by Terry Brooks
Slowly, the tall wanderer raised his black-caped arms to the sky and the amazed men saw the lake begin to stir rapidly and then churn in deep dissatisfaction. The valley shuddered heavily, as if some form of hidden, sleeping life had been awakened. The terrified mortals looked about in disbelief, fearing they were about to be swallowed by the rock-strewn maw of some nightmare disguised as the valley. Allanon stood firm at the shoreline as the water began to boil fiercely at its center, a spray mist rising toward the darkened heavens with a sharp hiss of relief at its newfound freedom from the depths. From out of the night air came the sound of low moaning, the cries of imprisoned souls, their sleep disturbed by the man at the edge of the Hadeshorn. The voices, less than human and chill with death, cut through the raw edge of sanity of the four who shivered and watched at the valley’s edge, straining their frightened minds and twisting with unmerciful cruelty until it seemed the little courage that remained must surely be wrested from them, leaving them stripped completely of all defenses. Unable to move, to speak, even to think, they stood frozen in terror as the sounds of the spirit world reached up to them and passed through their minds, warning of the things that lay beyond this life and their understanding.
In the midst of the chilling cries, with a low rumble that sounded from the heart of the earth, the Hadeshorn opened at its center in the manner of a thrashing whirlpool and from out of its murky waters rose the shroud of an old man, bowed with age. The figure rose to full height and appeared to stand on the waters themselves, the tall, thin body a transparent gray of ghostlike hue that shimmered like the lake beneath it. Flick turned completely white. The appearance of this final horror only confirmed his belief that their last moments on earth were at hand. Allanon stood motionless at the edge of the lake, his lean arms lowered now, the black cloak wrapped closely about his statuesque figure, his face turned toward the shade which stood before him. They appeared to be conversing, but the four onlookers could hear nothing beyond the continual, maddening sound of the inhuman cries that rose piercingly out of the night each time the figure from the Hadeshorn gestured. The conversation, whatever its nature, lasted no more than a few brief minutes, ending when the wraith turned toward them suddenly, raised its tattered skeletal arm, and pointed. Shea felt a chill slice through his unprotected body that seemed to cut to the bones, and he knew that for a brief second he had been touched by death. Then the shade turned away and, with a final gesture of farewell to Allanon, sank slowly back into the dark waters of the Hadeshorn and was gone. As he disappeared from view, the waters again churned sluggishly, and the moans and cries reached a new pitch before dying out in a low wail of anguish. Then the lake was smooth and calm and the men were alone.
As sunrise broke on the eastern horizon, the tall, black figure on the lake’s edge seemed to sway slightly and then crumple to the ground. For a second the four men watching hesitated, then dashed across the valley floor toward their fallen leader, slipping and stumbling on the loose rock. They reached him in a matter of seconds and bent cautiously over him, uncertain what they should do. Finally, Durin reached down and shook the still form gingerly, calling his name. Shea rubbed the great hands, finding the skin ice-cold to his touch and alarmingly pale. But their fears were relieved when after a few minutes Allanon stirred slightly and the deep-set eyes opened once more. He stared at them for a few seconds, and then sat up slowly as they crouched anxiously next to him.
“The strain must have been too great,” he muttered to himself, rubbing his forehead. “Blacked out after I lost contact. I’ll be fine in a moment.”
“Who was that creature?” Flick asked quickly, afraid that it might reappear at any moment.
Allanon seemed to reflect on his question, staring into space as his dark face twisted in anguish and then relaxed softly.
“A lost soul, a being forgotten by this world and its people,” he declared sadly. “He has doomed himself to an existence of half-life that may not end for all eternity.”
“I don’t understand,” Shea said.
“It’s not important right now.” Allanon brushed the question aside abruptly. “That sad figure to whom I just spoke is the Shade of Bremen, the Druid who once fought against the Warlock Lord. I spoke to him of the Sword of Shannara, of our trip to Paranor, and of the destiny of this company. I could learn little from him, an indication that our fortunes are not to be decided in the very near future, but that the fate of us all will be decided in days still far away—that is, all but one.”
“What do you mean?” Shea demanded hesitantly.
Allanon climbed wearily to his feet, gazed about the valley silently as if to assure himself that the encounter with the ghost of Bremen was ended, and then turned back to the anxious faces waiting on him.
“There is no easy way to say this, but you’ve come this far, almost to the end of the quest. You have earned the right to know. The Shade of Bremen made two prophesies on the destiny of this company when I called him up from the limbo world to which he is confined. He promised that within two dawns we would behold the Sword of Shannara. But he also foresaw that one member of our company would not reach the far side of the Dragon’s Teeth. Yet he will be the first to lay hands upon the sacred blade.”
“I still don’t understand,” Shea admitted after a moment’s thought. “We’ve already lost Hendel. He must have been speaking of him in some way.”
“No, you are wrong, my young friend.” Allanon sighed softly. “Upon making the last part of the prophesy, the shade pointed to the four of you standing at the edge of the valley. One of you will not reach Paranor!”
