Swords and Deviltry fagm-1

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Swords and Deviltry fagm-1 Page 12

by Fritz Leiber


  The low ceiling was close to his face. The flickering light of the torches revealed the mortises in the stone and the dusty cobwebs. Toward his feet he could see the upper portion of the wheel, and the two large hands that gripped its spokes, dragging them down effortlessly, very slowly, stopping for twenty heartbeats at a time. By turning his head and eyes to the side he could see the big figure of the Duke — not wide as his doll of him, but wide — sitting in a carven wooden chair, two armed men standing behind him. The Duke's brown hands, their jeweled rings flashing fire, were closed over the knobs on the chair-arms. His feet were firmly planted. His jaw was set. Only his eyes showed any uneasiness or vulnerability. They kept shifting from side to side — rapidly, regularly, like the pivoted ones of a doll.

  “My daughter should be here,” he heard the Duke say abruptly in a flat voice. “Hasten her. She is not to be permitted to delay.”

  One of the men hurried away.

  Then the twinges of pain commenced, striking at random in the forearm, the back, the knee, the shoulder. With an effort Mouse composed his features. He fixed his attention on the faces around him, surveying them in detail as if they formed a picture, noting the highlights on the cheeks and eyes and beards and the shadows, wavering with the torchflames, that their figures cast upon the low walls.

  Then those low walls melted and, as if distance were no longer real, he saw the whole wide world he'd never visited beyond them: great reaches of forest, bright amber desert, and turquoise sea; the Lake of Monsters, the City of Ghouls, magnificent Lankhmar, the Land of the Eight Cities, the Trollstep Mountains, the fabulous Cold Waste and by some chance striding there an open-faced, hulking red-haired youth he'd glimpsed among the pirates and later spoken with — all places and persons he'd never now encounter, but showing in wondrous fine detail, as if carved and tinted by a master miniaturist.

  With startling suddenness the pain returned and increased. The twinges became needle stabs — a cunning prying at his insides — fingers of force crawling up his arms and legs toward his spine — an unsettling at the hips. He desperately tensed his muscles against them.

  Then he heard the Duke's voice, “Not so fast. Stop a while.” Mouse thought he recognized the overtones of panic in the voice. He twisted his head despite the pangs it cost him and watched the uneasy eyes. They swung to and fro, like little pendulums.

  Suddenly then, as if time were no longer real, Mouse saw another scene in this chamber. The Duke was there and his eyes swinging from side to side, but he was younger and there was open panic and horror in his face. Close beside him was a boldly handsome woman in a dark red dress cut low in the bosom and with slashes inset with yellow silk. Stretched upon the rack itself in Mouse's place was a strappingly beautiful but now pitifully whimpering maid, whom the woman in red was questioning, with great coldness and insistence on detail, about her amorous encounters with the Duke and her attempt on the life of herself, the Duke's wife, by poison.

  Footsteps broke that scene, as stones destroy a reflection in water, and brought the present back. Then a voice: “Your daughter comes, oh Duke.”

  Mouse steeled himself. He had not realized how much he dreaded this meeting, even in his pain. He felt bitterly certain that Ivrian would not have heeded his words. She was not evil, he knew, and she had not meant to betray him, but by the same token she was without courage. She would come whimpering, and her anguish would eat at what little self-control he could muster and doom his last wild wishful schemings.

  Lighter footsteps were approaching now — hers. There was something curiously measured about them.

  It meant added pain for him to turn his head so he could see the doorway; yet he did so, watching her figure define itself as it entered the region of ruddy light cast by the torches.

  Then he saw the eyes. They were wide and staring. They were fixed straight on him. And they did not turn away. The face was pale, calm with a deadly serenity.

  He saw she was dressed in a gown of dark red, cut low in the bosom and with slashes inset with yellow silk.

  And then the soul of Mouse exulted, for he knew that she had done what he had bidden her. Glavas Rho had said, “The sufferer can hurl his suffering back upon his oppressor, if only his oppressor can be tempted to open a channel for his hate.” Now there was a channel open for him, leading to Janarrl's inmost being.

