Guardians of The Flame: To Home And Ehvenor (Guardians of the Flame #06-07)

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Guardians of The Flame: To Home And Ehvenor (Guardians of the Flame #06-07) Page 12

by Joel Rosenberg


  She had been listening closely. I nodded. "Yeah."

  "Well, it reminded me of something. I was just watching Dorann this afternoon, and she was down on all fours playing with Betalyn—Fona's daughter? They were playing horse."

  I smiled. "Who was on top?"

  For once I'd said something that wasn't wrong: Kirah smiled too. "Betalyn—Dorann wanted to be the horse. But she wasn't bending in the same places that a real horse would. And when she reared back, she didn't toss her head the way a real horse would—she was playing at it."

  Analogy is tricky. It can lead you to a useful truth, or right past it, and onto a landmine. "So, you think Boioardo is a baby fairy, out playing at being a wolf?"

  "What do you think of the idea? Is it possible?"

  I don't know why my wife cared so much about what I think, but she was watching me like everything hung on my next words. "Maybe. You could easily be right." Which she could have, although that's not why I said it.

  Her shoulders eased; I hadn't noticed how tightly hunched together they were; I miss a lot.

  "I'm not sure what good that does," she said. "But I thought . . ."

  "It's worth sharing." But who knows about Faerie? What would that mean? Were all these rumors of magical outpourings from Faerie just the equivalent of a vicious kindergarten class out on recess? "I don't know if it does any good, mind," I said with a smile, "but it's worth sharing."

  There were two obvious places to find out—Pandathaway and Ehvenor. Ehvenor, because Ehvenor was the only Eren-region outpost of Faerie. Pandathaway, because if there was any movement out from Faerie, no matter how subtle, the Wizards Guild would surely be looking into it, sooner or later.

  I didn't like either choice, particularly Pandathaway. There was still a price on my head in Pandathaway—with a bonus if it was delivered in small slices.

  That left Ehvenor. I never much liked Ehvenor. It's an outpost of Faerie, and the rules of the Eren region don't entirely hold there. It's not too bad out near the edge of the city—I've been there, and come out with nothing worse than a nervous tic that went away after a while. But they say that the further in you go, the more the fluctuating, positional rules of Faerie apply, and the less the solid ones of the rest of the universe do.

  There was a solution that worked for a lot of problems: let somebody else handle it.

  That looked like the best one to me. I'm not bad at what I do, but I'm not a magician, I don't like magic, and I've found it far healthier to stay out of the way of magic, no matter what the source.

  "It scares you, doesn't it?"

  I don't mind my wife thinking I'm not an idiot. "You bet it does," I said. "Anyone can get a reputation for being invincible. It's easy: to start, you go into harm's way and survive. Repeat, and you've got a reputation; do it a few more times, and you're a legend. But reputation doesn't make you invulnerable the next time. It doesn't matter how good you are, either; there's always a chance you're going to get unlucky. If you keep rolling the dice, eventually you're going to roll snake eyes too many times in a row."

  "Like Karl did."

  I nodded. "Like Karl did, like Jason Parker did, like Chak did, like . . . like we all will, eventually. Maybe."

  We had been ignoring Nora too long; she came out from her hiding place and started chewing on my shoe.

  "This is how the whole problem started, you know," I said, playfully—very gently—kicking at her. She responded by seizing the toe of my shoe between her teeth and shaking it back and forth, like a dog with a rat.

  "Oh?"

  "Slavery." I reached forward and took the pup by the scruff of the neck and held her firmly for a moment. "When you fight with another tribe—doesn't matter who starts it—and you win, what do you do with the survivors? Kill them to the last man, the way Chak's people would? Let them go, nursing a grudge—"

  "Which they may have a right to."

  "Sure. But it doesn't matter." I shrugged. "Right or wrong, if you just let them go, you're buying trouble. So, do you kill them—do you kill them all? Or do you take them in?"

  And if you do, can you take them in as citizens or tribesmen, or whatever you want to call them? Of course not—even assuming you're willing to play that game, it takes two.

