Morning Child and Other Stories

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by Gardner Dozois


  It got quiet again, but it was a little more apprehensive.

  Heynith came over, studied us for a while, then told us to get ready to move out. We stared at him. He repeated it in a quiet, firm voice; unendurably patient. Hush for a second, then somebody groaned, somebody else cursed, and the spell of D’kotta was partially broken, for the moment. We awoke enough to ready our gear; there was even a little talking, though not much.

  Heynith appeared at our head and led us out in a loose travel formation, diagonally across the face of the slope, then up toward the shoulder. We reached the notch we’d found earlier and started down the other side.

  Everyone wanted to look back at D’kotta. No one did.

  Somehow, it was still night.

  We never talked much on the march, of course, but tonight the silence was spooky: you could hear boots crunch on stone, the slight rasp of breath, the muted jangle of knives occasionally bumping against thighs. You could hear our fear; you could smell it, could see it.

  We could touch it, we could taste it.

  I was a member of something so old that they even had to dig up the name for it when they were rooting through the rubble of ancient history, looking for concepts to use against the Combine: a “commando team.” Don’t ask me what it means, but that’s what it’s called. Come to think, I know what it means in terms of flesh: it means ugly. Long ugly days and nights that come back in your sleep even uglier, so that you don’t want to think about it at all because it squeezes your eyeballs like a vise. Cold and dark and wet, with sudden death looming up out of nothing at any time and jarring you with mortality like a rubber glove full of ice water slapped across your face. Living jittery high all the time, so that everything gets so real that it looks fake. You live in an anticipation that’s pain, like straddling a fence with a knifeblade for a top rung, waiting for something to come along in the dark and push you off. You get so you like it. The pain’s so consistent that you forget it’s there, you forget there ever was a time when you didn’t have it, and you live on the adrenaline.

  We liked it. We were dedicated. We hated. It gave us something to do with our hate, something tangible we could see. And nobody’d done it but us for hundreds of years; there was an exultation to that. The Scholars and Antiquarians who’d started the Quaestor movement—left fullsentient and relatively unwatched so they could better piece together the muddle of prehistory from generations of inherited archives—they’d been smart. They knew their only hope of baffling the Combine was to hit them with radical concepts and tactics, things they didn’t have instructions for handling, things out of the Combine’s experience. So they scooped concepts out of prehistory, as far back as the archives go, even finding written records somewhere and having to figure out how to use them.

  Out of one of these things, they got the idea of “guerrilla” war. No, I don’t know what that means either, but what it means is playing the game by your own rules instead of the enemy’s. Oh, you let the enemy keep playing by his rules, see, but you play by your own. Gives you a wider range of moves. You do things. I mean, ridiculous things, but so ancient they don’t have any defense against them because they never thought they’d have to defend against that. Most of the time they never even knew that existed.

  Like, we used to run around with these projectile weapons the Quaestors had copied from old plans and mass-produced in the autfacs on the sly by stealing computer time. The things worked by a chemical reaction inside the mechanism that would spit these tiny missiles out at a high velocity. The missile would hit you so hard it would actually lodge itself in your body, puncture internal organs, kill you. I know it sounds like an absurd concept, but there were advantages.

