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The Rise of the Empire

Page 6

by John Jackson Miller


  Equally worrisome was the question of how the counterfeiters had known about Lieutenant Thon, whose recent posting to Rampart should have been top secret. The creators of the false holovid had been able to improvise by transmitting a real-time hologram of the young officer in response to Tarkin’s order that he show himself. Was Thon involved in the conspiracy, or had the attackers merely doctored existing footage of him, lifted perhaps from the public HoloNet or some other source?

  As troubling as it was to accept that the locations of Sentinel and Rampart bases had been compromised, he still couldn’t make sense of the attack itself. What would pirates or privateers stand to gain by launching an ill-fated drone attack? What, for that matter, would political dissidents stand to gain?

  Was it a case of vengeance?

  One group fit the bill: the Droid Gotra, a lethal band of repurposed battle droids with what some considered legitimate grievances against the Empire for having been abandoned after their service during the Clone Wars. But recent intelligence reports stated that the Droid Gotra was still confined to an industrial complex in the bowels of Coruscant, serving as muscle for the Crymorah crime syndicate in robberies, protection, kidnapping, illegal salvage, and extortion. It was possible that the Gotra was branching out—it was even possible that the group had learned about Sentinel Base—but it was unlikely that the droids would make use of obsolete weapons to send a message to the Empire.

  Tarkin shook his head in aggravation. In part, the deep-space mobile battle station was meant to put an end to harassments of any sort, whether driven by greed, political dissent, or revenge for acts committed during the Clone Wars or since. Once everyone in the galaxy grasped the weapon’s capabilities, once the fear of Imperial reprisal took hold, discontent would cease to be a problem. But just now—and notwithstanding the covert nature of the Geonosis project—the Imperial Security Bureau and Naval Intelligence were continually trying to quash rumors and prevent information leaks. In the three years Tarkin had been commanding Sentinel and hundreds of nearby supply and sentry outposts, as well as administering a vast slice of the Outer Rim, no group had been successful in penetrating Geonosis space.

  The chance that that could change shook him to the core.

  If establishing the identity of Sentinel’s enemies was already proving daunting, getting to the truth of the battle station’s origin was nearly impossible. Everyone from celebrated ship designers to gifted engineers wanted to take credit for the superweapon. Tarkin himself had discussed the need for such a weapon with the Emperor long before the end of the Clone Wars. But no one outside the Emperor knew the full history of the moonlet-sized project. Some claimed that it had begun as a Separatist weapon designed by Geonosian Archduke Poggle the Lesser’s hive colony for Count Dooku and the Confederacy of Independent Systems. But if that was the case, the plans had to have somehow fallen into Republic hands before the Clone Wars ended, because the weapon’s spherical shell and laser-focusing dish were already in the works by the time Tarkin first set eyes on it following his promotion to the rank of Moff—escorted to Geonosis in utmost secrecy by the Emperor himself.

  All the same, he had no compelling reason to solve the enigma of the battle station’s beginnings. What bothered him was that, compliant with a strategy that no base commander—Moff, admiral, or general—should have unrestricted access to information regarding shipments, scheduling, or construction progress, no single person was in charge of the project, unless of course the Emperor was considered to be that person. But the Emperor’s visits had been few and far between, and it was anyone’s guess just how much information was getting past the Imperial Ruling Council the Moffs and others answered to and actually reaching the Emperor’s ear. Certainly he was being briefed, but briefings were no longer enough. The project had reached a point where it had to rely on countless suppliers; and though each was being kept in the dark regarding the final destination of their contributions, millions of beings, perhaps tens of millions of beings galaxywide, were now involved with the battle station in one capacity or another. Yes, the project required the on-site presence of a think tank of scientists, weapons specialists, and habitat architects, but what did any of them know about protecting the station from saboteurs?

