Swords Against Death

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Swords Against Death Page 12

by Fritz Leiber

And he tottered toward the Mouser, brushing at him as though he could dissipate the Mouser like smoke. But when his hands touched solid flesh he squealed and stumbled away.

  The Mouser followed him, moving his knife suggestively. "You are right as to why I came," he said. "Give me back my friend. Rouse him."

  To his surprise, the old man did not cringe, but abruptly stood his ground. The look of terror in the unblinking eyes underwent a subtle change. The terror was still there, but there was something more. Bewilderment vanished and something else took its place. He walked past the Mouser and sat down on a stool by the table.

  "I am not much afraid of you," he muttered, looking sideways.

  "But there are those of whom I am very much afraid. And I fear you only because you will try to hinder me from protecting myself against them or taking the measures I know I must take." He became plaintive. "You must not hinder me. You must not."

  The Mouser frowned. The ghastly look of terror ― and something more ― that warped the old man's face seemed a permanent thing, and the strange words he spoke did not sound like lies.

  "Nevertheless, you must rouse my friend."

  The old man did not answer this. Instead, after one quick glance at the Mouser, he stared vacantly at the wall, shaking his head, and began to talk.

  "I do not fear you. Yet I know the depths of fear. You do not. Have you lived alone with that sound for years on years, knowing what it meant? I have.

  "Fear was born into me. It was in my mother's bones and blood. And in my father's and in my brothers'. There was too much magic and loneliness in this, our home, and in my people. When I was a child they all feared and hated me ― even the slaves and the great hounds that before me slavered and growled and snapped.

  "But my fears were stronger than theirs, for did they not die one by one in such a way that no suspicion fell upon me until the end? I knew it was one against many, and I took no chances. When it began, they always thought I would be the next to go!" He cackled at this. "They thought I was small and weak and foolish. But did not my brothers die as if strangled by their own hands? Did not my mother sicken and languish? Did not my father give a great cry and leap from the tower's top?

  "The hounds were the last to go. They hated me most ― even more than my father hated me ― and the smallest of them could have torn out my throat. They were hungry because there was no one left to feed them. But I lured them into the deep cellar, pretending to flee from them; and when they were all inside I slipped out and barred the door. For many a night thereafter they bayed and howled at me, but I knew I was safe. Gradually the baying grew less and less as they killed each other, but the survivors gained new life from the bodies of the slain. They lasted a long time. Eventually there was only one single thin voice left to howl vengefully at me. Each night I went to sleep, telling myself, 'Tomorrow there will be silence.' But each morning I was awakened by the cry. Then I forced myself to take a torch and go down and peer through the wicket in the door of the cellar. But though I watched for a long time there was no movement, save that of the flickering shadows, and I saw nothing but white bones and tatters of skin. And I told myself that the sound would soon go away."

  The old man's thin lips were twisted into a pitiful and miserable expression that sent a chill over the Mouser.

  "But the sound lived on, and after a long while it began to grow louder again. Then I knew that my cunning had been in vain. I had killed their bodies, but not their ghosts, and soon they would gain enough power to return and slay me, as they had always intended. So I studied more carefully my father's books of magic and sought to destroy their ghosts utterly or to curse them to such faroff places that they could never reach me. For a while I seemed to be succeeding, but the scales turned and they began to get the better of me. Closer and closer they came, and sometimes I seemed to catch my father's and brothers' voices, almost lost among the howling.

  "It was on a night when they must have been very close that an exhausted traveler came running to the tower. There was a strange look in his eyes, and I thanked the beneficent god who had sent him to my door, for I knew what I must do. I gave him food and drink, and in his drink I mingled a liquid that enforced sleep and sent his naked ghost winging out of his body. They must have captured and torn it, for presently the man bled and died. But it satisfied them somewhat, for their howling went a long way off, and it was a long time before it began to creep back. Thereafter the gods were good and always sent me a guest before the sound came too close. I learned to bandage those I drugged so that they would last longer, and their deaths would satisfy the howling ones more fully."

  The old man paused then, and shook his head queerly and made a vague, reproachful, clucking noise with his tongue.

