The yard was bordered by fields on three sides, but the back of the house was near the mountain slopes' thick brush and boulders. Drizzt dug in under the low branches of a pine tree to the side of the house's rear corner, affording him a view of most of the yard.
The three adult men of the house—three generations, Drizzt guessed by their appearances—worked the fields, too far from the trees for Drizzt to discern many details. Closer to the house, though, four children, a daughter just coming into womanhood and three younger boys, quietly went about their chores, tending to the hens and pigs and pulling weeds from a vegetable garden. They worked separately and with minimum interaction for most of the morning, and Drizzt learned little of their family relationships. When a sturdy woman with the same wheat-colored hair as all five children came out on the porch and rang a giant bell, it seemed as if all the spirit that had been cooped up within the workers burst beyond control.
With hoots and shouts, the three boys sprinted for the house, pausing just long enough to toss rotted vegetables at their older sister. At first, Drizzt thought the bombing a prelude to a more serious conflict, but when the young woman retaliated in kind, all four howled with laughter and he recognized the game for what it was.
A moment later, the youngest of the men in the field, probably an older brother, charged into the yard, shouting and waving an iron hoe. The young woman cried encouragement to this new ally and the three boys broke for the porch. The man was quicker, though, and he scooped up the trailing imp in one strong arm and promptly dropped him into the pig trough.
And all the while, the woman with the bell shook her head helplessly and issued an unending stream of exasperated grumbling. An older woman, gray-haired and stick-thin, came out to stand next to her, waving a wooden spoon ominously. Apparently satisfied, the young man draped one arm over the young woman's shoulders and they followed the first two boys into the house. The remaining youngster pulled himself from the murky water and moved to follow, but the wooden spoon kept him at bay.
Drizzt couldn't understand a word of what they were saying, of course, but he figured that the women would not let the little one into the house until he had dried off. The rambunctious youngster mumbled something at the spoon-wielder's back as she turned to enter the house, but his timing was not so great.
The other two men, one sporting a thick, gray beard and the other clean-shaven, came in from the field and sneaked up behind the boy as he grumbled. Up into the air the boy went again and landed with a splash! back in the trough. Congratulating themselves heartily, the men went into the house to the cheers of all the others. The soaking boy merely groaned again and splashed some water into the face of a sow that had come over to investigate.
Drizzt watched it all with growing wonderment. He had seen nothing conclusive, but the family's playful manner and the resigned acceptance of even the loser of the game gave him encouragement. Drizzt sensed a common spirit in this group, with all members working toward a common goal. If this single farm proved a reflection of the whole village, then the place surely resembled Blingdenstone, a communal city of the deep gnomes, far more than it resembled Menzoberranzan.
The afternoon went much the same way as the morning, with a mixture of work and play evident throughout the farm. The family retired early, turning down their lamps soon after sunset, and Drizzt slipped deeper into the thicket of the mountainside to consider his observations.
He still couldn't be certain of anything, but he slept more peacefully that night, untroubled by nagging doubts concerning the dead gnolls.
* * * * *
For three days the drow crouched in the shadows behind the farm, watching the family at work and at play. The closeness of the group became more and more evident, and whenever a true fight did erupt among the children, the nearest adult quickly stepped in and mediated it to a level of reasonableness. Invariably, the combatants were back at play together within a short span.
All doubts had flown from Drizzt. "’Ware my blades, rogues," he whispered to the quiet mountains one night. The young drow renegade had decided that if any gnolls or goblins—or creatures of any other race at all—tried to swoop down upon this particular farming family, they first would have to contend with the whirling scimitars of Drizzt Do'Urden.
Drizzt understood the risk he was taking by observing the farm family. If the farmer-folk noticed him—a distinct possibility—they surely would panic. At this point in his life, though, Drizzt was willing to take that chance. A part of him may even have hoped to be discovered.
Early on the morning of the fourth day, before the sun had found its way into the eastern sky, Drizzt set out on his daily patrol, circumventing the hills and woodlands surrounding the lone farmhouse. By the time the drow returned to his perch, the work day on the farm was in full swing. Drizzt sat comfortably on a bed of moss and peered from the shadows into the brightness of the cloudless day.
