of other people trying to break in. I figured you needed help, whatever was happening, so I snuck off and went through the access panel in Intelligence."
"Good, because I could use your assistance."
"I don't know that I'd be any good under the circumstances."
"Giles would probably have been a better choice, but other than him, you are the best trained in unarmed combat."
"If you say so, but wouldn't a gun be better?"
She gave her a level stare. "Could you shoot one of our colleagues?"
She flashed a sheepish smile. "Stupid question; sorry. One hour, huh? Where do we begin? How can we find out what happened?"
"The Princess already told me where I need to go: to the stables. What I need to do when I get there, however; all she said was, I'd know when I arrived."
"Fat lot of good that'll do us. Still, I guess it's a start. But how do we get out of the house? The office is blocked off, and it won't be long before they remember they can get in through here. When they find us gone, they'll fan out to look for us. Even if we can evade them inside, once outside they'll spot us for sure, and then they'll be after us like a pack of hounds!"
Differel picked a spotlight equipped with a high intensity discharge lamp from the equipment locker and flicked the switch to make sure it worked. "I know a way out that no one else knows about. If we can make it, they won't know where we went and they won't be able to follow." She glanced at the phantom clock. "But we have to leave now. We have only fifty-five minutes left, and it'll take time to reach our destination, plus we'll have to come nearly all the way back."
"I beg your pardon?"
She shook her head as she walked to the panel. "No time to explain. Just follow me, everything will become clear."
"If you say so."
From "A Little Hospitality"
Differel Van Helsing paused at a bend in the corniche road and looked west out over the valley behind her. The sun would set behind the mountains in another hour, making it too dark to travel, even considering the well-marked trail, though night would not fall for another hour after that. She had to find a place to camp, as unwelcome as that prospect felt. Hitching the pack higher up her shoulders, she pressed on.
It was her fourth night in the Dreamlands. It had taken her a week to travel from the town of Ulthar to her mansion in the city-state of Celephais. Once she had had a chance to clean up, change clothes, and have a bite to eat, she contacted the embassy for the island nation of Punica to inquire as to the whereabouts of her husband. Victor Edward Plunkett served as plenipotentiary ambassador to the Kingdom of Ooth-Nargai, of which Celephais was the capital, but he spent about half of his time on his estate in the Mark of Elissa, a group of a dozen islands over which he held seisin as a marquess. Unfortunately, he was absent from both places; Elishat, the Queen of the city-state of Karchedon which ruled Punica, had sent him on a secret diplomatic mission and he wasn't expected to return for a fortnight, ten days at the earliest.
The road made a sharp turn into a tributary valley and terminated at the foot of a path that ran up the steep slope alongside a cascading stream. Looking ahead, she saw it led to a ridgeway high above. Though the path looked rugged, she figured the track on the ridgeline would be fairly straight and level. She paused again, but that time looked straight up. She could just barely make out a tiny dot in the cloudless azure sky. It was her faithful Wakiya, Eleanor d'Aquitaine. She smiled; Eleanor had become bound to her by an empathic link and followed her everywhere, soaring on thermals and currents in lazy, miles-wide circles, but never more than five minutes away in a dive. Looking down, she eyed the path, sighed, and planted her makila to steady herself as she started up.
She had spent her first full day in Celephais dealing with the concerns of her knighthood, her rank of lord marshal, and her position as heir presumptive to the throne of Ooth-Nargai, and the second occupied with the maintenance and financial matters of her mansion. Come the third, however, she had nothing to do and considered taking a walking tour. Fortunately, Kuranes, the king of Ooth-Nargai, needed to have some important decrees and missives delivered to various places along the Naraxa River, and she agreed to accept the commission as a good excuse to explore the vale. As such, the following day she set out north for the mining town of Carsoon nestled against the southwestern tip of the Tanarian Hills, and then followed the southern edge of the mountains to the east, stopping at villages and homesteads along the way. A week later she had just one destination left, a Cistercian monastery located on the opposite side of a spur of mountains that extended east from the main mass of the Hills. Kuranes suggested that, rather than waste time going all the way around the range as most travelers did, she take a little used road that cut across the spur and came out above the monastery.
