The Escapement e-3

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The Escapement e-3 Page 11

by K. J. Parker


  The farm boy stared at him as though he'd got two heads. Valens frowned. "You sure he can understand me?" he asked.

  "The sergeant who caught him seemed to think so."

  "Fine. He must just be fussy who he talks to." He sighed. "Hello," he said. "Allow me to introduce myself. My name is Valens Valentinianus, duke of the Vadani. And you are?"

  The boy hesitated, then mumbled something. It was too long and complicated to be worth trying to remember.

  "That's introductions out of the way," Valens said. "Now, I want you to tell me the purpose of your mission." Pause. The boy was still staring. "Can you do that?"

  "No." Pause. "Sir."

  "I see. Under orders not to, or you just don't know?"

  "I don't know, sir."

  Valens frowned, and said nothing. He had an idea that embarrassment would get him more information than five torturers with hot pokers. Sure enough, the boy couldn't resist the temptation to fill the terrible silence.

  "They told us at" (somewhere he'd never heard of) "we were going to burn down a place where they make things, a factory. Where they build the stone-throwing machines for attacking cities."

  "Ah." Valens smiled. "That's what they told you."

  "Yes, sir."

  The smile warped into a grin. "Well," he said, "it's always nice to know the enemy are idiots. You may be interested to know that what you thought were engine sheds were just general stores. You managed to torch a week's worth of flour, but that's all."

  The boy seemed to be having trouble with that. "Flour?"

  "Flour." Valens nodded. "Which is tricky stuff when it catches fire, mind," he added. "The shed went up like a volcano, we were lucky nobody got hurt. Nobody on our side," he added. "Your people weren't so fortunate. Tell me, do you happen to know the name of the military genius who organised all this? No? Pity. I'd have liked to write and thank him."

  The boy's eyes had grown very wide and round; it wasn't fair, teasing him. "Right," Valens said. "I want you to tell me, nice and slowly, where you come from, where your unit was raised, the names of as many officers as you can, how long it took you to get here and the way you came. If you do that, I'll tell them to see to your arm and give you a blanket and something to eat. All right?"

  As the boy answered the questions, Valens looked for the place-names on his map. It wasn't a very good map. Nobody had taken any interest in the Cure Doce for a very long time; there had been a border skirmish thirty-odd years ago, so there was a campaign map of that particular region, but the most recent general survey was a hundred years old, and the Vadani of that generation had been lousy cartographers. There were large areas of plain white in the middle, and Valens suspected that most of the drawn-in section was just plain wrong. A picture grew in his mind of the map-makers sitting in an inn on the border interrogating the local carters; plenty of scope there for rustic humour. But who cared about the geography of a nation of nonentities anyway? Nobody ever went there, and if you wanted anything from Cure Doce territory, they brought it to you.

  Fine. He pushed the map away, made some notes, wrote down the few names of officers that the boy managed to come up with. That was all. Hardly worth the effort. He ran out of questions.

  "All right," he said wearily. "That's it." He closed his eyes, rubbed them. "Now listen," he said. "This is important. I want you to take a message…" He paused. The boy was still staring. He wished he'd stop. "I want you to take a message to your leaders, all right? I want you to tell them I've got no quarrel with your people. Tell them they owe me for a shedful of flour, but apart from that there's no harm done, and I haven't the energy to go killing people for the sake of it, so if they mind their own business and stop helping the Mezentines, we'll forget this ever happened. But if I catch any more of your people playing soldiers, I'll make you all wish you'd never been born. Now, do you think you can remember that?"

  The boy frowned, his head a little on one side, just like a spaniel. "You're letting me go," he said.

  Valens nodded. He'd had enough of idiots for one day. "It would appear so, yes. They'll patch up that shoulder for you, dig the arrow out, and you can be on your way in a day or so. I don't suppose you know how to get home, so a couple of my scouts'll have to take you to the border. You can ride a horse?"

  "Yes."