Less than an hour later, a solitary figure crept from the farmhouse and in Drizzt's direction. It was the youngest of the children, the sandy-haired lad who seemed to spend nearly as much time in the trough as out of it, usually not of his own volition.
Drizzt rolled around the trunk of a nearby tree, uncertain of the lad's intent. He soon realized that the youngster hadn't seen him, for the boy slipped into the thicket, gave a snort over his shoulder, back toward the farmhouse, and headed off into the hilly woodland, whistling all the while. Drizzt understood then that the lad was avoiding his chores, and Drizzt almost applauded the boy's carefree attitude. In spite of that, though, Drizzt wasn't convinced of the small child's wisdom in wandering away from home in such dangerous terrain. The boy couldn't have been more than ten years old; he looked thin and delicate, with innocent, blue eyes peering out from under his amber locks.
Drizzt waited a few moments, to let the boy get a lead and to see if anyone would be following, then he took up the trail, letting the whistling guide him.
The boy moved unerringly away from the farmhouse, up into the mountains, and Drizzt moved behind him by a hundred paces or so, determined to keep the boy out of danger.
In the dark tunnels of the Underdark Drizzt could have crept right up behind the boy—or behind a goblin or practically anything else—and patted him on the rump before being discovered. But after only a half-hour or so of this pursuit, the movements and erratic speed changes along the trail, coupled with the fact that the whistling had ceased, told Drizzt that the boy knew he was being followed.
Wondering if the boy had sensed a third party, Drizzt summoned Guenhwyvar from the onyx figurine and sent the panther off on a flanking maneuver. Drizzt started ahead again at a cautious pace.
A moment later, when the child's voice cried out in distress, the drow drew his scimitars and threw out all caution. Drizzt couldn't understand any of the boy's words, but the desperate tone rang clearly enough.
"Guenhwyvar!" the drow called, trying to bring the distant panther back to his side. Drizzt couldn't stop and wait for the cat, though, and he charged on.
The trail wound up a steep climb, came out of the trees suddenly, and ended on the lip of a wide gorge, fully twenty feet across. A single log spanned the crevasse, and hanging from it near the other side was the boy. His eyes widened considerably at the sight of the ebony-skinned elf, scimitars in hand. He stammered a few words that Drizzt could not begin to decipher.
A wave of guilt flooded through Drizzt at the sight of the imperiled child; the boy had only landed in this predicament because of Drizzt's pursuit. The gorge was only about as deep as it was wide, but the fall ended on jagged rocks and brambles. At first, Drizzt hesitated, caught off guard by the sudden meeting and its inevitable implications, then the drow quickly put his own problems out of mind. He snapped his scimitars back into their sheaths and, folding his arms across his chest in a drow signal for peace, he put one foot out on the log.
The boy had other ideas. As soon as he recovered from the shock of seeing the strange elf, he swung himself to
a ledge on the stone bank opposite Drizzt and pushed the log from its perch. Drizzt quickly backed off the log as it tumbled down into the crevasse. The drow understood then that the boy had never been in real danger but had pretended distress to flush out his pursuer. And, Drizzt presumed, if the pursuer had been one of the boy's family, as the boy no doubt had suspected, the peril might have deflected any thoughts of punishment.
Now Drizzt was the one in the predicament. He had been discovered. He tried to think of a way to communicate with the boy, to explain his presence and stave off panic. The boy didn't wait for any explanations, though. Wide-eyed and terror-stricken, he scaled the bank—via a path he obviously knew well—and darted off into the shrubbery.
Drizzt looked around helplessly. "Wait!" he cried in the drow tongue, though he knew the boy would not understand and would not have stopped even if he could.
A black feline form rushed out beside the drow and sprang into the air, easily clearing the crevasse. Guenhwyvar padded down softly on the other side and disappeared into the thicket.
"Guenhwyvar!" Drizzt cried, trying to halt the panther. Drizzt had no idea how Guenhwyvar would react to the child. To Drizzt's knowledge, the panther had only encountered one human before, the wizard that Drizzt's companions had subsequently killed. Drizzt looked around for some way to follow. He could scale down the side of the gorge, cross at the bottom, and climb back up, but that would take too long.
