The Curse of Hurlig Ridge_World Tree Online_1st Dive

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The Curse of Hurlig Ridge_World Tree Online_1st Dive Page 64

by M. A. Carlson


  Them refusing liability if I failed to follow instructions didn’t sound good, however, none of what they spelled out was unreasonable. I responded, “I have no questions and will comply with the aforementioned instructions.”

  “Excellent, then we will see you in a week.” Then everything faded to black once more.

  Stats, Equipment, Skills and Spells

  Level:

  7

  Experience:

  10.93%

  Class:

  Initiate Warrior Priest of Issara

  HP (Health Points):

  1,900/1,900

  MP (Mana Points):

  1,600/1,600

  SP (Stamina Points):

  1,060/1,060

  Strength:

  85

  - Melee Damage Modifier

  +85

  Dexterity:

  95

  - Melee Critical Strike Chance

  9.50%

  - Hit Chance

  64.75%

  - Dodge Chance

  9.50%

  Endurance:

  190

  Stamina:

  106

  Intellect:

  160

  - Spell Critical Strike Chance

  16.00%

  Wisdom:

  100

  Charisma:

  110

  Health Regeneration per minute:

  105

  Mana Regeneration per minute:

  60

  Stamina Regeneration per minute:

  57

  Holy Spell Damage Bonus:

  157

  Holy Spell Healing Bonus:

  121

  Carrying Capacity in Lbs.:

  425

  Quantity

  Item

  1

  2-Person Tent

  3

  Full Water Canteen (5/5) - Filled with Manaberry Juice, restores +100-MP per mouthful.

  3

  Full Water Canteen (5/5) - Filled with Stamina Water Plus, restores +100-SP per mouthful.

  1

  Full High-Capacity Canteen (20/20) - Filled with Improved Manaberry Juice, restores +125-MP per mouthful.

  1

  Full High-Capacity Canteen (20/20) - Filled with Improved Stamina Water Plus, restores +125-SP per mouthful.

  2

  Adventurer’s Jerky - Restores +100-HP

  2

  Pair of Silk Socks

  1

  Cotton Jeans

  1

  Black Cotton Shirt

  1

  Barnum’s Patented Capture Net – A well-constructed net for use in combat. Durability 50/50 (Cannot be Repaired)

  1

  Spear of (Unknown Rune, cannot translate)' Text

  1

  Mana Crystal (0/1000) - A crystal capable of storing mana for later use.

  1

  Fang of Fenrir - Legendary Crafting Material

  1

  Lockpicks

  1

  Screw Driver

  2

  Wrench

  Equipment Slot

  Name

  Armor/Damage

  Bonus Stats

  Helm:

  Holy Order Light Helmet

  +15 Armor

  +10-Intellect, +10-Wisdom, +10-Holy Spell Damage and Healing

  Head Accessory:

  Empty

  Shoulders:

  Holy Lion Mane Shoulder-guards

  +15 Armor

  +5-Strength, +10-Dexterity, +5 Intellect, +10 Holy Spell Damage and Healing

  Back:

  All-Weather Cloak (White)

  Chest Armor:

  Holy Order Light Jerkin

  +20 Armor

  +5-Endurance, +5-Stamina, +10-Intellect, +10 Holy Spell Damage and Healing

  Chest Clothing:

  White Cotton Shirt

  +0 Armor

  Wrists:

  Guard's Light Leather Bracers

  +4 Armor

  +5-Endurance, +2-Stamina

  Hands:

  Holy Order Light Gloves

  +10 Armor

  +5-Strength, +5-Dexterity, +5-Intellect, +5-Holy Spell Damage and Healing

  Arm Accessory 1:

  Empty

  Arm Accessory 2:

  Empty

  Finger Accessory 1:

  Farmer's Ring of Stamina

  +2-Stamina, +4-Stamina Regeneration

  Finger Accessory 2:

  Holy Order Ring of Justice

  +5-Strength, +5-Dexterity, +5-Endurance, +5-Stamina, +5 Intellect, +5 Wisdom, +5-Holy Damage and Healing, Increased experience gains for all Goddess granted skills by 50%

  Waist:

  Guard's Light Leather Belt

  +6 Armor

  +5-Endurance, +2-Stamina

  Leg Clothing:

  Cotton Jeans

  +0 Armor

  Leg Armor:

  Holy Order Light Leg-guards

  +20 Armor

  +5-Endurance, +10-Intellect, +5-Wisdom, +10 Holy Spell Damage and Healing

  Feet Clothing

  Silk Socks

  +0 Armor

  Feet:

  Well Tread Boots

  +10 Armor

  +5-Dexterity, +5-Endurance, +5-Stamina

  Weapon:

  Hasta

  7-8 1h Dmg, 14-16 2h Dmg

  Off-Hand:

  Guard's Phalanx Shield

  +20 Armor

  +20-Defense, +10-Endurance, +5-Stamina

  Charm:

  Empty

  Bag:

  100 lbs. Traveler's Satchel

  One-Handed Polearms

  Level: 31

  Experience: 45.88%

  Current Damage Modifiers

  Damage: +15.50

  Critical Strike Chance: +1.55%

  Subskill: Jab

  Damage: +15.50

  Skill Stamina Cost: 41

  Subskill: Rapid Striking

  Damage: -10 Strikes: 13 Cone: 30 ⁰

  Skill Stamina Cost: 81

  Subskill: Ligament Rip

  Reduce Enemy Movement and Attack Speed: 50% Target Receives Increased Damage: +7.75% Duration: 15 Seconds Bleed Effect: 2 Damage per Second

  Skill Stamina Cost: 56

  Subskill: Impale

  Damage: 15-16 Bleed Effect: 2 Damage per Second Duration: 10 Seconds

  Skill Stamina Cost: 51

  Subskill: Power Thrust

  Damage: +31.00 Chance to Stun: 10%

  Skill Stamina Cost: 81

  Two-Handed Polearms

  Level: 69

  Experience: 99.09%

  Current Damage Modifiers

  Damage: +34.50

  Critical Strike Chance: +3.45%

  Subskill: Ligament Rip

  Reduce Enemy Movement and Attack Speed: 50% Target Receives Increased Damage: +15.25% Duration: 15 Seconds Bleed Effect: 4 Damage per Second

  Skill Stamina Cost: 94

  Subskill: Impale

  Damage: 34-35 Bleed Effect: 4 Damage per Second Duration: 15 Seconds

  Skill Stamina Cost: 89

  Subskill: Power Thrust

  Damage: +69.00 Chance to Stun: 10%

  Skill Stamina Cost: 119

  Subskill: Jab

  Damage: +34.50

  Skill Stamina Cost: 89

  Subskill: Rapid Striking

  Damage: -2 Strikes: 29

  Skill Stamina Cost: 169

  Phalanx Shield

  Level: 20

  Experience: 66.55%

  Current Defense Modifiers

  Block Chance: +1.00%

  Critical Block Chance: +0.50%

  Subskill: Shield Slam

  Damage: 7-8 Effect: Interrupt Chance to Stun on Critical Strike: 10%

  Skill Stamina Cost: 30

  Subskill: Shield-Counter

  Block Chance: +30.00% Cooldown: 30 seconds

  Skill Stamina Cost: 45

  Net

  Level: 3

  Experience: 16.68%

  Su
bskill: Net Toss

  Capture Target: Below 25% HP

  Skill Stamina Cost: 53

  Preparation Time: 4 minutes 58 seconds

  Skill Effect (Active): Slow netted target by 50% for 30 Seconds

  Shift

  Level: 10

  Experience: 47.25%

  Combat Movement

  Range: 1.10 yards

  Skill Stamina Cost: 5 per move

  Acrobatics

  Level: 39

  Experience: 52.43%

  Combat Movement

  Dodge Chance: +19.50%

  Skill Stamina Cost: 5 per second

  Meditation

  Level: 1

  Experience: 0.00%

  Skill Effect (Active): Enter the Meditation Mind Temple

  Intellect: +1 per 30 minutes

  Wisdom: +1 per 30 minutes

  Charisma: +1 per 30 minutes

  Stealth

  Level: 7

  Experience: 8.93%

  Non-Combat Movement: Speed Reduced by 78.25%

  Chance of Being Revealed: 59.30%

  Skill Stamina Cost: 2 per second

  Subskill: Ambush

  Critical Strike Chance: 100.00%

  Skill Stamina Cost: 20

  Justice Strike

  Level: 27

  Experience: 4.51%

  Current Damage Modifier

  Damage: +13.50 Cooldown: 30 seconds

  Skill Stamina Cost: 77

  Skill Effect (Active): A righteous strike in the name of Justice. Increases damage or healing of next spell cast by 37.

  Valkyrie Strike

  Level: 1

  Experience: 0.00%

  Current Damage Modifier

  Damage: +1.00

  Skill Stamina Cost: 50

  Skill Effect (Active): A combat skill of the Valkyrie of Valhalla, used to keep their charges in line on their trip to the afterlife. Physical Damage is converted to Holy Damage. (May only be used by Female Characters)

  Justice Bringer

  Level: 2

  Experience: 0.00

  Spell Duration: 1 hour

  Spell Cast Speed: Instant

  Spell Charges: 1/1

  Spell Mana Cost: 100

  Recharge: 24 hours

  Spell Effect (Active): All Adventurers and Citizens within 21 yards have their effective level lowered or raised to match your own. Does not work on enemy Citizens, Beasts or Monsters.

