The Anime Trope System: Stone vs. Viper, #12 a LitRPG (ATS)

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The Anime Trope System: Stone vs. Viper, #12 a LitRPG (ATS) Page 19

by Alvin Atwater


  -Gamelit Society: https://www.facebook.com/GamelitSociety

  -Haremlit: https://www.facebook.com/groups/haremlit/

  -Harem Gamelit: https://www.facebook.com/groups/HaremGamelit/

  -LitRPG Books: https://www.facebook.com/groups/LitRPG.books/

  And until the next volume, have a good one!

  Bonus

  Hotel recreation room while Clyde and Kitome are absent…

  Ruri smacked down her Queen of Hearts, then smirked at Alice. “When was the last time you played any games from the demon realm?”

  Alice rolled her eyes. “It’s a little too early to start celebrating now.” She placed an Ace of Hearts onto the table. “I claim two demon books in your hand.”

  “That’s a suicide claim,” Matsume said. “What are the odds of her actually having them? You just threw the game. Airi, ready the Jabberwock Surprise…” The busty hellhound paused to look at Ruri’s teary eyes. “You really do have two.”

  “Baka!” Natalia said.

  Ruri whimpered. “I was so close. How did you know?”

  Alice grinned evilly. “You really haven’t changed much, old friend. Airi, hurry it up.”

  “I’m coming, I’m coming,” she said, then placed the shot glass in front of Ruri.

  The hellhound princess’s ears sagged. Yuki shook her head. Maki winced, Sophia patting her shoulder.

  “Enjoy it,” Alice laughed. “A bet is a bet.”

  Airi shuddered. “I have this can of Sweet Cola right here so you can drown away the taste as soon as possible.”

  Ruri reluctantly grabbed the glass and downed it. She grimaced at the taste, snatching the cola from the purple-haired young woman, desperately attempting to purify her taste buds. Team Stone cheered and laughed.

  “Ruri! Ruri!” Matsume and Airi chanted.

  Kanako sighed. “Poor Ruri, wronged by the hands of the drunks.”

  “I agree with you,” Amina said. “Now… where is he?”

  Stat sheet

  CLYDE’S CHARACTER SHEET. THIS IS THE END OF THE BOOK.

  Name: Clyde.

  Level: 170

  Type: Main character/ Stone. Mystic.

  HP: 500% (+110%)

  MP: 600% (+80%)

  Ki: 300%

  Attack: 294 (+150)

  Defense: 298 (+265)

  Speed: 348

  Luck: 340

  Will: 346

  Intellect: 494

  Form: 1/1.

  Special: God tier skill: Godly Omen Crush. [Does immense deity, almighty, holy, light, and purity damage. Chance to instantly kill some enemies. While this attack comes out as an enormous blast of energy, you may condense it into a single punch, adding colossal physical damage.]

  Special Abilities:

  Flash Step: Briefly move at the speed of light. A high speed stat will increase the critical chance of any attack combined with this ability.

  Acrobatics: able to run and jump swiftly. Can leap from building to building.

  *Mystic Senses: whether in or out of battle, you will be connected to nature and its spirits. Unknown benefits. Ability to sense abnormalities.

  *Skill Fusion- legendary special ability- combine skills and see what happens. You could unleash death on your foes! Can be very draining to your MP. Use seldomly.

  Jump: You can warp to an area you’ve been to, or that you picture in your mind. You can also open and close portals, but not create them. You can also warp with a party.

  *Astral Projection level 3: project an image of yourself to an area you know. Raise the level to be able to move around in this state as well as increasing the range. Your body will be vulnerable. At the right level, you will learn to be simultaneously aware of both your astral projection and your true self. Warning: it is recommended to have a composure of 200 or more before projecting yourself.

  *Radiant Aura: all defenses increased.

  *Fly. You may fly for some time, if you have the MP. Practice to get better at it.

  *Heavenly Aura: unknown benefits. Rank: 2. Reduced damage from the dark element and its attributes, including taint, for you and your fiancées/wives.

  Hidden stats revealed:

  Special Defense: 264

  Paranoia:

  Charisma: 360

  Composure: 450

  Evasion: 338

  Reputation: level 8: I…believe in you!

  Endurance: 410

  Regeneration: 240

  Haggling: 238

  Ki types available:

  -GOLDEN KI: GOLDEN DRAGON LINE.

  -Blood Ki.

  [Harumi: Life: 5. Lightning: 5. Heart: 9.]

