Crypt of the Moaning Diamond d-4
Page 21
"Told you that she was sweet on him," hissed Zuzzara in what she imagined was a whisper.
"Hush," said Gunderal to her sister.
Ivy's shoulders dropped an inch as she relaxed her rigid back-of course, she had never doubted that they would follow her; they always followed her. But every now and then, she did wonder if she'd just been too foolish to follow. As for Zuzzara and Gunderal's whispering, which she could hear perfectly well, she decided to ignore the blush that was creeping past her cheeks and turning her ears red. She was going after Kid, because the little thief had followed her into this mess. She would rather be cursed by every god in the Realms before she let that cloven-hoofed piece of mischief be fried by some crazy magelord. Or more likely, considering where they were, drowned in a hole.
And if her friends tromping behind her thought she was going after a certain captain from the silver-roof district of Procampur, well she certainly wasn't making any comments.
Let them snicker all they want. She knew her duty just as well as Sanval did. And if the gods wanted to snatch away any of her friends, they were going to have to put up with her hanging on with both hands, pulling in the opposite direction, and screaming the whole time. So, even if she had to drag him out by the scruff of his neck, she was set upon getting a certain man safe and sound back to the tents of Procampur. She had quite enough pain going for her, from knees to shins to toes, without adding the troublesome kind of ache that was not physical at all.
Now she was twisting down into a place that would soon become a well to catch a magelord who liked to play with fire. If she were lucky, she would get Kid, Sanval, and the rest of them out of this mess before the tunnels collapsed, bringing the ruins of Tsurlagol on top of them. I am so sick of being underground, thought Ivy, but I know what I need to do.
"We are going to rescue Kid and anyone else who needs rescuing," she told the others over her shoulder.
"Mind telling us how?" asked Mumchance.
"We'll do like we always do. We'll make one plan as we go along," Ivy replied. "And have a spare plan hidden in our back pockets, just in case something goes wrong."
Ahead of them, Kid pondered the best way to murder a magelord. He knew that humans regarded him as a child and was often amused by their assumption that anything small must be young and harmless. Actually he was quite capable of defending himself and, prior to meeting Ivy, usually found the most lethal response as the easiest and quickest way to get what he wanted. It was the same with thieving. If you desired something, take it, because no one would ever just hand it to you-that he had learned long ago from the red wizards and the magelords.
But then he had met the Siegebreakers, who gave all the time-food to strays, protection to anyone who asked. They might moan and groan about how they would be bankrupt within days, or bluster about how they were heartless mercenaries only out for profit, but it never stopped them from defending a bunch of hardscrabble pig farmers against a wizard bent on stealing their land and hogs. And collecting no more payment than a few smoked hams.
"They are all children, dear sir," Kid had once told Mumchance, who was the only person on the farm even close to his own age and experience. "So open with their hearts, so naive."
"Of course, they have only lived a couple of decades, not centuries as you and I," said the dwarf. "Their earliest dreams are still fresh in their heads. That is the most terrifying feature of all those with human blood in their veins. They are capable of so much, simply because they believe that they can accomplish their dreams. Both good and bad. Of course, that is also their most attractive quality-one that can seduce even a centuries-wise dwarf and a cunning thief into believing the same dreams." Kid bowed before the old dwarf that day, realizing that Mumchance was right.
In his earliest decades spent in the dungeons of Thay, Kid had never known that the dreams of humans could be anything other than nightmares. Later, as the slave of Toram, Kid had survived by cringing before the grave-robbing magelord and pretending to be the child that he appeared. But the first flash of joy that he had ever known was the day that he sank his teeth into Archlis's hand and escaped from slavery. Now, Archlis thought he could take Toram's place as his master; but not for long, resolved Kid. He would never be a slave again. He had a home to go to, a barn roof to fix, and an odd assortment of a female fighter, a family of half-humans, and one ancient dwarf to protect. Without his cunning, who knew what trouble the Siegebreakers would encounter?
