by Fritz Leiber
In each new world, the rumor goes, the Mouser and Fafhrd awaken with knowledge and speaking skills and personal memories suitable to it, and Nehwon then seems to them only a dream and they know not its languages, though it is ever their primal homeland.
It is even whispered that on one occasion they lived a life in that strangest of worlds variously called Gaia, Midgard, Terra, and Earth, swashbuckling there along the eastern shore of an inner sea in kingdoms that were great fragments of a vasty empire carved out a century before by one called Alexander the Great.
So much Srith of the Scrolls has to tell us. What we know from informants closer to the source is as follows:
After Fafhrd and the Gray Mouser escaped from the sea-king’s wrath, they set a course for chilly No-Ombrulsk, but by midnight the favoring west wind had shifted around into a blustering northeaster. It was Fafhrd’s judgment, at which the Mouser sneered, that this thwarting was the beginning of the sea-king’s revenge on them. They perforce turned tail (or stern, as finicky sailormen would have us say) and ran south under jib alone, always keeping the grim mountainous coast in view to larboard, so they would not be driven into the trackless Outer Sea, which they had crossed only once in their lives before, and then in dire circumstance, much farther south.
Next day they reentered the Inner Sea by way of the new strait that had been created by the fall of the curtain rocks. That they were able to make this perilous and uncharted passage without holing the Black Treasurer, or even scraping her keel, was cited by the Mouser as proof that they had been forgiven or forgotten by the sea-king, if such a formidable being indeed existed. Fafhrd, contrariwise, murkily asserted that the sea-queen’s weedy and polygynous husband was only playing cat and mouse with them, letting them escape one danger so as to raise their hopes and then dash them even more devilishly at some unknown future time.
Their adventurings in the Inner Sea, which they knew almost as well as a queen of the east her turquoise and golden bathing pool, tended more and more to substantiate Fafhrd’s pessimistic hypothesis. They were becalmed a score of times and hit by three-score sudden squalls. They had thrice to outsail pirates and once best them in bloody hand-to-hand encounter. Seeking to reprovision in Ool Hrusp, they were themselves accused of piracy by the Mad Duke’s harbor patrol, and only the moonless night and some very clever tacking—and a generous measure of luck—allowed the Black Treasurer to escape, its side bepricked and its sails transfixed with arrows enough to make it resemble a slim aquatic ebon hedgehog, or a black needlefish.
Near Kvarch Nar they did manage to reprovision, though only with coarse food and muddy river water. Shortly thereafter the seams of the Black Treasurer were badly strained and two opened by glancing collision with an underwater reef which never should have been where it was. The only possible point where they could careen and mend their ship was the tiny beach on the southeast side of the Dragon Rocks, and it took them two days of nip-and-tuck sailing and bailing to get them there with deck above water. Whereupon while one patched or napped, the other must stand guard against inquisitive two- and three-headed dragons and even an occasional monocephalic. When they got a cauldron of pitch seething for final repairs, the dragons all deserted them, put off by the black stuff’s stink—a circumstance which irked rather than pleased the two adventurers, since they hadn’t had the wit to keep a pot of pitch a-boil from the start. (They were most touchy and thin-skinned now from their long run of ill fortune.)
A-sail once more, the Mouser at long last agreed with Fafhrd that they truly had the sea-king’s curse on them and must seek sorcerous aid in getting it removed—because if they merely forsook sea for land, the sea-king might well pursue them through his allies the Rivers and the Rainstorms, and they would still be under the full curse whenever they again took to ocean.
It was a close question as to whether they should consult Sheelba of the Eyeless Face, or Ningauble of the Seven Eyes. But since Sheelba laired in the Salt Marsh next to the city of Lankhmar, where their recent close connection with Pulg and Issekianity might get them into more trouble, they decided to consult Ningauble in his caverns in the low mountains behind Ilthmar.
Even the sail to Ilthmar was not without dangers. They were attacked by giant squids and by flying fish of the poison-spined variety. They also had to use all their sailor skill and expend all the arrows which the Ool Hruspians had given them, in order to stand off yet one more pirate attack. The brandy was all drunk.
