Year's Best SF 17

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Year's Best SF 17 Page 45

by David G. Hartwell


  (God, he wants her to live.)

  “I can erase what we did,” he says. “Leave you the way you were when Paul woke you.”

  (Paul won’t notice; he loves her too much to see her at all.)

  Her whole body looks betrayed; her eyes are fixed in middle space, and she curls her fingers around the edge of the chair like she’s bracing for the worst, like at any moment she’ll give in.

  He’s reminded for a second of Kim Parker, who followed him to the Spanish Steps one morning during the Mori Academy study trip to Rome when he was fifteen. He sat beside her for a long time, waiting for a sign to kiss her that never came.

  He’d felt stupid that whole time, and lonely, and exhilarated, and the whole time they were sitting together part of him was memorizing all the color codes he would need to build the Steps back, later, in his program.

  Nadia is blinking from time to time, thinking it over.

  The room is quiet—only one of them is breathing—and it’s the loneliest he’s felt in a long time, but he’ll wait as long as it takes.

  He knows how to wait for a yes or a no; people like them deal in absolutes.

  A Vector Alphabet of Interstellar Travel

  YOON HA LEE

  Yoon Ha Lee (pegasus.cityofveils.com) lives in Baton Rouge, Louisiana. She has a degree in mathematics. On her blog, she says, “if I am doing my job correctly as a writer, I am structuring my story around a series of ambushes and trying to deliver as much punishment as possible. Especially by punishing bad assumptions that the reader makes. This is probably a hostile and adversarial stance to take toward the reader, but if I try to conceive of it the collaborative way I get bored and wander off.” She has been publishing her carefully crafted stories in the genre for about ten years. Her fiction has appeared in Fantasy & Science Fiction, Lady Churchill’s Rosebud Wristlet, Ideomancer, and Shadows of Saturn, among others.

  “A Vector Alphabet of Interstellar Travel” was published at Tor.com, which maintained its prominent position as a publisher of short fiction in 2011. This story is a compressed, Stapledonian vision of huge vistas of time and space.

  The Conflagration

  Among the universe’s civilizations, some conceive of the journey between stars as the sailing of bright ships, and others as tunneling through the crevices of night. Some look upon their far-voyaging as a migratory imperative, and name their vessels after birds or butterflies.

  The people of a certain red star no longer speak its name in any of their hundreds of languages, although they paint alien skies with its whorled light and scorch its spectral lines into the sides of their vessels.

  Their most common cult, although by no means a universal one, is that of many-cornered Mrithaya, Mother of the Conflagration. Mrithaya is commonly conceived of as the god of catastrophe and disease, impartial in the injuries she deals out. Any gifts she bestows are incidental, and usually come with sharp edges. The stardrive was invented by one of her worshipers.

  Her priests believe that she is completely indifferent to worship, existing in the serenity of her own disinterest. A philosopher once said that you leave offerings of bitter ash and aleatory wine at her dank altars not because she will heed them, but because it is important to acknowledge the truth of the universe’s workings. Naturally, this does not stop some of her petitioners from trying, and it is through their largesse that the priests are able to thrive as they do.

  Mrithaya is depicted as an eyeless woman of her people, small of stature, but with a shadow scarring the world. (Her people’s iconography has never been subtle.) She leans upon a crooked staff with words of poison scratched into it. In poetry, she is signified by smoke-wind and nausea, the sudden fall sideways into loss.

  Mrithaya’s people, perhaps not surprisingly, think of their travels as the outbreak of a terrible disease, a conflagration that they have limited power to contain; that the civilizations they visit will learn how to build Mrithaya’s stardrive, and be infected by its workings. A not insignificant faction holds that they should hide on their candled worlds so as to prevent Mrithaya’s terrible eyeless gaze from afflicting other civilizations, that all interstellar travel should be interdicted. And yet the pilgrims—Mrithaya’s get, they are called—always find a way.