  If Tarkin had his way, and at this point it was uncertain he ever would, he would adopt the hegemonic arrangement that was in place on Coruscant and elsewhere, and appoint an overseer to coordinate all construction and defense considerations. A single overseer to whom others would answer—or be damned if they didn’t.

  If whoever was responsible for the dubious attack on Sentinel was simply hoping to get his attention, then that part of the plan had succeeded, for in the end he was left with more questions than answers.

  His restless pacing subsided as his adjutant hurried into the maintenance hangar’s safe area.

  “A communiqué from Coruscant, sir.”

  Tarkin assumed that it was Military Intelligence, responding to the after-action report he had filed, and said as much.

  “No, sir. Higher up the chain of command.”

  Tarkin arched an eyebrow. “How high?”

  “Nosebleed altitude, sir.”

  Tarkin stiffened slightly. “Then I’ll take the transmission in my quarters.”

  —

  Where Tarkin’s own uniformed holopresence had stood two days earlier, the holotable now projected a towering apparition of Vizier Mas Amedda, swathed in rich maroon robes, the cyan tint of the holofield darkening the Chagrian’s natural blue pigmentation. From bulging extrusions of flesh on either side of Amedda’s thick neck dangled tapered horns that matched the pair crowning his hairless cranium.

  “We trust all is well at Sentinel Base, Governor.”

  Tarkin couldn’t be certain if or how much Amedda knew about the recent attack. On Coruscant information was closely guarded, if only as a means of maintaining one’s cachet, and even the head of the Ruling Council might not have been made privy to details known to Military Intelligence and the Admiralty.

  “Rest assured, Vizier,” Tarkin said.

  “No surprises, then?”

  “Only the expected ones.”

  The ambitious amphibian vouchsafed a tight-lipped smile at his end of the duplex holocomm. Obstructive and fault finding during his years as vice chancellor of the Republic Senate, he had become one of the Emperor’s most valued advisers, as well as the Empire’s most formidable intermediary.

  “Governor, your presence is required on Coruscant,” Amedda said after a moment.

  Tarkin moved to his desk and sat down, centering himself for the holocam. “I’ll certainly try to make time for a visit, Vizier.”

  “Permit me, Governor, but that will not suffice. Perhaps I should have said that your presence is urgently required.”

  Tarkin waved a hand in dismissal. “I’m sorry, Vizier, but that doesn’t alter the fact that I have my priorities.”

  “Priorities of what sort?”

  Tarkin returned Amedda’s mirthless smile. There was probably no harm in sharing with Amedda information about the expected shipments of matériel from Desolation Station to Geonosis—including vital components for the battle station’s complex hyperdrive generator—but he was under no obligation to do so.

  “I’m afraid my priorities are on a need-to-know basis.”

  “Indeed. Then you are refusing the request?”

  Tarkin glimpsed something in the thick-skulled Chagrian’s pink-rimmed cerulean eyes that gave him pause. “Let’s say that I’m reluctant to abandon my post at this time, Vizier. If you wish, I’ll provide the Emperor with my reasons personally.”

  “That’s not possible, Governor. The Emperor is presently engaged.”

  Tarkin leaned toward the cam. “So engaged that he can’t speak briefly with one of his Moffs?”

  Amedda affected a bored tone. “That’s not for me to say, Governor. The Emperor’s concerns are on a need-to-know basis.”

  Tarkin stared into the hologram
. What his grand-uncle Jova wouldn’t have given to be able to mount a Chagrian head on the wall of his cabin in the Carrion.

  “Perhaps you’re willing to clarify the need for such urgency?” he asked.

  Amedda tilted his massive head to one side. “That’s a matter for you to discuss with the Emperor, since it was he who issued the order that you report to Coruscant.”

  Tarkin concealed a grimace. “You might have said as much at the start, Vizier.”

  Amedda adopted a haughty look. “And deprive us of such verbal sport? Next time, perhaps.”

  Tarkin remained at his desk after Amedda ended the transmission and the hologram vanished. Then he signaled for the protocol droid.