As they were anchoring in Ilthmar harbor, the Black Treasurer literally fell apart like a joke-box, starboard side parting from larboard like two quarters of a split melon, while the mast and cabin, weighted by the keel, sank speedily as a rock.
Fafhrd and Mouser saved only the clothes they were in, their swords, dirk, and ax. And it was well they hung onto the latter, for while swimming ashore they were attacked by a school of sharks, and each man had to defend self and comrade while swimming encumbered. Ilthmarts lining the quays and moles cheered the heroes and the sharks impartially, or rather as to how they had laid their money, the odds being mostly three-to-one against both heroes surviving, with various shorter odds on the big man, the little man, or one or the other turning the trick.
Ilthmarts are a somewhat heartless people and much given to gambling. Besides, they welcome sharks into their harbor, since it makes for an easy way of disposing of common criminals, robbed and drunken strangers, slaves grown senile or otherwise useless, and also assures that the shark-god’s chosen victims will always be spectacularly received.
When Fafhrd and the Mouser finally staggered ashore panting, they were cheered by such Ilthmarts as had won money on them. A larger number were busy booing the sharks.
The cash they got by selling the wreckage of the Black Treasurer was not enough to buy or hire them horses, though sufficient to provide food, wine, and water for one drunk and a few subsequent days of living.
During the drunk they more than once toasted the Black Treasurer, a faithful ship which had literally given its all for them, worked to death by storms, pirate attacks, the gnawing of sea-things, and other sacraments of the sea-king’s rage. The Mouser drank curses on the sea-king, while Fafhrd crossed his fingers. They also had more or less courteously to fight off the attentions of numerous dancing girls, most of them fat and retired.
It was a poor drunk, on the whole. Ilthmar is a city in which even a minimally prudent man dare not sleep soused, while the endless repetitions of its rat-god, more powerful even than its shark-god, in sculptures, murals, and smaller decor (and in large live rats silent in the shadows or a-dance in the alleys) make for a certain nervousness in newcomers after a few hours.
Thereafter it was a dusty two-day trudge to the caverns of Ningauble, especially for men untrained to tramping by many months a-sea and with the land becoming sandy desert toward the end.
The coolth of the hidden-mouthed rocky tunnel leading to Ningauble’s deep abode was most welcome to men weary, dry, and powdered with fine sand. Fafhrd, being the more knowledgeable of Ningauble and his mazy lair, led the way, hands groping above and before him for stabilities and sharp rock edges which might inflict grievous head-bashings and other wounds. Ningauble did not approve the use by others of torch or candle in his realm.
After avoiding numerous side-passages they came to a Y-shaped branching. Here the Mouser, pressing ahead, made out a pale glow far along the left-hand branch and insisted they explore that tunnel.
‘After all,’ he said, ‘if we find we’ve chosen wrong, we can always come back.’
‘But the right-hand branch is the one leading to Ningauble’s auditorium,’ Fafhrd protested. ‘That is, I’m almost certain it is. That desert sun curdled my brain.’
‘A plague on you for a pudding-head and a know-not know,’ the Mouser snapped, himself irritable still from the heat and dryness of their tramping, and strode confidently a-crouch down the left-hand branch. After two heartbeats, Fafhrd shrugged and followed.
The light grew ever
more coolly bright ahead. Each experienced a brief spell of dizziness and a momentary unsettling of the rock underfoot, as if there were a very slight earthquake.
‘Let’s go back,’ Fafhrd said.
‘Let’s at least see,’ the Mouser retorted. ‘We’re already there.’
A few steps more and they were looking down another slope of desert. Just outside the entrance arch there stood with preternatural calm a richly-caparisoned white horse, a smaller black one with silver harness buckles and rings and a sturdy mule laden with water-bags, pots, and parcels looking as though they contained provender for man and four-foot beast. By each of the saddles hung a bow and quiver of arrows, while to the white horse’s saddle was affixed a most succinct note on a scrap of parchment:
Poseidon’s curse is lifted. Ning.