  [Kitome: Strength: 5. Passion: 11. Energy: 5.]

  [Alice: Soul: 9. Command: 9. *Radiance*: 9.]

  [Chika: Vitality: 10. Speed: 10. Aura: 11.]

  [Yuki: Heart(above). Mystery: 4. Power: 4.]

  [Maki: Ambition: 2. Command(above). Submission: 2.]

  [Neko: Unpredictable: 1. Spark: 1. Rain: 1.]

  [Tear: Spirit: 5. Passion (above). Love: 5.]

  [Kanako: Sweet: 2. Magical: 2. *Range*: 2.]

  [Airi: Leadership: 2. Defense: 2. Nature: 2.]

  [Melody: Purity: 1. Romance: 1. Command(above).]

  [Ruri: Control: 4. Agility: 4. Lust: 4.]

  [Matsume: Fierce: 1. Fire: 1. Composure: 1.]

  [Kiko: Acceleration: 1. Trust: 1. Vigor: 1.]

  [Noona: Light: 1. *Disguise: 1. Compassion: 1.]

  [Tetra: Intensity: 1. Dignity: 1. *Influence*: 1.]

  [Ming: Desire: 1. *Prophecy: 1. Focus: 1.]

  [Untouched/unconsummated after Ki system introduction.]

  [Hinako: Wisdom, Courage, Wind.]

  [Natalia: ???. ???.???.]

  [Misaka: Calm. *Immortality*. *Phoenix Fire*.]

  [Sophia: Poise. Discipline. Power(above).]

  [Ako: Sharpness. Wisdom. Romance (above.)]

  Ki-based skills:

  Dragon Breath level 2. Unleash Ki-based dragon flames from your mouth or combine it with your fist for a dragon-fist. Dragon breath does Ki and fire damage which cannot be blocked by magic. [Requires any Dragon Ki.]

  Cloaking level 2. For a percentage of your Ki, you may turn invisible for a very short period. This ability cannot be canceled by magic. [No specific Ki.]

  Area Sense level 2. You will be able to detect all enemies within a vicinity. You gain a Mini-map to accompany your mental navigation system. Your foes will show up as red dots. Level this system up and you’ll gain more details and range. Example: yellow dots indicating tougher enemies and much more. [No specific Ki.]

  Ki-based ultimate attack: none.

  Ki skill in training:

  -You have started learning Ki passive, Telepath level 1. Gold Ki. You can direct your thoughts and speak to anyone within the same city. Increase the level to increase range. This skill is highly dependent on having the Range crest. To obtain, you need Range at 3, Composure at 2, Vigor at 2, and Nature at 2.

  -You have started learning Pyro Master form. Ki required to obtain this transformation: Fire at 37. Intensity at 8. Agility at 11.

  -You have started to learn the Ki passive Zen Inner Control. To obtain, you need Light at 3, Strength at 4, and Wisdom at 2.

  Misc:

  -Free Points: 200.

  -Wanted rep Harpy clan: 5/5.

  -Omen’s Spheres (some call them orbs): 9 of 25. (2 of 5 super)

  -Sato Academy Crafting Permission.

  -*World Star Fragments*: 1/7.

  -Faith level 21. Faith points: 110.

  -Chaotic energy: 1.

  -Adventurer rank: A-50.

  Skills:

  -Athlete: 10% bonus to speed and will. [Passive.]

  -Mystic Calm: 100% resistant to fear, despair, discomfort, and shock. [Mystic Passive.]

  -Hostile Detection 5: detects hostiles within a certain range of you. Detects enemy information. Can now see weakness. Can now see resistances. Can now see secrets. [Passive.]

  -Heart Protection 5+: you’r
e 93% less affected by unwanted mental magic or skills from enemies. You gain a 49% bonus to your ability to convince others to do anything that would protect their hearts. 70% chance to break from any magic or charismatic hold. [Passive.]

  -Secret Sword and Martial Arts Combination: random unknown increases to speed, defense, and will during battle. Chance to critical increases by 2%. [Passive.]

  -Crafting 5+: enables you to craft items using everyday objects. Can craft complicated items and a 1% extra chance to successfully craft one. [Passive.]

  -Dagger Combat 9: does physical damage. Enables dagger combat. Chance to critical at 42%. Chance to do double damage at 2%. [Passive.]

  -Knife Throwing 8: does physical damage. Enables knife combat. Chance to stun at 41%. [Passive.]