  "But what troubles me now," he said, "is that they have become greedier, or perhaps they have seen through my cunning. For they are less easy to satisfy, and press at me closely and never go far away. Sometimes I wake in the night, hearing them snuffing about, and feeling their muzzles at my throat. I must have more men to fight them for me. I must. He" ― pointing at the stiff body of the guide ― "was nothing to them. They took no more notice of him than a dry bone. That one" ― his finger wavered over to Fafhrd ― "is big and strong. He should hold them back for a long time."

  It was dark outside now, and the only light came from the guttering candle. The Mouser glared at the old man where he sat perched on the stool like some ungainly plucked foul. Then he looked to where Fafhrd lay, watched the great chest rise and fall, saw the strong, pallid jaw jutting up over high wrappings. And at that, a terrible anger and an unnerving, boundless irritation took hold of him and he hurled himself upon the old man.

  But at the instant he started his long dagger on the downward stroke the sound gushed back. It seemed to overflow from some pit of darkness, and to inundate the tower and plain so that the walls vibrated and dust puffed out from the dead things hanging from the ceiling.

  The Mouser stopped the blade a hand's breadth from the throat of the old man, whose head, twisted back, jiggled in terror. For the return of the sound forcibly set the question: Could anyone but the old man save Fafhrd now? The Mouser wavered between alternatives, pushed the old man away, knelt by Fafhrd's side, shook him, spoke to him. There was no response. Then he heard the voice of the old man. It was shaky and half drowned by the sound, but it carried an almost gloating note of confidence.

  "Your friend's body is poised on the brink of life. If you handle it roughly it may overbalance. If you strip off the bandages he will only die the quicker. You cannot help him." Then, reading the Mouser's question, "No, there is no antidote." Then hastily, as if he feared to take away all hope, "But he will not be defenseless against them. He is strong. His ghost may be strong, too. He may be able to weary them out. If he lives until midnight he may return."

  The Mouser turned and looked up at him. Again the old man seemed to read something in the Mouser's merciless eyes, for he said, "My death by your hand will not satisfy those who howl. If you kill me, you will not save your friend, but doom him. Being cheated of my ghost, they will rend his utterly."

  The wizened body trembled in an ecstasy of excitement and terror. The hands fluttered. The head bobbled back and forth, as if with the palsy. It was hard to read anything in that twitching, saucer-eyed face. The Mouser slowly got to his feet.

  "Perhaps not," said the Mouser. "Perhaps as you say, your death will doom him." He spoke slowly and in a loud, measured tone. "Nevertheless, I shall take the chance of killing you right now unless you suggest something better."

  "Wait," said the old man, pushing at the Mouser's dagger and drawing a pricked hand away. "Wait. There is a way you could help him. Somewhere out there" ― he made a sweeping, upward gesture with his hand ― "your friend's ghost is battling them. I have more of the drug left. I will give you some. Then you can fight them side by side. Together you may defeat them. But you must be quick. Look! Even now they are at him."

  The old man pointed at
Fafhrd. The bandage on the barbarian's left arm was no longer unstained. There was a growing splotch of red on the left wrist ― the very place where a hound might take hold. Watching it, the Mouser felt his insides grow sick and cold. The old man was pushing something into his hand. "Drink this. Drink this now," he was saying.

  The Mouser looked down. It was a small glass vial. The deep purple of the liquid corresponded with the hue of a dried trickle he had seen at the corner of Fafhrd's mouth. Like a man bewitched, he plucked out the stopper, raised it slowly to his lips, paused.

  "Swiftly! Swiftly!" urged the old man, almost dancing with impatience. "About half is enough to take you to your friend. The time is short. Drink! Drink!"

  But the Mouser did not. Struck by a sudden, new thought, he eyed the old man over his upraised hand. And the old man must have instantly read the import of that thought, for he snatched up the dagger lying on the book and lunged at the Mouser with unexpected rapidity. Almost the thrust went home, but the Mouser recovered his wits and struck sideways with his free fist at the old man's hand so that the dagger clattered across the floor. Then, with a rapid, careful movement, the Mouser set the vial on the table. The old man darted after him, snatching at it, seeking to upset it, but the Mouser's iron grip closed on his wrists. He was forced to the floor, his arms pinioned, his head pushed back.