  Hungrily, Mouse fastened his gaze on Ivrian's unblinking eyes, as if they were pools of black magic in a cold moon. Those eyes, he knew, could receive what he could give.

  He saw her seat herself by the Duke. He saw the Duke peer sidewise at his daughter and start up as if she were a ghost. But Ivrian did not look toward him, only her hand stole out and fastened on his wrist, and the Duke sank shuddering back into his chair.

  “Proceed!” he heard the Duke call out to the torturers, and this time the panic in the Duke's voice was very close to the surface.

  The wheel turned. Mouse heard himself groan piteously. But there was something in him now that could ride on top of the pain and that had no part in the groan. He felt that there was a path between his eyes and Ivrian's — a rock-walled channel through which the forces of human spirit and of more than human spirit could be sent roaring like a mountain torrent. And still she did not turn away. No expression crossed her face when he groaned, only her eyes seemed to darken as she grew still more pale. Mouse sensed a shifting of feelings in his body. Through the scalding waters of pain, his hate rose to the surface, rode atop too. He pushed his hate down the rock-walled channel, saw Ivrian's face grow more deathlike as it struck her, saw her tighten her grip on her father's wrist, sensed the trembling that her father no longer could master.

  The wheel turned. From far off Mouse heard a steady, heart-tearing whimpering. But a part of him was outside the room now — high, he felt, in the frosty emptiness above the world. He saw spread out below him a nighted panorama of wooded hills and valleys. Near the summit of one hill was a tight clump of tiny stone towers. But as if he were endowed with a magical vulture's eye, he could see through the walls and roofs of those towers into the very foundations beneath, into a tiny murky room in which men tinier than insects clustered and cowered together. Some were working at a mechanism which inflicted pain on a creature that might have been a bleached and writhing ant. And the pain of that creature, whose tiny thin cries he could faintly hear, had a strange effect on him at this height, strengthening his inward powers and tearing away a veil from his eyes — a veil that had hitherto hidden a whole black universe.

  For he began to hear about him a mighty murmuring. The frigid darkness was beaten by wings of stone. The steely light of the stars cut into his brain like painless knives. He felt a wild black whirlpool of evil, like a torrent of black tigers, blast down upon him from above, and he knew that it was his to control. He let it surge through his body and then hurled it down the unbroken path that led to two points of darkness in the tiny room below — the two staring eyes of Ivrian, daughter of Duke Janarrl. He saw the black of the whirlwind's heart spread on her face like an inkblot, seep down her white arms and dye her fingers. He saw her hand tighten convulsively on her father's arm. He saw her reach her other hand toward the Duke and lift her open lips to his cheek.

  Then, for one moment while the torch flames whipped low and blue in a physical wind that seemed to blow through the mortised stones of the buried chamber… for one moment while the torturers and guards dropped the tools of their trades… for one indelible moment of hate fulfilled and revenge accomplished, Mouse saw the strong, square face of Duke Janarrl shake in the agitation of ultimate terror, the features twisted like heavy cloth wrung between invisible hands, then crumpled in defeat and death.

  The strand supporting Mouse snapped. His spirit dropped like a plummet toward the buried room.

  An agonizing pain filled him, but it promised life, not death. Above him was the low stone ceiling. The hands on the wheel were white and slender. Then he knew that the pain was that of release from the rack. />
  Slowly Ivrian loosened the rings of leather from his wrists and ankles. Slowly she helped him down, supporting him with all her strength as they dragged their way across the room, from which everyone else had fled in terror save for one crumpled jeweled figure in a carven chair. They paused by that and he surveyed the dead thing with the cool, satisfied, masklike gaze of a cat. Then on and up they went, Ivrian and the Gray Mouser, through corridors emptied by panic, and out into the night.

  IV: Ill Met in Lankhmar

  Silent as specters, the tall and the fat thief edged past the dead, noose-strangled watch-leopard, out the thick, lock-picked door of Jengao the Gem Merchant, and strolled east on Cash Street through the thin black night-smog of Lankhmar, City of Sevenscore Thousand Smokes.