  -Trap Detection 8: you will be warned by the system automatically on things your mind would consider a trap. Your will stat dictates this! Range: 72 meters. [Passive.]

  -Party Loyalty: your party will know if you’re in danger and need help. A boost of stats will be given to anyone who’s able to provide you with assistance. [Passive.]

  Unarmed attacks:

  -Roundhouse Kick, enhanced: [Attack] - does physical damage. Chance of knockdown at 35%.

  -Mystic Punches/Kicks, enhanced: [Attacks] - does physical and double spiritual damage. Chance of stun at 10%. 65% chance of stun or paralysis if catching enemy by surprise.

  Sword attacks:

  -Precise Slash 10: [Attack] - does double physical damage. Chance of critical at 45%.

  -Deep Slash 10: [Attack] - does double physical damage. Chance to cause bleeding at 45%. Chance to stun at 15%.

  -Spirit Slash 10: [Attack] - does double physical and spiritual damage. Chance to cause dizziness at 40%. Chance to cause spiritual blight at 45%.

  -Shatter Strike 10: [Attack] - does physical and double fire damage. Chance to break barriers at 66%.

  -Tier 3 skill: Sound Slash: [Attack] - does physical and sound damage. Chance to cause deafness at 1%.

  -Stagger Punch. Class: moderate rare. [Attack] - does physical damage. Has a great chance to stun enemies and if you punch in the right place and at the right time, well… you could instantly KO an opponent.

  Defensive skills:

  -Cosmic Shield [Evolution 1]: [Defense] - invoke a magical shield around you for a few seconds. Will shield you from magic and block physical attacks. Chance to invoke Spirit Counter at 5%. Now blocks Ki, chakra, negative Ki, psychic energy, deitic power, cosmic energy, and unknown sources of supernatural power.

  Special skill:

  -Quick Meditation: once per cooldown, you can boost random stats. The buffs will last for up to two hours.

  -Mystic Meditation: once per cooldown, you can boost speed, will, and composure. This buff will last up to 2.5 hours.

  -Power Up: [Charge] - once per cooldown, you may recharge 30% of your MP and slightly increase attack and speed.

  Combat level:

  -Advanced Combat Style: intermediate level 9.

  -Mystic Combat: level 9.

  -Samurai Combat Style: basic.

  Magic-based skills:

  -Bronze Tier Skill: Holy Energy Ball. [evolution 2]: Type: spiritual. Class: mysterious. Does light and holy damage. You can will them to explode on impact with enemies to rack up the damage. (Mystic counterpart available.)

  -Giga Death Scatter Shot [evolution 2]: Type: spiritual. Class: mysterious. Shoot a flurry of energy balls at multiple enemies. 8% chance to stun or paralyze an enemy. Does gun, metal, and glass damage. 1% chance to instantly kill enemies ten levels or more below you. You can will the energy balls to explode upon contact.

  -Unknown Tier skill: Wrath of Raijin and Fujin [evolution 3]: Type: spiritual, holy, deity. Class: mysterious. You can only use this if you have 200% MP or more. Shoot a wave of godly energy. Does Immense spiritual damage. Chance to inflict triple super-severe damage on dark creatures at 35%. Chance to cause spiritual blight at 59%. Does holy and purity damage. [If conditions are met, this attack will become Super Fallen Angel Spirit Wave instead. Will do demonic and taint damage. Chance to cause agony at 41%. Chance to do quadruple damage on non-dark creatures at 37%. Chance to summon dark creatures from the abyss at 1%.]

  -Special Tier skill: Molten Burst of the Fiery Deities [evolution 3]: Type: spiritual, fire, deity. Class: mysterious. Call upon holy fire to destroy your enemies. Will always target multiple enemies. This is an unblockable skill. Chance to inflict Super-severe burns on enemies with even the slightest weakness to fire at 95%. Chance to inflict quadruple damage to all dark creatures among all attributes.

  -Binder’s Hand 6: Type: spiritual. Class: mysterious. Bind your enemies with tendrils of spirit energy. 46% chance to bind 1 enemy. Does no damage unless you will it. If willed, will do 14% damage per second. Able to will it to hold allies. Cannot damage allies.

  -Charm 6: Type: spiritual, mental. Class: uncommon. Once per cooldown, you have a chance to take control of 1 targeted enemy. At this level you can only charm up to 5 enemies at the same time, with lower levels. Be wary of enemies immune to charm.

  -Mystic Omnipresent Aide: invoke the power of nature to assist you. Does nature damage. Chance for a 150% attack increase, anywhere. Wiseman’s Calm increases this by another 50%.

