“And we cannot disobey,” said Arioch. “He is the Lord: all good, all holy—omniscient, omnipotent, and eternal. We are but men.”
“He is mad,” said Thetan.
They were silent for some moments before Gabriel spoke. “I agree,” he said. “The Lord has gone mad. He does evil and calls it good.”
“But his plan—” said Arioch.
“Is the road to ruin,” said Thetan. “I will not murder innocent babes; not for him; not for anyone. To hell with his plan.”
“To hell with us, if we stand against him,” said Mithron.
“So be it,” said Thetan. “We've stood by and allowed this madness to continue for far too long already. Each time we carried out his punishments, we thought we were doing the right thing, but we were not. In my heart, I knew that. There is blood on my hands that will never wash clean. It ends here, tonight. Never again will I do his bidding. Though it will surely mean my death, I will move against him on the morrow. Are you with me?”
“I am,” said Gabriel. “I can't believe that it has come to this. But yes, I will stand with you, brother.”
“As will I,” said Mithron.
“Arioch?” said Thetan.
“I'm with you,” said Arioch. “Though I fear that you are the harbinger of our doom.”
GLOSSARY FOR THE FALLEN ANGLE
PLACES
The Realms
Asgard: legendary home of the gods
—Bifrost: mystical bridge between Asgard and Midgaard
Midgaard: the world of man
—Lomion: a great kingdom of Midgaard
Nether Realms: realms of demons and devils
Nine Worlds, The: the nine worlds of creation
Nifleheim: the realm of the Chaos Lords / Lords of Nifleheim; the very hell of myth and legend
Vaeden: paradise, lost
Valhalla: a realm of the gods where warriors go after death
Places Within The Kingdom Of Lomion
Dor Eotrus: fortress and lands ruled by House Eotrus, north of Lomion City
—Odinhome, The: temple to Odin located in Dor Eotrus
—Outer Dor, The: the town surrounding the fortress of Dor Eotrus. Also used generically as the name for any town surrounding a fortress.
—Riker's Crossroads: village at the southern border of Eotrus lands
—Vermion Forest: foreboding wood west of Dor Eotrus
—Guymaog, Temple of: ruined temple located in the Vermion Forest.
Dor Lomion: fortress within Lomion City, ruled by House Harringgold
Dor Malvegil: fortress and lands ruled by House Malvegil, southeast of Lomion City on the west bank of the Grand Hudsar River
Doriath Forest: a large forested area south of Eotrus lands
Dover, City of: large city at Lomion's southeastern border
Dyvers: Lomerian city known for its quality metalworking
Kern, City of: a major Lomerian city east of Dor Eotrus.
Lomion City (aka Lomion): capital city of the Kingdom of Lomion
—Tammanian Hall: high seat of government in Lomion; home of the High Council and the Council of Lords
—Tower of the Arcane: high seat of wizardom; in Lomion City
—The Heights: seedy section of Lomion City
—Southeast: dangerous section of Lomion City
Tarrows Hold: known for dwarves
Parts Foreign
Bourntown
Dead Fens, The: mix of fen, bog, and swampland on the east bank of the Hudsar River, south of Dor Malvegil
Ferd: far-off city known for its fine goods
Karthune Gorge: site of a famed battle involving the Eotrus
Kronar Mountains: foreboding mountain range that marks the northern border of the Kingdom of Lomion.
Lent
Minoc-by-the-Sea: coastal city
R’lyeh: a bastion for evil creatures; Sir Gabriel and Theta fought a great battle there in times past.
Saridden, City of
PEOPLE
Peoples
Dwarves, elves, gnomes, lugron, smallfolk, svarts
Volsungs: generic term for the primary people/tribes populating the Kingdom of Lomion.
Orders of Knighthood
Caradonians; Tyrians; Odions; Myrdonians
High Council of Lomion
Selrach Rothtonn Tenzivel III: His Royal Majesty: King of Lomion
Aldros, Lord: Councilor
Aramere, Lady: Councilor representing the City of Dyvers
Balfor, Field Marshal: Councilor representing the Lomerian armed forces; Commander of the Lomerian army
Barusa of Alder, Lord: Chancellor of Lomion
Cartagian Tenzivel, Prince: Selrach's son, insane; Councilor representing the Royal House.
Dahlia, Lady: Councilor representing the City of Kern
Glenfinnen, Lord: Councilor representing the City of Dover
Harper Harringgold, Lord: Councilor representing Lomion City; Archduke of Lomion City
Jhensezil, Lord: Councilor representing the Churchmen; Preceptor of the Odion Knights
Morfin, Baron: Councilor (reportedly dead)
Slyman, Guildmaster: Councilor representing the guilds; Master of Guilds
Tobin Carthigast, Bishop: Councilor representing the Churchmen
Vizier, The (Grandmaster Rabrack Philistine): The Royal Wizard; Grandmaster and Councilor representing the Tower of the Arcane
House Alder (Pronounced All-der)
A leading, noble family of Lomion City. Their principal manor house is located within the city’s borders. Longtime rivals of the Eotrus.