  "Splendid." He looked up and caught Nennius' eye. "Don't bother bringing me any more," he said. "I've got a feeling they're all like this." He paused and thought for a moment, then looked at the boy again. "One other thing," he said. "Tell your lot to send half a dozen carts to the border. When we've got a spare minute, we'll send back the other survivors. I can't be bothered to feed them, and they're no good to anybody dead. But please try and make your people understand, I'm doing this because I'm too busy right now to wipe you off the face of the earth, not because I'm a nice, kind man. Quite the opposite. All right?"

  He considered the look on the boy's face. Might as well talk to sheep. He nodded, and the two guards who'd brought the prisoner in took him away again. Valens lifted a finger to tell Nennius to stay behind.

  "Well," he said. "What do you make of all that?"

  Nennius sat down. "I think it's good," he said. "The Mezentines must be totally desperate, if that's the best they can do."

  Valens smiled. "I'd like to think so," he said. "It's the old joke about lulling us into a true sense of security." He sighed and stretched his legs. "I don't suppose we'll be getting any more trouble from them, but keep the scouts out just in case. Commendations to them for tonight, by the way. I don't think that lot would have done us much harm even if we hadn't known they were coming, but it's always nice to be in control." The back of the chair was digging into him; he wriggled, and heard it creak. "What we need to do," he said, "is capture some actual Mezentine staff officers. I don't want the men, but I hear they've got really comfortable travelling furniture. Why can't any of our lot make a decent folding chair?"

  Nennius smiled. "Get Vaatzes on it," he said.

  "I might just do that. Or at any rate his sidekick, the creepy bastard. He'll do anything for anybody, that one." Valens closed his eyes. It'd be wonderful to get some rest, at some point. "Thinking about it," he said, "I guess we ought to make something out of this. Tell you what: I want you to pass the word around-usual channels, you know what I mean; let them think we're putting a brave face on it, but actually this raid was successful. Mission accomplished. It wasn't just a flour store they torched, it was the main engine shed. All the really important production machinery wrecked beyond hope of repair. Six months' work gone up in smoke, right back to square one. I think I'd like the Mezentines to believe that."

  "But you told the boy the truth."

  "Which means the Mezentines will automatically believe the opposite, especially if we help them out a little. You might want to get a couple of carts loaded up with scrap iron, take them out somewhere they can see you and dump them in a bog or something. Give them a cavalry escort, to make sure they take notice. They'll think we're chucking out the ruined machines." He frowned. "That's assuming their scouts are bright enough to take the hint. But it can't do any harm. I'm sure Psellus would love to believe it's true. I'm serious about the chair, by the way. This useless article's ruining my back."

  Nennius left. Valens stood up, whimpered at the stab of cramp, and lay down on his bed. He still had a great deal of work to do, but he absolved himself with the excuse that he was too tired to do it properly. Instead, he reached out and tugged the latest scouts' report from the bottom of the pile of documents heaped up on a stool beside the bedstead. He opened it and began to read, though he practically knew it by heart already.

  The scouts were puzzled. He knew the men who'd made this report; conscientious but unimaginative. They reported that the Mezentines were apparently getting ready to dig holes in the plain in front of the City. They'd gone to enormous lengths to organise work details, mobilising every able-bodied citizen who wasn't actively engaged in essential war work. The ordn
ance factory had assigned one of its four volume production lines, and a large amount of hard-to-come-by blade-quality hardening steel, to making shovels. Lines had been surveyed and marked out (see sketch). Presumably all this effort was to do with additional fortifications, but the stonemasons were being issued shovels along with everybody else, and there hadn't been any recent orders sent out to the quarries.

  Valens took another look at the sketch. When he was a boy, there had been these puzzles; sheets of thin copper foil pierced with tiny holes. You laid them on a sheet of paper and stuck a pin through each hole in turn. Then you took a charcoal stick, and you had to find a way of joining the pricked dots on the paper to make a picture: a castle, or a horseman, or a waterwheel. He'd never thought much of the puzzles. They were too easy.

