. The metaphors of books, alphabets, and printing, pervasive in the discourse of genetics, are constituted through and by this similarity of corporeal encoding.

  The entanglement of signal and materiality in bodies and books confers on them a parallel doubleness. Just as the human body is understood in molecular biology as simultaneously a physical structure and an expression of genetic information, so the literary corpus is at once a physical object and a space of representation, a body and a message. Because they have bodies, books and people have something to lose if they are regarded solely as informational patterns, namely the resistant materiality that has traditionally marked the experience of reading no less than it has marked the experience of living as embodied creatures. From this affinity emerge complex feedback loops between contemporary literature, the technologies that produce it, and the embodied readers who produce and are produced by books and technologies. The result is a network of changes that are moving in complex syncopation with one another. Changes in bodies as they are represented within literary texts have deep connections with changes in textual bodies as they are encoded within information media, and both stand in complex relation to changes in the construction of human bodies as they interface with information technologies. The term I use to designate this network of relations is informatics. Following Donna Haraway, I take informatics to mean the technologies of information as well as the biological, social, linguistic, and cultural changes that initiate, accompany, and complicate their development.11

  I am now in a position to state my thesis explicitly. The contemporary pressure toward dematerialization, understood as an epistemic shift toward pattern/randomness and away from presence/absence, affects human and textual bodies on two levels at once, as a change in the body (the material substrate) and a change in the message (the codes of representation). To explore these transformations, I want to untangle and then entangle again the networks connecting technological modes of production to the objects produced and consumed, embodied experience to literary representation. The connectivity between these parts and ports is, as they say in the computer industry, massively parallel and highly interdigitated. My narrative will therefore weave back and forth between the represented worlds of contemporary fictions, models of signification implicit in word processing, embodied experience as it is constructed by interactions with information technologies, and the technologies themselves.

  One of the most difficult problems in current computer animation is modeling human motion. It is much easier to simulate a flying corporate logo, for example, than to create a simulation of realistic human movement. As a highly articulated and nonlinear system, the body has yet to yield its secrets fully to computer algorithms. To solve the problem, Robert Abel and his associates marked position points on a human model’s body and filmed her while she went through a series of exactly choreographed motions. They then analyzed the film using a computer, creating a data base that provided the basis for the female robot simulation. The juxtaposition of the materially present human model (left) with the simulacrum of the female robot from the computer-animated sequence “Brilliance” (right) illustrates the transformations that take place as the body is translated from a material substrate into pure information. The sequence shows the female robot manipulating objects on a dining table with a facility that is possible only because they have lost their materiality, as she herself has also. (Used with permission from Robert Abel, President of Synapse Technologies, Inc.)

  The next thread I will pull from this tangled skein concerns the models of signification suggested and instantiated by information technologies. Information technologies do more than change modes of text production, storage, and dissemination. They fundamentally alter the relation of signified to signifier. Carrying the instabilities implicit in Lacanian floating signifiers one step further, information technologies create what I will call flickering signifiers, characterized by their tendency toward unexpected metamorphoses, attenuations, and dispersions. Flickering signifiers signal an important shift in the plate tectonics of language. Much of contemporary fiction is directly influenced by information technologies; cyberpunk, for example, takes informatics as its central theme. Even narratives without this focus can hardly avoid the rippling effects of informatics, for the changing modes of signification affect the codes as well as the subjects of representation.

  Also of interest are the transformations that allowed this illustration to appear in a print text. The images were published on a video laser disk entitled “Computer Dreams: Volume 1” (Voyager Company, Los Angeles CA, 1989). Lacking state-of-the-art equipment that would transfer the image directly from the laser disk to computer diskette to computerized typesetting (a series of exchanges that eliminates print text altogether), October requested that the illustrations be submitted as negatives. Because UCLA also lacks the state-of-the-art equipment that could interface an internal camera directly with the computer code, the video capture was done by taking long-exposure photographs of frames on a high-resolution monitor. Such hybrid splices are typical of this transition era. In a few months or weeks, the exchanges will be entirely electronic and the resistance of materiality (having to set up a camera on a tripod in a darkened room, for example) will diminish close to zero.