  Slavery wasn't the only choice, of course; there were all sorts of ways short of that—colonization springs to mind. Karl had coopted Holtun, after Bieme had won the war. The difference was a matter of permanence and scale; he had taken the Holts in with the promise of earning co-equal status in the Empire, eventually.

  "So, you're saying that the slavers who burned my village and took me when I was just a girl were just a bunch of nice people. Misunderstood. Did I ever tell you about the time that six of them, that six of them—"

  "Shh." I started to reach for her, but stopped myself. "Come on, Kirah." I shook my head. "Not talking about what it became; I'm talking about how it started." I patted the pup. "Maybe out of the best of intentions, eh?" Maybe, in the long run, it would have been kinder to let Tennetty simply put them out of their misery.

  That wasn't enough for Kirah. Her lips pursed into a thin line, and then she turned away. Damn her, she was always turning away from me.

  "Kirah," I said, "I don't ever forgive anybody for ever hurting you. Deliberately or not." I wanted to reach out and take her in my arms and tell her that I'd make everything all right, but that's the kind of lie you can't tell a woman who screams if you hold her.

  For a moment, I didn't know how it was going to break. Anything could have happened, from her taking a swing at me to her coming into my arms.

  But she just picked Nick up, letting his lower legs dangle. "Sure," she said, coldly, dismissing me. "Go away, Walter." There was a tremble in her voice, but I was listening carefully for it. "I'll handle things here. You need some sleep."

  * * *

  The perversity of my sleep patterns tends toward the maximum—I couldn't get back to sleep.

  CHAPTER NINE

  In Which We Leave

  on a Trip

  I am always at a loss to know how much to believe of my own stories.

  —WASHINGTON IRVING

  Slovotsky's Law Number Nineteen: When telling a story, effect trumps truth.

  —WALTER SLOVOTSKY

  Stash used to swear that it really happened, but lying runs in the Slovotsky family. Me, I don't believe it.

  Story goes like this:

  Once, when I was real young—three or so—Stash put me on a kitchen counter, and held out his hands.

  "Jump, Walter, jump," he said. "Don't worry; I'll catch you."

  "No, you won't," I said. "You'll let me fall."

  "Jump, Walter, jump. Really—I'll catch you. Honest."

  We went back and forth for awhile, him holding his huge hands out for me, me scared, knowing that this was some sort of test.

  I jumped. And he stepped back and I fell on the floor, hard.

  I lay there crying. "But you said you'd catch me."

  "That will teach you not to trust anybody," he said.

  I've thought about it, over the years. I've thought a lot about it. Doing it would have been cruel, and my father would have cut his hands off before being cruel to me. But pretending that he had done it, maybe that's different. What he was telling me was true: guaranteed, if you live long enough, and trust people even casually, somebody you've trusted will let you down.

  They're only human; everybody's fallible, including me. Particularly me.

  Is it better to learn that through a childhood calamity that maybe never really happened or to risk learning it when it really matters?

  Don't tell me that lies are always cruel.

  * * *

  Jason found me down in the fencing studio, a large room at the east end of the barracks annex. A light and airy place: one wall consisted mainly of shutters open to the daylight, the other wall was regularly whitewashed.

  I'd taken out a practice saber and a straw dummy and—after a good stretch; you
need those more and more as the years go by—I was practicing some lunges, working my thigh muscles so hard they practically screamed.

  As a friend of a friend used to say, "After forty, it's patch, patch, patch." The maintenance costs on the physical plant keep going up, but the infrastructure keeps wearing down. My right knee had developed what was looking like a long-term ache, although it only got real bad when I overdid things. Still, not good. I thought about ice, and I thought about heat, and I thought a lot about traveling over to Little Pittsburgh to see the Spider, and find out if he could put some whammy on my cartilage.

  "Mind if I join you?" Jason asked. He was dressed in a white cotton tunic with matching pantaloons bloused into the tops of his boots: good workout clothes.

  "Why? Am I falling apart?" I gestured at the rack of practice weapons. "Sure. Pick a toy."