Barusa Alder, Lord: Chancellor of the Kingdom of Lomion.
Edwin Alder: nephew of Barusa
House Eotrus (pronounced Eee-oh-tro`-sss). The Eotrus rule the fortress of Dor Eotrus, the Outer Dor (a town outside the fortress walls) and the surrounding lands for many leagues. Lord Eotrus is a vassal to the king of Lomion.
Aradon Eotrus, Lord: Patriarch of the House (presumed dead)
Adolphus: a servant
August Eotrus, Lord: ancestor of Aradon (deceased)
Claradon Eotrus, Brother: (Clara-don) eldest son of Aradon, Caradonian Knight
Donnelin, Brother: House Cleric for the Eotrus (presumed dead)
Ector Eotrus, Sir: third son of Aradon
Eleanor Malvegil Eotrus, Lady: wife of Aradon (deceased)
Gabriel Garn, Sir: House Weapons Master (presumed dead, body possessed by Korrgonn)
Humphrey (Humph): Claradon's manservant
Jude Eotrus, Sir: second son of Aradon
Knights & Soldiers of the House: Sergeant Artol, Sir Paldor (Sir Gabriel’s squire), Sir Glimador Malvegil, Sir Indigo; Captain Marzdan (watch captain of the gate); Sir Bilson; Baret; Gorned (a House guard); Sir Sarbek; Sir Bareddal of Hanok Keep; Sir Miden of Forndin Manor; Sir Worten; Sir Erendin of Forndin Manor; Sir Talbot of Forndin Manor; Sir Dalken; Sir Glimron;
Malcolm Eotrus: fourth son of Aradon
Ob A. Faz III: (Ahb A. Fahzz) Castellan and Master Scout of Dor Eotrus, a gnome
Sirear Eotrus, Lady: daughter of August Eotrus (deceased)
Stern of Doriath: Master Ranger for House Eotrus. (presumed dead)
Talbon, Par, of Montrose: House Wizard for the Eotrus (deceased). Son of Par Mardack
Tanch Trinagal, Par: (Trin-ah-ghaal) of the Blue Tower; Son of Sinch;
House Harringgold
Harper Harringgold, Lord: Archduke of Lomion City; patriarch of the House; Lord of Dor Lomion
Grim Fischer: agent of Harper, a gnome
Marissa Harringgold: daughter of Harper; former lover interest of Claradon Eotrus
Seran Harringgold, Sir: nephew of Harper
House Malvegil
Torbin Malvegil, Lord: Patriarch of the House; Lord of Dor Malvegil.
Landolyn, Lady: of House Adonael; Torbin's consort. Of part elven blood.
Eleanor Malvegil Eotrus: (deceased) wife of Aradon Eotrus; sister of Torbin Malvegil.
Glimador Mal
vegil, Sir: son of Torbin, working in the service of House Eotrus.
House Tenzivel (the Royal House)
King Selrach Rothtonn Tenzivel III: His Royal Majesty: King of Lomion
Cartagian Tenzivel, Prince: Selrach's son, insane.
Other Noble Houses of Lomion
House Tavermain
House Grondeer
House Dantrel
House Forndin
A minor House loyal to and located within Eotrus lands. Their major holding is known as Forndin Manor.
Alana Forndin, Lady: matriarch of the House
Sir Erendin of Forndin Manor: eldest son of the House (deceased)
Sir Miden of Forndin Manor: younger brother of Erendin (deceased)
Sir Talbot of Forndin Manor: younger brother of Erendin (deceased)
House Hanok
A minor House loyal to and located within Eotrus lands. Their major holding is known as Hanok Keep.
Sir Bareddal of Hanok Keep: in service to the Eotrus
The gods (the Aesir)
Odin (the “all-father”); Thor, Heimdall; Tyr; Frig; Frey; Freya; Balder, Sif;
The Lords of Nifleheim
Azathoth: god worshipped by the Lords of Nifleheim and The Shadow League. His followers call him the “one true god”.
Arioch
Bhaal
Hecate
Mortach (aka Mikel)
Korrgonn, Lord Gallis: son of Azathoth
—Reskalan: demonic foot soldiers in service to the Lords of Nifleheim
—Zymog: a reskalan
Others Of Note
Angle Theta, Lord: (Thay`-tah) (aka Thetan) knight-errant and nobleman from a far-off land across the sea.
Arkon: a leader/general in service to certain gods and religious organizations.
Black Hand, The: feared guild of assassins.
Brondel, Sire: father of Sir Paldor of Dor Eotrus
Caradonian Knights: priestly order of knights
Dark Sendarth: famed assassin in league with House Harringgold.
Dolan Silk: (Doe`-lin) Theta's manservant
Harbinger of Doom, The: legendary, perhaps mythical being that led a rebellion against Azathoth
Hedge Wizard: a wizard specializing in potions and herbalism, and/or minor magics
Jaros, the Blood Lord: foe of Sir Gabriel Garn
Krisona, Demon-Queen: foe of Sir Gabriel Garn
Mardack, Par, of Montrose: father of Par Talbon. A renowned wizard
McDuff the Mighty: a dwarf of many talents.