  Holy Smite

  Level: 23

  Experience: 19.09%

  Spell Damage: 33-38

  Spell Cast Speed: 1.50 seconds

  Spell Mana Cost: 56

  Spell Effect (Active): Smite a single target with holy damage

  Lesser Holy Fire

  Level: 38

  Experience: 12.33%

  Spell Damage: 21-23 per second

  Spell Cast Speed: Instant Cooldown: 10 seconds

  Spell Mana Cost: 116

  Spell Duration: 30 seconds

  Spell Effect (Active): Burn a single target with Holy fire. (Stackable x3)

  Lesser Holy Shock

  Level: 22

  Experience: 4.51%

  Spell Damage: 32-37

  Spell Cash Speed: Instant Cooldown: 30 seconds

  Spell Mana Cost: 144

  Spell Effect (Active): A shock of holy energy attacks the nervous system of your target stunning it and increasing physical damage received by 32 for 5 seconds.

  Lesser Heal

  Level: 19

  Experience: 41.57%

  Spell Heal: 45-55

  Spell Cast Speed: 2.00 seconds

  Spell Mana Cost: 38

  Spell Effect (Active): Heal a single target

  Holy Cleanse

  Level: 1

  Experience: 0.00%

  Conditions Removed: 1

  Spell Cast Speed: Instant

  Spell Mana Cost: 50

  Spell Effect (Active): Remove 1 poison or disease from afflicted target.

  Lesser Holy Barrier

  Level: 31

  Experience: 69.06%

  Spell Duration: 10 minutes

  Spell Cast Speed: Instant

  Spell Mana Cost: 81

  Spell Effect (Active): Create a thin barrier of Holy energy around a target that absorbs 31-points of incoming damage.

  Lesser Mental Fortification

  Level: 22

  Experience: 55.50%

  Spell Duration: 10 minutes

  Spell Cast Speed: Instant

  Spell Mana Cost: 50

  Spell Effect (Active): Increase Intellect +7, Increase Wisdom +7, Increase Resistance to Fear 5%, Increases Resistance to Mind Control 5%

  Lesser Holy Imbuement

  Level: 22

  Experience: 13.36%

  Spell Duration: 10 minutes

  Spell Cast Speed: Instant

  Spell Mana Cost: 50

  Spell Effect (Active): Imbued Weapon now deals holy damage causing an additional 11-12 damage per hit

  Spell Effect (Active): Imbued Shield now deals holy damage causing 12-13 damage per block

  Lesser Combat Blessing

  Level: 25

  Experience: 5.76%

  Spell Duration: 10 minutes

  Spell Cast Speed: Instant

  Spell Mana Cost: 50

  Spell Effect (Active): Increase Stamina +8, Increase Strength +8, Increase Dexterity +8, increase Endurance +8

  Edda of Light and Dark

  Level: 3

  Experience: 25.00%

  Spell Duration: 10 minutes

  Spell Cast Speed: Instant

  Spell Mana Cost: 300

  Spell Effect (Active): Your next attack will slow your target attack speed 1.01% and increase your attack speed 1.01%. (Stackable x10) (Self-cast only)

  Order: Taunt

  Level: N/A

  Experience: N/A

  Spell Duration: 30 seconds

  Spell Cast Speed: Instant

  Spell Mana Cost: 10

  Spell Effect (Active): For the next thirty seconds the target of your taunt will attack only you.

  Boar Charge

  Level: 5

  Experience: 0.00%

  Spell Damage: 125-300 per second

  Spell Cast Speed: 5.00 Channeled Cooldown: 30 minutes

  Spell Mana Cost: 250

  Spell Effect (Active): Summon a stampede of spectral boars that will charge a targeted area dealing damage and knocking down anyone in the area of effect.

  Charm Earned Bonus (Passive): Blessing of the Boar Spirit - +10-Endurance, +10-Stamina

  Lore

  Level: 27

  Experience: 82.13%

  Professional Skill: Lore is the study of the history of the World Tree and its denizens.

  Subskill: Norse Mysticism II

  Your knowledge of both the Ancient Norse language, runes and their Mythos has granted you a higher level of mastery. Knowledge of Norse Skills and Spells is greatly improved.

  Runology (Evolved from Writing)

  Level: 44

  Experience: 4.15%

  Professional Skill: Runology is the art of communicating power.

  Chance to Learn Rank I Unknown Rune: 22.00%

  Chance to Craft Rank I Skill Book: +11.00%

  Chance to Craft Lesser Spell Book: +5.50%

  Professional Skill: Writing is the ability to communicate through the written word.

  Norse Expertise: +100% to craft any known Norse spell or skill book of Rank I regardless of level.

  Cartography (Evolved from Drawing)

  Level: 40

  Experience: 15.55%

  Professional Skill: Cartography is the ability to read and draw maps of varying detail.

  Professional Skill: Drawing is the ability to communicate through drawn images.

  Perception

  Level: 24

  Experience: 85.62%

  Skill Range: 12.40 yards

  Chance to See: 16.00%

  Chance to Identify/Track: 22.00%

  Subsk
ill: Beast Tracking

 

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