  Don’t forget how tightly controlled a society the Combine’s was; even worse than the Commonwealth in its own way. We couldn’t just steal energy weapons or biodeths and use them, because all those things operated on broadcast power from the Combine, and as soon as one was reported missing, the Combine would just cut the relay for that particular code. We couldn’t make them ourselves, because unless you used the Combine’s broadcast power you’d need a ton of generator equipment with each weapon to provide enough energy to operate it, and we didn’t have the technology to miniaturize that much machinery. (Later some genius figured out a way to make, say, a functioning biodeth with everything but the energy source and then cut into and tap Combine broadcast power without showing up on the coding board, but that was toward the end anyway, and most of them were stockpiled for the shock troops at D’kotta.) At least the “guns” worked. And there were even unexpected advantages. We found that tanglefields, scattershields, phasewalls, personal warders, all the usual defenses, were unable to stop the “bullets” (the little missiles fired by the “guns”)—they were just too sophisti­cated to stop anything as crude as a lump of metal moving at relatively sluggish ballistic speeds. Same with “bombs” and “grenades”—devices designed to have a chemical reaction violent enough to kill in an enclosed place. And the list went on and on. The Combine thought we couldn’t move around, because all vehicles were coded and worked on broadcast power. Did you ever hear of “bicycles”? They’re devices for translating mechanical energy into motion, they ride on wheels that you actually make revolve with physical labor. And the bicycles didn’t have enough metal or mass to trigger sentryfields or show up on sweep probes, so we could go undetected to places they thought nobody could reach. Communicate? We used mirrors to flash messages, used puffs of smoke as code, had people actually carry messages from one place to another.

  More important, we personalized war. That was the most radical thing, that was the thing that turned us from kids running around and having fun breaking things into men with bitter faces, that was the thing that took the heart out of the Combine more than anything else. That’s why people still talk about the Realignment with horror today, even after all these years, especially in the Commonwealth.

  We killed people. We did it, ourselves. We walked up and stabbed them. I mentioned a knife before, boy, and I knew you didn’t know what it was; you bluff well for a kid—that’s the way to a reputation for wisdom: look sage and always keep your mouth shut about your ignorance. Well, a knife is a tapering piece of metal with a handle, sharpened on the sides and very sharp at the tapered end, sharp enough so that when you strike someone with it the metal goes right into their flesh, cuts them, rips them open, kills them, and there is blood on your hands which feels wet and sticky and is hard to wash off because it dries and sticks to the little hairs on the backs of your wrists. We learned how to hit people hard enough to kill them, snap the bones inside the skin like dry sticks inside oiled cloth. We did. We strangled them with lengths of wire. You’re shocked. So was the Combine. They had grown used to killing at a great distance, the push of a button, the flick of a switch, using vast, clean, impersonal forces to do their annihilation. We killed people. We killed people—not statistics and abstractions. We heard their screams, we saw their faces, we smelled their blood, and their vomit and shit and urine when their systems let go after death. You have to be crazy to do things like that. We were crazy. We were a good team.

  There were twelve of us in the group, although we mostly worked in sections of four. I was in the team leader’s section, and it had been my family for more than two years:

  Heynith, stocky, balding, leather-faced; a hard, fair man; brilliant organizer.

  Ren, impassive, withdrawn, taciturn, frighteningly competent, of a strange humor.

  Goth, young, tireless, bullheaded, given to sudden enthusiasms and depressions; he’d only been with us for about four months, a replacement for Mason, who had been killed while trying to escape from a raid on Cape Itica.

  And me.

  We were all warped men, emotional cripples one way or the other.

  We were all crazy.

  The Combine could never understand that kind of craziness, in spite of the millions of people they’d killed or shriveled impersonally over the years. They
were afraid of that craziness, they were baffled by it, never could plan to counter it or take it into account. They couldn’t really believe it.

  That’s how we’d taken the Blackfriars Transmitter, hours before D’kotta. It had been impregnable—wrapped in layer after layer of defense fields against missile attack, attack by chemical or biological agents, transmitted energy, almost anything. We’d walked in. They’d never imagined anyone would do that, that it was even possible to attack that way, so there was no defense against it. The guardsystems were designed to meet more esoteric threats. And even after ten years of slowly escalating guerrilla action, they still didn’t really believe anyone would use his body to wage war. So we walked in. And killed everybody there. The staff was a sentient techclone of ten and an executive foreman. No nulls or zombies. The ten identical technicians milled in panic, the foreman stared at us in disbelief, and what I think was distaste that we’d gone so far outside the bounds of procedure. We killed them like you kill insects, not really thinking about it much, except for that part of you that always thinks about it, that records it and replays it while you sleep. Then we blew up the transmitter with chemical explosives. Then, as the flames leaped up and ate holes in the night, we’d gotten on our bicycles and rode like hell toward the Blackfriars, the mountains hunching and looming ahead, as jagged as black snaggle-teeth against the industrial glare of the sky. A tanglefield had snatched at us for a second, but then we were gone.