Menion Leah crouched silently in the cover of the boulders along the path leading upward to the Valley of Shale, waiting expectantly for the mysterious being who had been trailing them into the Dragon’s Teeth. Across from him, hidden in the blackness of the shadows, was the Prince of Callahorn, his great sword balanced blade downward in the rocks, one big hand resting lightly on the pommel. Menion gripped his own weapon and peered into the darkness. Nothing was moving. He could see for only about fifteen yards before an abrupt twist in the trail concealed the remainder of the pathway behind a cluster of massive boulders. They had been waiting for at least half an hour and still nothing had appeared, despite Durin’s assurance that something was following. Menion wondered for a moment if perhaps the creature who had been trailing them was one of the emissaries of the Warlock Lord. A Skull Bearer could take to the air and get behind them to reach the others. The idea startled him, and he was about to signal Balinor when a sudden noise on the trail below caught his attention. He immediately flattened himself against the rocks.
The sound of someone picking his way up the twisting pathway, threading slowly among the great boulders in the dim light of the approaching dawn, was clearly audible. Whoever or whatever it was, he apparently did not suspect they were hidden above, or worse, did not care, because he was making no effort to mask his approach. Scant seconds later, a dim form appeared on the pathway just below their hiding place. Menion risked a quick glance and for one brief second the squat shape and shuffling gait of the figure approaching reminded him of Hendel. He gripped the sword of Leah in anticipation and waited. The plan of attack was simple. He would leap in front of the intruder, barring his path forward. In the same moment, Balinor would cut off his retreat.
With a lightning-quick spring, the highlander shot out of the rocks to stand face to face with the mysterious intruder, his sword held poised as he gave a sharp command to halt. The figure before him went into a low crouch and one powerful arm came up slightly to reveal a huge, iron-headed mace, glinting dully. One second later, as the eyes of the combatants came to rest on one another, the arms dropped in shocked recognition, and a cry of surprise burst from the lips of the Prince of Leah.
“Hendel!”
Balinor came out of the shadows to the rear of the newcomer in time to see an elated Menion leap into the air with a wild shout and charge down to embrace the smaller, stockier figure with
unrestrained joy. The Prince of Callahorn sheathed the great sword in relief, smiling and shaking his head in wonder at the sight of the ecstatic highlander and the struggling, muttering Dwarf they had presumed dead. For the first time since they had escaped through the Pass of Jade from the Wolfsktaag, he felt that success was within their grasp and that the company would surely stand together at Paranor before the Sword of Shannara.
XIV
Dawn hung above the sweeping ridges and peaks of the Dragon’s Teeth with a cold, gray determination that was neither cheerful nor welcome. The warmth and brightness of the rising sun was entirely screened away by low cloud banks and heavy mist that settled into the ominous heights and did not stir. The winds blew with vicious force over the barren rocks, whipping through canyons and craggy drops, across slopes and ridges, cutting into the scant vegetation and bending it close to the point of breaking, yet slipping through the mixture of clouds and mist with elusive quickness, leaving it unexplainably and strangely motionless. The sound of the wind was like the deep roar of the ocean breaking on an open beach, heavy and rolling, blanketing the empty peaks in a peculiar drone that, when one had been enveloped for a while, created its own level of silence. Birds rose and fell with the wind, their cries scattered and muffled. There were few animals at this height—isolated herds of a particularly tough breed of mountain goat and small, furry mice that inhabited the innermost recesses of the rocks. The air was more than chill; it was bitterly cold. Snow covered the upper reaches of the Dragon’s Teeth, and changes in the seasons had little effect at this altitude on a temperature that seldom reached thirty degrees.
These were treacherous mountains, vast, towering and incredibly massive. On this morning they seemed shrouded with a strange expectancy, and the eight men who comprised the little company from Culhaven could not ignore the feeling of uneasiness that preoccupied their thoughts as they trudged deeper into the cold and the gray. It was more than the disturbing prophecy of Bremen or even the knowledge that they would soon attempt to pass through the forbidden Hall of Kings. Something was waiting for them, something that had patience and cunning, a life force that lay hidden in the barren, rocky terrain they were passing through, filled with vindictive hatred of them, watching as they struggled deeper into the giant mountains that shut away the ancient kingdom of Paranor. They trudged northward in a ragged line, strung out against the misty skyline, their bodies wrapped tightly in woolen cloaks for protection against the cold, their faces bent before the wind. The slopes and canyons were covered with loose rock and split by hidden crevices that made the footing extremely hazardous. More than once, a member of the little band went down in a shower of loose rock and dirt. But still the thing concealed in the land chose not to show itself, content merely to let its presence be known and to wait for the effect of that knowledge to wear away at the resistance of the eight men. The hunters would then become the hunted.
