During the speech, some of the men had been moving closer to Alberich, grouping themselves around him to bask in the admiration of the villagers.
Or so he thought. Until the Voice's tone hardened, and his next words proved their real intent.
"It seems a miracle—but it was not!" he thundered. "You were saved by the power of the One God, whose wrath destroyed the bandits, but Alberich betrayed the Sunlord by using the unholy powers of witchcraft! Seize him!"
His heart froze, but his body acted, and he whirled. The men grabbed him as he turned to run, throwing him to the ground and pinning him with superior numbers. He fought them anyway, struggling furiously, until someone brought the hilt of a knife down on the back of his head.
He didn't black out altogether, but he couldn't move or see; his eyes wouldn't focus, and a gray film obscured everything. He felt himself being dragged off by the arms—heaved into darkness—felt himself hitting a hard surface—heard the slamming of a door.
Then heard only confused murmurs as he lay in shadows, trying to regain his senses and his strength. Gradually, his sight cleared, and he could make out walls on all sides of him, close enough to touch. The last light of dusk made thin blue lines of the cracks between each board. He raised his aching head cautiously, and made out the dim outline of an ill-fitting door. The floor, clearly, was dirt. And smelled unmistakably of other fowl birds.
They must have thrown him into some kind of shed, something that had once held chickens or pigeons. It didn't now, for the dirt floor was clean and packed as hard as rock. He was under no illusions that this meant his prison would be easy to escape; out here, the chicken-sheds were frequently built better than the houses, for chickens were more valuable than children. Children ate; chickens and eggs were to be eaten.
Still, once darkness descended, it might be possible to get away. If he could overpower whatever guards the Voice had placed around him. If he could find a way out of the shed!
If he could get past the Voice himself. There were stories that the Voices had other powers than plucking the thoughts from a man's head—stories that they commanded the services of demons tamed by the Sunlord—and he knew those stories were true. He'd heard the Night-demons ranging through the dark, off in the far distance. No dog ever produced those wails, no wolf howled like that, and no owl conjured those bone-chilling shrieks from its throat. And once, from a distance, he'd seen the result of one of those hunts. Whatever the demons had left behind wasn't human anymore....
While he lay there gathering his wits, another smell invaded the shed, overpowering even the stench of old bird-droppings. A sharp, thick smell. It took a moment for him to recognize it.
But when he did, he clawed his way up the wall he'd been thrown against, to stand wide-eyed in the darkness, nails digging into the wood behind him, heart pounding with stark terror.
Oil. They had poured earth-oil, the kind that bubbled up in black, sticky pools around here, around the foundations, splashed it up against the sides of the shed. And now he heard them out there, bringing piles of dry brush and wood to stack against the walls. The punishment for witchery was burning, and they were taking no chances; they were going to burn him now.
The noises outside stopped; the murmur of voices faded as his captors moved away—
Then the Voice called out, once—a set of three sharp, angry words—
And every crack and crevice in the building was outlined in yellow and red, as the entire shed was engulfed in flames from outside.
Alberich cried out, and staggered away from the wall he'd been leaning against. The shed was bigger than he'd thought—but not big enough to protect him. The oil they'd spread so profligately made the flames burn hotter, and the wood of the shed was old, weathered, and probably dry. Within moments, the very air scorched him; he hid his mouth in a fold of his shirt, but his lungs burned with every breath. His eyes streamed tears of pain as he turned, burning, staggering, searching for an escape that didn't exist.
One of the walls burned through, showing the flames leaping from the wood and brush piled beyond it. He couldn't hear anything but the roar of the flames. At any moment now, the roof would cave in, burying him in burning debris—
:Look out!:
How he heard the warning—or how he knew to stagger back as far as he could without being incinerated on the spot, he did not know. But a heartbeat after that warning shout in his mind, a hole opened up in the side of the shed with a crash. Then a huge, silver-white shadow lofted through the hole in the burning wall, and landed beside him. It was still wearing his saddle and hackamore—
And it turned huge, impossibly blue eyes on him as he stood there gaping at it. It? No. Him.
:On!: the stallion snapped at him. :The roof's about to go!:
Whatever fear he had of the beast, he was more afraid of a death by burning. With hands that screamed with pain, he grabbed the saddle-bow and threw himself onto it. He hadn't even found the stirrups when the stallion turned on his hind feet. There was a crack of collapsing wood, as fire engulfed them. Burning thatch fell before and behind them, sparks showering as the air was sucked into the blaze, hotter....
But, amazingly, no fire licked at his flesh once he had mounted....
Alberich sobbed with relief as the cool air surged into his lungs—the stallion's hooves hit the ground beyond the flames, and he gasped with pain as he was flung forward against the saddlebow.
Then the real pain began, the torture of half-scorched skin, and the broken bones of his capture, jarred into agony by the stallion's headlong gallop into the night. The beast thundered toward the villagers, and they screamed and parted before it; soldiers and Voice alike were caught unaware, and not one of them raised a weapon in time to stop the flight.
