by Gav Thorpe
The war god’s heartbeat reverberated again, and was answered by another thunderous tremor. In the heart of the craftworld, nestled in the wraithbone core of Alaitoc, the Avatar of Kaela Mensha Khaine started to awake.
War. Terrible, all-destroying war.
In the light of the baleful rune, the seers scurried and panicked, racing across the skein, searching desperately for the catalyst of such devastation. They fragmented into splinters of thought through the power of the orb, hunting along several strands at once, covering swathes of history.
As the light of Khaine faded, as the flames died and the blood dried, the skein was rewritten, revealing its secrets.
The thread of Aradryan coiled about Alaitoc like a serpent constricting around its prey. His fate, his life, surrounded the craftworld, squeezing it from existence.
The seers delved through the knot, confronted by images of burning towers and falling spires. Human tanks rumbled along the Boulevard of Languid Praise, while Imperial Space Marines blasted at the doors to the Dome of Eternal Peace.
Death, fire, war. All of Alaitoc was crushed beneath it, the craftworld’s future disintegrating under the weight of attack.
This was no distant possibility. The threads of fate were growing rigid, hardening into certainty, coalescing into a single unavoidable destiny.
The seers conversed quickly amongst themselves, recovering from the shock of the sudden change in fortunes. They needed to know what had happened, what Aradryan had done to create such a doom and why they had not been able to witness it earlier.
Thirianna already knew, or guessed she knew. She had seen it before and the memory of it had lodged like a shard in her mind.
She called to the other seers as she raced back through the outcast’s life. As she expected, the possibility had become reality. She peeled open the skein to reveal Aradryan’s piratical attack on a flotilla of Imperial ships.
The humans sought revenge for their fallen.
It was an extreme response. The attack on the Imperial convoy did not seem to merit such an overwhelming attack. Yet the consequences were clear to see, the path from the cause to the effect as straight as possible, one linked directly to the other.
Several of the seers departed, Kelamith amongst them, to bring this dire news to the autarchs, so the council of war could be gathered and plans set in motion. Those that remained, Thirianna included, began to search for a solution that would avert the disaster.
They examined the future potential of Aradryan, but no alternatives were revealed. The seers turned their attention to the humans, picking up the straggling strands of their lives. Military commanders, a planetary governor, the Chapter Master of the Sons of Orar Space Marines; all were examined and all could not be diverted from their course. Something had been set in motion, larger than any individual. There could be no timely assassination to curb the growing threat. No pre-emptive strike would stall the Imperial behemoth gathering its might.
Thoughts then turned to moving Alaitoc, though the craftworld was only part of the way through its star-fuelled regeneration and to leave now would be a major hindrance to her future health. The seers explored the possibilities regardless, but found that escape from the attack was impossible. Whether they remained or moved, the humans somehow were able to find Alaitoc and launch their attack.
They were too late. They would have to stand their ground and fight.
One-by-one the remaining seers departed, leaving Thirianna alone amongst the frayed threads of Alaitoc’s future. Her heart was heavy with grief, no thought of vindication entering her mind.
Kelamith intruded upon her woe.
There is still hope. The attack cannot be forestalled, but the war is not lost. The future beyond is filled with immense uncertainty. We will fight the humans and we will be victorious. Dark days will beset us, but we will endure and we will recover. This is not the first time Alaitoc has faced immediate peril and through our endeavours it will not be the last.
The farseer was gone again and Thirianna was alone.
She moved her consciousness to the present, to a moment experienced with Aradryan. He was asleep in his cabin aboard his ship, intoxicated with a cocktail of exotic spirits and narcotics. Thirianna felt weak, her force dissipated by the effect of the Orb of Elmarianin. She gathered up what was left of her psychic strength and concentrated it into a single thought: a warning.