It did not take long. Doubts began to gnaw quietly, persistently at their tired minds—doubts that rose phantomlike from the fears and secrets the men concealed deep within. Locked away from each other by the cold and the roar of the rising wind, each man was cut off from his companions, and the inability to communicate only heightened the growing feeling of uneasiness. Only Hendel was immune. His taciturn, solitary nature had hardened him against self-doubt, and his harrowing escape from the maddened Gnomes in the Pass of Jade had drained him at least temporarily of any fear of death. He had come close to dying, so close that in the end only instinct had saved him. The Gnomes had come at him from every direction, swarming up the slope in reckless disregard, enraged to the point where only bloodshed would quiet their hatred. He had been quick, slipping back into the fringes of the Wolfsktaag, motionless in the brush, coolly letting the Gnomes overextend themselves until one had come within reach. It had taken only seconds to stun the unsuspecting hunter, to cloak his captive in his own distinctive Dwarf habit, and then yell for assistance. In the darkness, flushed with the excitement of the hunt, the Gnomes were unable to recognize anything except the cloak. They tore their own brother to pieces without realizing it. Hendel had stayed hidden and slipped through the pass the following day. He had survived once again.
The Valemen and the Elves did not possess Hendel’s strong sense of self-reliance. The prophecy of the Shade of Bremen had left them stunned. The words seemed to repeat themselves over and over in the howl of the mountain winds. One of them was going to die. Oh, the words of the prophecy had phrased it differently than that, but the implication was unmistakable. It was a bitter prospect to face, and none of them could really accept it. Somehow they would find a way to prove the prediction wrong.
Far in the lead, his great frame bent against the driving force of the mountain winds, Allanon was mulling over the events that had transpired in the Valley of Shale. He considered for the hundredth time his strange confrontation with the Shade of Bremen, the aged Druid doomed to wander in limbo until the Warlock Lord was finally destroyed. Yet it was not the appearance of the driven wraith that so disturbed him now. It was the terrible knowledge which he carried, buried deep among his blackest truths. His foot struck a projecting rock, causing him to stumble slightly, and he fought to keep his balance. A wheeling hawk screamed shrilly in the grayness and shot down out of the sky over a distant ridge. The Druid turned slightly as the thin line following struggled to keep pace. He had learned more from the Shade than the words of the prophecy. But he had not told the others, those who had trusted him, the whole truth, just as he had not told them the whole story behind the legendary Sword of Shannara. His deep-set eyes blazed with inner fury at the predicament in which he had placed himself in not telling them everything, and for a moment he even considered doing so. They had given so much of themselves, and the giving had only begun…. But a moment later, he wrenched the idea from his thoughts. Necessity was a higher god than truth.
The grayness of dawn passed slowly into the grayness of midday, and the march into the Dragon’s Teeth wore on. The ridges and slopes appeared and faded with a dreary sameness that created the impression in the minds of the laboring travelers that no progress was being made. Ahead, a vast, towering line of peaks rose bleakly against the misty northern horizon, and it appeared that they were moving directly into a wall of impenetrable stone. Then they entered a broad canyon which wound sharply downward into a narrow, twisting path that broke between two huge cliffs and faded into the heavy mist. Allanon led them into the swirling grayness as the horizon disappeared and the wind died into stillness. The silence was abrupt and unexpected, sounding almost like a soft whisper through the towering mass of rock, speaking in hushed, cautious words in the ears of the groping travelers. Then the pass widened slightly and the mist cleared to a faint haze, revealing a high, cavernous opening in the cliff face where the winding passage ended.
The entrance to the Hall of Kings.
It was awesome, majestic, frightening. On either side of the rectangular black entryway stood two monstrous stone statues carved into the rock and rising well over a hundred feet against the dark cliff face. The stone sentries had been fashioned in the shape of armor-clad warriors, standing watchfully in the deep gloom, hands gripping the pommels of huge swords which rested blade downward at their feet. Their weathered, bearded faces were scarred by time and the wind, yet the eyes seemed almost alive, fixed carefully on the eight mortals who stood at the threshold of the ancient hall they guarded. Above the great entryway, scrolled into the rock, three words of a language centuries old and long forgotten served as a warning to those who would enter that this was the tomb of the dead. Beyond the vast opening, all was blackness and silence.
Allanon gathered them closely around him.
“Years ago, before the First War of the Races, a cult of men whose origins have been lost in time, served as priests for the gods of death. Within these caverns, they buried the monarchs of the four lands along with their families, servants, favorite possessions and much of their wealth. The legend gre
w that only the dead could survive within these chambers, and only the priests were permitted to see that the dead rulers were interred. All others who entered were never seen again. In time, the cult died out, but the evil instilled in the Hall of Kings continued to exist, blindly to serve the priests whose bones had years before returned to the earth. Few men have ever passed …”
He caught himself, seeing in the eyes of his listeners the unasked question.
“I have been through the Hall of Kings—I alone from this age, and now you. I am a Druid, the last to walk this earth. Like Bremen, like Brona before him, I have studied the black arts, and I am a sorcerer. I do not possess the power of the Dark Lord—but I can get us safely through these caverns to the other side of the Dragon’s Teeth.”
“And then?” Balinor’s question came softly out of the mist.
“A narrow cliff-trail men call the Dragon’s Crease leads downward out of the mountains. Once there, we will be within sight of Paranor.”