  “I’m going to need that uniform as soon as possible,” he told the RA-7 as it entered.

  The droid nodded. “Certainly, sir. I’ll instruct the fabricator to begin at once.”

  Tarkin summoned the uniformed 3-D image of himself from the holotable and regarded it, thinking back to Eriadu and recalling Jova’s comment once more.

  “It’ll look even better with blood on it.”

  CYNOSURE OF THE Greater Seswenna sector of the Outer Rim, Eriadu could trace its history to the earliest era of the Republic. At that time, the galaxy’s dark age had ended, the Sith had been defeated and driven into hiding, and a true republic had emerged from the ashes. With a member of House Valorum presiding as Supreme Chancellor, a pan-galactic Senate had been created, and the military had been disbanded. Revitalized, the populations of the Core Worlds, ravenous for new resources and not above exploiting every opportunity to enhance the quality of their lives, were eager to expand their reach.

  The planet was transformed from just another Outer Rim wilderness to a civilized world worth considering for inclusion in the Republic by adventurous pioneers who had been granted permission by Coruscant to procure and settle new territories, either by cutting deals with indigenous populations or simply by overrunning them, and finally to establish trading colonies capable of furnishing the Core with much-needed resources. It was a scenario played out in many remote regions, and in Eriadu’s case the resource happened to be lommite ore—essential to the production of transparisteel—rich deposits of which had been discovered on worlds throughout the Greater Seswenna. Lacking funds to mine, process, and ship the crude, Eriadu’s settlers had been forced to secure high-interest loans from the InterGalactic Banking Clan, but in an era when hyperspace travel between the Seswenna and the Core required astrogating by hyperwave beacons—with numerous reversions to realspace necessary to ensure safe passage—shipments of ore were frequently delayed or lost due to one catastrophe or another. As debts mounted, Eriadu risked becoming a client world of Muun bankers until entrepreneurs from the Core world Corulag had intervened, rescuing the planet from servitude. It was likewise through Corulag’s influence with the Republic Senate that the fledgling Hydian Way had been routed through Eriadu space and the planet placed on the galactic map.

  Corulag’s motives, however, were not altogether altruistic; the Core entrepreneurs forced Eriadu to increase the lommite supply and had demanded the bulk of the mining profits. Amplified operations led to rampant growth and an influx of impoverished workers from neighboring worlds. Eriadu’s once lush mountains were soon stripped of cover, a pall of pollution hung over the major cities, and the standard of living plummeted. Still, there was prosperity for a few; quick credits to be made in ore processing, local and deep-space transport, and usury.

  For the Tarkins, wealth came by providing security.

  Their climb to the top had been hard won. Among Eriadu’s earliest pioneers, the ancestral Tarkins had had to function as their own police force and defenders, countering attacks first by the ferocious predators that thrived in Eriadu’s forests and mountains, then by offworld rogues and scoundrels who preyed on the exposed populations of the struggling settlements. Under Tarkin leadership local militias evolved slowly into a sector military. As a result, and despite his celebrated ancestors having had their start as hunters, freelance pilots, and mining contractors, Tarkin thought of himself as the product of a military upbringing, in which discipline, respect, and obedience were held in the highest regard. Avowed technocrats as well, the family held a view that it was technology—more than Corulag—that had rescued Eriadu from savagery and had allowed Eriaduans to forge a civilization from a murderous wasteland. Technology in the form of colossal machines, swift starships, and potent weapons had helped convert the hunted into the hunters, and it would be technology that would one day usher the planet into the elite of the modern galaxy.

