Vows And Honor Book 1: The Oathbound

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by The Oathbound [lit]


  him, and letting your memory supply an acceptable

  face. He could very well look like a different person

  to everyone in the caravan, but since he always

  looks familiar, any of them would be willing to

  vouch for him."

  "Which is how he keeps sneaking into the pack-

  trains. He looks different each time, since no one is

  likely to 'see' a man they know is dead. Very clever.

  You say this isn't a spell?"

  "Mind-magic depends on inborn abilities to work;

  if you haven't got them, you can't learn it. It's

  unlike my magic, where it's useful to have the Gift,

  but not necessary. Was he the same one you were

  watching?"

  "He is, indeed. So your True Sight spell works on

  this 'mind-magic' too?"

  "Yes, thank the gods. I'm glad now I didn't rely

  on mage-sight; he would have fooled that. What

  tipped you off to him?"

  "Nothing terribly obvious, just a lot of little things

  that weren't quite right for the ordinary guard he's

  pretending to be. His sword is a shade too expen-

  sive. His horse has been badly misused, but he's a

  gelding of very good lines; he's of much better

  breeding than a common guard should own. And

  lastly, he's wearing jewelry he can't afford."

  Kethry looked puzzled. "Several of the other

  guards are wearing just as much. I thought most

  hired swords wore their savings."

  "So they do. Thing is, of the others, the only ones

  with as much or more are either the guard-chief, or

  ones wearing mostly brass and glass; showy, meant

  to impress village tarts, but worthless. His is all

  real, and the quality is high. Too damned high for

  the likes of him."

  "Now that we know who to watch, what do we

  do?"

  "We wait," Tarma replied with a certain grim

  satisfaction. "He'll have to signal the rest of his

  troupe to attack us sooner or later, and one of us

  should be able to spot him at it. With luck and the

  Warrior on our side, we'll have enough warning to

  be ready for them."

  "I hope it's sooner." Kethry sipped at the well-

  watered wine which was all she'd allow herself

  when holding spells in place. Her eyes were heavy,

  dry, and sore. "I'm not sure how much longer I can

  hold up my end."

  "Then go to sleep, dearling," Tarma's voice held

  an unusual gentleness, a gentleness only Kethry,

  Warrl, and small children ever saw. "Fur-face and

  I can take turns on night watch; you needn't take a

  turn at all."

  Kethry did not need further urging, but wrapped

  herself up in her cloak and a blanket, pillowed her

  head on her arm and fell asleep with the sudden-

  ness of a tired puppy. The illusions she'd woven

  would remain intact even while she slept. Only

  three things could cause them to fail. They'd break

  if she broke them herself, if the pressure of spells

  from a greater sorcerer than she were brought to

  bear on them, or if she died. Her training had been

  arduous, and quite thorough; as complete in its

  way as Tarma's sword training had been.

  Seeing her shiver in her sleep, Tarma built up

  the fire with a bit more dried dung (the leavings of

  previous caravans were all the fuel to be found out

  here) and covered her with the rest of the spare

  blankets. The illusions were draining energy from

  Kethry, and she got easily chilled; Tarma didn't

  expect to need the other coverings. She knew she'd

  be quite comfortable with one blanket and her cloak;

  and if that didn't suffice, Warrl made an excellent

  "bedwarmer."

  Warrior, guard her back, she prayed, as she had

  every night lately. I can guard my own—but keep her

  safe.

  But the night passed uneventfully, despite Tarma's

  vague worries.

  Morning saw them riding deeper into the stony

  hills that ringed the desert basin they'd spent the

  day before passing through. The road was consider-

  ably less dusty now, but the air held more of a

  chill. Both Tarma and Kethry tried to keep an eye

  on their suspect guard, and shortly before noon

  their vigilance was rewarded. Both of them saw

  him flashing the sunlight off his armband in what

  could only be a deliberate series of signals.

  "From ambush, bandits screaming

  Charge the packtrain and its prize

  And all but four within the train

  Are taken by surprise

  And all but four are cut down

  Like a woodsman fells a log

  The guardsman, and the lady,

  And the maiden and the dog.

  Three things know a secret—

  First; the lady in a dream;

  The dog that barks no warning

  And the maid that does not scream."

  Even with advance warning, they hadn't much

  time to ready themselves.

  Bandits charged the packtrain from both sides of

  the road, screaming at the tops of their lungs. The

  guards were taken completely by surprise. The three

  apprentice traders accompanying the train flung

  themselves down on their faces as their master

  Grumio had ordered them to do in hopes that they'd

  be overlooked. To the bandit master at the rear of

  the train, it seemed that once again all had gone

  completely according to plan.