  The lines so meticulously sketched by the scouts could mean only one thing. He'd seen them before; in a book in his father's library, one of a job lot he'd bought-histories and ordinances of the famous wars, lives of the great commanders, soldiers' mirrors, didactic dialogues between A Master and Some Students concerning the various branches of the military sciences. Junk, most of them. He particularly treasured the explanation offered in one gloriously illustrated volume of why feathers on arrows and wooden fins on crossbow bolts make them fly straighter. The projections catch the air, making the missile spin. The spinning motion unseats the malignant spirits of inaccuracy who love to perch on arrows and make them fly wide of the mark. The tiny demons fall to the ground, allowing the arrow to fly unhindered towards the mark. There was even a picture, of weensy blue pointy-eared fiends scrabbling air as they fell, their lips curled in baffled fury. Obvious, really, when you thought about it.

  Almost as ludicrous (he'd always thought) was the catapult book. It had been a particular favourite when he was ten years old, because it had lots of drawings of funny-looking machines. Some of them looked like carts with enormous spoons sprouting out of them, others reminded him of giant wheeled violins, complete with bows; there were things like cheese-presses with crossbows wedged between the weights, and a sort of bent-back sapling arrangement that flicked a giant arrow off a pole. Also, there were the weird shapes. Stars, crinkly wheels, zigzags, knobbly things like overgrown cogs. When curiosity drove him to read the accompanying text, he found that these were supposed to be ground plans of fortified cities. That was what made him classify the book along with the treatise on arrow-riding pixies, because nobody would go to the bother and ruinous expense of building a city like that. All those spikes and wedges and sticking-out bits, and hardly any room left in the middle where people could live. Some old fool with too much time on his hands, he'd decided. And now, here those shapes were again, unmistakable as footprints.

  (The book was, of course, still on the shelf in the library of the ducal palace at Civitas Vadanis. He'd sent riders to find it and bring it back. In the meantime, he'd have to make do with what little he could remember.)

  He considered his enemy, Lucao Psellus. Impossible that anybody, let alone the newly promoted clerk, could have reinvented those exact shapes from first principles. It followed, therefore, that Psellus had his own copy of the book, and enough sense (unlike the young Duke Valens) to appreciate the value of what he was looking at.

  There was a bright side, though. As far as he could remember, the writer had devoted a whole chapter to demonstrating (with really impressive mathematical formulae that Valens hadn't even bothered to try and understand) that, in the absence of grossly disproportionate forces and various other material factors, an attacker who followed the book's precepts was likely to beat a defender following the same precepts six times out of ten. The list of possible vitiating factors was long and complicated, and Valens could only remember three of them (outbreak of plague among besiegers/defenders; failure of ammunition supply for one side's artillery; treachery). It'd be interesting to read the full list again, and see how many of them applied in this case.

  Sandcastles, he thought; another game I used to play, in the big pit where the foundry workers dug out the fine white sand they used for filling mould-boxes.

  Sending for the book was all very well, but he was realistic enough to know that it wouldn't be much use to him unless he also had someone who could understand it. For that reason, he'd also sent for Ziani Vaatzes. Both of them should arrive within the next two or three days, and then…

  Valens growled, rolled off the bed and sat on the uncomfortable chair. And then, he'd have no excuse not to get started. The siege of Mezentia; it sounded like the title of a play. A tragedy in three acts, complete with hero, villain, love interest, hero's tragic flaw, betrayal, confusion and finally lots of death. He picked up a report, glanced at it; his father had enjoyed a good play, though he tended to talk to people during what he considered were the boring bits. He liked the fencing, he said, and the speeches before the battles, and the deaths, which were inventive, gripping and so much better than the real thing. Also, he'd been told once that a great duke should be a patron of the arts. It gave an impression of class, and the writers always found a way of getting your name in somewhere. When he'd died, Valens had paid off the Duke's Men, cancelled all outstanding commissions and made it known there weren't going to be any more.

  He'd given no explanation for his decision, and apart from the actors themselves, nobody seemed to have minded or even noticed. There had been a very good reason at the time, which had since slipped his mind. Of course, nothing spoiled a good play as much as a bad performance of it.