She touched upon Aradryan’s drug-fevered mind, connecting him for an instant to the coil of his life strangling Alaitoc. The craftworld was in grave danger and would need every Alaitocii, outcast or not, to help defend her. Aradryan had to return, to restore the balance he had selfishly disrupted.
Thirianna lurched out of the skein, utterly drained. Pain thrummed through her synapses and her body ached, tested to the limit by the amplifying effect of the orb. She decided to return to her chambers. Other, loftier minds could concern themselves with what would happen. When she had recovered she would play her part in the events to come.
War was fast approaching and she would need all of her strength.
WAR
The Bloody Hand – Khaine. There is one rune that a seer loathes to employ, for it is a terrible rune; all too often it is the doom of the seer. Yet there is no other rune that can replicate its power, for in war and bloodshed are many fates decided. In matters of battle, the rune of Khaine must guide the eye of the seer, to bring about the demise of the enemy and ensure the Bloody Hand does not fall upon the friend. A terrible rune, used to trace the fate of Alaitoc’s Avatar. It is a treacherous rune, possessed of its own fierce pride, and will try to steer the seer only to fates that end in tragedy.
The Avatar was awakening.
Thirianna could feel its bloody call in her bones. The touch of the Avatar stretched to every part of Alaitoc, its wakening dreams of bloodshed permeating the infinity circuit, rousing the ire of all on the craftworld.
As a former Aspect Warrior, Thirianna was more susceptible to the sensation than those who had never walked the Path of the Warrior. Her war-mask, held in dormancy, quivered inside her mind, seeking to rise up in response to Khaine’s call to arms. It was ever-present, gnawing at her thoughts when the council of war was convened between the autarchs and the seers. She could sense its effect in the warlocks and felt its power swirling from the military leaders.
The task was straightforward. The seers would divine the nature of the human attack, trying to foresee the direction and nature of the assault. With this information the autarchs would devise a suitable battle plan. In turn, the seers could travel the skein to explore the possibilities opened up by the courses of action chosen.
Straightforward, but far from simple. So many strands of fate had to be examined it was impossible to foresee every eventuality. Promising threads petered out into inconsequence, while mundane events proved to have profound implications. The life or death of a particular individual could hold the balance between victory and defeat; whether that was an autarch or a guardian, a Space Marine captain or a lowly human soldier. Whether a squad held its ground for a moment longer, or fell back a moment sooner, created new vistas to contemplate.
The greater part of the burden of prophecy fell on the shoulders of the most experienced farseers. They could utilise their runes of Khaine to travel the bloodiest pathways, weighing up life and death with incredible accuracy.
For the warlocks, and lesser seers such as Thirianna, their task was to provide an overview of the unfolding events. They lingered on the periphery of the skein while the most powerful minds delved deep, watching the great play of events as the senior seers used their many runes to twist and bind, separate and cut the threads of destiny.
Thirianna had been presented with the rune of Alaitoc by Kelamith. It was a powerful symbol, binding her fate to that of the craftworld. As the seer who had first witnessed the potential doom, it was her responsibility to stay focussed on that moment.
Over and over she saw the craftworld destroyed or overrun.
If the fleet engaged the attackers early, the enemy smashed past and landed without interference; if the starships protecting the craftworld held off their attacks the enemy were too numerous to hold back while they bombarded Alaitoc from space.
If the eldar held the landing points, they were drawn into bloody, attritional fighting. Victory came at too high a price, the population of Alaitoc so diminished that it never recovered. If the humans were allowed to gain too much of a foothold, large portions of Alaitoc were destroyed, never to be rebuilt.
It was an agonising experience for Thirianna, who sat at the heart of the destruction like the silver scales of Morai-heg, weighing one outcome over another.
The autarchs asked constant questions, demanding details of the forces the humans would bring to bear, the types of weapons they carried, the tactics they would employ. No detail was considered insignificant. The war host of Alaitoc was deadly but finely tuned. Each squad of Aspect Warriors, each tank and transport, each Titan and starship had a role to fill in the great tapestry that was being woven. If part of the thread was too weak, the whole picture came apart.