Kid fingered the knives hidden under the collar of his tunic and surreptitiously checked the multitude of charms hanging from Archlis's tabard-he recognized one or two that had formerly belonged to Toram. Such charms protected the magelord from most edged weapons. Still, if he could cut off the charm and then strike with the dagger, he stood a good chance. The bugbears he dismissed with contempt. He knew that he was faster and cleverer than they were.
Kid's ears swiveled back and forth as he considered the quickest way to kill Archlis. But what of Ivy and the others? Behind him, Kid could hear the river rising. Perhaps he should wait to kill the magelord-wait until he knew the way out and could lead the others. After all, they would need rescuing, and it was his duty (an odd word for him, and one that he had never used out loud) to save them.
Perhaps he should wait until the magelord had retrieved his prize. The Siegebreakers needed money, and Archlis would not be in this place unless he sought a very great treasure. Kid remembered the magelord's greed was considerable, but so was the mage's cunning. Archlis would not risk losing Fottergrim's patronage for a mere trifle.
So, wait until the magelord had what he sought in hand and then kill him, Kid decided, glancing up at the long-nosed wizard striding beside him. As Ivy would say, it was a plan. Then Kid's sharp hearing caught another sound coming from behind them-the sound that a pair of well-made bootheels make when their owner thinks he is being stealthy. Kid's eyes slid sideways as he checked the bugbears. They were busy with one of their growling arguments about poetry-love poetry in particular.
"One could say that a past love drives all chance of other loves out of the heart," said Norimgic in a bitter tone.
"Yet, one could still express desire for the nearest female, even long for her," answered Osteroric.
"True. And how much more moving that would be," mused Norimgic. "I want, I need, but I cannot love."
"Two emotions but never the third."
"Yes, but how to express this, my brother?"
"It needs a good strong rhythm, such a love poem."
Clearly the bugbears were paying no attention at all to anything but their own concerns. Archlis also was concentrated on the way before them, checking the corridor's turns against a page in the spellbook that he had stolen from the unlamented Toram.
Kid's right ear twitched back. Yes, that was definitely a pair of proper Procampur boots following them. Which meant a proper Procampur gentleman who believed that such things as duty and loyalty were as real as the crystals studding the walls. Once Kid would have called such a man foolish, but that was before he had met the Siegebreakers. Now he was just pleased that another mad dreamer was following them. Sanval would take care of the bugbears nicely, while Kid found a way around the charms that Archlis wore and slit his throat. Or maybe the charms only worked on metal, Kid suddenly thought, and a good solid rock right to the base of the skull would work.
A pair of golden doors blocked their way.
"Open this!" commanded the magelord.
"Certainly, certainly," said Kid, scurrying to where the magelord pointed. He kept his head down so Archlis could not see the malice in his eyes. The door locks were easy to pick and easy to leave open, all the better for any followers who might be coming after them.
And once they found the magelord's treasure, Archlis would be distracted and so much easier to kill. It seemed like an excellent plan to Kid.
Once down the stairs, a quick glance showed Sanval that the crystals lining the corridor generated a magical light, a twilight glow
that seemed almost bright after nearly a day of tramping through dark tunnels. It made it easy to see the long scratch on the wall, left by the rake of a bugbear's claws. Osteroric was holding to his bargain, and marking the way for Sanval to follow. Of course, Osteroric thought Sanval was just following them to find a way out. The bugbear wasn't going to be too pleased when Sanval ambushed them, and that worried Sanval a bit. Was it honorable to turn on an ally, even if the ally was essentially helping you for a bright piece of armor and was also a creature not particularly known for its social graces? Sanval tapped his helmet to make sure it was straight and decided to deal with events as they happened.
Moving back up the stairs rapidly and as silently as he could, Sanval left his last candle burning on the top step. He remembered what Ivy had said about the keen eyesight of the dwarf and the others. Surely they would spot that light and understand that he meant them to follow him. Certainly the Siegebreakers would have destroyed the destrachans. If they had not… Sanval refused to consider that possibility. The beasts were just animals, and Sanval knew that Ivy, Mumchance, Gunderal, and Zuzzara were far cleverer than any animal.
