chavnik: A form of small pet Kregan cat.
Chodku: Archer component attached to the Kerchuri, consisting of two Lanchans each of 432 bowmen.
Chodkuvax: Commander of Chodku. Equivalent rank to Jiktar.
chundrog: dungeon.
churgur: heavy infantryman equipped with sword and shield as basic weapons.
Clardo the Clis: A Vallian hyrpaktun from Vomansoir, a pug-ugly man, scarred, with prominent eyebrows, returned to fight and joined 1EYJ in command of churgurs.
“Conundrum of the Hyrshiv”: Song concerning the comical efforts of a little Och maiden and a strapping Tlochu youth to sort out the twelve limbs they possess between them.
Covinglee: Small kovnate of the Dawn Lands.
D
Deb-Lu-Quienyin: Wizard of Loh.
Deft-Fingered Minch: A crusty, bearded veteran who ran Prescot’s field quarters in the Eighth Army.
VFK
Desolate Wastes: Difficult area, not all barren, confining the eastern approaches to Lionard Den, Jikaida City.
diashum: magnificent.
Dogansmot: Town in the vadvarate of Thadelm in SW Vallia.
Dolardansmot: Town where lived the mother of the Fre-Da twins.
“Don’t dice with a four-armed fellow”: Saying cautioning against taking foreseeable and unnecessary risks.
Dottle’s Playhouse: A theater in Jikaida City.
drexer: Pattern of sword designed in Valka by Prescot and Naghan the Gnat sharing attributes of the thraxter and clanxer with what of the Savanti Sword Prescot could incorporate.
Drill the Eye: A Vallian hyrpaktun from Vond, a squat, fiery-faced man, returned to fight and joined 1EYJ in command of archers.
drin: land; a division, usually of thirty-six squares, of the Jikaida board.
Drogo: A Kildoi who joined Prescot and Pompino in their attempt to steal an airboat and escape from Jikaida City. Bears a grudge against Mefto the Kazzur. FFK
Dromo the Benevolent: Spirit appealed to and given thanks for assistance in the Dawn Lands.
Durheim: Kovnate north of the Mountains of the North in Vallia, south and east of Evir.
E
Emder: Acts as Prescot’s valet although more of a comrade; a quiet, deft, impeccable, invaluable man.
“Empty Wine Jar, The”: A song popular in Vondium during the Time of Troubles.
Ennschafften: Diffs with delightful baby faces, naive and simple, the men very strong, the women very beautiful, most often employed as house servants. The name they are generally called is Syblians.
Erthanfydd The Meticulous: Spirit of Erthyrdrin under whose intolerant eye the warriors of the Erthyrrhim pass their weapons in metaphysical inspection before battle.
ESW: Emperor’s Sword Watch; at this time two regiments strong, 1ESW has comrades of the Choice Band who created this bodyguard out of affection and concern for the safety of Prescot, and 2ESW
mainly promising youngsters training for commands.
EYJ: Emperor’s Yellow Jackets; at this time one regiment strong, 1EYJ formed from paktuns returning to Vallia and young men from Drak’s City.
Execution Jikaida: Unpleasant form of Kazz Jikaida in which the pieces are taken by condemned criminals and slain on the board, in Jikaida City.
F
Fakal the Oivon: A Vallian paktun from Meltzer, swarthy-faced; returned to fight, and lent his shield to Turko as Mancha of Tlinganden ran aground on Wenhartdrin. VFK
Filbarrka na Filbarrka: Nazab of the blue-grass country of the Blue Mountains, a zorcaman, created the zorca archers and lancers that discomfited the clansmen in the Battle of Kochwold.
Flame Winds of Father Tolki: In the ancient, now repudiated, religion of Father Tolki, his Flame Winds would race across the land to avenge and destroy faster than a zorca could run.
Fiona: Brilliant, beautiful girl, handmaiden to Delia.
flutduinim: collective noun for men flying flutduins.
flutswod: Soldier flying any kind of bird or animal.
Fluttrhim: Flying people of various races of winged diffs.
flyer remained unsaddled: Saying indicating a problem was left unattempted.
“Forbenard and the Rokrell”: An unsophisticated ditty.
Frandu the Fanch: A Fristle who has a very high opinion of himself, hence his nickname, with a sharp tongue, a doughty fighter.
Fre-Da, Logu: Pachak, with all the Pachak virtues, gave his nikobi to Deb-Lu-Quienyin, while his twin ventured into the Moder.
Fre-Da, Modo: Pachak, twin to Logu who shared adventures.
