by Des Pensable
domination spell, magical way of taking absolute control of another person’s mind so that you may force them to do your commands.
crystal sight, an innate form of magical sight available to Aquitain which allows him to see the structure inside crystals. (similar to the stone sight that stone elementals use to navigate underground).
darkness spell, a magical effect that absorbs light in an area around a target object or area.
dead magic zone, an area made of rock that avidly absorbs magic essence. Has the effect of an antimagic zone. (cannot be dispelled).
dispel magic spell , a magical effect that causes other spell effects to be countered, removed or terminated.
elemental protection spell, a spell that gives some protection against an elemental attack.
fear spell, a magical effect that causes the target recipient to run blindly in terrible fear.
fire ball spell, a magical effect that creates a ball of fire that can be projected like a missile. It normally explodes after a predetermined distance to scorch everything caught in a 20 pace diameter spherical area of effect.
fire storm spell, a magical effect that causes burning rain from the sky over a target area for a short period of time.
glamour spell, a semi-permanent magical illusion used to enhance the beauty of an object; used by the Elendari to create exotic illusory clothes to cover their bodies.
ice storm spell, a magical effect that causes large chunks of ice to rain from the sky over a target area for a short period of time.
light spell, a magical effect that creates a zone of yellowish light around a target object or area.
lightning spell, a magical effect that causes a bolt of lightning to project from the casters hand towards a target object.
Mantras of Yith, seven sacred methods of mind manipulation. 1st mantra is a method of remembering, 2nd mantra is a method of forgetting.
mind clay, also called chaos matter, a clay-like material that can be mentally manipulated by mind wizards to form objects.
mind blast spell, a magical effect causing the target recipients mind to be temporarily stunned stopping them from acting in any way.
mind block spell, a temporary magical effect used to stop or absorb mind altering attacks or effects.
mindlink, a method of private bi-directional mental telepathy.
mindspeak, local name for mental telepathy, unidirectional mind to mind communication.
polymorph spell, a magical effect that allows a wizard to change their shape to that of a known animal for a short amount of time. The shape-changed person still thinks as if they were in their original shape.
Passion flower, a unique mental illusion created by Aquitain for Miranda.
Pure Heart, special spell-like power given to the Warden of Moonmist to protect him from, fear, domination and charm spells; also blocks people trying to read his aura.
reincarnation spell, a plea or request directed to a deity to bring a sentient creature back to life in the physical world by re-joining their spirit to a new body container of the deity’s choice.
resurrection spell, a plea or request directed to a deity to bring a sentient creature back to life in the physical world by re-joining their spirit to their healed body container.
scrying spell, a magical effect that creates a remote eye (like a web camera) that can be used to observe distant events.
scrying pool or crystal, devices used to receive the signal from the scrying eye spell.
sending spell, a magical effect that allows a short message to be projected over long distances. The recipient usually receives the message in a dream.
shape shift ability, a magical innate ability that allows a creature to change their body shape to that of another creature. The shape-changed person still thinks as if they were in their original shape. They can remain in the shape for considerable amounts of time.
silence spell, a magical effect that absorbs sound in an area around a target object or area.
telepathy, locally called mindspeak, one-way mind to mind communication.
teleport spell, a magical essence driven method of instant transport from one location to another known location within the same world. Potentially dangerous and generally limited to higher level wizards and the wealthy. Can be used to transport up to four people to a known teleport marker located on the same world. Cannot be used for inter world travel.
teleport marker, a small object such as a rock or metallic plate that is magically inscribed with a set of symbols that identify a physical location upon a world.
teleport ring, a ring that allows two teleport spells to be cast each day. Can be used by anyone that knows the magical activation word and the location of a teleport marker.
teleport, short range, a less powerful teleport spell that allows a magic user to move a few hundred paces in any direction from their current location.
tower of will, a very powerful method of protecting a mind against assault
About the Author
Des is a person who has travelled widely around the world on both business and pleasure, seen a lot and is somewhat philosophical about our future. Regardless of the state of the world he enjoys life and love and especially enjoys a bit of humour and satire about the establishment and some of the craziness that seems to abound in our western society.
He has studied and worked in many areas including government, private enterprise and university teaching and published in a diverse range of areas. He has good academic qualifications. He currently has a keen interest in storytelling, writing, poetry, philosophy and social commentary.
Des is an avid scifi and fantasy fan. He has watched most of the scifi and fastasy films produced over the last 40 years and read countless books on the genre. He played AD&D with his kids and friends for many years, loves computer based RPGs like Baldur's Gate, Never Winter Nights and Dragon Age and has spent many late nights playing World of Warcraft and Rift.
Des's Divinity Seeds trilogy draws on a wide knowledge of scifi and fantasy stories, a love of RPG action and an avid interest in philosophy of the mind. The story considers what could happen in a world where duality of mind and body is a reality. It would be scary!
Des doesn't believe in dualism and is more comfortable with a physicalist view of mind (anomolous monism sounds suitably chaotic.) He sees fantasy as a way to explore dualist concepts and show the problems that can arise under such models of reality.
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