  Signifying the processes of production

  “Language is not a code,” Lacan asserted, because he wished to deny any one-to-one correspondence between the signifier and the signified.12 In word processing, however, language is a code. The relation between assembly and compiler languages is specified by a coding arrangement, as is the relation of the compiler language to the programming commands that the user manipulates. Through these multiple transformations some quantity is conserved, but it is not the mechanical energy implicit in a system of levers or the molecular energy of a thermodynamical system. Rather it is the informational structure that emerges from the interplay between pattern and randomness. The immateriality of the text, deriving from a translation of mechanical leverage into informational patterns, allows transformations to take place that would be unthinkable if matter or energy were the primary basis for the systemic exchanges. This textual fluidity, which the user learns in her body as she interacts with the system, implies that signifiers flicker rather than float.

  To explain what I mean by flickering signifiers, I will find it useful briefly to review Lacan’s notion of floating signifiers. Lacan, operating within a view of language that was primarily print-based rather than electronically mediated, focused not surprisingly on presence and absence as the dialectic of interest.13 When he formulated the concept of floating signifiers, he drew on Saussure’s idea that signifiers are defined by networks of relational differences between themselves rather than by their relation to signifieds. He complicated this picture by maintaining that signifieds do not exist in themselves, except insofar as they are produced by signifiers. He imagined them as an ungraspable flow floating beneath a network of signifiers that itself is constituted through continual slippages and displacements. Thus for him a doubly reinforced absence is at the core of signification—absence of signifieds as things-in-themselves as well as absence of stable correspondences between signifiers. The catastrophe in psycholinguistic development corresponding to this absence in signification is castration, the moment when the (male) subject symbolically confronts the realization that subjectivity, like language, is founded on absence.

  How does this scenario change when floating signifiers give way to flickering signifiers? Foregrounding pattern and randomness, information technologies operate within a realm in which the signifier is opened to a rich internal play of difference. In informatics the signifier can no longer be understood as a single marker, for example an ink mark on a page. Rather it
exists as a flexible chain of markers bound together by the arbitrary relations specified by the relevant codes. As I write these words on my computer, I see the lights on the video screen, but for the computer the relevant signifiers are magnetic tracks on disks. Intervening between what I see and what the computer reads are the machine code that correlates alphanumeric symbols with binary digits, the compiler language that correlates these symbols with higher-level instructions determining how the symbols are to be manipulated, the processing program that mediates between these instructions and the commands I give the computer, and so forth. A signifier on one level becomes a signified on the next higher level. Precisely because the relation between signifier and signified at each of these levels is arbitrary, it can be changed with a single global command. If I am producing ink marks by manipulating movable type, changing the font requires changing each line of type. By contrast, if I am producing flickering signifiers on a video screen, changing the font is as easy as giving the system a single command. The longer the chain of codes, the more radical the transformations that can be effected. Acting as linguistic levers, the coding chains impart astonishing power to even very small changes.

  Such leverage is possible because the constant reproduced through multiple coding layers is a pattern rather than a presence. Pattern can be recognized through redundancy or repetition of elements. If there is only repetition, however, no new information is imparted; the intermixture of randomness rescues pattern from sterility. If there is only randomness, the result is gibberish rather than communication. Information is produced by a complex dance between predictability and unpredictability, repetition and variation. We have seen that the possibilities for mutation are enhanced and heightened by long coding chains. We can now understand mutation in more fundamental terms. Mutation is crucial because it names the bifurcation point at which the interplay between pattern and randomness causes the system to evolve in a new direction.14 Mutation implies both the replication of pattern—the morphological standard against which it can be measured and understood as a mutation—and the interjection of randomness—the variations that mark it as a deviation so decisive it can no longer be assimilated into the same.

 

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