Leaving Mundania

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by Lizzie Stark


  Parry, Graham. “Entertainments at Court.” From A New History of Early English Drama. 195-211.

  Reay, Barry. Popular Cultures in England 1550-1750. New York: Addison Wesley Longman, 1998.

  Schechner, Richard. Performance Studies: An Introduction. London: Routledge, 2002.

  Shaw, Catherine. “‘Some Vanity of Mine Art’: The Masque in English Renaissance Drama,” from Jacobean Drama Studies, James Hogs, ed. Austria: Institut Für Anglistik un Amerikanistik Universität Salzburg, 1979.

  Victor, Jeffrey S. Satanic Panic: The Creation of a Contemporary Legend. Chicago: Open Court, 1993.

  Weimann, Robert. Shakespeare and the Popular Tradition in the Theater: Studies in the Social Dimension of Dramatic Form and Function. Baltimore: Johns Hopkins University Press, 1978.

  Index

  Arneson, Dave, 40–41

  Ars Amandi, 219–21

  Assassins’ Guild, 47, 148

  Atzor larp, 38–39

  Avatar System larp, 3, 7–8, 10–18

  Axelzon, Fredrik, 204

  Balzac, Stephen R., 147–54

  Beaman-Martinez, Kate (Cody), 8–9, 13, 16–17

  Bean, Rob, 51, 53–54

  bleed, 122–23, 204–5

  boffers and boffer games, xiv, 46–47, 70–71, 129–30

  Bothered About Dungeons & Dragons (BADD), 94, 95, 96

  Braunstein game, 40

  Brian (closeted gamer, pseudonym), 102–5, 216

  Bruun, Jesper, 197

  CACTF (Combined Arms Collective Training Facility), 141–43

  campaign larps, xiii, 55, 70–71, 162–63

  Camp HalfBlood, 226

  character development: in campaign larps, 71, 162–63; in Nordic larp, 197–98, 200, 222; prewritten characters, 176–81; process of, 13, 51–53, 75, 111–13; in SCA vs. larp, 43–44

  character-driven plots, 61

  Christian fundamentalists, 96–97

  Combat Lifesaver Training, 137–39

  Condon, Brody, 228

  cosplay, 174

  costuming, 113, 119–20, 127, 133, 163–64, 174, 215

  Cthulhu larp (DEXCON 13), 165–70

  Cthulhu Live larp: character backgrounds, 176–81; feedback from players, 190–94; game play, 185–90; planning/preparation, 171–76, 181–84

  Dagorhir larp, 44, 46

  Deadlands game, 22, 25–26, 159–63

  Dear, William, 92–94

  death, in-game, 87–88

  debriefing, 207–8

  Delirium larp, 212–13

  Derrick (closeted gamer), 98–101, 102

  Devil’s Web, The (Pulling), 95

  DEXCON, 6–18, 155–70

  Dogma 99 manifesto, 215

  Double Exposure, 7

  Doubt game, 203–8

  Dudley, Robert (Earl of Leicester), 33, 36

  Dungeon Master, The (Dear), 92–93

  Dungeons & Dragons (D&D), 10, 39, 41–42, 92–93, 94–97

  economy (in-game), 107–11, 113

  educational larp, 226

  Egbert, James Dallas, III, 92–94, 105

  Eglinton Castle, 37–38

  Elizabeth I, Queen, 33–35, 36

  entertainments, court, 31–36

  FishDevil, 25–26, 28–29, 77–78, 161

  freeform games, 203

  game masters (GMs), xii, 41

  Gore, Tipper, 95–96

  Grasmo, Hanne, 215

  Gygax, Gary, 41

  Hansen, Erlend Eidsem, 215

  Henry VIII, King, 32

  Hobbit War, 45

  hyperslummers, 210

  In Fair Verona larp, 197–202

  Intercons, 48, 227

  Jaffe, Rona, 94

  jeepform games, 203–4

  jousting, 37–38

  Katherine, Queen, 32

  Kimball, James C. (Count of Winterdark), 49–51, 54, 64–66, 122, 221

  Knight Realms: character development, 51–53, 111–13; demographics, 61–62, 73–74; economic rules, 107–11, 113; planning and operation, 56–58, 61–67; plots and mods, 57–61, 111–12; social network, 64–65, 85–86, 87; stagecraft, 54–55, 61–62, 66–67, 72

  Knudepunkt: overview, xiii, 195; ars amandi panel, 219–22; atmosphere, 211–12, 213, 222–23; firsttimers’ session, 214–16; parties, 214, 218, 222–23

  Kriegsspiel game, 39–40

  Kristen (Elawyn), 116–17

  LAIRE, 51

  lane training, 143–46, 147

  larp: overview, xii–xv, 48; as art form, 223, 226–28; compared to army training, 140–41, 146–47; compared to SCA, 43–44; history of, 31, 38–39, 47; Nordic vs. American styles of, 196, 199–202, 221–22; purpose of, xiv–xv, 36, 38, 74–75, 101, 126, 135, 147, 221, 225–26; as tool for self-discovery, 154, 204–5, 208–9, 227