Arhathain, veteran commander and hero to Alaitoc, suggested a swift counter-attack, taking the battle to the humans before they had approached Alaitoc. The seers complied, investigating the outcomes of such a strike.
Too few warriors, came the response. The Imperial fleet being sent against Alaitoc would absorb any damage inflicted and the surviving Aspect Warriors would not have the strength to hold against the humans left behind.
Seeing that invasion was inevitable, the autarchs considered their alternatives. Did they fight for every piece of the craftworld or sacrifice areas for strategic gain? Here the prophecies were more encouraging. As sufficient as the Imperial ships were to break through the orbital defence, the skein showed that they could not hold onto large amounts of territory. An occupation of Alaitoc would be impossible, the threat of a long, drawn-out war remote.
This pleased the autarchs, and they pried further into the potential strategies they might employ. The war host was a fluid, moving thing, able to strike and withdraw, constantly attacking whilst using speed and misdirection as its defence. If it was possible to avoid fighting the humans head-on, the eldar would gradually sap the strength of the invaders.
Thirianna was overwhelmed by the vision that followed. Large swathes of Alaitoc lay in ruins. Domes were shattered and the passageways choked with the dead. The delicate ecological balance of Alaitoc was destroyed, deserts encroaching on forest domes, swamps swallowing terraces and vineyards, wildernesses engulfing parks and gardens. The infinity circuit faltered, sporadic and weak.
Yet the Alaitocii survived; enough to renew and rebuild. Their homes were devastated, many loved ones lost, but the people of Alaitoc endured. In time the craftworld would recover, and though most of a generation would be lost, Alaitoc would rise from the ashes of invasion like the phoenix of Asuryan, its power diminished but not gone.
The exhausting work continued, honing the strategy over the coming cycles. The seers came and went as their stamina dictated, adding their power to the effort when they could, resting and recovering when they were spent. Thirianna was sent back to her apartments several times by Kelamith, to sleep amongst dreams of flank attacks and diversions, air assaults and orbital battles.
Slowly the plan came together, like the orchestration of a great composer. The autarchs pored over the visions of the seers, homing in on areas of vagueness, mustering the resources of the craftworld to meet the threats that emerged with each prophesied scenario.
The resultant consensus was in part a military strategy and in part an ethos to be adhered to. War brought too much flux to the skein for every outcome to be known, and despite every effort of Thirianna and the rest of the seer council, there was no surety of any particular event coming to pass. The plan consisted of layer after layer of contingency, of response to gains and losses as fluid as the war host itself. Every margin of victory or defeat was analysed, and plans constructed to deal with the consequences.
After so much effort, the best the autarchs hoped for was a chance for victory. They could be no more prepared than they were, yet chance, or perhaps fate, would still play a major part in the battles to come. Victory was not guaranteed, indeed was far from certain, and depended upon a great many things coming to pass as the eldar desired.
In that time, Thirianna learned a lot about humans and their way of war. Through the visions granted by the skein, she saw the paradox in their nature. In one regard they were blunt and predictable. They lacked any kind of subtlety, preferring their brute strength over sophistication. They could be trusted to tackle any obstacle the eldar placed before them head-on, and in this was found their greatest weakness. They could be lured and directed, forced into battles that favoured the eldar. Their xenophobia, their creed of self-punishment and sacrifice could prove their undoing, bringing them into battles that they could not hope to win yet ones they would fight out of blind devotion and hope.
Yet for all their barbaric ways, the humans were also fickle. In each of them nestled the seed for great heroism and great cowardice. Compared to the lives of the eldar, the humans lived for a brief moment, and their threads were little more than remnants scattered across the skein, the vast majority passing their lives without meaning or impact on the wider universe.