  That’s all that I personally had to do with the “historic” Battle of D’kotta. It was enough. We’d paved the way for the whole encounter. Without the transmitter’s energy, the Combine’s weapons and transportation systems—including liftshafts, slidewalks, irisdoors, and windows, heating, lighting, waste disposal—were inoperable; D’kotta was immobilized. Without the station’s broadcast matter, thousands of buildings, industrial complexes, roadways, and homes had collapsed into chaos, literally collapsed. More important, without broadcast nourishment, D’kotta’s four major Cerebrums —handling an incredible complexity of military/industrial/administrative tasks—were knocked out of operation, along with a number of smaller Cerebrums: the synapses need constant nourishment to function, and so do the sophont ganglion units, along with the constant flow of the psychocybernetic current to keep them from going mad from sensory deprivation, and even the nulls would soon grow intractable as hunger stung them almost to self-awareness, finally to die after a few days. Any number of the lowest-ranking sentient clones—all those without stomachs or digestive systems, mostly in the military and industrial castes—would find themselves in the same position as the nulls; without broadcast nourishment, they would die within days. And without catarcs in operation to duplicate the function of atrophied intestines, the buildup of body wastes would poison them anyway, even if they could somehow get nourishment. The independent food dispensers for the smaller percentage of fullsentients and higher clones simply could not increase their output enough to feed that many people, even if converted to intravenous systems. To say nothing of the zombies in the Environments scattered throughout the city.

  There were backup fail-safe systems, of course, but they hadn’t been used in centuries, the majority of them had fallen into disrepair and didn’t work, and other Quaestor teams made sure the rest of them wouldn’t work either.

  Before a shot had been fired, D’kotta was already a major disaster.

  The Combine had reacted as we’d hoped, as they’d been additionally prompted to react by intelligence reports of Quaestor massings in strength around D’kotta that it’d taken weeks to leak to the Combine from unimpeachable sources. The Combine was pouring forces into D’kotta within hours, nearly the full strength of the traditional military caste and a large percentage of the militia they’d cobbled together out of industrial clones when the Quaestors had begun to get seriously troublesome, plus a major portion of their heavy armament. They had hoped to surprise the Quaestors, catch them between the city and the inaccessible portion of the Blackfriars, quarter the area with so much strength it’d be impossible to dodge them, run the Quaestors down, annihilate them, break the back of the movement.

  It had worked the other way around.

  For years, the Quaestors had stung and run, always retreating when the Combine advanced, never meeting them in conventional battle, never hitting them with anything really heavy. Then, when the Combine had risked practically all of its military resources on one gigantic effort calculated to be effective against the usual Quaestor behavior, we had suddenly switched tactics. The Quaestors had waited to meet the Combine’s advance and had hit the Combine forces with everything they’d been able to save, steal, hoard, and buy clandestinely from sympathizers in the Commonwealth in over fifteen years of conspiracy and campaign aimed at this moment.

  Within an hour of the first tacnuke exchange, the city had ceased to exist, everything leveled except two of the Cerebrums and the Escridel Creche. Then the Quaestors activated their terraforming devices—which I believe they bought from a firm here on Kos, as a matter of fact. This was completely insane—terraforming systems used indiscriminately can destroy entire planets—but it was the insanity of desperation, and they did it anyway. Within a half hour, the remaining Combine heavy armaments battalions and the two Cerebrums ceased to exist. A few minutes later, the supposedly invulnerable Escridel Creche ceased to exist, the first time in history a creche had ever been destroyed. Then, as the cycling energies got out of hand and filterfeedback built to a climax, everything on the veldt ceased to exist.

