Passage to Dawn tlotd-4

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Passage to Dawn tlotd-4 Page 29

by Robert Salvatore


  They nearly met with disaster coming down the slippery backside of one steep cone. Guenhwyvar dug in, but Regis stumbled and went down. His momentum as he slipped past the cat cost Guenhwyvar her tenuous hold. Down they careened, heading for the black water. Regis stifled a cry, but closed his eyes and expected to splash into his freezing doom.

  Guenhwyvar caught a new hold barely inches from the deadly cold sea.

  Shaken and bruised, the pair pulled themselves up and started off once more. Regis bolstered his resolve, burying his fears by reminding himself repeatedly of the importance of his mission.

  *****

  The companions understood how very vulnerable they were as they crossed the last expanse of open ice to get to the huge iceberg that held Cryshal-Tirith. They sensed that they were being watched, sensed that something terrible was about to happen.

  Drizzt tried to hurry Stumpet along. Bruenor and Catti-brie ran up ahead.

  Errtu's minions were waiting, crouched within the cave entrance and behind the icy bluffs. Indeed the fiend was watching the group, as was Crenshinibon.

  The artifact thought the balor a fool, risking so much for so little real gain. It used the gemstone ring to connect with Stumpet, to see through the imprisoned dwarf's eyes, to know exactly where the enemies were.

  Suddenly, the very tip of Cryshal-Tirith glowed a fierce red, stealing the grayness of the approaching storm in a pinkish haze.

  Catti-brie yelled to Drizzt; Bruenor grabbed the woman and tugged her forward and to the ground.

  Drizzt barreled into Stumpet, but merely bounced off. He skittered past-he had to move-then skidded, trying desperately to slow, as a line of blazing fire shot out from the tower's tip and sliced through the ice walk in front of the drow.

  Thick steam engulfed the area and the stunned ranger. Drizzt could not fully stop and so he yelled out and charged ahead, leaping and rolling with all his strength.

  Only good luck saved him. The line of fire halted abruptly from the tower, and then began again, this time over the standing dwarven priestess, cutting another line behind her. The force of the blow sent flecks of ice flying, thickened the steam. The now-severed floe, two hundred square feet of drifting ice, floated to the southeast, turning slowly as it drifted.

  Stumpet had nowhere to go, so she merely stood perfectly still, her gaze impassive.

  On the main iceberg, the three friends were up and running once more.

  "Left!" Catti-brie called as a creature clambered over the ridge that was the side of the central cone. The woman nearly gagged on her word at the sight of the horrid thing, one of the least of the Abyss's creatures that were called manes. It was the dead spirit of a wretch from the Prime Material Plane. Pale white skin, bloated and overloaded with oozing liquids, hung in loose flaps along the thing's torso, and many-legged parasites clung to its hide. It was only three feet tall, Regis's size, but it sported long and obviously sharp claws and nasty teeth.

  Catti-brie blew it away with a single silver-streaking arrow, but a group of its friends, showing no regard whatsoever for their safety, scrambled over the ridge right behind it.

  "Left!" the woman cried again, but Drizzt and Bruenor could not afford to heed those words.

  For many more manes had come ambling out of the cave entrance, barely thirty feet away, and two flying fiends, giant bugs that seemed a horrid cross between a human and a giant fly, came out above the horde.

  Bruenor met the closest fiends with a vicious chop of his axe. The single stroke did the trick, but the destroyed fiend, rather than lie down dead, exploded into a puff of noxious, acidic fumes that burned at the dwarf's skin and lungs.

  "Durned slime-orcs," the red-bearded dwarf grumbled, and he was not deterred, blasting away a second fiend, and then a third in rapid succession, filling the air about him with fumes.

  Drizzt was hitting at manes and moving so quickly that the ensuing cloud of evil vapors did not even touch him. He had a

  line of them down, but then had to fall flat to avoid the low pass of one of the flying tanar'ri, chasme they were called.

  By the time the drow regained his footing, a gang of manes had closed around him, reaching eagerly with their long and nasty claws.

  Catti-brie nearly wretched again at the mere sight of the flying fiends. She had downed half a dozen manes already, but now she had to turn her attention to the horrible bugs.