  "Thanks." He selected a pair of mock Therranji fighting sticks and gave a few practice swats at my favorite sparring partner: a wooden pillar, covered with hemp matting that ran floor to ceiling. He blocked an imaginary blow, parried another, then hammered out a quick tattoo against the covered wood. Thwocka-thwok-thwok-thwok-thwok.

  "Want some free advice, worth what you pay for it?" I asked, taking up an on-guard stance opposite him.

  He nodded. "Sure." He moved one stick back defensively, and thrust the other one out tentatively.

  "Don't try to be able to do everything. Balance yourself between overspecialization and not being able to learn anything." I moved in and gently parried an experimental thrust, beat his stick hard aside, then withdrew.

  "Nice," he said. He tried a complex maneuver that I didn't quite follow, which probably foreshadowed an attack against my sword arm; I parried easily and moved to the side, letting his lunge take him by me, blocking his attempted slash with his left stick.

  "Thankee much, young Cullinane." I faked a slash at his right wrist, then turned the movement into a thrust that would have skewered him through the chest except for two things: one, we were using practice weapons; two, Jason blocked—too nicely by half!—with his left stick.

  It had taken me too long to figure out what he was doing—he wasn't trying real Therranji stick play. He was fighting two-swords style, using his left stick as though it was a dagger, his right like a saber. Close in, the dagger is a killing weapon—if you go corps-a-corps against a two-swords man, you'd best not already have something interesting to do with your free hand. At normal fighting distance, it's a decidedly annoying additional blocking device and threat, particularly the ones with the pronged hilt that can trap your blade.

  The classic one-sword solution to the two-sword problem is straightforward, in both senses. You maneuver your opponent into taking a square stance—all attack and little defense—while you're in a three-quarters or side stance, very effective on defense. Block hard on the long sword, then attack the long-sword arm, hit it hard, withdraw enough to be sure that he's lost the weapon—that's not the point to get eager—then skewer him.

  Forget fencing targets, forget one-cut finishes. All those pretty lunges in an attempt to get through to the body aren't worth half as much as a good, deep cut down the forearm, a slice through muscle and tendon that leaves a weapon dropping from a bloody hand.

  I was thinking about too much theory, I guess; Jason worked his way through my defense and gently bounced what I was thinking of as his blocking stick off my head.

  "Damn." I backed off, rubbing at the sore spot. It hurt.

  He smiled. "Another point?"

  "Nah."

  He set the fighting sticks back in the rack, then turned to face me. "You don't think much of the idea of sniffing around Ehvenor, do you?"

  "No, I don't." I shook my head. "I don't like messing around with magic."

  He nodded. "I understand that. I agree. But a messenger just arrived. Seems there's other things going on near Ehvenor, too—there's been a 'Warrior lives' killing in Fenevar."

  *Complete with note. In English, apparently.*

  I hadn't heard from the dragon for hours.

  "Mikyn?"

  He shrugged. "Possibly not. It's our only lead."

  Now, that was something reasonable. I mean, handling an outpouring of the magical was out of my league, but following a clue toward a lost friend was something I could handle.

  "One party or two?" he asked.

  Two parties was the obvious solution. One to look into Faerie, one to chase after Mikyn. One party to contain me, one not. But, still, what would we do when we caught him? Arrest him? For what?

  Mikyn, you're under arrest for suspicion of being crazy because we haven't heard from you for too long.

  Nah. On the other hand, if he had gone over the edge . . . well, it needed somebody relatively senior and trustworthy. There was a shortage of those. "I dunno. Let me talk it over with Ahira."

  Jason nodded. "Sure. Let's go."

  "Now?"

  "Is there some problem with now?"

  * * *

  The dwarf was in the darkened smithy, again, his finished mail shirt hanging from a frame on the wall. Light from the coals reflected from his eyes, making them all red and demonic. He had a piece of work going in the forge. It looked like the start of something: a piece of thumb-thick bar stock about the length of my forearm, with another, shorter piece welded perpendicularly onto it, about a quarter of the distance from one end.

  "What's that going to be?" I asked.

  He smiled as he slipped the joint back into the forge, and worked the bellows, hard. Heat washed against my face in a solid wave, while rivulets of sweat worked their way through the hair and the scars on his naked chest. He had been at it for some time; the thick hot air in the smithy was filled with the not-unpleasant reek of fresh sweat.