Besides, as much as Gunderal did not fit Sanval's concept of a wizard (he tended to think of all wizards as strange, old, white-bearded men, never mind that the Pearl was the most powerful wizard in Procampur), he had seen her perform magic. Like most of those educated in Procampur-where wizardry was strictly regulated by the Pearl and largely discouraged altogether-Sanval believed that magic could give anyone an overwhelming, and rather unfair advantage in a fight. Which, of course, was why he needed to stop Archlis before the magelord returned to the walls of Tsurlagol and hurled his devastating fireballs against Procampur's troops. And there was that poor little chap, Ivy's friend Kid, who was probably terrified by the magelord. He could not leave a child in the grasp of someone so evil.
So, all he had to do was ambush Archlis and overpower the magelord. Once the fellow was captured or dead (captured would be preferable and more legal, but one did what one could in times such as these), Sanval knew that they would be able to find a way out. The magelord was obviously carrying maps. And with Kid's truly extraordinary tracking ability, they could also find Ivy and the others (assuming they had not seen his signal at the top of the stairs and followed them).
It was a plan, Sanval decided, and then he heard an odd scuttling noise. Something was hunting for him. The shadows filled with sounds of scratching, as though an army of insects skittered within the walls. Sanval stopped, stood motionless on the bottom stair, and moved his eyes from side to side then up and down in case a few thousand spiders were dropping toward his head. Nothing there.
He considered flattening himself against the wall and slipping noiselessly along the corridor, except Sanval was honest enough to admit to himself that sneaking in metal armor and sturdy leather boots might be beyond him. Soundless was not a choice. The crystals studding the stone walls brilliantly lit the corridor stretching before him; so he would be easily spotted if he got too close too quickly. Luckily, he could track Archlis by sound alone. The bugbears were arguing so loudly in their growling language that he could follow them easily.
Sanval tapped the top of his helmet to straighten it properly on his head, squared his shoulders, and stepped from the shadow of the stairwell out into the tunnel. Then he heard the sound again. It was just behind him.
Glancing back at the stairs, he saw a crack running up the wall, thick enough at the bottom for a slender man to crawl through. Water oozed out of the crack along the floor. Sanval wondered if the water was making the odd noise, but then he saw long threads, a bit like feather tips, protrude through the crack, vibrating, reaching, touching the stones, shivering away. He leaned closer, trying to see what they were. The two threads reached out, withdrew, disappeared, then shot out, whipping feathery ropes of an odd brown color and a couple of feet long. They quivered as though they were sniffing. Sniffing? Sniffing feathers? The Procampur captain's hand went to his sword hilt.
Quietly, he started to slide the sword out of its scabbard, trying not to make any noise that would attract the attention of Archlis. He was torn. If he delayed too long, the magelord might slip out of his grasp. On the other hand, if this was some type of trap set by the magelord, some type of feathery magical rope, then Ivy and the others might be attacked by it if they followed him down this stair. He could not leave such a danger behind him to threaten them.
Sanval crouched down on his boot heels and squinted at the crack in the wall, but beyond the opening was heavy darkness, and he could make out nothing in the way of shape or size. Then, looking like something out of the horrific tales that his nurse once told to keep him in bed at night, a head poked out. It was reddish brown with bug eyes; in fact, the whole head was insect shaped. Yes, it was exactly like the giant bug that his nurse claimed ate little boys who were foolish enough to go wandering outside in their nightshirts.
The long, twitching, fuzzy things started below the bug's eyes and arched out, moving like feelers, turning and doing that sniffing thing. One shot out toward Sanval. Antennae! A giant bug head with antennae! Sanval fell backward off his heels and sat down hard on the floor, so fast that he gasped with surprise and his armor rattled.
The antennae swiped in front of him, almost touching him but missing him by inches. They stopped, quivered, and the bug's eyes blinked.
While Sanval sat open-mouthed and watched, the creature wiggled slowly through the opening in the wall, scratching along the stones. Sanval kept thinking that must be all, but the thing kept oozing out, a humped body covered with rust-colored lumps that looked a bit like a giant turtle's shell, and peculiarly hinged legs. It was almost as large as a small bear. Trailing behind it was a long tail covered in armadillo-type plates and ending in a prong.
