Odyssey

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Odyssey Page 36

by Tony Corden


  Novice Level 11 (max Level 20)

  This is a Light Spell of enunciation. At the novice level, the spell can be directed transport the caster to anyplace which they can see. At higher levels then it can take them where they have been and can envision in their mind.

  Cost: [(2000/Spell Level) x Player Level] MP

  Preset Activation:

  Say the following phrase with the correct intonation “Let the light shine over there!” while looking at the place you wish to travel to.

  Effect: The caster will be changed into energy and travel in a straight line to the place they envisioned. The maximum distance travelled is (Spell Level x 100 metres)

  Cool Down Period: (120/Spell Level) minutes

  Do you wish to practice the intonation

  [Yes] [No]

  Mount of Mist

  Novice Level 2 (max Level 20)

  This is a compound spell of Air, Light and Water. This is a spell of enunciation. The spell hides the caster and their mount in an cloud of mist which reflects light in such a way as to make both invisible.

  Cost: [(20 /Spell Level) x Player Level] MP per minute

  Preset Activation: Silently say the following phrase with the correct intonation “Let the mists hide my passing!” while making the appropriate gesture. Alternatively, equip the skill to a specific hand gesture (see possible gestures in the menu). (Touch the spell in the spell book to hear the correct intonation)

  Effect: Both the Mount and rider will become invisible to normal vision and to those with the ability to see heat sources. Please note that many creatures, players and NPC’s have vision which may penetrate this veil. Also, any spell caster who knows this spell at an equal or higher level will be immune.

  Do you wish to practice the intonation?

  [Yes] [No]

  Orumeck’s Spell of Hidden Quietness

  Apprentice Level 6 (max Level 20)

  This is an Air Spell of silent evocation. The spell allows the caster to move in silence, unseen by those around. The spell can also be directed to at another player, character or beast.

  Cost 1: [(50/Spell Level) x Player Level] MP

  Cost 2: [(50/Spell Level) x Player Level] KP

  Preset Activation: Silently say the following phrase with the correct intonation “Let the air my presence hide!” while making the appropriate gesture. To hide the caster say the phrase while laying your hand over your heart. If you are aiming to hide another then lay your hands on their heart. (Touch the spell in the spell book to hear the correct intonation)

  Alternatively, equip the skill to a specific hand gesture (see possible gestures in the menu) and make this gesture while touching the one to be hidden with your other hand.

  Effect: The subject will receive up to 600 + (40 x Agility) x [Spell Level/20] seconds of stealth.

  Cool Down Period: None

  Do you wish to practice the intonation?

  [Yes] [No]

  Rain of Fire

  Apprentice Level 6 (max Level 20)

  This is an Fire Spell of Intent. The spell can be directed to release a multitude of balls of Fire from the sky over an given location. The number of bolts and the total area covered varies primarily based on the level of the Mage. At times the adversary will affect this spell. How the adversary responds to the fire bolts depends on the adversary.

  Cost: At Apprentice Level 10000/Spell Level MP or KP per cast

  Preset Activation: Think the following phrase with the correct intonation “Let fire strike cover my foes!” while making the appropriate aiming motion at the target using your hand and or magic amplifier (crystal, wand or staff). You should aim at the centre of the required area. (Touch the spell in the spell book to hear the correct intonation)

  Alternatively, equip the skill to a specific hand gesture (see possible gestures in the menu) and then make this gesture while aiming at the target location using your hand and or magic amplifier (crystal, wand or staff).

  Effect: A total of (20 x Skill Level) balls of Fire will fall in a circle of radius (3 x Skill Level) metres with a base damage of [1000 + (10000 x (Spell Level/5))] HP per Fire ball. Please note that some higher level objects, player, characters or beasts may have partial or complete immunity or defences against the spell. Note: This is a maximum radius, if your adversaries are all located within a smaller area then the zone of destruction will only cover the area they occupy plus one metre (radius). The Fire balls will be more concentrated.

  Range: The centre of the area will be a maximum of in 4 x (Spell Level) metres from the caster

  Number of Fire Balls: 20 x Skill Level

  Cool Down Period: None

  Do you wish to practice the intonation?

  [Yes] [No]

  Sight (Vampire)

  Novice Level 1 (max Level 20)

  This is a compound spell of Air, Light and Blood. This is a spell of enunciation. The spell reveals the presence of Vampire’s in Mist Form to the caster.

  Cost: [(20 /Spell Level) x Player Level] MP per minute

  Preset Activation: Silently say the following phrase with the correct intonation “Let my eyes see those hidden by blood!” while making the appropriate gesture. This may also be cast on another. The phrase changes to “Let ’s eyes see those hidden by blood!”. Alternatively, equip the skill to a specific hand gesture (see possible gestures in the menu). (Touch the spell in the spell book to hear the correct intonation)

  Effect: Any vampire or other beast who is able to hide in the mists because of their blood will become visible.