Frelensmot: Town of Vallia in which Jilian Sweet-tooth was born.
freymul: Pleasant riding animal, often called the poor man’s zorca; one breed having vivid streaks of yellow below and a chocolate-colored coat. A willing mount and serves well within abilities.
Frorkenhume: Kingdom of the Dawn Lands overrun by Hamal.
Fruningen: A small rocky island northwest of the island of Tezpor north of Rahartdrin. A harsh, inhospitable place despite the near perfect climate, home of the Wizards of Fruningen.
G
Game of Moons: A game of arguable simplicity much played by those to whom Jikaida, Jikalla, and Vajikry present problems.
Garfon the Staff: Majordomo in the palace of Vondium.
gauffrer: Diff with rodent features, usually a city-dweller.
Gertinlad: City of Dawn Lands, held by Kov Pastic.
gherimcal: Small carrying chair, sedan chair.
Gilma, Ford of: Leads to Songaslad, a town of thieves.
Glyfandrin: Kovnate of the Dawn Lands.
Gonells: Women of the Gon race of diffs, many of whom allow their beautiful silver hair to grow long, as the men all shave bald.
grascent: A risslaca of medium size, scaled, with powerful hind legs used for leaping, and a wedge-shaped head.
greesh: Term of contempt used by slaves and poor folk ripe for enslavement for slavers, aragorn, slavemasters. Formed from “grak!” and “kleesh.”
GrollenDen: City of Vallia, capital of Zaphoret, east of Mountains of the North.
Grumbleknees: A fine zorca, a gray, ridden by Prescot on a number of notable occasions.
Gursrnigur: Spirit or deity used in oaths by Moltingurs.
H
hagli: ivy, not the thorn variety.
Half Moon: An old theater of Vondium, partially burned in the Time of Troubles but still in use; the audience gets wet when it rains.
Hall of Specters: One of the Nine Halls surrounding the Chamber of the Flame in the Moder of Ungovich, crammed with corpses.
Havandua the Green Wonder: A spirit of the Dawn Lands of Havilfar.
heasmons: Fragrant violet-yellow flowers.
Hikaidish: Rules and regulations of different styles of wrestling.
Himindur the Three-eyed: A Havilfarian spirit of luck and good fortune, equating with the Vallian Five-handed Eos-Bakchi.
Hiviku the Artful: The archetypal old sweat in Havilfar, equating with Vikatu the Dodger.
hiviku: one of the inferior pieces in Vajikry.
Horata the Bounteous: A Khibil female beneficent spirit.
Horato the Potent: A Khibil male beneficent spirit.
Humped Land: Colloquial name for Moderdrin, the Land of the Fifth Note.
Hunch: A Tryfant from the kovnate of Covinglee in the Dawn Lands, whose father, a brass founder, fell on evil times through spending all his time and money on Vajikry, and Hunch ended up slave. A good companion to Prescot who is not afraid to tell everyone that he is afraid. Went to Vallia with Nodgen.
Huvon the Lightning: A popular deity in Hyrklana.
Hyr Brun: Giant with straw-yellow hair, broad and bulky, seven inches taller than Prescot. Servant to Ros the Claw.
Hyr Flick: A very large variety of carnivorous flower, with green tendrils and orange cones, like enormous flick-flicks.
hyrkaida: in Jikaida, checkmate.
I
ibithses: one of the many purple flowers of Kregen.
/> Ibs of the Lily City: A Hyrklanian reference to the ghosts of the Lily City Klana, the ancient ruined capital of the island.
Infathon: Town of the province of Vazkardrin in NE Vallia.
Inshurfraz, the Furnace Fires of: One of the hotter legendary hells of Kregen.
Instructions to Novices: Precepts for those entering the service of Opaz, used to advise and guide all Vallians.
“In the Fair Arms of Thyllis”: A Hamalian song telling of the marvelous deeds of Thyllis the Munificent.
Erithor made scurrilous words and Prescot entertained his comrades from Mandua with them during a Noumjiksirn after a game of Kazz Jikaida in Jikaida City. SFK
Irginian: Place in south Vallia, scene of the battle of that name.
Ithieursmot: Bleak little town of Northern Jevuldrin in Vallia.
J
Jehamnet: Spirit of harvest time associated with crop failures and other disasters. Known as Jevalnet in Vallia, Jegrodnet and Jezarnet in the Eye of the World, Jepannet in Pandahem and Jehavnet in most of Havilfar.
jibr: Pain.
Jikaida: The premier board game of Kregen. A brief description of Poron Jikaida is published as Appendix A to A Sword for Kregen .
Jikaida City: LionardDen.