  Until Kethry broke her illusions.

  "Then off the lady pulls her cloak—

  In armor she is clad

  Her sword is out and ready

  And her eyes are fierce and glad

  The maiden gestures briefly

  And the dog's a cur no more.

  A wolf, sword-maid, and sorceress

  Now face the bandit corps!

  Three things never anger,

  Or you will not live for long—

  A wolf with cubs, a man with power,

  And a woman's sense of wrong."

  The brigands at the forefront of the pack found

  themselves facing something they hadn't remotely

  expected. Gone were the helpless, frightened women

  on high-bred steeds too fearful to run. In their

  place sat a pair of well-armed, grim-faced merce-

  naries on schooled warbeasts. With them was an

  oversized and very hungry-looking kyree.

  The pack of bandits milled, brought to a halt by

  this unexpected development.

  Finally one of the bigger ones growled a chal-

  lenge at Tarma, who only grinned evilly at him.

  Kethry saluted them with mocking gallantry—and

  the pair moved into action explosively.

  They split up and charged the marauders, giving

  them no time to adjust to the altered situation. The

  bandits had hardly expected the fight to be carried

  to them, and reacted too late to stop them. Their

  momentum carried them through the pack and up

  onto the hillsides on either side of the road. Now

  they had the high ground.

  * * *

  Kethry had drawn Need, whose magic was ena-

  bling her to keep herself intact long enough to fi
nd

  a massive boulder to put her back against. The long

  odds were actually favoring the two of them for the

  moment, since the bandits were mostly succeeding

  only in getting in each other's way. Obviously they

  had not been trained to fight together, and had

  done well so far largely because of the surprise

  with which they'd attacked and their sheer num-

  bers. Once Kethry had gained her chosen spot, she

  slid off her horse, and sent it off with a slap to its

  rump. The mottled, huge-headed beast was as ugly

  as a piece of rough granite, and twice as tough, but

  she was a Shin'a'in-bred and trained warsteed, and

  worth the weight in silver of the high-bred mare

  she'd been spelled to resemble. Now that Kethry

  was on the ground, she'd attack anything whose

  scent she didn't recognize—and quite probably kill

  it.

  Warrl came to her side long enough to give her

  the time she needed to transfer her sword to her

  left hand and begin calling up her more arcane

  offensive weaponry.

  In the meantime, Tarma was in her element,

  cutting a bloody swath through the bandit horde

  with a fiercely joyous gleam in her eyes. She

  clenched her mare's belly with viselike legs; only

  one trained in Shin'a'in-style horse-warfare from

  childhood could possibly have stayed with the beast.

  The mare was laying all about her with iron-shod

  hooves and enormous yellow teeth; neither animal

  nor man was likely to escape her once she'd tar-

  geted him. She had an uncanny sense for anyone

  trying to get to her rider by disabling her; once she

  twisted and bucked like a cat on hot metal to simul-

  taneously crush the bandit in front of her while

  kicking in the teeth of the one that had thought to

  hamstring her from the rear. She accounted for at

  least as many of the bandits as Tarma did.

  Tarma saw Kethry's mare rear and slash out of

  the corner of her eye; the saddle was empty—

  She sent a brief, worried thought at Warrl.

  Guard yourself, foolish child; she's doing better than

  you are! came the mental rebuke. Tarma grimaced,

  realizing she should have known better. The bond

  of she'enedran made them bound by spirit, and she'd

  have known if anything was wrong. Since the mare

  was fighting on her own, Kethry must have found

  someplace high enough to see over the heads of

  those around her.

  As if to confirm this, things like ball-lightning

  began appearing and exploding, knocking bandits

  from their horses, clouds of red mist began to wreath

  the heads of others (who clutched their throats and

  turned interesting colors), and oddly formed creatures

  joined Warrl at harrying and biting at those on foot.

  When that began, especially after one spectacular

  fireball left a pile of smoking ash in place of the

  bandit's second-in-command, it was more than the

  remainder of the band could stand up to. Their

  easy prey had turned into hellspawn, and there

  was nothing that could make them stay to face any-

  thing more. The ones that were still mounted turned

  their horses out of the melee and fled for their

  lives. Tarma and the three surviving guards took

  care of the rest.