  LARPA (Live Action Role Playing Association), 48

  Level Five game, 228

  leveling, 43, 111–13, 222

  love and sex, in-game expression of, 201–2, 209–10, 219–21

  Lovecraft, H. P., 165

  Lunacon, 21, 24

  Mad About the Boy larp, 212, 213

  Mandlin, Molly (Andromache), 1–5, 9–10, 27

  manifestos, 215

  Market Faire, 108–9, 113

  Martinez, Frank, 22–24, 25–29

  Mazes and Monsters (Jaffe), 94

  Mclean, Jeffrey, 125–35

  medical training simulations, 138–40, 147, 151–54

  Mellan himmel och hav (Between Heaven and Sea), 220–21

  Merritt, Jeramy, 86, 156, 163–64, 172–73, 175–76, 185–86

  meta-gaming, 78–79, 205–6

  military reenactments, 130–35

  military training simulations, 138–47

  monologuing, 204, 205–6

  Montgomery, Archibald, 37

  moulage, 139–40

  Munthe-Kass, Peter, 210

  National Guard training center, 137–39

  NERO (New England Role Playing Organization), 47, 51

  Nilsson, Ida, 204–7, 213–14

  1942—Noen å stole på? (Someone to Trust?), 215–16

  Nordic larp: character development, 197–98, 200, 222; history of, 214–16; reputation of, 195–96, 209–10; rules systems, 203, 215, 219, 221–22; styles of, 199–200, 215–16, 218, 221, 223

  Nordic Larp (Munthe-Kass), 210, 215

  Nordic Larp Talks, 209, 214–15

  NPCs (nonplayer characters), 54–57

  office dynamics, 148–51

  O’Hara, Brendan (Marcus, Stan Helzig, Jean-Luc LeFleur), 78, 85, 156–60, 172–73, 175–76, 185–87

  organizational training games, 147–54

  Østerskov Efterskole, 209

  pandemic simulations, 151–54

  Pelton, Frederick Lee, 38

  Pennsic War, 43

  pervasive games, 216

  Pettersson, Juhana, 203, 212, 213

  physical contact, 219–20

  plot writing, 59–61, 111–12

  police culture, 103–4

  political larp, 221

  Portaikko game, 212

  Portia Rom (character), 69–70, 72, 75–78, 82–85, 88–89

  Pucci, Michael (Mr. Vendemere, Dr. Waites), 157–59, 161–63

  Pulling, Irving “Bink,” Jr., 94, 105

  Pulling, Patricia, 94, 95–96

  PvP (player-versu-player combat), 59–60

  Raaum, Margrethe, 215

  racism, 100–102, 114–15

  Reiswitz, Herr von, 39–40

  religion, 52, 96–97. See also Satanism

  RPGA (Role-playing Gamers Association), 21

  RPGs (tabletop role-playing games), 10

  rules systems: overview, 41–42; for Cthulhu, 167, 174; in Nordic larp, 203, 215, 219, 221–22; for organizational training, 150–51

  Saarie, Tue Beck, 197

  safe words, 209

  Salzillo, Vincent, 7–9

  Satanism, rumors of, 92, 95–97

  Scandinavian larp. See Nordic larp


  Schaller, Geoff (Carlos), 74–75, 78, 109

  Secrets of the Necronomicon, 148–49

  7 Steps Ahead, LLC, 147–48

  sex and love, in-game expression of, 201–2, 209–10, 219–21

  sexism, 115–16, 119–20, 122

  Shattered larp, 155–56, 157–59

  SIL (Harvard Society for Interactive Literature), 47, 148

  simulations. See training simulations

  Sleeping: The LARP, 164–65

  social bonding, xv, 64–65, 74–75, 87, 140, 193–94

  Society for Creative Anachronism (SCA), 42–44

  Stark, Lizzie: background, xv–xvi, 5, 86; in Denmark, 195–223; at DEXCON 13, 155–70; as Madame Blavatsky, 166, 168–69; as novice GM, 171–72, 174–76, 185, 191; as Ophelia, 176, 186; as Portia Rom, 69–70, 72, 75–78, 82–85, 88–89; self-consciousness, 71–73, 77, 191, 227; self-discovery, 227; as Verva Malone, 6, 9, 12–13

  statistics, character, 20, 41, 56, 75, 181

  steampunk, 166

  Stenros, Jaakko, 201–2, 221

  stereotypes, of gamers, xiii–xiv, 91–92, 97–98, 104–5

  Stern, Dave, 19–24, 26–27

  Stern, Gene (Garth, Billiam), 19–22, 24–28, 172, 176, 186, 189

  Stern, Renny (Ralphard), 19–23, 25–28

  suicides, 92, 94, 95–96, 105

  System Danmarc larp, 210, 221

  tabletop role-playing games (RPGs), 10

  tango, 197, 200, 202

  Team Evil, 59–60

  theater, participatory, 226

  theater-style larp, 47

  360° ideal, 215–16

  trade systems, 78, 108–9

  training simulations: overview, 137–40; types of, 141–54

  Travance Chronicle, 79–84

  Tudor pageants, 31–36

  Turku manifesto, 215

  Vampire: The Masquerade, 47–48

  Victorian era, 37–38

  violence, 97, 201–2, 219

  war gaming, 40, 126

  war reenactments, 130–35

  weaponry, xiv, 45, 46–47, 70–71, 127, 129–30

  Week in Denmark, A, 196, 202–3, 209

  Wesley, Dave, 40

  Wiese, Brian, 44–46

  Wieslander, Emma, 219–22

  Wing, Avonelle “Avie”, 8–9, 10–11, 13, 15–17

  witchcraft, 92, 95, 96–97

  Wolfson, Jen (Mixolydia), 117–19

  workshops, pregame, 199

  Wrigstad, Tobias, 204

  Wyrd Con, 226–27

 

 

 


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