  While Tarkin had been raised with all the advantages that came with wealth, it was a curious kind of privilege. In mansions that strived to emulate the architectural fashions of the Core but were little more than gaudy imitations of the originals, the Tarkins and others like them did their best to mimic the customs of the affluent, without ever succeeding. Their hardscrabble roots were far too apparent, and life on Eriadu seemed barbaric compared with life on cosmopolitan Coruscant. Tarkin understood this at an early age, particularly when dignitaries from the Core visited and made his parents feel smaller than he knew them to be; less evolved for living on a wild world whose outlands were racked by seismic quakes, whose rough cities lacked weather control and opera houses, and whose residents were still battling pirates and rapacious nature for supremacy. And yet he felt no need to search outside his own family for childhood heroes, since it was his ancestors who had fought back the wilderness, survived the odds, and brought order and progress to the Seswenna.

  Even in relaxed and safe surroundings, then, Tarkin was not the entitled child one might have imagined judging by his tailored clothes or rambling home. As proud as his parents were of their achievements, they were also well aware of their low social standing among people who mattered. They never missed an opportunity to remind their son that life was inequitable, and that only those with an appetite for personal glory could succeed. One needed to be willing to crush underfoot anything or anyone. Discipline and order were the keys, and law was the only unanswerable response to chaos.

  At every opportunity Tarkin’s parents would emphasize what it meant to live in deprivation. Their sermons were designed to drill into their son the fact that everything they owned was the product of having overcome adversity. Worse, affluence could vanish in an instant; without constant vigilance and the drive to succeed, everything one had could be wrested away by someone stronger, more disciplined, more committed to personal glory.

  “How do you imagine we came to the point where we have so much,” his father might say over dinner, “while so many outside the gates of this elegant home have to struggle to survive? Or do you imagine that we have always resided in such luxury, that Eriadu was accommodating from the start?”

  Early on, young Wilhuff would only stare down at his plate of food in silence or mutter that he had no answers to his father’s questions. Then, during one supper, his father—tall and straight-backed, with deep forehead creases that curved down past his eyes like parentheses—ordered the family’s servant to remove Wilhuff’s meal before he’d had a chance to take so much as a bite from it.

  “You see how easy it is to go from having everything to having nothing?” his father asked.

  “How would you fare if we now banished you to the city streets?” his mother added. Nearly as tall as her husband, she dressed in expensive clothes for every meal and affected elaborate hairstyles that were sometimes hours in the making. “Would you do what you needed to do to survive? Could you bring yourself to wield a club, a knife, a blaster, if weapons were what it took to keep you from starving?”

  In an effort to calculate the expected response, Wilhuff glanced between the two of them and puffed out his chest. “I would do whatever I had to do.”

  His father only grinned in disdain. “A brave one, are you? Well, you’ll have that bravery put to the test when you’re taken to the Carrion.”

  The Carrion.


  There it was again: that strange word he had heard so often growing up. But just then he asked: “What is the Carrion?”

  His father seemed pleased that his son had finally wondered aloud. “A place that teaches you the meaning of survival.”

  In the quiet comfort of the family dining room, rich with the heady odors of exotic spices and long-simmered meats, the statement had no meaning. “Will I be afraid?” he said, again because he sensed he was meant to ask.

  “If you know what’s good for you.”

  “Could I die there?” he said, almost in self-amusement.

  “In ways too numerous to count.”

  “Would you miss me if I did die?” he asked them both.

  His mother was the first to say, “Of course we would.”

  “Then why do I have to go there? Have I done something wrong?”

  His father placed his elbows on the table and leaned toward him. “We need to know if you are simply ordinary or larger than life.”

  To the best of his ability, he mulled over the notion of being larger than life. “Did you have to go there when you were young?”

  His father nodded.

  “Were you afraid?”

  His father sat back into his tall, brocaded armchair, as if in recall. “In the beginning I was. Until I learned to overcome fear.”

  “Will I have to kill anything?”

  “If you wish to survive.”

  With some excitement, Wilhuff said: “Will I get to use a blaster?”

  His father shook his head in a grave manner. “Not always. And not when you’ll need one most.”

  Wilhuff grappled with imagining the place, this Carrion. “Does everyone have to go there?”

 

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