Jikaida Dance: One of the dances of Vallia and most other countries of Paz, but not all, in which the dancers retire as they fail to adhere to the movements called for by the songs sung to the music of the dance.
Jikaidish Lore: A hyr lif containing the history, rules, comments, and games of Jikaida over the centuries.
In Jikaida City the Jikaidish also contains rules concerning weapons and relative strengths of the humans acting as pieces.
Jilian: A brilliant girl, a Jikai Vuvushi, one of six children of a Banje shop keeper who failed. She was taken in by the Little Sisters of Opaz and taught sewing, then the Sisters of the Rose sent her to Lancival.
She uses a whip and a claw like Ros the Claw. Formed a regiment of Jikai Vuvushis. A good comrade to Prescot and a friend and devoted adherent of Delia.
Jögen: A favorite old play from the Fifth Book of The Vicissitudes of Panadian the Ibreiver by Nalgre ti Liancesmot.
jutman: A word describing anyone riding an animal, the Kregish is juttim. It follows that a riding animal must be a jut.
K
kaida: In Jikaida, check.
Kaldi: Lozenge-shaped kovnate in extreme southwest of main island of Vallia. Vodun Alloran was kov.
Kaldu: A large, powerful apim retained of Jaezila.
kalider: A dagger of Havilfar, sharply curved with a heavy hilt, the blade being very wide at the quillons, a Kregan knuckle (4.2”, 106.68 mm), and curving keenly to a fine point, honed on both edges.
kampeon: A veteran who has achieved great renown and recognition.
Kanarsmot: A town of Bryvondrin on the northwest bank of the Great River opposite the boundary of Mai Makanar and Mai Yenizar to the southeast of the Great River.
kao: One of the many Kregan names for death.
kaochun: The Jaws of Death.
kaotim: The Undead, the living dead.
Karidge, Nath: A fine zorcaman and cavalry commander.
Kazz: Blood.
Kazz-Jikaida: Blood Jikaida, played with people who fight for the possession of the squares on the board.
Kervax: Abbreviation for Kerchurivax.
Khorundur: A country of the Dawn Lands of Havilfar.
Khorunlad: Capital of Khorundur.
King’s Hand: Gambling game played with at least six dice.
Klaiton: Noble House of Zenicce, colors are gray and blue.
Kochwold: A sweep of moorland on the southern borders of Jevuldrin and the northern borders of Forli.
krad: A bronze coin of Vallia, newly minted and issued by the Presidio.
kraitch-ambur: Thunder.
Kranlil the Reaper: Horrific spirit of maleficent evil.
kregoinye: People employed by the Everoinye, the Star Lords, on their business about Kregen.
kreutzin: Light infantry acting as skirmishers, voltigeurs.
L
Lamdu: A form of Jikaida in which there are ninety pieces to a side.
Larghos the Sko-handed: A Vallian hyrpaktun from Gremivoh, with a long, narrow chin and slinger’s shoulders, returned to fight and joined 1EYJ in command of staff slingers.
Lattice House: Decadent palace in Trakon’s Pillars where Thelda Polista and her child were kept prisoner. LFK
Ling-li-Lwingling: A Witch of Loh.
LionardDen: Known as Jikaida City, situated very near the exact center of Havilfar.
Llunyush the Juice: One of the many spirits of catering sworn on by the chefs of Paz.
Lobur the Dagger: Name used by Lobur ham Hufadet, a Hamalese horter, aide-de-camp to Prince Nedfar.
Longweill: A fluttrhim and thief, who came to a glutinous end down the Moder. FFK
Loriman the Hunter, Kov: A full, fleshy, choleric noble whose passion is hunting. In his own intemperate, bash-on, bully-boy way he was a tower of strength down the Moder. What he sought down there among the horrors and the Monsters, Prescot suggests, was of use to his cult of Spikatur Hunting Sword and far outweighed in value mere gold or gems. FFK
“Lucili the Radiant”: A popular song in Vondium.
Lucrina, Yasuri, Vadni of Cremorra: The Lady Yasuri, a small woman who dressed in shiny black bombazine, employed Pompino and Prescot as paktuns, and they were bound to her protection as kregoinye on orders from the Star Lords. When she became champion in Jikaida City after Prescot fought Mefto the Kazzur she lost a deal of her sharpness, most of the lines on her face, and the razor-edged nose softened. The king of her country was slain and her vadvarate overrun. SFK, FFK
lumop: Term of abuse.