:Stay on,: the stallion ordered grimly into his mind as the darkness was shattered by the red lightning of his own pain. :Stay on, stay with me; we have a long way to go before we're safe. Stay with me....:
Safe where? he wanted to ask, but there was no way to ask around the pain. All he could do was to hang on, and hope he could do what the horse wanted.
Through the darkness, under a moonless sky, through cold that froze him as his burns made him feverish. Pain became a constant; he'd have screamed, but he hadn't the strength, wept, but his eyes were too sore and dry. Yet Alberich was no stranger to pain; it could be endured, and he would endure it. It could be conquered; he would not allow it to conquer him.
Somewhere in the midst of the living nightmare, came the thought that if he lived through this, his own mother would never recognize him, he'd been burned so badly. He would forever wear a face seamed by scars.
An eternity later—dawn rising as red as the flames that had nearly killed him—the stallion had slowed to a walk. Dawn was on their right, which meant that the stallion was heading north, across the border, into the witch-kingdom of Valdemar. Which only made sense, since what he'd thought was a horse had turned out to be one of the blue-eyed witch-beasts....
None of it mattered. Now that the stallion had slowed to a walk, his pain had dulled, but he was exhausted and out of any energy to think or even feel with. What could the witches do to him, after all? Kill him? At the moment, that would be a kindness, and anyway, it was only what his own people wanted to do to him....
The stallion stopped, and he looked up, trying to see through the film that had come over his vision. At first he thought he was seeing double; two white witch-beasts and two white-clad riders blocked the road. But then he realized that there were two of them, hastily dismounting, reaching for him.
He let himself slide down into their hands, hearing nothing he could understand, only a babble of strange syllables.
Then, in his mind—
:Can you hear me?:
:I—what?: he replied, without thinking.
:Taver says his name's Alberich,: came a second voice in his head. :Alberich? Can you stay with us a little longer? We need to get you to a Healer. You're going into shock; fight
it for us. Your Companion will help you, if you let him.:
His what? He shook his head; not in negation, in puzzlement. Where was he? All his life he'd heard that the witches of Valdemar were evil—but—
:And all our lives we've heard that nothing comes out of Karse but brigands and bad weather,: said the first voice, full of concern, but with an edge of humor to it. He shook his head again and peered up at the person supporting him on his right. A woman, older than he, with many laugh lines etched around her generous mouth. She seemed to fit that first voice in his head, somehow... she was smaller than he, diminutive in fact, but she had an aura of authority that was all out of proportion to her height.
:So which are you, Alberich?: she asked, as he fought to stay awake, feeling the presence of the stallion (his Companion?) like a steady shoulder to lean against, deep inside his soul. :Brigand, or bad weather?:
:Neither... I hope....?: he replied, absently, clinging to consciousness as she'd asked.
:Good. I'd hate to think of a Companion Choosing a brigand to be a Herald,: she said, with her mouth twitching a little, as if she was holding back a grin, :And a thunderstorm in human guise would make uncomfortable company.:
:Choosing?: he asked. :What—what do you mean?:
:I mean that you're a Herald, my friend,: she told him. :Somehow your Companion managed to insinuate himself across the Border to get you, too. That's how Heralds of Valdemar are made; Companions Choose them—: She looked up and away from him, and relief and satisfaction spread over her face at whatever it was she saw. :—and the rest of it can wait. Aren's brought the Healer we sent him for, when Taver told us you were coming. Go ahead and let go, we'll take over from here. If a Healer can't save you with three Heralds to support him, then he's not worth the robe he wears.:
He took her at her word, and let the darkness take him. But her last words followed him down into the shadows, and instead of bringing the fear they should have given him, they brought him comfort, and a peace he never expected.
:It's a hell of a greeting, Herald Alberich, and a hell of a way to get here—but welcome to Valdemar, brother. Welcome....:
PART ONE - EXILE’S CHOICE
1
HE was not dead. That much, at least, he was certain of.
At times, between the long moments when he was unaware of anything, he hurt quite enough to be in Hell, but Hell was cold and dark, and he wasn't cold. And the few times he was able to open his eyes, the room he was in was bathed in sunlight.
He couldn't be in Heaven either; if he was in Heaven, he wouldn't hurt. That was one thing that everyone agreed on; in Heaven was an end to all pain and sorrow. Pain he had in plenty, and as for sorrow—well, he'd consider sorrow when the pain ended.
Therefore, he must be alive.
The rest of what was going on around him—well. It was a mix of what he thought was hallucination, and what surely must be madness. Now, that fit with Hell, except that there weren't any demons tormenting him, only his own flesh.
Around him, voices muttered in a tongue he did not understand, but inside his head, another voice murmured, imparting to him the sense of what he heard. And that was where the madness came in. That voice, low and strong and uncompromisingly masculine, informed him that he, Alberich, sworn to the service of Karse and Vkandis Sunlord, the One God—
—was now a Herald of Valdemar. And the voice belonged to his Companion, one Kantor.
Impossible.
Not at all, the voice insisted. It began to wear at his stubborn refusal; he could feel his objection thinning. It clearly was not impossible because it had happened. He might not like it, but it was not impossible.