  "Don't you remember those newfangled nightsticks the police were starting to wear, back on the Other Side? I figured I'd give one a try." He tapped the hammer gently against the end. "The handle's supposed to spin—I've got Kayren whittling a collar for this. I'll slip it over, then flare out the end just a trifle."

  "I remember them," I said, "but those were made of wood."

  Ahira smiled. "I figure I can handle the extra weight." He was silent for a long moment. "You're trying to decide whether or not it's one party or two."

  Jason looked disgusted. "Oh, come on."

  "Hey, kid," I said, "you have a friend for more than twenty years, and spend most—"

  "Too much, anyway," the dwarf put in.

  "—of your waking life with him, and he'll read your mind, too."

  Trouble was, Ahira was only close, this time. I was more thinking about keeping the hell out of the Faerie matter than I was about who would be looking into it.

  The dwarf shrugged. "It's pretty obvious. The Faerie matter is more important, but the likelihood that it's something we can affect, one way or the other, is small. On the other hand, Mikyn is one of ours, and so is the Warrior myth we created. We have to look into that." He was silent for a moment. "One party," Ahira said. "Mainly to check out Ehvenor; that takes priority over looking for Mikyn."

  "That seems awfully clear to you," I said. I can't always read his mind—Ahira's smarter than I am. But sometimes I can divert him.

  "Andrea's necessary for Ehvenor," he said, ignoring the objection, "and I'm not going to let her wander around without us."

  "Is that an issue?"

  He pursed his lips for a moment. "Yes. She's going, she says, and Tennetty's going with her. Tennetty is dangerous without proper supervision—so that means at least one more of us."

  Jason cocked his head to one side. "How about two parties? We've got more people available. Durine, Kethol, and Piro, for a start."

  "We could let you take Kethol and company and go haring after Mikyn," Ahira said, as though considering it.

  "Well, yes."

  "Bad idea," the dwarf said. "I want them around, keeping an eye on the family." That's how Ahira referred to my wife and daughters: the family, as though none other ma
ttered. I understand that. "If Daherrin was here, we could get some help from his team, but he's not. We don't have enough for two parties." He smiled at Jason. "The lesson begins: pick the party."

  Jason made a fist, and stuck out his thumb. "Me."

  "Who's going to take care of the pups?" I asked. "I thought you were going to take responsibility for them."

  Jason smiled weakly. "I guess I have to add the job to the scullery maids' roster—and Jane says she'll take a turn."

  I grinned back at him. "Handy to have a bit of rank, eh?"

  "I tried to handle it without delegating it to them. Okay?" Not waiting for a smartass answer, Jason added the index finger. "Second is Mother—you're right that we have to have a wizard in on this, if we're going to look into the Faerie matter." He was missing the point: Andrea was already insisting on checking out Ehvenor. The only question was who would go with her, not whether or not she would go. "Then there's you two." He rubbed at the side of his nose with his middle finger. "You don't like the idea of trying to do two things at once, do you?"

  I snorted. "I sometimes have enough trouble doing one thing at once." I cocked my head to one side. "Don't you have any misgivings about taking your mother along on this?"

  She had handled herself well in Velen, and I'd been watching her closely since. She looked fine, not much different at all, although maybe there was a bit more of a rosy glow to her cheeks than usual. But going out in harm's way wasn't something Andrea had been doing, not since the very beginning. And if it required magic?

  Again, it was all academic—Andrea was going, and that was that—but Ahira and I were teaching Jason; "academic" doesn't mean "irrelevant."

  "No," Jason said. "I don't." Jason's expression wasn't one of unconcern; it was a cold and distant look, the expression of a chessmaster who knows the value of his pieces, and will push them around the board into the right place, no matter whose face the piece wears.

  "It's necessary," he said. He added his little finger. "Tennetty." He held out his hand, fingers spread. "Five of us. Small enough not to draw unnecessary attention, small enough to hide with a little cover, large enough to handle some trouble. Ellegon to drop us off and pick us up. Just outside of Ehvenor, I'd think."

 

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