  The siege. It went without saying that the City had to be destroyed. If he let them off the hook, his Cure Hardy allies would probably push him out of the way and do the job themselves. Even if they simply gave up and went back home (which they couldn't do, of course), that'd only make things worse. If the savages withdrew, the Mezentines would have no trouble recruiting mercenaries, and then he'd be back where he started, postponing the inevitable annihilation of the Vadani. No, the City had to fall, just to secure some sort of future for his people, as tolerated satellites of the Cure Hardy in self-imposed exile. A pity, but there it was. It was unfortunate that his one act of impulsive folly should have led to all this, but at the time he'd had no choice. And besides, as a result of it, hadn't he gained the one thing he'd always wanted, and never thought he'd ever have? She was waiting for him back at Civitas Vadanis. As soon as the war was over and the City was rubble and ashes, they could at last be together, as they should have been from the very beginning.

  Well, then; that settled it. If a city with a population of over a million had to be razed to the ground just so he could go home to his wife… sledgehammers and nuts, to be sure, but it wasn't his fault. There didn't seem to be any other way of achieving the objective, and it was something he had to do, just as a dropped stone has to fall.

  5

  The messenger sent to fetch Ziani Vaatzes had left before the farcical night attack, but he heard the news from a dispatch rider on a rather more urgent errand than his own, at the Faith and Trust just outside Paterclo. The rider hadn't actually witnessed the raid himself, but he'd heard all about it from his friend in the Sixth Lancers. He passed on the word that the assault party had been wiped out without the loss of a single Vadani. The enemy were a joke.

  When he reached Civitas Vadanis, the messenger repeated what the rider had told him four times; once to the city prefect when he reported in; once to Vaatzes when he delivered his message; once to the duke's new wife, at her personal request; and once in the taproom of the Unity and Victory (formerly the Quiet Forbearance) in Well Street. By noon the next day, half the city knew that Duke Valens had wiped out the enemy's new ally, and set out at once to tell the other half before they heard it from anyone else.

  After the messenger left on his return journey, with a two-squadron cavalry escort to guard some old book the duke had sent for, the head of the Aram Chantat's informal but ferociously efficient intelligence service set out to report the news to his master, at the great camp on what had once
been the Vadani-Eremian border. The old man (you could think of him as that as long as you were at least twenty miles away; definitely not when you were face to face with him) thanked him politely and told his secretary to make a note of it in the official record of the war. He also asked who the Cure Doce were, though he didn't seem particularly interested in the reply. Although he'd been ordered to report to the forward camp as quickly as possible, Ziani Vaatzes hung on at Civitas Vadanis for one more day. There was a problem with the assembly line that called for his personal attention, he told the messenger; he knew the duke would understand, and of course he'd be on his way as soon as it was put straight.

  "Do you want me to come with you?" Daurenja asked him later.

  Ziani shook his head. "I need you to stay and look after things here. It's bad enough I've got to go. We can't both be away from here, or the whole job'll grind to a halt."

  "Of course." Daurenja nodded briskly. "You leave everything to me. I'll manage."

  Of course he would. Ziani knew exactly what the workforce thought of Gace Daurenja, but he understood how to keep them working. So far they'd got four hundred of the heavy engines finished, dismantled and crated up for carriage. Six hundred more to go. A miracle; Daurenja's miracle. Without him, Ziani knew, he'd probably still be fiddling about trying to fine-tune the prototype.

  Daurenja licked his lips and said, "When you get back, maybe we could make a start on that other business. You know, the thing we talked about."

  Ziani made a point of looking past him. "All right," he said. "You'll have to fiddle the work rosters if you don't want Valens knowing. And you may want to keep an eye on the rope shop foreman. I have an idea he talks to the savages."

  "I know about him, thanks," Daurenja replied with a grin. "He meets them in the Charity once a week, but they don't pay him enough. I'll think of something else he can tell them, and then everybody'll stay happy." He scratched his chin; he was growing a beard. "I've got almost enough clean grey iron for the slats," he continued. "But I need time on the Mezentine lathe to finish up the mandrel. It's all right, we're ahead of target in the machine shop so we can miss a shift without holding anything up. But I thought I'd better just mention it."

 

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