  She whirled and fired at the closest, nearly point-blank, and sighed with sincere relief as her arrow threw the fiend backward and to the ground.

  Its companion, though was gone, simply disappeared in a display of fiendish magic.

  It stood quietly behind Catti-brie.

  * * * * *

  Regis and Guenhwyvar saw the commotion, saw the lines of blazing white fire and heard the ensuing battle. They picked up their pace as much as possible, but the terrain was not favorable, not at all.

  Again the halfling was merely holding on, letting Guenhwyvar tow him in full flight. Regis bumped and bounced, but didn't complain. Whatever his pains, he was certain that his friends were feeling worse.

  *****

  "Behind ye!" Bruenor yelled, bursting free of the horde of manes. One of the wretched creatures clung fast to the dwarf, its claws deep into the back of his neck, but he hardly cared.

  All that mattered was Catti-brie, and she was in dire trouble. The dwarf couldn't get to the fiend behind her, but the one she had hit was back up, walking this time, and was directly between Bruenor and his beloved daughter.

  Not a good place to be.

  Catti-brie spun on her heels as the chasme struck. She accepted the vicious hit on her shoulder and rolled with it, doing two complete somersaults across the ice before putting her feet back underneath her.

  Bruenor's twirling axe hit the other chasme full force in the back, blasting it to the ground for the second time. Still the stubborn thing tried to rise, but the running dwarf summarily buried it, diving upon it and grabbing up his weapon. He tore the axe free and pounded away repeatedly, driving the chasme into the ice, splattering the white surface with green and yellow gore.

  Still the other fiend hung on the back of the furious dwarf, scratching and biting. It was starting to do some real damage, but that ended as abruptly as the cut of a drow's scimitar.

  The remaining chasme was airborne once more, and Catti-brie had her bow in line. She scored a brutal hit and the fiend had seen enough. It flew right past her and over the ridge, toward the back side of the glacier.

  As she turned to follow its flight, Catti-brie had to lower her bow to a different target, one of the score of manes who, by this time, had come scrambling over the ridge.

  The chasme under Bruenor seemed to deflate-there really was no other way to describe how the fiend's body flattened, like a waterskin emptying its contents.

  Drizzt pulled the dwarf up and roughly turned him about. The immediate threat to Catti-brie had been halted, but they had lost ground and the horde of oozing manes had regrouped.

  No matter for the two seasoned friends. A quick glance told them that Catti-brie had the group to the side under control and so they charged, side by side, tearing into the closest ranks of least tanar'ri.

  Drizzt, with his deadly, slashing scimitars and his quick feet, made the most progress, slicing through reaching arms and dodging manes with abandon, laying six of them low in a matter of seconds. The drow hardly registered that his opponent had changed a moment later, until his wild swing was met, not by one, but by three separate ringing parries.

  The horde thinned in this area, the lesser fiends giving a respectful distance to the six-armed monstrosity that now faced off against Drizzt Do'Urden.

  Catti-brie saw the fight and recognized the drow's predicament. She rushed to her right, toward the shoreline, trying to get an angle for a shot, paying no heed to unblinking Stumpet on the drifting floe, now some forty feet out from the iceberg. Her wounded shoulder continued to pump out blood-nasty indeed

  was th
e strike of a chasme-but she couldn't stop and bandage it.

  Down the woman skidded to one knee. The angle was difficult, especially with the active drow between her and the six-armed tanar'ri. But Catti-brie knew that Drizzt would want her to try, that he needed her to try. Up came Taulmaril, Catti-brie's fingers finding their hold on the string behind the arrow's fletchings.

  "The drow cannot fight his own battles?" came a question behind the woman, a deep, throaty voice. "We must talk about that." It was the glabrezu, Bizmatec.

  Catti-brie threw herself forward and ducked her shoulder, moving her arm out to full extension to protect the bow, and more particularly, to protect the integrity of the readied arrow. Agile Catti-brie fired off her shot before she even completed the spin, grimacing as her shoulder spouted a red stream. This newest opponent's expression went from amazement to agony as the silver-streaking arrow skipped off the inside of the glabrezu's huge thigh.