  Certain poets write in terror of the day that all extant civilizations will be touched by this terrible technological conflagration, and become subject to Mrithaya’s whims.

  Alphabets

  In linear algebra, the basis of a vector space is an alphabet in which all vectors can be expressed uniquely. The thing to remember is that there are many such alphabets.

  In the peregrinations of civilizations grand and subtle, each mode of transport is an alphabet expressing their understandings of the universe’s one-way knell. One assumes that the underlying universe is the same in each case.

  Codices

  The Iothal are a people who treasure chronicles of all kinds. From early on in their history, they bound forest chronicles by pressing leaves together and listening to their secrets of turning worm and wheeling sun; they read hymns to the transient things of the world in chronicles of footprints upon rocky soil, of foam upon restive sea. They wrote their alphabets forward and backward and upside down into reflected cloudlight, and divined the poetry of time receding in the earth’s cracked strata.

  As a corollary, the Iothal compile vast libraries. On the worlds they inhabit, even the motes of air are subject to having indices written on them in stuttering quantum ink. Some of their visionaries speak of a surfeit of knowledge, when it will be impossible to move or breathe without imbibing some unexpected fact, from the number of neutrons in a certain meadow to the habits of aestivating snails. Surely the end product will be a society of enlightened beings, each crowned with some unique mixture of facts and heady fictions.

  The underside of this obsession is the society’s driving terror. One day all their cities will be unordered dust, one day all their books will be scattered like leaves, one day no one will know the things they knew. One day the rotting remains of their libraries will disintegrate so completely that they will be indistinguishable from the world’s wrack of stray eddies and meaningless scribbles, the untide of heat death.

  The Iothal do not call their starships ships, but rather codices. They have devoted untold ages to this ongoing archival work. Although they had developed earlier stardrives—indeed, with their predilection for knowledge, it was impossible not to—their scientists refused to rest until they devised one that drank in information and, as its ordinary mode of operation, tattooed it upon the universe’s subtle skin.

  Each time the Iothal build a codex, they furnish it with a carefully selected compilation of their chronicles, written in a format that the stardrive will find nourishing. Then its crew takes it out into the universe to carry out the act of inscription. Iothal codices have very little care for destination, as it is merely the fact of travel that matters, although they make a point of avoiding potentially hostile aliens.

  When each codex has accomplished its task, it loses all vitality and drifts inertly wherever it ends up. The Iothal are very long-lived, but even they do not always survive to this fate.

  Distant civilizations are well accustomed to the phenomenon of drifting Iothal vessels, but so far none of them have deciphered the trail of knowledge that the Iothal have been at such pains to lay down.

  The Dancers

  To most of their near neighbors, they are known as the dancers. It is not the case that their societies are more interested in dance than the norm. True, they have their dances of metal harvest, and dances of dream descending, and dances of efflorescent death. They have their high rituals and their low chants, their festivals where water-of-suffusement flows freely for all who would drink, where bells with spangled clappers toll the hours by antique calendars. But then, these customs differ from their neighbors’ in detail rather than in essential nature.

  Rather, their historians like to tell the story of how, not so l
ong ago, they went to war with aliens from a distant cluster. No one can agree on the nature of the offense that precipitated the whole affair, and it seems likely that it was a mundane squabble over excavation rights at a particular rumor pit.

  The aliens were young when it came to interstellar war, and they struggled greatly with the conventions expected of them. In order to understand their enemy better, they charged their masters of etiquette with the task of interpreting the dancers’ behavior. For it was the case that the dancers began each of their battles in the starry deeps with the same maneuvers, and often retreated from battle—those times they had cause to retreat—with other maneuvers, carried out with great precision. The etiquette masters became fascinated by the pirouettes and helices and rolls, and speculated that the dancers’ society was constricted by strict rules of engagement. Their fabulists wrote witty and extravagant tales about the dancers’ dinner parties, the dancers’ sacrificial exchanges, the dancers’ effervescent arrangements of glass splinters and their varied meanings.