As she struggled up the precipitous slope, she reflected on how the old king had conned her good. On a map the way looked fairly straight, but in reality it started off as a road with a series of hairpin turns that snaked up the escarpment before turning into the corniche road that wound its way around peaks and followed the line of serpentine ridges. She had hoped to reach the monastery before dusk, but she calculated she probably had traveled twice the straight-line distance, and she doubted she had even reached the halfway point.
After a quarter hour she spotted the beginning of the ridge line. For the last third of the path, the stream fell as a waterfall from an outcrop of weathered rock before hitting the slope of the valley further down. When she reached the ridge, she saw that the stream flowed out of an adjacent mountain before being diverted by the ridgeline. Looking back, she watched as the water first spilled into a plunge pool in a smooth, flat shelf before running off the edge on the far side. She realized that must have been the rock outcrop she had spotted from below. A copse of firs, pines, ashes, and cottonwoods, with numerous deadfall logs and broken boughs, surrounded two-thirds of the circumference of the pool.
That looks like a fine spot for an encampment, she thought. It was sheltered from the weather, there was plenty of fresh water and firewood, and it lay hidden from casual observation. Only someone who stood where she did could see down into it. But could she reach it? Studying the wall formed by the ridge she spotted a trail, probably one used by deer. None were around at the moment, which briefly disappointed her; venison stew sounded rather good. Then she realized she didn't want to mess around with skinning and gutting a large animal, especially so close to her camp. She didn't want to attract predators.
She went to the head of the trail and started down. It was almost too steep for her to negotiate, and she ended up skidding on her backside. Once she reached the bottom, she noticed that the ridge wall overhung the shelf in the back, forming a broad, shallow cave. She walked to the edge of the pool and looked up to see where she had stood on the ridge, as the stream flowed over the ridge wall.
Turning, she headed for the cave, but stopped before her third step. A camp had already been set up. A fire sat prepared but not yet lit within a ring of stones with cooking gear placed nearby, a lean-to had been constructed from native material and a bedroll laid out inside, and neatly folded clothing lay on a flat rock, with a staff and a bowie knife resting on top. However, she didn't see a traveler.
Could he be out hunting?
A splashing sound caught her attention and she turned, reaching under her coat to grasp one of her pistols. A nude male figure emerged from the pool. At first she thought he was a child; he couldn't have been more than four feet tall. Then she noticed the minor disproportions in the sizes of his head, trunk, limbs, and hands. As well, his facial features resembled an adult, and his manner seemed mature by several decades of experience. A dwarf, she realized, relaxing.
He made for the camp, but only went a couple of feet before he spotted her: he came to an abrupt halt and stared at her with an expression that mixed surprise, apprehension, and keen interest. Suddenly mortified with embarrassment, she whipped around in an about-face.
"Oh, bollocks, I'm terri
bly sorry!"
"No, please, it's all right. I just wanted to wash off the trail dust." His voice was a smooth, gentle, lyric baritone, melodic and soothing, and it calmed her frazzled nerves. "It's probably my fault, anyways. This road is so seldom used anymore I assumed I would have privacy. But, you know what they say: when you 'assume' you make an 'ass' of 'u' and 'me'!"
She couldn't help chuckling at the absurdity of that statement.
"You have a nice laugh. You can turn around now."
She did so and saw he had dressed in what looked like a monk's hooded habit.
"I suppose this will sound like a dumb question," he went on, "but are you an adventurer? As opposed to being a hedge robber, assassin, or lady of pleasure."
She flashed a smirk. "I'm journeying to Cwmhir Abbey, but it's taking me longer to get there than I anticipated."
"Do tell! I'm bound there myself, but I'm afraid you won't be able to make it before night; there's another twelve hours of traveling ahead of us, at least."
"Hmph. I thought as much."
"Then allow me to offer you the hospitality of my campsite, such as it is."
"No, thank you, I couldn't intrude--"
"Don't be ridiculous. I would appreciate the
The Adventure of a Typical Friday Night Page 12