  The carnage had been inconceivable.

  Take the vast population of D’kotta as a base, the second largest city on World, one of the biggest even in this sector of the Commonwealth. The subfleets had been in, bringing the betja harvest and other goods up the Delva; river traffic was always heaviest at that time of year. The mines and factories had been in full swing, and the giant sprawl of the Westernese Shipyards and Engine Works. Add the swarming inhabitants of the six major Controlled Environments that circled the city. Add the city-within-a-city of Admin South, in charge of that hemisphere. Add the twenty generations of D’kotta Combine fullsentients whose discorporate ego-patterns had been preserved in the mountain of “indestructible” micromolecular circuitry called the Escridel Creche. (Those executives had died the irreversible true death, without hope of resurrection this time, even as disembodied intellects housed within artificial mind-environments: the records of their brain’s unique pattern of electri­cal/chemical/psychocybernetic rhythms and balances had been destroyed, and you can’t rebuild consciousness from a fused puddle of slag. This hit the Combine where they lived, literally, and had more impact than anything else.) Add the entire strength of both opposing forces; all of our men—who suspected what would happen—had been suicide volunteers. Add all of the elements together.

  The total goes up into the multiples of billions.

  The number was too big to grasp. Our minds fumbled at it while we marched, and gave up. It was too big.

  I stared at Ren’s back as we walked, a nearly invisible mannequin silhouette, and tried to multiply that out to the necessary figure. I staggered blindly along, lost and inundated beneath thousands of individual arms, legs, faces; a row of faces blurring off into infinity, all screaming—and the imagining nowhere near the actuality.

  Billions.

  How many restless ghosts out of that many deaders? Who do they haunt?

  Billions.

  Dawn caught us about two hours out. It came with no warning, as usual. We were groping through World’s ink-dark, moonless night, watched only by the million icy eyes of evening, shreds of witchfire crystal, incredibly cold and distant. I’d watched them night after night for years, scrawling their indecipherable hieroglyphics across the sky, indifferent to man’s incomprehension. I stopped for a second on a rise, pushing back the infrared lenses, staring at the sky. What program was printed there, suns for ciphers, worlds for decimal points? An absurd question—I was nearly as foolish as
you once, buck—but it was the first fully verbalized thought I’d had since I’d realized the nakedness of flesh, back there on the parapet as my life tore itself apart. I asked it again, half-expecting an answer, watching my breath turn to plumes and tatters, steaming in the silver chill of the stars.

  The sun came up like a meteor. It scuttled up from the horizon with that unsettling, deceptive speed that even natives of World never quite get used to. New light washed around us, blue and raw at first, deepening the shadows and honing their edges. The sun continued to hitch itself up the sky, swallowing stars, a watery pink flush wiping the horizon clear of night. The light deepened, mellowed into gold. We floated through silver mist that swirled up around the mountain’s knobby knees. I found myself crying silently as I walked the high ridge between mist and sky, absorbing the morning with a new hunger, grappling with a thought that was still too big for my mind and kept slipping elusively away, just out of reach. There was a low hum as our warmsuits adjusted to the growing warmth, polarizing from black to white, bleeding heat back into the air. Down the flanks of the Blackfriars and away across the valley below—visible now as the mists pirouetted past us to the summits—the night plants were dying, shriveling visibly in mile-long swaths of decay. In seconds the Blackfriars were gaunt and barren, turned to hills of ash and bone. The sun was now a bloated yellow disk surrounded by haloes of red and deepening scarlet, shading into the frosty blue of rarefied air. Stripped of softening vegetation, the mountains looked rough and abrasive as pumice, gouged by lunar shadows. The first of the day plants began to appear at our feet, the green spiderwebbing, poking up through cracks in the dry earth.

 

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