FOOLS' EXPERIMENT
Edward M. Lerner
TOR
A TQM DOHERTY ASSOCIATES BOOK
New York
This is a work of fiction. All of the characters, organizations, and events portrayed in this novel are either products of the author's imagination or are used fictitiously.
FOOLS' EXPERIMENTS
Copyright © 2008 by Edward M. Lerner
Portions of this work incorporate material, substantially revised, that first appeared in the following stories:
"Presence of Mind" and "Survival Instinct" originally appeared in Analog Science Fiction and Fact.
All rights reserved.
A Tor Book
Published by Tom Doherty Associates, LLC 175 Fifth Avenue New York, NY 10010
www.tor-forge.com
Tor is a registered trademark of Tom Doherty Associates, LLC.
ISBN 978-0-7653-5862-2
First Edition: November 2008
First Mass Market Edition: September 2009
Printed in the United States of America
0987654321
To the pioneers behind the original big and clunky mainframes and the earliest software.
And to the professors who first taught me to understand computers.
It's been an interesting trip....
Errors are not in the art, but in the artificers.
— Sir Isaac Newton
Every cause produces more than one effect.
— Herbert Spencer
I love fools' experiments. I am always making them.
— Charles Darwin
FRIDAY, JULY 17
PROLOGUE
Welcome to Greenville, read the sign in the lobby. Brian Murphy loathed that sign. It doesn't belong, he thought, for easily the thousandth time. The public wasn't welcome in a nuclear power plant, or at least they ought not to be.
Murphy was a big man, in height and through the beer belly. Something about him—his stance, maybe, or how the shoulder-holster bulge in his coat looked so natural—screamed cop. Things are often what they seem: He'd been on the force for almost twenty years, until the department doctors found the heart murmur. Now he headed security for the Greenville Power Station. The change had turned out for the best: Industry certainly paid better than the city, and most evenings he made it home for dinner. Still, nearly eleven years after taking the job, he marveled at how much more willing his bosses were to pay for his advice than to follow it.
He watched the civilians filter in from the meticulously landscaped grounds, then mill aimlessly around the sundrenched atrium. Several filled Styrofoam cups with the truly dreadful coffee from the lobby dispenser. He glanced at his watch. It was nearly ten o'clock.
"Over here, people," the perky guide called out. "Our tour starts in a few minutes."
Tour, faugh. Murphy understood why they gave tours, though: license renewal. The plant was nearing the end of its original operating license, and the investment to dismantle and replace the 1,100-megawatt plant would be enormous. It would be far cheaper to renovate the place and keep it running. The antinuke types were, predictably, resisting all license renewals.
And so the twice weekly public-relations tours would continue, in hopes of convincing the public that nuclear power is our friend.
"Everyone, please form a line. We'll be going through the gate one at a time."
Murphy grunted to himself. Here, at least, was a touch of sanity. The tours ended the day the World Trade Center towers came crashing down. When the tours had been allowed to resume, it was only on condition of an airport-style security gate.
Three of his staff now manned the entrance, two at the portal itself and one behind, seemingly loitering, but actually eyeballing the crowd. The visitors seemed harmless enough, mostly upstanding businessmen and -women in suits, plus a few well-scrubbed housewives. No children, thank God. He had at least talked the execs out of that.
The pretty, young brunette guide went through the gate first, chattering as always. Purses and a few briefcases rode the conveyor belt past the X-ray equipment. What in hell would make someone bring a briefcase on a tour?
"Senor, you take thees building to Coo-ba and no one weell get hurt."
He glanced toward the whisperer, and the presumed owner of the bony finger sticking into his ribs. The line wasn't funny before 9/11. It certainly had not been since. "Try that remark at an airport sometime, Max. See how amusing the screeners there find it."
Max Bauer just grinned. He was the VP of public relations, and the chief perpetrator of the plant tours. His faux Arabic was even worse than his Spanglish. "Lighten up, willya? We don't want to spook the customers."
As usual, it worked the other way round—the customers were spooking him. Murphy's psychic antennae quivered. Why? He eyed today's guests, more than half of whom had passed without incident through the security gate. The line was paused while a distinguished-looking guy in an Armani suit emptied his pockets into a plastic bin. Relieved of keys, pens, mobile phone, watch, cigarette lighter, and coins, Armani passed the magnetometer without causing an alarm tone. A guard took the cigarette lighter until after the tour. Armani wasn't the problem. The two housewives directly behind him looked benign, too. But the bald man behind them...
How had he not noticed this guy before?
Baldy was sweating copiously and mumbling unintelligibly. He wore a suit, like most men on the tour, but his jacket was rumpled and his tie was knotted ineptly. He clutched a mega-sized plastic soda cup from the burger joint down the road. The protruding plastic drinking straw magnified the tremor in his hand.
Murphy had a lousy memory for names, but he hardly ever forgot a face. He was almost certain Baldy had been to Greenville before, more than a year ago, touring with a bunch of engineers. If so, Baldy hadn't been rumpled and twitchy then.
Murphy sauntered over. Baldy's skin was pasty. "Are you all right, sir?"
"Yes. Yes. Fine." Baldy's delivery was wooden.
By now, both women ahead of Baldy had passed through the gate. Time for a decision. Without a very good reason, Murphy dare not turn someone away. Denying access would be not only bad PR but also possible grounds for a lawsuit. "A bit nervous about nuclear power, sir?" The man muttered something. "What, sir?"
"Yes."
No one made you come, Murphy thought.