There was something very strange about the writing, though neither could wholly define wherein the strangeness lay. Perhaps it was that Ningauble had written down the sea-king as Poseidon, but that seemed a most acceptable alternate. And yet…
‘It is most peculiar of Ningauble,’ Fafhrd said, his voice sounding subtly odd to the Mouser and to himself too, ‘—most peculiar to do favors without demanding much information and even service in return.’
‘Let us not look gift-steeds in the mouth,’ the Mouser advised. ‘Nor even a gift mule, for that matter.’
The wind had changed while they had been in the tunnels, so that it was not now blowing sultry from the east, but cool from the west. Both men felt greatly refreshed, and when they discovered that one of the mule’s bags contained not branch water, but delicious strong water, their minds were made up. They mounted, Fafhrd the white, the Mouser the black, and single-footed confidently west, the mule tramping after.
A day told them that something unusual had happened, for they did not fetch Ilthmar or even the Inner Sea.
Also, they continued to be bothered by something strange about the words they were using, though each understood the other clearly enough.
In addition, both realized that something was happening to his memories and even common knowledge, though they did not at first reveal to each other this fear. Desert game was plentiful, and delicious when broiled, enough to quiet wonderings about an indefinable difference in the shape and coloration of the animals. And they found a rarely sweet desert spring.
It took a week, and also encounter with a peaceful caravan of silk-and-spice merchants, before they realized that they were speaking to each other not in Lankhmarese, pidgin Mingol, and Forest Tongue, but in Phoenician, Aramaic, and Greek; and that Fafhrd’s childhood memories were not of the Cold Waste, but of lands around a sea called Baltic; the Mouser’s not of Tovilyis, but Tyre; and that here the greatest city was not called Lankhmar, but Alexandria.
And even with those thoughts, the memory of Lankhmar and the whole world of Nehwon began to fade in their minds, become a remembered dream or series of dreams.
Only the memory of Ningauble and his caverns stayed sharp and clear. But the exact nature of the trick he had played on them became cloudy.
No matter, the air here was sharp and clean, the food good, the wine sweet and addling, the men built nicely enough to promise interesting women. What if the names and the new words seemed initially weird? Such feelings diminished even as one thought about them.
Here was a new world, promising unheard-of adventures. Though even as one thought ‘new,’ it became a world more familiar.
They cantered down the white sandy track of their new, yet foreordained, destiny.
VI
Adept’s Gambit
1 Tyre
It happened that while Fafhrd and the Gray Mouser were dallying in a wine shop near the Sidonian Harbor of Tyre, where all wine shops are of doubtful repute, a long-limbed yellow-haired Galatian girl lolling in Fafhrd’s lap turned suddenly into a wallopingly large sow. It was a singular occurrence, even in Tyre. The Mouser’s eyebrows arched as the Galatian’s breasts, exposed by the Cretan dress that was the style revival of the hour, became the uppermost pair of slack white dugs, and he watched the whole proceeding with unfeigned interest.
The next day four camel traders, who drank only water disinfected with sour wine, and two purple-armed dyers, who were cousins of the host, swore that no transformation took place and that they saw nothing, or very little out of the ordinary. But three drunken soldiers of King Antiochus and four women with them, as well as a completely sober Armenian juggler, attested the event in all its details. An Egyptian mummy-smuggler won brief attention with the claim that the oddly garbed sow was only a semblance, or phantom, and made dark references to visions vouchsafed men by the animal gods of his native land, but since it was hardly a year since the Seleucids had beaten the Ptolemies out of Tyre, he was quickly shouted down. An impecunious traveling lecturer from Jerusalem took up an even more attenuated position, maintaining that the sow was not a sow, or even a semblance, but only the semblance of a semblance of a sow.