  East on Cash it had to be, for west at the intersection of Cash and Silver was a police post with unbribed guardsmen in browned-iron cuirasses and helms, restlessly grounding and rattling their pikes, while Jengao's place had no alley entrance or even window in its stone walls three spans thick and the roof and floor almost as strong and without trap doors.

  But tall, tight-lipped Slevyas, master thief candidate, and fat, darting-eyed Fissif, thief second class, brevetted first class for this operation, with a rating of talented in double-dealing, were not in the least worried. Everything was proceeding according to plan. Each carried thonged in his pouch a much smaller pouch of jewels of the first water only, for Jengao, now breathing stentoriously inside and senseless from the slugging he'd suffered, must be allowed, nay, nursed and encouraged, to build up his business again and so ripen it for another plucking. Almost the first law of the Thieves’ Guild was never kill the hen that laid brown eggs with a ruby in the yolk, or white eggs with a diamond in the white.

  The two thieves also had the relief of knowing that, with the satisfaction of a job well done, they were going straight home now, not to a wife, Aarth forbid! — or to parents and children, all gods forfend! — but to Thieves’ House, headquarters and barracks of the all-mighty Guild which was father to them both and mother too, though no woman was allowed inside its ever-open portal on Cheap Street.

  In addition there was the comforting knowledge that although each was armed only with his regulation silver-hilted thief's knife, a weapon seldom used except in rare intramural duels and brawls, in fact more a membership token than a weapon, they were nevertheless most strongly convoyed by three reliable and lethal bravos hired for the evening from the Slayers’ Brotherhood, one moving well ahead of them as point, the other two well behind as rear guard and chief striking force, in fact almost out of sight — for it is never wise that such convoying be obvious, or so believed Krovas, Grandmaster of the Thieves’ Guild.

  And if all that were not enough to make Slevyas and Fissif feel safe and serene, there danced along soundlessly beside them in the shadow of the north curb a small, malformed or at any rate somewhat large-headed shape that might have been a small dog, a somewhat undersized cat, or a very big rat. Occasionally it scuttled familiarly and even encouragingly a little way toward their snugly felt-slippered feet, though it always scurried swiftly back into the darker dark.

  True, this last guard was not an absolutely unalloyed reassurance. At that very moment, scarcely twoscore paces yet from Jengao's, Fissif tautly walked for a bit on tiptoe and strained his pudgy lips upward to whisper softly in Slevyas’ long-lobed ear, “Damned if I like being dogged by that familiar of Hristomilo, no matter what security he's supposed to afford us. Bad enough that Krovas employs or lets himself be cowed into employing a sorcerer of most dubious, if dire, reputation and aspect, but that—"

  “Shut your trap!” Slevyas hissed still more softly.

  Fissif obeyed with a shrug and occupied himself even more restlessly and keenly than was his wont in darting his gaze this way and that, but chiefly ahead.

  Some distance in that direction, in fact just short of the Gold Street intersection, Cash was bridged by an enclosed second-story passageway connecting the two buildings which made up the premises of the famous stone-masons and sculptors Rokkermas and Slaarg. The firm's buildings themselves were fronted by very shallow porticos supported by unnecessarily large pillars of varied shape and decoration, advertisements more than structural members.

  From just beyond the bridge there came two low, brief whistles, signal from the point bravo that he had inspected that area for ambushes and discovered nothing suspicious and that Gold Street was clear.

  Fissif was by no means entirely satisfied by the safety signal. To tell the truth, the fat thief rather enjoyed being apprehensive and even fearful, at least up to a point. A sense of strident panic overlaid with writhing calm made him feel more excitingly alive than the occasional woman he enjoyed. So he scanned most closely through the thin, sooty smog the frontages and overhangs of Rokkermas and Slaarg as his and Slevyas’ leisurely seeming yet un-slow pace brought them steadily closer.

  On this side the bridge was pierced by four small windows, between which were three large niches in which stood — another advertisement — three life-size plaster statues, somewhat eroded by years of weather and dyed varyingly tones of dark gray by as many years of smog. Approaching Jengao's before the burglary, Fissif had noted them with a swift but comprehensive overshoulder glance. Now it seemed to him that the statue to the right had indefinably changed. It was that of a man of medium height wearing cloak and hood, who gazed down with crossed arms and brooding aspect. No, not indefinably quite — the statue was a more uniform dark gray now, he fancied, cloak, hood, and face; it seemed somewhat sharper featured, less eroded; and he would almost swear it had grown shorter!