A few of them were different, but were not necessarily marked out by status or rank. A lone sergeant might rally a line rather than flee; a medic might brave a storm of fire to rescue an officer who goes on to lead a new attack; a gunner mans his weapon when others have retreated to hold back an Alaitocii counter-attack.
Not only did moments of positive qualities make the picture unclear. Unexpected cowardice, ill discipline, poor communications on the part of the humans could unsettle the plans laid by the eldar. Just as the Alaitoc war host had to be precise and focussed in its movements and attacks, the responses of the enemy had to concur with the desires of the eldar.
It was with hope rather than confidence that Thirianna left the final meeting of the council. She had played her part in preparing Alaitoc for war; now was the time for her to ready herself so that she might influence the battle by her own hand.
Throughout the scrying and the planning, the pull of Khaine had strengthened. The Avatar’s coming was fast approaching and Thirianna could feel the white heat of its awakening burning through the infinity circuit.
The exarchs were assembling, ready to present the Young King to the Avatar of Khaine. The infinity circuit trembled with the impending events, flashing images of war through the mind of Thirianna. She saw not just the battles to come, but conflicts past, across the galaxy. In her dreams she was a hundred different warriors striding across a hundred different battlefields. She brought death to the foes of Alaitoc as the war god incarnate led the battle host of the craftworld.
As the ceremony reached its climax, the skein fell still, pregnant with potent possibility. Thirianna felt the moment of sacrifice as the Young King was offered up. The rune of the Young King disappeared from the skein and the rune of Khaine took its place, dimly glowing, casting its presence across every future.
The Avatar’s spirit roused itself from dormancy with a psychic roar that caused all on the craftworld to pause, shaken by a wave of anger and a momentary thirst for blood.
Thirianna had been asleep, dreaming of skies alight with green fire and dark towers toppled by the might of Alaitoc. She sat bolt upright in her bedding, heart pounding, breath coming in shallow gasps. Her war-mask surged up from the interior of her mind, blanketing all other thoughts. The seer relived her own battles, each passing in an instant, a dazzling, dizzying montage of slaying. Countless were the enemies that had fallen by her hand.
The moment passed.
Sitting in the darkness of her room, Thirianna felt relaxed and alert. The tension of the last cycles had drained away, replaced with energy and purpose, invigorated by the coming of the Av
atar.
The enemy approached and Thirianna was ready to fight.
The seers had the best view of the opening stages of the war; better even than the captains and their crews aboard the starships gathering on the outer edges of the star system. The farseers came together in the Chamber of the Dawning World, a dark circular hall whose floor was inlaid with concentric circles of runes cast from precious metals that glowed with the power of the infinity circuit.
Each farseer had been ascribed a region of the skein to watch. Thirianna watched the unfolding fates of more than a dozen starships, from frigates to battleships, as they took station hidden in the gravity well of one of the outer planets.
The arrival of the humans was imminent and plain to see. Their ships bulled their way through the skein, casting long shadows on the warp that even the most inexperienced seer could detect. They were accompanied by a whispered moaning, their warp engines leaving torment and misery in their wake. Their rough passage formed eddies of power that made their direction and speed easy to calculate. Daemons and other predators trailed after them, drawn by the aura of life that leaked from within the crude warp shields protecting the human vessels.
The runes of the farseers danced around each other, combining together to form a picture of the star system as accurate to the seers’ eyes as if they were gods looking down upon the dying star and its orbiting planets.
Yet this picture was not of the present but the future. It told a tale of what might be rather than what was. In the elaborate dance of fate, squadrons of attack craft whirled about each other while human strike cruisers and eldar destroyers duelled with laser and shell and torpedo.
The humans arrived, their warp engines splitting apart the aether, sending a shockwave ripping across the skein, momentarily blinding Thirianna and the others.
The first flotilla disengaged from the warp exactly where the council had predicted. The humans’ backwards technology forced them to spread their fleet during entry, while crude scanners peered into the star system gathering data.