  -Wiseman’s Calm: Enter Wiseman Mode. This form lasts for a short time and drains magic points, but all physical and magic attacks increase greatly. You will be able to cast Destructive Mystic Lightning. Chance to fully heal when entering this mode: 3%. Sometimes allies around you will randomly heal.

  -Destructive Mystic Lightning: Type: mystic, spiritual, electric. Can only cast during Wiseman Mode. Does spiritual, electrical, holy, nature, fire. Very destructive to the environment around you. Chance to cause spiritual blight at 44%. Chance to blind. Chance to paralyze. Chance to stop an opponent’s time for 4 seconds at 1%. Due to the time-stopping capabilities, this skill’s usefulness is god tier equivalent.

  -Trust Bond Skill Mimic: Type: mystic. Class: very rare. Once per day, you will be able to randomly activate a skill from any of your trusted friends. If you do not wish to activate the revealed skill, you may store it for later use; however, if not activated that day, it will vanish from storage. This can be used outside of Mystic Wrath.

  -Summon Mist: Type: water. Class: uncommon. Summon a thick mist that can cover an area the size of a small town. You and your allies will be able to see 40% better than any enemies. Warning, this is useless against enemies that do not rely on vision.

  BCFUS level 5, Rank 2: You can only present a temporary speed and jump boost. You may make only some changes to their appearances, heal moderate injuries, and sense their whereabouts at a better range, all using Free Points (also known as Soul Points). You can now increase present temporary attack and defense increases. All women married to you will now have the deity and divine element attributes embedded into some of their attack skills. Chances of inflicting status alignments and heavy or more damage increases. You may rank up your prophet by spending points.

  -Tier 2 skill: Blizzard: Type: ice. Class: very rare. Unleash a portable blizzard on your foes. Does heavy ice damage.

  -Summon: Tear: 1 remaining.

  -Tier 2 skill: Neptune’s Water Edge. Type: water, holy. Class: very rare. Unleash a sharp blast of water blessed by Neptune himself.

  -Tier 1 skill: Star Storm 3: Type: light, earth. Class: very rare. Summon a shower of light and earth energy upon your enemies. Chance to inflict repentance at 7%. Chance to paralyze at 6%.

  -Special Tier Skill: Energy Materialize: Type: light, deity. Class: epic. Form weapons and objects made of energy in your hands for a short time. The more MP invested, the larger the object. Be careful of overdoing it. The magical backlash can daze you in the middle of a fight. Chance to inflict light blight at 4% Chance to burn at 2%.

  -Ki Exchange: Type: neutral. Class: epic. Convert unused Ki to HP or MP.

  -Bronze Tier Skill: Holy Windstorm: Type: wind, holy. Class: very rare. Unleash a
storm of wind and holy energy on your enemies! Chance to stun at 13% Chance to inflict confusion at 1%.

  -Telekinesis, level 3: Type: mental. Class: rare. You may move small objects and people through telekinesis.

  -Silver Tier skill: Meteor: a powerful skill with highly destructive capabilities. Send down a giant meteor to destroy your enemies. Just… don’t accidentally blow up a city with it. Does cosmic, colossal fire, explosive, and earth damage.

  -Life’s Breath: while in Stone Mode, your presence will begin to heal those that need it in the area. [Passive.]

  -*Tier 0 skill: Eternal Soul Wind: summon an extremely destructive storm upon your enemies. Does severe damage. Does Wind, Dark, and Almighty damage. Chance to paralyze enemies at 3%. Chance to cause soul blight at 3%. Soul blight damage has a chance to instantly send an enemy’s HP to 1%. Souls become vulnerable for the taking while inflicted with this blight. *Due to your high relationship status with Chika, this is an unblockable attack.

  -*Ancestral Spirit Lineage: Type: Omni-spiritual. Class: *Legendary. While in War Stone Mode (or God of Blood and Vengeance), the knowledge and experience of many generations of legendary warriors from all of the universe will be synced with you as your own. [Passive.]

  -Chaos Power: Type: Anti-deity. Class: *Relic* When five or more chaotic companions are in your current party, you may pay all but 10% of your HP and MP for a 1200% attack/special attack increase for your next attack/spell.

  Second effect: Any duo attack with Sazuki will be increased by 500% for one time.

  Third effect. While Sazuki is your fiancée/wife, your resistance against deity + light and its attributes will be increased by 50%. [Passive.]

 

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