  Just below the niche, moreover, there was a scattering of gray and raw white rubble which he didn't recall having been there earlier. He strained to remember if during the excitement of the burglary, with its lively leopard-slaying and slugging and all, the unsleeping watch-corner of his mind had recorded a distant crash, and now he believed it had. His quick imagination pictured the possibility of a hole or even door behind each statue, through which it might be given a strong push and so tumbled onto passersby, himself and Slevyas specifically, the right-hand statue having been crashed to test the device and then replaced with a near twin.

  He would keep close watch on all three statues as he and Slevyas walked under. It would be easy to dodge if he saw one start to overbalance. Should he yank Slevyas out of harm's way when that happened? It was something to think about.

  Without pause his restless attention fixed next on the porticos and pillars. The latter, thick and almost three yards tall, were placed at irregular intervals as well as being irregularly shaped and fluted, for Rokkermas and Slaarg were most modern and emphasized the unfinished look, randomness, and the unexpected.

  Nevertheless it seemed to Fissif, his wariness wide awake now, that there was an intensification of unexpectedness, specifically that there was one more pillar under the porticos than when he had last passed by. He couldn't be sure which pillar was the newcomer, but he was almost certain there was one.

  Share his suspicions with Slevyas? Yes, and get another hissed reproof and flash of contempt from the small, dull-seeming eyes.

  The enclosed bridge was close now. Fissif glanced up at the right-hand statue and noted other differences from the one he'd recalled. Although shorter, it seemed to hold itself more strainingly erect, while the frown carved in its dark gray face was not so much one of philosophic brooding as sneering contempt, self-conscious cleverness, and conceit.

  Still, none of the three statues toppled forward as he and Slevyas walked under the bridge. However, something else happened to Fissif at that moment. One of the pillars winked at him.

  The Gray Mouser — for so Mouse now named himself to himself and Ivrian — turned around in the right-hand niche, leaped up and caught hold of the cornice, silently vaulted to the flat roof, and crossed it precisely in time to see the two thieves emerge below.

  Without hesitation he leaped forward and down, his body stra
ight as a crossbow bolt, the soles of his ratskin boots aimed at the shorter thief's fat buried shoulder blades, though leading him a little to allow for the yard he'd walk while the Mouser hurtled toward him.

  In the instant that he leaped, the tall thief glanced up overshoulder and whipped out a knife, though making no move to push or pull Fissif out of the way of the human projectile speeding toward him. The Mouser shrugged in full flight. He'd just have to deal with the tall thief faster after knocking down the fat one.

  More swiftly than one would have thought he could manage, Fissif whirled around then and thinly screamed, “Slivikin!"

  The ratskin boots took him high in the belly. It was like landing on a big cushion. Writhing aside from Slevyas’ first thrust, the Mouser somersaulted forward, turning feet over head, and as the fat thief's skull hit a cobble with a dull bong he came to his feet with dirk in hand, ready to take on the tall one. But there was no need. Slevyas, his small eyes glazed, was toppling too.

  One of the pillars had sprung forward, trailing a voluminous robe. A big hood had fallen back from a youthful face and long-haired head. Brawny arms had emerged from the long, loose sleeves that had been the pillar's topmost section, while the big fist ending one of the arms had dealt Slevyas a shrewd knockout punch on the chin.

  Fafhrd and the Gray Mouser faced each other across the two thieves sprawled senseless. They were poised for attack, yet for the moment neither moved.

  Each discerned something inexplicably familiar in the other.

  Fafhrd said, “Our motives for being here seem identical."

  “Seem? Surely must be!” the Mouser answered curtly, fiercely eyeing this potential new foe, who was taller by a head than the tall thief.

  “You said?"

  “I said, ‘Seem? Surely must be!’”

  “How civilized of you!” Fafhrd commented in pleased tones.

  “Civilized?” the Mouser demanded suspiciously, gripping his dirk tighter.

 

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