Don't get much uglier than that, Sanval thought and again started to unsheathe his sword.
One of the antennae whipped forward, catching him by surprise, and slithered rapidly across his metal shoulder guard. Annoyed, thinking the creature had probably trailed some goop that would mar his armor, Sanval scooted back on the floor and then turned his head to look at his shoulder.
He leaped to his feet and darted to the far corner. The guard wasn't scratched and wasn't covered in goop, but it was rusting as he watched, little flecks of rust dropping onto the floor. The creature's antennae scraped along the stones and caught the loose bits of rust, drew them back to its mouth, and it chewed.
"Hey, there, that's my armor!" Sanval howled.
The creature rolled its bug eyes upward and stared at him.
"How fast can you run?" Sanval asked it politely. Its yellow eyes blinked. "That fast, my friend?" Sanval glanced down at his sword and knew that pulling it out of its leather scabbard would be the same as handing it to the monster for lunch. He left his sword where it was.
The yellow eyes rolled upward to stare at the top of Sanval's head, and Sanval could imagine the thing thinking, "Aaah, a beautifully burnished helmet, how delicious!" Oddly, in his imagination, the creature spoke in the exact fussy tones of a former tutor who used to warn him about the dangers of the Vast and the folly of leaving an ordered life lived under the silver tiles of his district.
He tried to think of a plan, because surely a noble of Procampur, even one who had not traveled nearly as much as he wished, should be able to outwit a bug-brained monster. While Sanval considered his options, the monster's antennae made another attack. It snapped toward his helmet, which Sanval had expected. He pivoted and dived away. The antennae hit his elbow, slithered across the metal elbow guard, then whipped back. Sanval reached across with his opposite gloved hand and touched his elbow just in time to feel the guard crumble, crack, and fall to the floor in a pile of rusting metal. The monster lurched forward at surprising speed.
Sanval dashed past it to the opposite wall. The monster ignored him, arching its curved back and going at the rusting pieces on the floor. It bent its legs so that the joints stuck o
ut, and hunched itself over the rusting metal and lowered its ugly little mouth. The scrunch scrunch of Sanval's elbow guard being devoured like a hard-crusted loaf was more than annoying.
What he needed was a wooden pole, he thought, and scanned the tunnel. But there was nothing, not a crossbeam, not a door that could be dismantled, nothing. And the monster effectively blocked the staircase. If he dashed down the corridor, would the thing follow? Would Archlis hear him coming?
What if he ran into one of the magelord's firespells? Sanval glanced down at his scorched boot-his manservant would be in tears when he saw what had happened earlier. Sanval's gleaming boots were the envy of the camp, and his manservant Godolfin made a fair amount taking bribes for his polish recipe (of course, Sanval paid him even more to keep the true recipe off the feet of his rivals). So, rust or fire? Which would be worse? Both would be hard on the outfit that he had left.
"I was trained to meet worthy adversaries," he complained, "fighters with swords. Even a bugbear has a sword. Or at least a glaive." He glanced down at the front of his chest. "Just as well I gave Osteroric my breastplate. I suppose if you had it to rust off me, you'd keep right on chewing through my body."
The monster tilted its head and looked up at Sanval.
"Please forget that I suggested such a thing," he muttered. He looked again at the crystals studding the wall. Some were as big as a man's head. He reached up and grasped the one that protruded out the most. By swinging his entire weight off the crystal, he was able to force it out of the wall. He hefted it in one hand, then jumped back as an antennae whipped toward him. The gem was heavy for its size. Sanval clutched it, bent his arm back, and aimed the stone at the monster. It bounced off the lumpy back but certainly did no damage. The monster eyed him, then took a step closer.
"Very well, you disliked that but took no harm from it. Another approach is needed here," Sanval said. Was there a weapon he could put together from his gear that did not contain metal? He glanced at his arms, with metal shields still in place on one shoulder and elbow. His gauntlets featured metal cuffs and guards. His body armor lacked the breastplate, but there was still a fair collection of chain mail and smaller plates, with a few bits of banded armor protecting his thighs and knees. All good for nothing except a meal for the monster.