Drizzt ran back a few steps, then charged the gorge and leaped into the air, calling on his innate powers of levitation as he went. Drizzt was truly relieved when he felt his body pull free of the ground's gravity. He hadn't used his levitation spell since he had come to the surface. The spell served no purpose for a drow hiding under the open sky. Gradually, Drizzt's initial momentum carried him near the far bank. He began to concentrate on drifting down to the stone, but the spell ended abruptly and Drizzt plopped down hard. He ignored the bruises on his knee, and the questions of why his spell had faltered, and came up running, calling desperately for Guenhwyvar to stop.
Drizzt was relieved when he found the cat. Guenhwyvar sat calmly in a clearing, one paw casually pinning the boy facedown to the ground. The child was calling out again—for help, Drizzt assumed—but appeared unharmed.
"Come, Guenhwyvar," Drizzt said quietly, calmly. "Leave the child alone." Guenhwyvar yawned lazily and complied, padding across the clearing to stand at its master's side.
The boy remained down for a long moment. Then, summoning his courage, he moved suddenly, leaping to his feet and spinning to face the dark elf and the panther. His eyes seemed wider still, almost a caricature of terror, peeking out from his now dirty face.
"What are you?" the boy asked in the common human language.
Drizzt held his arms out to the sides to indicate that he did not understand. On impulse, he poked a finger into his chest and replied, "Drizzt Do'Urden." He noticed that the boy was moving slightly, secretly dropping one foot behind the other and then sliding the other back into place. Drizzt was not surprised—and he made certain that he kept Guenhwyvar in check this time—when the boy turned on his heel and sprinted away, screaming "Help! It's a drizzit!" with every stride.
Drizzt looked at Guenhwyvar and shrugged, and the cat seemed to shrug back.
3
The Whelps
Nathak, a spindle-armed goblin, made his way slowly up the steep, rocky incline, every step weighted with dread. The goblin had to report his findings—five dead gnolls could not be ignored—but the unfortunate creature seriously doubted that either Ulgulu or Kempfana would willingly accept the news. Still, what options did Nathak have? He could run away, flee down the other side of the mountain, and off into the wilderness. That seemed an even more desperate course, though, for the goblin knew well Ulgulu's taste for vengeance. The great purple-skinned master could tear a tree from the ground with his bare hands, could tear handfuls of stone from the cave wall, and could readily tear the throat from a deserting goblin.
Every step brought a shudder as Nathak moved beyond the concealing scrub into the small entry room of his master's cave complex.
"Bouts time yez isses back," one of the other two goblins in the room snorted. "Yez been gone fer two days!"
Nathak just nodded and took a deep breath.
"What're ye fer?" the third goblin asked. "Did ye finded the gnolls?"
Nathak's face blanched, and no amount of deep breathing could relieve the fit that came over the goblin. "Ulgulu in there?" he asked squeamishly.
The two goblin guards looked curiously at each other, then back to Nathak. "He finded the gnolls," one of them remarked, guessing the problem. "Dead gnolls."
"Ulgulu won'ts be glad," the other piped in, and they moved apart, one of them lifting the heavy curtain that separated the entry room from the audience chamber.
Nathak hesitated and started to look back, as though reconsidering this whole course. Perhaps flight would be preferable, he thought. The goblin guards grabbed their spindly companion and roughly shoved him into the audience chamber, crossing their spears behind Nathak to prevent any retreat.
Nathak managed to find a measure of composure when he saw that it was Kempfana, not Ulgulu, sitting in the huge chair across the room. Kempfana had earned a reputation among the goblin ranks as the calmer of the ruling brothers, though Kempfana, too, had impulsively devoured enough of his minions to earn their healthy respect. Kempfana hardly took note of the goblin's entrance, instead busily conversing with Lagerbottoms, the fat hill giant that formerly claimed the cave complex as his own.
Nathak shuffled across the room, drawing the gazes of both the hill giant and the huge—nearly as large as the hill giant—scarlet-skinned goblinoid.
"Yes, Nathak," Kempfana prompted, silencing the hill giant's forthcoming protest with a simple wave of the hand. "What have you to report?"