  Range of Sight: Spell Level x 2 metres

  Do you wish to practice the intonation?

  [Yes] [No]

  Excerpt from 'Changed' Book 3 of the Stork Tower

  Leah arrived in her suite at the Ebony House and when she opened the door to leave she saw two Champions standing outside as if on Guard. She said, “Good morning, may I help you two at all?”

  One of them replied, “No Lady Atherleah, Father requested that we provide some security while you are here. If you wish we can ‘mist’ so as not to disturb you.”

  “No, that’s fine! I’m thankful for the consideration. I won’t be here long anyway. I was hoping to see your Father if he is available. I wish to wish him well before I leave.”

  “He will meet you in the foyer Lady Atherleah. Please follow me.”

  Leah followed the vampire down the internal stairs and found the Patriarch talking with the other three. As she approached, he turned and said, “Good morning Lady Atherleah, I trust you had a profitable sleep as you travelled to other lands.”

  “I did, thank you Namus. I wish to say goodbye and trust that this new era for your clan might bring peace and prosperity. Well, maybe not total peace as you are vampires.”

  “Indeed Atherleah, indeed we are. Before you go, I have some gifts for you all. First, to your companions: Travellers, I know you came with the hope of treasure and have taken a loss by my agreement with Atherleah. I am certain that she was going to meet this loss herself, but please allow me to reimburse you. Here is one of each type of coin I have minted in my domain. Also to each of you, I give one small vial of my blood. This is precious and rare as very few Patriarchs are killed at the hand of the unchanged.”

  Eli, Elsa and Matt were stunned and thanked the Patriarch profusely. He then said, “If you three will wait outside I wish to give Lady Atherleah her gift in private.”

  As they walked out, Leah said, “That was a generous gift Namus but be assured I was willing to fulfil my debt to them.”

  “I was certain of that Atherleah. Nevertheless, it is a small thing for me, and after learning a little of your adventures from your friends, I imagine you will need your resources more than I. Now to your gifts. First I give you the same as they. Secondly, I make two offers concerning your journey. The first offer is not mine but that of my daughter, Rana. She wishes to see the world and would join you as a companion.” He indicated to a female Champion who was standing nearb
y.

  Before Leah could respond a message appeared

  Atherleah, an NPC of Dunyanin wishes to become your companion.

  Rana, daughter of Namus, a Level 220 High Elf Vampire, desires to travel with you as a companion. Companions in Dunyanin travel with the player and can be relied upon to help defend the player they have bonded with. The bond can be annulled at any time by either the player or the companion.

  The companion is automatically in a group with the player and receives a proportional share of all experience based on level. If the companion does not participate in an action, then they receive nothing. The same is true if the player does not participate.

  Players are permitted a total of three companions within Dunyanin. The companions are a part of Dunyanin but will resurrect after 48 if killed. They will resurrect at your resurrection point and are responsible for finding you if you have moved on. You must verbally accept the offer for it to become official.

  Leah turned Rana and said, “Rana, daughter of Namus, I would be honoured to have you accompany me, but I am concerned that many people in our travels will seek to kill you when they identify you as a vampire.”

  Namus smiled and said, “Be assured Atherleah, there are many times we go among the unchanged unaware. Rana can change her appearance to suit almost any circumstance. Consider, Rana the high elf!”

  As Leah watched Rana’s appearance transformed as the eyes lost the slight tinge of red, her fangs withdrew, and her skin darkened a little to become more golden.

  Namus said, “With appropriate clothing, she may also appear as a human, or heaven forbid a dwarf. Does this satisfy your concern.”

  “It does, thank you. I look forward to knowing you better Rana as we travel.”

  Rana nodded and said, “And I, Lady Atherleah but for now will you excuse me as I prepare for the journey. It will take a moment as I am already packed.”

  Leah nodded, and Rana left the room. Namus said, “Now to my second offer. Lady Atherleah, I Namus, Patriarch of Clan Namus, offer to change you.”

  Leah was stunned and before she could respond everything froze.

  Emil appeared and said, “You Atherleah, are a bloody nuisance. Only you would have this happen.”

  “What’s wrong now?”

  “You have a wooden account, so you can’t be a vampire. That race is reserved for Platinum members. You’re a halfbreed. Vampires are always pure-bloods. You will soon have a dragon mount, and vampires are the eternal enemy of dragons. What will we do when a vampire wears the dragon armour, huh? You are a healer, and an all-purpose mage and vampires have been restricted to Blood, Shadow and Fire Magic. We can’t take your skills away from you. It's against the rules.”

  “So, you want me to say no?”

  “I can’t answer that question.”

  “What happens if I say yes?”