Luxis Bliem Juruk nalen Strom, En: The Strom’s Sacred Life Guard. Formed in Valka when Prescot Fetched the island back to the people and was Fetched to be their strom. Known as SSLG.
lynxter: A Lohvian sword.
M
Mahendrasmot: A town of Southern Pandahem.
Mai Makanar: A kovnate on the southeast coast of Vallia.
Mai Yenizar: A kovnate on the southeast coast of Vallia.
majis: Short form of majister, used only by close intimates.
Mancha of Tlinganden: Argenter in which the returning paktuns took passage to Vallia, wrecked on Wenhartdrin. VFK
Mandanillo: A stately dance.
Mandua: Kingdom of Dawn Lands hostile to Hamal.
“March of the Skeletons”: A song in which a brilliant and charming girl, just returned from a boat holiday, recounts how the skeletons marched from the graveyard in search of their missing flesh and blood. The song is an example of that inscrutable Kregan humor.
marlque: A riding animal.
Mausoleum of the Flame: Chamber of the Flame at the heart of the Nine Halls filled with their corpses in the Moder. FFK
Mazdo the Splandu: A superb golden numim, great-hearted and generous, deadly with all kinds of weapons.
Measure of Princesses: The Jikaida Dance.
Mefto the Kazzur: Cognomen of Mefto A’Shanofero, Prince of Shanodrin, a Kildoi. An exceptional swordsman who fought through to the princedom of Shanodrin in blood and death, devoted to Kazz-Jikaida, involved in intrigues to further the cause of Hamal in the Dawn Lands. Is now minus his tail hand, which was a left hand. SFK
Mists of Sicce: Confusing fogs circumjacent to the Ice Floes of Sicce.
Moder: A large artificial mountain, a kind of tell, containing tombs, sepulchers, and vaults, corpses, Undead, treasure, traps, and monsters and magic. FFK
Moderdrin: The Humped Land, the Land of the Fifth Note, where the Moders cover the ground as far as the eye can see.
Mogper, Colun, Kov of Mursham: A brilliant-seeming but vicious and depraved kov of a province in Menaham, marked for retribution by Jilian. He slew Barty Vessler by stabbing him in the back.
Moltingur: Diff of apim size with horny carapace across shoulders, eating pr
oboscis, feelers, faceted eyes, a tunnel mouth with rows of needle-like teeth to tear food for proboscis to masticate and swallow.
Speaks with a hiss, chillingly.
mon: Right (as distinct from left).
Mountains of Thirda: Situated on the western end of the border between Jevuldrin and Forli in eastern Vallia.
Muzzard: A diff something like a Chulik, but without tusks, with skin of a leaden hue and exuding a musky odor.
Myer, Pallan: Minister of Education, Learning, appointed by Prescot in Vondium. Walks everywhere reading a book.
“My Love is like a Moon Bloom”: Popular song of Paz.
mytzer: Low-slung, ten-legged, docile draught animal, inexpensive but of excellent pulling power much used by tradesmen and poor folk who cannot afford the more expensive breeds of draught animals abounding on Kregen.
N
Naghan the Doom: One of Ariane nal Amklana’s retainers, a numim.
Nath the Shaft: An apim from Ruathytu, expert archer, one of Prince Tyfar’s retainers.
Neagrom: City famous for beautiful ceramic ware.
Nedfar, Prince: Prince of Hamal, second cousin to the Empress Thyllis, father of Tyfar and Thefi, a man of high courage and honor.
Nierdrik: Diff with coarse-skinned, high-beaked, hooded-eyed face like killer-turtle, hard and gritty, with compact muscular body, with two arms, two legs and no tail.
Niklaardu: Family name of twin Vallian paktuns from Wenhartdrin returned to fight and joined 1EYJ.
Ngrozyan the Axe: Spirit from myths of Ng’groga.
Nodgen: A Brokelsh who has been a mercenary, a cutpurse in Jikaida City, and much else, handy with a spear, became slave with Hunch and Prescot. Good companion to Prescot, went with Hunch to Vallia.
Norgoth, Tarek Malervo: A man with thin legs and bulky body, sent as Ambassador to Prescot from Layco Jhansi, acted as commissar in army commanded by Kapt Hangrol defeated at Battle of Ovalia. A man whose self-importance expands or recedes with the company he keeps. LFK, VFK
Norhan the Flame: A useful fellow who likes to hurl blazing pots of combustibles.
Notor Shorthush of the Waves: One of the mythical Sea Lords of Kregen who send gales to sink men’s ships out of spite.
Noumjiksirn: A wake, an uproarious yet serious celebration in which warriors mourn their vanished comrades.
A Victory for Kregen Page 24