  Catti-brie winced then, for the arrow continued out from the shore, skipping across the water and onto the drifting chunk of ice barely a few feet from oblivious Stumpet. The woman realized that she shouldn't have wasted the time to follow the arrow, though, for the twelve-foot glabrezu, all muscle and horrible pincers, roared in outrage and closed the gap to Catti-brie with one long stride.

  In came a monstrous claw that could easily snap the woman in half, setting into place about Catti-brie's slender, vulnerable waist.

  In one fluid motion, Catti-brie punched her hand between the bow and its string, reaching across her body and tearing Khazid'hea from its sheath. Catti-brie cried out and tried futilely to fall away, snapping off a weak backhand with the weapon, hop-ing to wedge the blade into the fiend's pincers and turn aside his attack.

  Khazid'hea, so very sharp, hit the inside edge of the pincer and kept on going, slicing right through.

  I feared I was forgotten! the sentient sword relayed to Catti-brie.

  "Never that," the woman replied grimly.

  Bizmatec howled again and brought his great arm snapping across, the remaining side of the pincers knocking Catti-brie flat

  to the ground. In stalked the glabrezu, lifting a huge foot to squash the woman.

  Khazid'hea, coming up fast and sure, made the fiend reconsider the wisdom of that maneuver, and took one of the toes from Bizmatec's huge foot in the process.

  Again the glabrezu howled in rage. Bizmatec hopped back and Catti-brie climbed to her feet, readying herself for the next assault.

  The ensuing attack was not what the woman expected. Bizmatec loved to toy with mortals, particularly humans, to torment them and finally, to tear them apart slowly, limb by limb. This one was too formidable for such tactics, the wounded tanar'ri decided, and so Bizmatec called upon magical powers.

  Catti-brie felt her back foot slip out from under her, and when she tried to recover, she realized that she was no longer standing on the ice, was floating in the air.

  "No, ye cheatin' dog-faced smoke-sucker!" Catti-brie protested, to no avail.

  Bizmatec waved his huge hand and Catti-brie drifted by, ten feet in the air now, and moving out over the open water. The woman growled defiantly. Understanding what the fiend had in mind, she took up Khazid'hea in one hand, holding it more like a spear than a sword, and hurled it to the side, to the ice floe holding Stumpet. The sword hit the ice near to the dwarf, and sunk in to the hilt.

  Catti-brie wasn't watching, was scrambling to regain her balance and to ready her bow. She did so, but Bizmatec merely laughed at her and released his magical energy.

  Catti-brie splashed into the icy water, lost her breath immediately, and could feel her toes quickly going numb.

  "Stumpet!" Catti-brie yelled to the dwarf, and Khazid'hea called out to the priestess as well, a mental plea for Stumpet to pull the sword from the ice. Stumpet stood impassively, perfectly oblivious to the threatening scene.

  Bruenor knew what had happened to Catti-brie. The dwarf had seen her rise into the air, had heard the splash and her subsequent cries for Stumpet. Every paternal instinct within Bruenor told him to run from the fight and leap into the water after his dear daughter, and yet he knew that to be a foolhardy course. It would not only get him killed (for he cared little for personal

  safety where Catti-brie was concerned) but would doom his daughter as well. The only thing Bruenor could do for Catti-brie was win the fight quickly, and so the dwarf went at the manes with abandon, chopping enemies nearly in half with his mighty axe and screaming all the while. His progress was amazing and all the area near him was cloudy with puffs of yellowish gas.

  Bruenor's fortune reversed in the flare of a sudden burst of fire. The dwarf fell back and yelped, stunned for a moment, his face red from the flash. He shook his head fiercely and came back to his senses as Bizmatec entered the fray, the huge fiend clubbing Bruenor on the head with what remained of his right claw, his left pincers going for the fast kill at the dwarf's throat.

  Drizzt heard it all, the fate of both Catti-brie and Bruenor. The drow did not allow the intimations of guilt to creep into his senses. Long ago, Drizzt Do'Urden had learned that he was not responsible for all of the sorrow in the world, and that his friends would follow the course of their own choosing. What Drizzt felt was outrage, pure and simple, and adrenaline coursed through his veins, carrying him to greater heights of battle.

  But how could someone parry six attacks?