  “I can’t answer that question either.”

  “Can you tell me the upside and downside of being a vampire?”

  “Not really, look this type of offer usually only happens when a player starts the game. They choose to start near a Vampire Clan. People don’t just befriend vampires.”

  “Surely it’s happened before.”

  “Nope, not once, we checked.”

  “So, if you can’t advise me and you won’t do anything but let the programming work it out, why are you here?”

  “Because I needed time for the developers to come up with something. I’m trying to stall what happens, that’s why.”

  “I like your honesty.”

  “How is this for honesty? At the moment I almost wish someone else would take over your case.”

  “Almost?”

  “Yeah, almost! It is almost fun seeing what you’ll do next. Ok, they’ve patched something together. Bye!”

  As the room started to move, Gèng said, “There are a few vague references to this offer in the forums. A few people decided at the last minute not to go with their chosen vampire race and rejected the offer. In all cases, they were killed immediately, and their reputation with vampires became Eternal Enmity.”

  Leah smiled and looked at Father Namus and said, “I thank you for the honour you show in this offer. To decide wisely, I would ask that you, please explain your reasoning and how the change occurs.”

  Namus’ face tightened but then slowly relaxed. He said, “For a moment I was offended at your question, but on reflection it is wise. I make the offer out of respect for your actions and concern for your future. I would be honoured to have you as a daughter, and other clans would be careful to cause you offence. It is somewhat self-serving as it would satisfy the clan if this were owned by a relative. And I also will not lose standing in any enclave for giving up my home or making deals with the unchanged. The benefits are multiple. You will have faster regeneration and greater protection from death magics and poisons. You will be able to move with greater stealth through the shadows and in darkness. You will have an affinity for Blood, Shadow and Fire Magic. It is possible that you the change will give you a weakness to silver and divine magic. The change is affected by a transfer of blood, yours to me and then mine to you. I take from your neck, and you take from my wrist. The change begins immediately, and there is a period of intense pain, and this fades quickly while the complete change takes place over several days.”

  A message appeared

  Atherleah, Patriarch Namus, has offered to change you into a vampire.

  This change is unprecedented in Dunyanin, and the administrators and developers are not sure how the change will progress. Unfortunately, the changes we hurriedly applied have been removed as they caused to many internal and logical conflicts. Our legal team has advised us that we cannot remove any of your skills or experience without your agreement and may not restrict your game play. Usually, the players think through the event and are aware of all consequences. This is seen by the Dunyanin controllers as a conflict so you cannot log out.

  Leah turned to Namus and said, “I thank you for your offer. I have three further questions if you will please indulge me. First, I know that vampires respect the purity of blood. I am half human and half elf, and I am proud of both heritages, but I do not wish to shame you by my heritage. Second, I have a task to the dragon islands and wear dragon armour and will ride a dragon mount. I know of your enmity with dragon kind, and though I feel no animosity to either, I do not wish to shame you nor destroy my chances to interact with dragons. Finally, I am a healer and already know some earth magic and life magics among others, I hope the change will not cause conflict within me.”

  Namus smiled and said, “Again you honour the clan and me by your thoughts. I honour your complete heritage, and those who hold it against you will earn my enmity. I suspect the dragons will not welcome you, but I am content that if you can negotiate with me, they will succumb eventually to your reasoning. Finally, there have been no mages who have been changed, but none that I know have lost any abilities in the change. I suspect but cannot guarantee that you will not suffer loss by this. My offer stands.”

  Leah really couldn’t see a way out and said, “Namus, Patriarch of Clan Namus, I thank you for your offer and accept.”

  He stepped forward and held her shoulders. She looked into his eyes and then turned her neck to the side and allowed him easy access to the jugular. She felt a small sting as his fangs slid through the skin and then she felt a pressure he drank from the cuts. The pressure was ongoing for almost a minute, and then he stood back and handed her cloth. He said, “The wound will heal, but the fangs have an anticoagulant.”

  She said, “Would it offend you if I heal it now?”

  “Not at all, please do so.”

  Leah healed her neck and then wiped her neck clean. He held out a knife and said, “I would be honoured if you would make the incision. I shall tell you when you have enough.”

  Leah took the knife, and he traced the spot on his wrist. Leah made a quick cut and then leant down to drink. To Leah, it seemed she was drink
ing for ages, but it was only a minute. He tapped her shoulder, and she reached forward and healed him. He said, “Thank you for that courtesy. In a moment I expect you will feel some pain from the change, but it should be bearable and not last long.”

  Leah nodded and felt her neck begin to tingle. Then suddenly her body exploded with pain. Every nerve, every muscle, every bone seemed on fire or shattered. Within moments she could not breathe, her back arched and she fell to the floor. A scream tore from her throat as she continued to convulse in unbearable agony.

 

 

 


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