Myrdonians: royal Lomerian Knights
Pipkorn: (aka Rascatlan) former Grand Master of the Tower of the Arcane. A wizard.
Shadow League, The (aka The League of Shadows; aka The League of Light): alliance of individuals and groups collectively seeking to bring about the return of Azathoth to Midgaard
Sluug, Sir (Lord) Samwise: Preceptor of the Rangers Guild; Master of Doriath Hall
Throng-Baz : an ancient people that used runic script
Valas Tearn: an assassin said to have slain a thousand men; foe of Sir Gabriel Garn
Valkyries: sword maidens of the gods. They choose worthy heroes slain in battle and conduct them to Valhalla.
Vanyar Elves: legendary elven people
Volsungs: alternate word for men/humans
Wizard (aka Mage, Sorcerer, etc.): practitioners of magic
Bestiary
Barrow Wight:
Reskalan: demonic foot soldiers in service to the Lords of Nifleheim
Tranteers: the lithe, speedy horses bred in Dover
Trolls: legendary bogeymen from the mountains
Wyrms or Fire Wyrms: dragon-like creatures
THINGS
Miscellany
Asgardian Daggers: legendary weapons created in the first age of Midgaard. They can harm creatures of Nifleheim.
Book of the Nobility: treatise containing the traditional Lomerian laws with respect to the nobility.
Chapterhouse: base/manor/fortress of a knightly order
Dargus Dal: Sir Gabriel's Asgardian dagger
Dor: a generic Lomerian word meaning “fortress”.
Dyvers Blades: finely crafted steel swords
Mages and Monsters: a popular, tactical war game that uses miniatures
Magus Mysterious: olden language of sorcery
Militus Mysterious: olden language of sorcery used by certain orders of knights
Ragnarok: prophesied battle between the Aesir and the Nifleites.
Squad: a unit of soldiers typically composed of 15 men; can refer to any small group of soldiers
Squadron: a unit of soldiers typically composed of two squads of approximately 15 men each.
Weave of Magic; aka the Magical Weave: the source of magic
Worfin Dal: “Lord's Dagger,” Claradon's Asgardian dagger
Yggdrasill: sacred tree that supports and/or connects the Nine Worlds
Combat Maneuvers, Techniques, and Styles
Dyvers’ thrusting maneuvers
Dwarvish overhand strikes
cernian technique
Sarnack maneuvers
Lengian cut and thrust style
Valusian thrust
ABOUT THE AUTHOR
For more than twenty-five years, Glenn G. Thater has written works of fiction and historical fiction that focus on the genres of epic fantasy and sword and sorcery. His published works of fiction include the first four volumes of the Harbinger of Doom saga: Gateway to Nifleheim, The Fallen Angle, Knight Eternal, and Dwellers of the Deep; the novella, The Gateway; and the novelette, The Hero and the Fiend.
Mr. Thater holds a Bachelor of Science degree in Physics with concentrations in Astronomy and Religious Studies, and a Master of Science degree in Civil Engineering, specializing in Structural Engineering. He has undertaken advanced graduate study in Classical Physics, Quantum Mechanics, Statistical Mechanics, and Astrophysics, and is a practicing licensed professional engineer specializing in the multidisciplinary alteration and remediation of buildings, and the forensic investigation of building failures and other disasters.
Mr. Thater has investigated failures and collapses of numerous structures around the United States and internationally. Since 1998, he has served on the American Society of Civil Engineers' Technical Council on Forensic Engineering (TCFE), is a member of that Council’s Executive Committee, and is the past Chairman of TCFE's Committee on Practices to Reduce Failures. Mr. Thater is a LEED (Leadership in Energy and Environmental Design) Accredited Professional and has testified as an expert witness in the field of structural engineering before the Supreme Court of the State of New York.
Mr. Thater is an author of numerous scientific papers, magazine articles, engineering textbook chapters, and countless engineering reports. He has lectured across the United States and internationally on such topics as the World Trade Center collapses, bridge collapses, and on the construction and analysis of the dome of the United States Capitol in Washington D.C.
CONNECT WITH ME ONLINE
My Website:
http://www.glenngthater.com
My Twitter Page:
http://twitter.com/GlennGThater
BOOKS BY GLENN G. THATER
THE HARBINGER OF DOOM SAGA
GATEWAY TO NIFLEHEIM
THE FALLEN ANGLE
KNIGHT ETERNAL
DWELLERS OF THE DEEP
VOLUME 5+ forthcoming
THE HERO AND THE FIEND
(A novelette set in the Harbinger of Doom universe)
THE GATEWAY
(A novella length version of Gateway to Nifleheim)
HARBINGER OF DOOM
(Combines Gateway to Nifleheim and The Fallen Angle into a single volume)
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