  As for the bandit chief, who had sat his horse in

  stupefied amazement from the moment the fight

  turned against them, he suddenly realized his own

  peril and tried to escape with the rest. Kethry,

  however, had never once forgotten him. Her bolt of

  power—intended this time to stun, not kill—took

  him squarely in the back of the head.

  "The bandits growl a challenge,

  But the lady only grins.

  The sorceress bows mockingly,

  And then the fight begins

  When it ends there are but four

  Left standing from that horde—

  The witch, the wolf, the traitor,

  And the woman with the sword.

  Three things never trust in—

  The maiden sworn as pure,

  The vows a king has given

  And the ambush that is 'sure.' "

  By late afternoon the heads of the bandits had

  been piled in a grisly cairn by the side of the road

  as a mute reminder to their fellows of the eventual

  reward of banditry. Their bodies had been dragged

  off into the hills for the scavengers to quarrel over.

  Tarma had supervised the cleanup, the three ap-

  prentices serving as her workforce. There had been

  a good deal of stomach-purging on their part at

  first—especially after the way Tarma had casually

  lopped off the heads of the dead or wounded

  bandits—but they'd obeyed her without question.

  Tarma had had to hide her snickering behind her

  hand, for they looked at her whenever she gave

  them a command as though they feared that their

  heads might well adorn the cairn if they lagged or

  slacked.

  She herself had seen to the wounds of the surviv-

  ing guards, and the burial of the two dead ones.

  One of the guards could still ride; the other two

  were loaded into the now-useless cart after the

  empty boxes had been thrown out of it. Tarma

  ordered the whole caravan back to town; she and

  Kethry planned to catch up with them later, after

  some unfinished business had been taken care of.

  Part of that unfinished business was the filling

  and marking of the dead guards' graves.

  Kethry brought her a rag to wipe her hands with

  when she'd finished. "Damn. I wish—oh, hellspawn;

  they were just honest hired swords," she said, look-

  ing at the stone cairns she'd built with remote

  regret. "It wasn't their fault we didn't have a

  chance to warn them. Maybe they shouldn't have let

  themselves be surprised like that, not with what's

  been happening to the packtrains lately—but still,

  your life's a pretty heavy price to pay for a little

  carelessness...."

  Kethry, her energy back to normal now that she

  was no longer being drained by her illusions, slipped

  a sympathetic arm around Tarma's shoulders. "Come

  on, she'enedra. 1 want to show you something that

  might make you feel a little better."

  While Tarma had gone to direct the cleanup,

  Kethry had been engaged in stripping the bandit

  chief down to his skin and readying his uncon-

  scious body for some sort of involved sorcery. Tarma

  knew she'd had some sort of specific punishment

  in mind from the time she'd heard about the stolen

  girls, but she'd had no idea of what it was.

  "They've stripped the traitor naked

  And they've whipped him on his way

  Into the barren hillsides,

  Like the folk he used to slay.

  They take a thorough vengeance

  For the women he's cut down

  And then they mount their horses

  And they journey back to town.

  Three things trust and cherish well—

  The horse on
which you ride,

  The beast that guards and watches

  And your sister at your side!"

  Now before her was a bizarre sight. Tied to the

  back of one of the bandit's abandoned horses was—

  apparently—the unconscious body of the highborn

  lady Kethry had spelled herself to resemble. She

  was clad only in a few rags, and had a bruise on one

  temple, but otherwise looked to be unharmed.

  Tarma circled the tableau slowly. There was no

  flaw in the illusion, if indeed it was an illusion.

  "Unbelievable," she said at last. "That is him,

  isn't it?"

  "Oh, yes, indeed. One of my best pieces of work."

  "Will it hold without you around to maintain

  it?"

  "It'll hold all right," Kethry replied with deep

  satisfaction. "That's part of the beauty and the

  justice of the thing. The illusion is irretrievably

  melded with his own mind-magic. He'll never be

  able to break it himself, and no reputable sorcerer

  will break it for him. And I promise you, the only

  sorcerers for weeks in any direction are quite

  reputable."

  "Why wouldn't he be able to get one to break it

  for him?"

  "Because I've signed it." Kethry made a small

  gesture, and two symbols appeared for a moment

  above the bandit's head. One was the symbol Tarma

  knew to be Kethry's sigil, the other was the glyph

  for "Justice." "Any attempt to probe the spell will

  make those appear. I doubt that anyone will ignore

  the judgment sign, and even if they were inclined

  to, I think my reputation is good enough to make

  most sorcerers think twice about undoing what I've

  done."

  "You really didn't change him, did you?" Tarma

 

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