  "Yes," said the Mouser, "I shall drink. Have no fear on that score. But you shall drink, too."

  The old man gave a strangled scream and struggled convulsively. "No! No!" he cried. "Kill me! Kill me with your knife! But not the drink! Not the drink!" The Mouser, kneeling on his arms to pinion them, pried at his jaw. Suddenly he became quiet and stared up, a peculiar lucidity in his white-circled, pinpoint-pupiled eyes. "It's no use. I sought to trick you," he said. "I gave the last of the drug to your friend. The stuff you hold is poison. We shall both die miserably, and your friend will be irrevocably doomed."

  But when he saw that the Mouser did not heed this, he began once more to struggle like a maniac. The Mouser was inexorable. Although the base of his thumb was bitten deep, he forced the old man's jaws apart, held his nose and poured the thick purple liquor down. The face of the old man grew red and the veins stood out. When the gulp came it was like a death rattle. Then the Mouser drank off the rest ― it was salty like blood and had a sickeningly sweet odor ― and waited.

  He was torn with revulsion at what he had done. Never had he inflicted such terror on man or woman before. He would much rather have killed. The look on the old man's face was grotesquely similar to that of a child under torture. Only that poor aged wretch, thought the Mouser, knew the full meaning of the howling that even now dinned menacingly in their ears. The Mouser almost let him reach the dagger toward which he was weakly squirming. But he thought of Fafhrd and gripped the old man tight.

  Gradually the room filled with haze and began to swing and slowly spin. The Mouser grew dizzy. It was as if the sound were dissolving the walls. Something was wrenching at his body and prying at his mind. Then came utter blackness, whirled and shaken by a pandemonium of howling.

  But there was no sound at all on the vast alien plain to which the blackness suddenly gave way. Only sight and a sense of great cold. A cloudless, sourceless moonlight revealed endless sweeps of smooth black rock and sharply edged the featureless horizon.

  He was conscious of a thing that stood by him and seemed to be trying to hide behind him. Then, at a small distance, he noted a pale form which he instinctively knew to be Fafhrd. And around the pale form seethed a pack of black, shadowy animal shapes, leaping and retreating, worrying at the pale form, their eyes glowing like the moonlight, but brighter, their long muzzles soundlessly snarling. The thing beside him seemed to shrink closer. And then the Mouser rushed forward toward his friend.

  The shadow pack turned on him and he braced himself to meet their onslaught. But the leader leaped past his shoulder, and the rest divided and flowed by him like a turbulent black stream. Then he realized that the thing which had sought to hide behind him was no longer there. He turned and saw that the black shapes pursued another small pale form.

  It fled fast, but they followed faster. Over sweep after sweep of rock the hunt continued. He seemed to see taller, man-shaped figures among the pack. Slowly they dwindled in size, became tiny, vague. And still the Mouser felt the horrible hate and fear that flowed from them.

  Then the sourceless moonlight faded, and only the cold remained, and that, too, dissipated, leaving nothing.

  When he awoke, Fafhrd's face was looking down at him, and Fafhrd was saying, "Lie still, little man. Lie still. No, I'm not badly hurt. A torn hand. Not bad. No worse than your own."

  But the Mouser shook his head impatiently and pushed his aching shoulder off the couch. Sunlight was knifing in through the narrow windows, revealing the dustiness of the air. Then he saw the body of the old man.

  "His fears are ended now. They've done with him. I should hate him. But who can hate such tattered flesh? When I came to the tower he gave me the drink. There was something wrong in my head. I believed what he said. He told me it would make me a god. I drank, and it sent me to a cold waste in hell. But now it's done with and we're still in Nehwon."

  The Mouser, eyeing the thoroughly and unmistakably dead things that dangled from the ceiling, felt content.

  VI: The Sunken Land

  "I was born with luck as a twin!" roared Fafhrd jovially, leaping up so swiftly that the cranky sloop rocked a little in spite of its outriggers. "I catch a fish in the middle of the ocean. I rip up its belly. And look, little man, what I find!"