  Twinkle went left, left, left, then back to the right, each swing picking off a rushing blade. Drizzt's other blade, verily pulsing with hunger, came in a vertical swipe, tip pointing to the ground, blocking two of the marilith's swords at once. Twinkle flew back the other way, angling up to block, and then turning down to intercept. Then the drow hopped as high as he could, purely on instinct, as the marilith half-spun, her green and scaly tail whipping past in an attempt to take the drow's feet out from under him.

  Advantage gained, Drizzt hit the ground running, straight ahead, his scimitars flying out in front in a wild offensive flurry. But though he was inside the angles of the fiend's six swords, his attack was defeated as the marilith simply disappeared-pop! — and reappeared right behind him.

  Drizzt knew enough about fiends to react to the move. As soon as his target vanished, he dove into a headlong roll, twisting as he came back to his feet. His hungry scimitar shot out to the side as he rose, cutting down a fiend that had ventured too near, but Drizzt hardly followed the attack, his quick feet already turning on the ice to reverse his direction, to get him back at the marilith.

  Again came the ringing of parry and counter, sounding almost as a single, long wail, as eight blades wove a blurring dance of death.

  It seemed almost a miracle, a virtual impossibility, but Drizzt scored the first hit, Twinkle taking the marilith in one of her numerous shoulders, rendering that arm useless.

  And then there were five swords charging hard at the drow's face and he had to fall away.

  *****

  Regis and Guenhwyvar made it at last to the narrowest point in the channel between the icebergs, and it seemed a desperate leap to the frightened halfling. Even worse, a new problem presented itself, for the area across from them was not an empty, secret run to the crystal tower, but was filling fast with wretched manes.

  Regis would have turned back then, preferring to try and find his friends, or, if they were already gone, to turn tail and run, all the way back to the tundra, all the way back to the dwarven mines. Images of coming back with an army of dwarves (of coming back behind an army of dwarves!) flitted through the halfling's mind, but it soon proved to be a moot notion.

  Regis was holding fast to Guenhwyvar, and he soon realized that the dedicated panther had no intention of even slowing. The halfling grabbed all the tighter. He yelped in fear as the great cat jumped, soaring out over the black water, across the gap to skid hard on the ice, scattering the nearest group of manes. Guenhwyvar could have made short work of those horrid creatures, but the panther knew her mission and went at it with sin
gle-minded abandon. With Regis holding on desperately and howling in terror, Guenhwyvar ran on, cutting left and right, dodging manes and leaving them far behind. In a matter of seconds, the pair went over a ridge and came down into an empty little vale, right at the base of Cryshal-Tirith. The manes, apparently too stupid to follow prey that had gone out of sight, did not come in fast pursuit.

  "I have to be insane," Regis whispered, looking again at the crystal tower that had served as a prison to him when Akar Kessel had invaded Icewind Dale. And Kessel, though a wizard,

  was but a man. This time a fiend, a great and powerful balor, controlled the crystal shard!

  Regis could not see any door to the four-sided tower, as he knew he would not. An added defense of the tower was that Cryshal-Tirith's entrance was not visible to creatures of the plane of existence on which the tower stood, with the single exception of the crystal shard's wielder. Regis could not see the door, but Guenhwyvar, a creature of the Astral Plane, surely could.

  Regis hesitated, managed to hold Guenhwyvar back for a moment. "There are guards," the halfling explained. He remembered the giant and powerful trolls that had been in the last Cryshal-Tirith, and imagined what monsters Errtu might have put in place.

  Even as he spoke, the pair heard a buzzing sound and looked up. Regis nearly fainted dead away as a chasme swooped over the ridge and bore down on them.

  *****

  Not bothered at all at being bonked on the head, Bruenor got his axe up to intercept the nipping pincer. The dwarf bolted ahead, or at least, he tried. When that attack didn't work, he wisely reversed his course and went into a quick tactical retreat.

  "Bigger beastie, bigger target," Bruenor snarled, straightening the one-horned helmet on his head. He whipped his axe to the side, knocking back a pair of manes, then roared and charged straight in at Bizmatec, showing no fear whatsoever.

  The four-armed glabrezu met the charge with a pounding half-claw and a pair of punching fists. Bruenor scored a hit, but got slugged twice in return. Dazed, the dwarf could only look on helplessly as the fiend's good pincer came rushing in again.

 

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