He slept, woke hurting, was murmured over and moved, fed and cleaned, the pain ebbed, and he slept again. From time to time the bandages on his face were taken off and he could open his eyes for a little. He was in was a cheerful room that seemed to be tiled, and the bed he was on was soft and comfortable—which was good, because his face and arms were in agony, his lungs stabbed with every breath he took, and if he didn't have broken collarbones, they were at least cracked. When he could see, there were generally two or three green-clad people in the room with him, and he seemed to recall that outside of Karse, there were Healers who generally wore green. So apparently—if he wasn't delirious—he was being tended to, outside of Karse, by foreign Healers. So whatever had happened, he wasn't in Heaven, or Hell, or prison—which had been a third option, after all. Over and over he slept to wake in pain, was given something that stopped the pain, and slept again; there was no way to tell how much time had passed, and no way to sort what he knew had happened from what the voice was telling him.
Except that, bit by bit, the words being spoken over his head became more intelligible, as if the language was slowly seeping into his fever-ravaged brain. This tongue—this arcane language—was like nothing he could have imagined. The syntax was all wrong, for one thing; these people spoke—backward, sort of. Not that he was any kind of a linguist, but for a long time he was confused as much by the order of the words as the words themselves....
He must be in Valdemar. The language was as twisted about as the Demon-Riders and their Hellhorses, with the verbs coming in the middle instead of properly at the end. How could you tell what a sentence was truly about if you stuck the verb in the middle? The meaning could be entirely reversed by what came afterward!
How was he learning these things? What demonic magic was putting them inside his brain? Or was this all a fever dream, and was he lying in the embers of the chicken-shed, dying of his burns, conjuring all of this up? He had saved the village with his witch-power, he had been condemned to burn by a Voice, he had been imprisoned and his prison set afire. But after that?
Madness, illusion, hallucination, delirium.
Surely.
But the voice in his head told him otherwise, and as the moments of his lucidity came more and more often, it began to tell him things he could verify for himself—little things, but none of which he could have hallucinated for himself. That, for instance, the reason why he was not able to open his eyes very often was because they had been bandaged shut—at first, the skin of his face hurt so much he hadn't actually felt the bandages. And the skin of his hands was in such agony that he tried not to move them to touch anything, much less his face, which he wouldn't have wanted to touch anyway, given how much it hurt. The voice warned him when he was to be fed, and what they were going to give him—all soup, of course, and juices, and very, very often. The voice warned him when his bandages were to be changed—long before one of those Healer-people even got within hearing distance. And the voice told him about a great many other things.
:There is a large crow outside your window, Chosen,: it would say. :It is about to sound an alert, so do not be startled and jump, or you will hurt.: And sure enough, a crow would burst out with a raucous shout, but since he'd been warned, he was able to keep still. Or— :The Healers have come with a new potion for you, to soothe your burns. They think this will hurt so much that they intend to give you an especially strong dose of pain-medicine.: And indeed, he would then hear footsteps, feel himself tilted up, and he would drink what was put to his lips quickly, because the last time they had come up with a new potion for his burns, the pain had been excruciating.
He had always been a great believer in empirical evidence, and here it was. Slowly, and with great reluctance, he began to sort through his confused memories. With even greater reluctance, he had to accept that what he thought was madness and delirium was nothing of the sort.
So during one of his moments of relative lucidity, he steeled himself, and confronted the voice.
Relative was the operative term—he felt that he should be angry, embittered, but there were drugs interfering with those emotions, keeping him oddly detached. Perhaps that was just as well. He needed to think clearly, unemotionally, and this was as close to doing so as he was likely to manage. He coughed, hoping to clear his throat, but the voice in his head fo
restalled his attempt to speak aloud.
:Don't, Chosen. You don't need to actually say anything. Just think it.:
Think it. Well, he talked to himself in his mind all the time; this shouldn't be any different.
:It isn't, except that when you get an answer, you needn't be concerned that madness runs in your bloodline. Not that it's likely that it was true madness that struck your father, all things considered. If it were my case to judge, I would have looked very carefully at his wife's family, and considered all the reasons they might have had for saying he was mad....:
He'd have winced, if he hadn't known how much wincing would hurt. How had this voice—
:Kantor, Alberich. My name is Kantor.:
Kantor, then. How had this being known about his past?
:You've been quite generous in sharing your memories.: A hint of dry irony. :Actually, you've been shoving them down my throat. I know that your mother was not married, that your father was a prominent man in your village and she anything but. I know that he was her only lover and that at some point when you were very young, he was sent away with your priests, supposedly mad.: Alberich would have been flushing, had his face not been so painful. He was embarrassed—but embarrassed because he had been essentially blurting out every detail of his past life to a stranger, like the sort of drunk who would sit down next to you and begin telling you everything you didn't want to know. The very idea made him a little sick. :Not that I mind, truly,: the voice continued earnestly. :It's only that Herald and Companion usually grow to know each other in a more leisurely manner—and as yet, you know very little of me.:
Another suppressed wince. He didn't really want to know anything about this—Companion—did he? No. He didn't. This was a place full of witches—
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