  The Gray Mouser drew back from the fish-bloodied hand thrust almost into his face, wrinkled his nose with sneering fastidiousness, raised his left eyebrow and peered. The object did not seem very small even on Fafhrd's broad palm, and although slimed-over a little, was indubitably gold. It was both a ring and a key, the key part set at a right angle, so that it would lie along the finger when worn. There were carvings of some sort. Instinctively the Gray Mouser did not like the object. It somehow focused the vague uneasiness he had felt now for several days.

  To begin with, he did not like the huge, salty Outer Sea, and only Fafhrd's bold enthusiasm and his own longing for the land of Lankhmar had impelled him to embark on this long, admittedly risky voyage across uncharted deeps. He did not like the fact that a school of fish was making the water boil at such a great distance from any land. Even the uniformly stormless weather and favorable winds disturbed him, seeming to indicate correspondingly great misfortunes held in store, like a growing thundercloud in quiet air. Too much good luck was always dangerous. And now this ring, acquired without effort by an astonishingly lucky chance.

  They peered at it more closely, Fafhrd slowly turning it around. The carving on the ring part, as far as one could make out, represented a sea monster dragging down a ship. It was highly stylized, however, and there was little detail. One might be mistaken. What puzzled the Mouser most, since he had traveled to far places and knew much of the world, was that he did not recognize the style.

  But in Fafhrd it roused strange memories. Recollections of certain legends told around flickering driftwood fires through the long Northern nights; tales of great seafarings and distant raids made in ancient days; firelight glimpses of certain bits of loot taken by some unaccountably distant ancestor and considered too traditionally significant to barter or sell or even give away; ominously vague warnings used to frighten little boys who were inclined to swim or sail too far out. For a moment his green eyes clouded and his wind-burned face became serious, but only for a moment.

  "A pretty enough thing, you'll agree," he said, laughing. "Whose door do you think it unlocks? Some king's mistress, I'd say. It's big enough for a king's finger." He tossed it up, caught it, and wiped it on the rough cloth of his tunic.

  "I wouldn't wear it," said the Mouser. "It was probably eaten from a drowned man's hand and sucked poison from the sea ooze. Throw it back."

  "And fish
for a bigger one?" asked Fafhrd, grinning. "No, I'm content with this." He thrust it down on the middle finger of his left hand, doubled up his fist, and surveyed it critically. "Good for bashing people with, too," he remarked. Then, seeing a big fish flash out of the water and almost flop into the cockpit, he snatched up his bow, fitted to the string a featherless arrow whose head was barbed and heavily weighted, and stared down over the side, one foot extended along the outrigger. A light, waxed line was attached to the arrow.

  The Mouser watched him, not without envy. Fafhrd, big rangy man that he was, seemed to acquire an altogether new litheness and sureness of movement whenever they were on shipboard. He became as nimble as the Mouser was on shore. The Mouser was no landlubber and could swim as well as Fafhrd, but he always felt a trifle uneasy when there was only water in sight, day in and day out, just as Fafhrd felt uneasy in cities, though relishing taverns and street fights. On shipboard the Mouser became cautious and apprehensive; he made a point of watching for slow leaks, creeping fires, tainted food and rotten cordage. He disapproved of Fafhrd's constant trying out of new rigs and waiting until the last moment before reefing sail. It irked him a little that he couldn't quite call it foolhardy.

  Fafhrd continued to scan intently the swelling, sliding waters. His long, copper-red hair was shoved back over his ears and knotted securely. He was clothed in rough brownish tunic and trousers. Light leather slippers, easily kicked off, were on his feet. Belt, longsword, and other weapons were, of course, wrapped away in oiled cloth against corrosion and rust. And there were no jewels or ornaments, save for the ring.

  The Mouser's gaze shifted past him to where clouds were piling up a little on the horizon off the bow to starboard. He wondered, almost with relief, whether this mightn't be the dirty weather due them. He pulled his thin gray tunic closer at his throat and shifted the tiller a little. The sun, near setting, projected his crouching shadow against the brownish sail.

 

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