  It was not until late in the war that the aliens realized that the stylized maneuvers of the dancers’ ships had nothing to do with courtesy. Rather, they were an effect of the stardrive’s ordinary functioning, without which the ships could not move. The aliens could have exploited this knowledge and pushed for a total victory, but by then their culture was so enchanted by their self-dreamed vision of the dancers that the two came instead to a fruitful truce.

  These days, the dancers themselves often speak admiringly of the tales that the aliens wrote about them. Among the younger generation in particular, there are those who emulate the elegant and mannered society depicted in the aliens’ fables. As time goes on, it is likely that this fantasy will displace the dancers’ native culture.

  The Profit Motive

  Although the Kiatti have their share of sculptors, engineers, and mercenaries, they are perhaps best known as traders. Kiatti vessels are welcome in many places, for they bring delightfully disruptive theories of government, fossilized musical instruments, and fine surgical tools; they bring cold-eyed guns that whisper of sleep impending and sugared atrocities. If you can describe it, so they say, there is a Kiatti who is willing to sell it to you.

  In the ordinary course of things, the Kiatti accept barter for payment. They claim that it is a language that even the universe understands. Their sages spend a great deal of time attempting to justify the profit motive in view of conservation laws. Most of them converge comfortably on the position that profit is the civilized response to entropy. The traders themselves vary, as you might expect, in the rapacity of their bargains. But then, as they often say, value is contextual.

  The Kiatti do have a currency of sorts. It is their stardrives, and all aliens’ stardrives are rated in comparison with their own. The Kiatti produce a number of them, which encompass a logarithmic scale of utility.

  When the Kiatti determine that it is necessary to pay or be paid in this currency, they will spend months—sometimes years—refitting their vessels as necessary. Thus every trader is also an engineer. The drives’ designers made some attempt to make the drives modular, but this was a haphazard enterprise at best.

  One Kiatti visionary wrote of commerce between universes, which would require the greatest stardrive of all. The Kiatti do not see any reason they can’t bargain with the universe itself, and are slowly accumulating their wealth toward the time when they can trade their smaller coins for one that will take them to this new goal. They rarely speak of this with outsiders, but most of them are confident that no one else will be able to outbid them.

  The Inescapable Experiment

  One small civilization claims to have invented a stardrive that kills everyone who uses it. One moment the ship is here, with everyone alive and well, or as well as they ever were; the next moment, it is there, and carries only corpses. The records, transmitted over great expanses against the microwave hiss, are persuasive. Observers in differently equipped ships have sometimes accompanied these suicide vessels, and they corroborate the reports.

  Most of their neighbors are mystified by their fixation with this morbid discovery. It would be one thing, they say, if these people were set upon finding a way to fix this terrible flaw, but that does not appear to be the case. A small but reliable number of them volunteers to test each new iteration of the deathdrive, and they are rarely under any illusions about their fate. For that matter, some of the neighbors, out of pity or curiosity, have offered this people some of their own old but reliable technology, asking only a token sum to allow them to preserve their pride, but they always decline politely. After all, they possess safe stardrive technology of their own; the barrier is not knowledge.

  Occasionally, volunteers from other peoples come to test it themselves, on the premise that there has to exist some species that won’t be affected by the stardrive’s peculiar radiance. (The drive’s murderousness does not appear to have any lasting effect on the ship’s structure.) So far, the claim has stood. One imagines it will stand as long as there are people to test it.

  One Final Constant

  Then there are the civilizations that invent keener and more nimble stardrives solely to further their wars, but that’s an old story and you already know how it ends.