Fafhrd, however, had no time for such metaphysical niceties. When, with a roar of disgust not unmingled with terror, he had shoved the squealing monstrosity halfway across the room so that it fell with a great splash into the water tank, it turned back again into a long-limbed Galatian girl and a very angry one, for the stale water in which the sow had floundered drenched her garments and plastered down her yellow hair (the Mouser murmured, ‘Aphrodite!’) and the sow’s uncorsetable bulk had split the tight Cretan waist. The stars of midnight were peeping through the skylight above the tank, and the wine cups had been many times refilled, before her anger was dissipated. Then, just as Fafhrd was impressing a reintroductory kiss upon her melting lips, he felt them once again become slobbering and tusky. This time she picked herself up from between two wine casks and, ignoring the shrieks, excited comments, and befuddled stares as merely part of a rude mystification that had been carried much too far, she walked with Amazonian dignity from the room. She paused only once, on the dark and deep-worn threshold, and then but to hurl at Fafhrd a small dagger, which he absentmindedly deflected upward with his copper goblet, so that it struck full in the mouth a wooden satyr on the wall, giving that deity the appearance of introspectively picking his teeth.
Fafhrd’s sea-green eyes became likewise thoughtful as he wondered what magician had tampered with his love life. He slowly scanned the wine shop patrons, face by sly-eyed face, pausing doubtfully when he came to a tall, dark-haired girl beyond the water tank, finally returning to the Mouser. There he stopped, and a certain suspiciousness became apparent in his gaze.
The Mouser folded his arms, flared his snub nose, and returned the stare with all the sneering suavity of a Parthian ambassador. Abruptly he turned, embraced and kissed the cross-eyed Greek girl sitting beside him, grinned wordlessly at Fafhrd, dusted from his coarse-woven gray silk robe the antimony that had fallen from her eyelids, and folded his arms again.
Fafhrd began softly to beat the base of his goblet against the butt of his palm. His wide, tight-laced leather belt, wet with the sweat that stained his white linen tunic, creaked faintly.
Meanwhile murmured speculation as to the person responsible for casting a spell on Fafhrd’s Galatian eddied around the tables and settled uncertainly on the tall, dark-haired girl, probably because she was sitting alone and therefore could not join in the suspicious whispering.
‘She’s an odd one,’ Chloe, the cross-eyed Greek, confided to the Mouser. ‘Silent Salmacis they call her, but I happen to know that her real name is Ahura.’
‘A Persian?’ asked the Mouser.
Chloe shrugged. ‘She’s been around for years, though no one knows exactly where she lives or what she does. She used to be a gay, gossipy little thing, though she never would go with men. Once she gave me an amulet, to protect me from someone, she said—I still wear it. But then she was away for a while,’ Chloe continued garrulously, ‘and when she came back she was just like you see her now—shy, and tight-mouthed as a clam, with a look in her eyes of someone peering t
hrough a crack in a brothel wall.’
‘Ah,’ said the Mouser. He looked at the dark-haired girl, and continued to look, appreciatively, even when Chloe tugged at his sleeve. Chloe gave herself a mental bastinado for having been so foolish as to call a man’s attention to another girl.
Fafhrd was not distracted by this byplay. He continued to stare at the Mouser with the stony intentness of a whole avenue of Egyptian colossi. The cauldron of his anger came to a boil.
‘Scum of wit-weighted culture,’ he said, ‘I consider it the nadir of base perfidy that you should try out on me your puking sorcery.’
‘Softly, man of strange loves,’ purred the Mouser. ‘This unfortunate mishap has befallen several others besides yourself, among them an ardent Assyrian warlord whose paramour was changed into a spider between the sheets, and an impetuous Ethiop who found himself hoisted several yards into the air and kissing a giraffe. Truly, to one who knows the literature, there is nothing new in the annals of magic and thaumaturgy.’
‘Moreover,’ continued Fafhrd, his low-pitched voice loud in the silence, ‘I regard it an additional treachery that you should practice your pig-trickery on me in an unsuspecting moment of pleasure.’
‘And even if I should choose sorcerously to discommode your lechery,’ hypothesized the Mouser, ‘I do not think it would be the woman that I would metamorphose.’
‘Furthermore,’ pursued Fafhrd, leaning forward and laying his hand on the large sheathed dirk beside him on the bench, ‘I judge it an intolerable and direct affront to myself that you should pick a Galatian girl, member of a race that is cousin to my own.’
‘It would not be the first time,’ observed the Mouser portentously, slipping his fingers inside his robe, ‘that I have had to fight you over a woman.’