"Me ... me," Nathak stuttered.
Kempfana's large eyes suddenly glowed orange, a clear sign of dangerous excitement.
"Me finded the gnolls!" Nathak blurted. "Dead. Killded."
Lagerbottoms issued a low and threatening growl, but Kempfana clutched the hill giant's arm tightly, reminding him of who was in charge.
"Dead?" the scarlet-skinned goblin asked quietly.
Nathak nodded.
Kempfana lamented the loss of such reliable slaves, but the barghest whelp's thoughts at that moment were more centered on his brother's inevitably volatile reaction to the news. Kempfana didn't have long to wait.
"Dead!" came a roar that nearly split the stone. All three monsters in the room instinctively ducked and turned to the side, just in time to see a huge boulder, the crude door to another room, hurst out and go skipping off to the side. "Ulgulu!" Nathak squealed, and the little goblin fell facedown to the floor, not daring to look.
The huge, purple-skinned goblinlike creature stormed into the audience chamber, his eyes seething in orange-glowing rage. Three great strides took Ulgulu right up beside the hill giant, and Lagerbottoms suddenly seemed very small and vulnerable.
"Dead!" Ulgulu roared again in rage. As his goblin tribe had diminished, killed either by the humans of the village or by other monsters—or eaten by Ulgulu during his customary fits of anger—the small gnoll band had become the primary capturing force for the lair.
Kempfana cast an ugly glare at his larger sibling. They had come to the Material Plane together, two barghest whelps, to eat and grow. Ulgulu had promptly claimed dominance, devouring the strongest of their victims and, thus, growing larger and stronger. By the color of Ulgulu's skin, and by his sheer size and strength, it was apparent that the whelp would soon be able to return to the reeking valley rifts of Gehenna.
Kempfana hoped that day was near. When Ulgulu was gone, he would rule; he would eat and grow stronger. Then Kempfana, too, could escape his interminable weaning period on this cursed plane, could return to compete among the barghests on their rightful plane of existence.
"Dead," Ulgulu growled
again. "Get up, wretched goblin, and tell me how! What did this to my gnolls?"
Nathak groveled a minute longer, then managed to rise to his knees. "Me no know," the goblin whimpered. "Gnolls dead, slashed and ripped."
Ulgulu rocked back on the heels of his floppy, oversized feet. The gnolls had gone off to raid a farmhouse, with orders to return with the farmer and his oldest son. Those two hardy human meals would have strengthened the great barghest considerably, perhaps even bringing Ulgulu to the level of maturation he needed to return to Gehenna.
Now, in light of Nathak's report, Ulgulu would have to send Lagerbottoms, or perhaps even go himself, and the sight of either the giant or the purple-skinned monstrosity could prompt the human settlement to dangerous, organized action. "Tephanis!" Ulgulu roared suddenly.
Over on the far wall, across from where Ulgulu had made his crashing entrance, a small pebble dislodged and fell. The drop was only a few feet, but by the time the pebble hit the floor, a slender sprite had zipped out of the small cubby he used as a bedroom, crossed the twenty feet of the audience hall, and run right up Ulgulu's side to sit comfortably atop the barghest's immense shoulder.
"You-called-for-me, yes-you-did, my-master," Tephanis buzzed, too quickly. The others hadn't even realized that the two-foot-tall sprite had entered the room. Kempfana turned away, shaking his head in amazement.
Ulgulu roared with laughter; he so loved to witness the spectacle of Tephanis, his most prized servant. Tephanis was a quickling, a diminutive sprite that moved in a dimension that transcended the normal concept of time. Possessing boundless energy and an agility that would shame the most proficient halfling thief, quicklings could perform many tasks that no other race could even attempt. Ulgulu had befriended Tephanis early in his tenure on the Material Plane—Tephanis was the only member of the lair's diverse tenants that the barghest did not claim rulership over—and that bond had given the young whelp a distinct advantage over his sibling. With Tephanis scouting out potential victims, Ulgulu knew exactly which ones to devour and which ones to leave to Kempfana, and knew exactly how to win against those adventurers more powerful than he.
Sojourn - [Book 3 of the Dark Elf Trilogy] Page 3