  FOR SAM KABO ASHWELL

  The Ice Owl

  CAROLYN IVES GILMAN

  Carolyn Ives Gilman lives in St. Louis, Missouri, and is an internationally recognized historian specializing in eighteenth- and early nineteenth-century North American history, particularly frontier and Native history. Her most recent nonfiction book is Lewis and Clark: Across the Divide. She is currently working on a history of the American Revolution on the frontier, to be published by Yale in 2013. She has published seventeen or more SF stories since 1986, and one novel, Halfway Human (1998). She is a writer in the tradition of Ursula K. Le Guin. Aliens of the Heart (2007) is a collection of short fiction. Her novella Candle in a Bottle appeared in 2006, and her novella Arkfall in 2009. Gilman’s latest novel is in two volumes, Isles of the Forsaken and Ison of the Isles, and is a fantasy about culture clash and revolution in an enchantment-shrouded island nation.

  “The Ice Owl” was published in F&SF. It is a dense, complex far future sf story. Gilman says it is set in the same universe as her novella Arkfall, “but it’s also the same universe as a number of other stories I’ve written. My novel Halfway Human is set in this universe, and the ice owl comes from the planet where “The Honeycrafters” takes place. I’ve started calling this universe the Twenty Planets.” Thorn’s school has been burned down by a Taliban-like political movement. She seeks out a tutor, who turns out to be a secret art dealer with a complex hidden life.

  Twice a day, stillness settled over the iron city of Glory to God as the citizens turned west and waited for the world to ring. For a few moments the motionless red sun on the horizon, half-concealed by the western mountains, lit every face in the city: the just-born and the dying, the prisoners and the veiled, the devout and the profane. The sound started so low it could only be heard by the bones; but as the moments passed the metal city itself began to ring in sympathetic harmony, till the sound resolved into a note—The Note, priests said, sung by the heart of God to set creation going. Its vibratory mathematics embodied all structure; its pitch implied all scales and chords; its beauty was the ovum of all devotion and all faithlessness. Nothing more than a note was needed to extrapolate the universe.

  The Note came regular as clockwork, the only timebound thing in a city of perpetual sunset.

  On a ledge outside a window in the rustiest part of town, crouched one of the ominous cast-iron gargoyles fancied by the architects of Glory to God—or so it seemed until it moved. Then it resolved into an adolescent girl dressed all in black. Her face was turned west, her eyes closed in a look of private exaltation as The Note reverberated through her. It was a face that had just recently lost the chubbiness of childhood, so that the clean-boned adult was beginning to show through. Her n
ame, also a recent development, was Thorn. She had chosen it because it evoked suffering and redemption.

  As the bell tones whispered away, Thorn opened her eyes. The city before her was a composition in red and black: red of the sun and the dust-plain outside the girders of the dome; black of the shadows and the works of mankind. Glory to God was built against the cliff of an old crater and rose in stair steps of fluted pillars and wrought arches till the towers of the Protectorate grazed the underside of the dome where it met the cliff face. Behind the distant, glowing windows of the palaces, twined with iron ivy, the priest-magistrates and executives lived unimaginable lives—though Thorn still pictured them looking down on all the rest of the city, on the smelteries and temples, the warring neighborhoods ruled by militias, the veiled women, and at the very bottom, befitting its status, the Waster enclave where unrepentent immigrants like Thorn and her mother lived, sunk in a bath of sin. The Waste was not truly of the city, except as a perennial itch in its flesh. The Godly said it was the sin, not the oxygen, that rusted everything in the Waste. A man who came home with a red smudge on his clothes might as well have been branded with the address.

  Thorn’s objection to her neighborhood lay not in its sin, which did not live up to its reputation, but its inauthenticity. From her rooftop perch she looked down on its twisted warrens full of coffee shops, underground publishers, money launderers, embassies, tattoo parlors, and art galleries. This was the ninth planet she had lived on in her short life, but in truth she had never left her native culture, for on every planet the Waster enclaves were the same. They were always a mother lode of contraband ideas. Everywhere, the expatriate intellectuals of the Waste were regarded as exotic and dangerous, the vectors of infectious transgalactic ideas—but lately, Thorn had begun to find them pretentious and phony. They were rooted nowhere, pieces of cultural bricolage. Nothing reached to the core; it was all veneer, just like the rust.

 

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