Max was frowning. Max didn't get security; that didn't keep him from meddling in it. He'd gone all the way to the CEO to have Murphy overruled on inspecting visitors' shoes.
Baldy's determined grip on his tall drink made Murphy inexplicably nervous. Half the folks in line held cups of Greenville's lousy coffee. Murphy could imagine Max's reaction if he confiscated Baldy's drink. "This isn't the Cineplex, Murph. We're not protecting the sales at our concession stand."
Sigh. "Go on through, sir," Murphy said.
He walked around the gateway, catching the eye of his senior man on duty and tipping his head slightly toward Baldy. Freak. I'll keep an eye on him.
The remaining visitors transited the magnetometer without incident. Murphy tried, without success, to relax. Baldy continued to sweat despite the near-arctic temperature at which the plant was kept for the benefit of its electronics. The tour group slowly made its way past viewing galleries of thick, unbreakable glass that overlooked the nuclear reactor itself, the massive steam turbines, and the diesel generators that would power emergency equipment in case of a reactor shutdown. Everyone seemed suitably impressed with the feet- thick concrete wall of the containment building, designed decades ago to withstand the impact of a falling airliner. (Of course, a large jet then was a 707. What about a fully fueled modem jumbo jet making a power dive? Murphy hoped never to see that experiment attempted.)
> Little Miss Perky kept up her patter, parroting everything she'd been taught about the plant's many safety features. Despite himself, Murphy grinned. Little did she know her main qualification for this job was blatant bubbleheadedness. She was a walking subliminal suggestion for the simplicity of nuclear power. "Just a really big teakettle," she had actually gushed at one point.
As they came to the highlight of the tour, the master control room, Baldy was twitchier than ever. Why did Baldy bother to lug a soda around the facility? Murphy didn't remember the man taking a single sip. As Murphy thought back, the visitors filed through normally locked double doors into the plant's brain center. Why was he worried? Clear, flexible plastic shields, like on point-of-sale terminals in fast-food places, protected the consoles.
The hundreds of indicator lights, gauges, and control levers never failed to awe Murphy. Massive operator consoles lined three walls. Flat-panel displays hung above them, summarizing overall status. In the center of the control room sat the computerized gear retrofit after the long-ago near meltdown at Three Mile Island.
Like shoe inspections, Murphy had lost the battle to bar tours from this room.
"And over there"—the guide gestured with an extravagant flourish—"we control those enormous turbines you saw a little while ago. Now here's an interesting fact. See those red and green lights? A green light means that a valve is closed, and a red light means that a valve is open." She winked at a housewife. "Green for stop and red for go? It had to be a man who designed that, don't you think?" Two women dutifully laughed; most looked pained.
Baldy sidled for a closer look at the master control console. The shift operator there glanced nervously in Baldy's direction, opening her mouth as though to object, but saying nothing. A matrix of black pushbuttons occupied half the ledge in front of her, each button governing the position within the reactor core of one control rod. An array of wall- mounted LEDs at the operator's eye level illustrated the position of each rod.
Slide enough rods into the core and the nuclear reaction stopped. The rods soaked up the neutrons, whatever neutrons were, needed to maintain the reaction. Slide out too many rods and, paradoxically, the reaction was also supposed to stop. The neutrons then zipped through and out of the fuel assembly so quickly that too few of them interacted with the uranium fuel to sustain the chain reaction. Murphy had heard the tour spiel many times.
"And here we control the main and backup cooling systems." Baldy wasn't listening, so neither was Murphy. Baldy's right hand emerged from his coat pocket to firmly pinch the drinking straw in his soda cup. What the hell was that about?
Jerkily, Baldy slid the straw up and down. He did it repeatedly, as though stabbing crushed ice. The straw remained straight despite all the jabbing. Could there be something rigid inside the straw?
The cup's snap-on lid popped loose. What was that irritating, acidic smell?
Murphy shoved through the crowd. That wasn't soda in the cup! Baldy had been stabbing, all right, but not ice. He had punctured an inner liner of some sort. "Stop that man!" Operators jumped up, but the damned tourists were in their way, too.
What else was in the cup?
Murphy drew his gun. "Freeze, mister." The visitors scattered, as many getting in his way as out of it. Cursing, he pushed people aside. Baldy, his skin ghostly pale, jiggled the straw. "Freeze, damn you."
People screamed and stampeded, jamming the exits. Not the staff, however; they stayed, ready to do whatever might be needed.
Baldy's renewed murmuring was drowned out by the crowd. His demands?
"Tell me what you want!" Murphy shouted.
Baldy kept muttering, inaudible above the din. He jerked up the straw for another jab.
For a more vigorous stab at a stubborn inner bag? Something to ignite the first chemical? A vague recollection taunted Murphy. His memory for chemical names was even worse than his memory for people names. Hyper-something fuels, mutually igniting. "Freeze now!"
Jesus H. Christ, the man stood right by the main console. "Not another inch." More incomprehensible jabber. The acrid stench permeated the room. An operator looked meaningfully at Murphy. Should I try to jump him?
Murphy shook his head. Jostling would only spill the chemicals—and maybe burst that stubborn second inner bag. What would that do? "Set the cup onto the floor— carefully—or I shoot." He was bluffing, or at least hoped he was. Bullets couldn't be good for the controls in here.
He might not have any choice.
The muttering took on a mantralike, almost hypnotic cadence. Sweat poured down Baldy's ashen face. His hands trembled. A terrific struggle raged behind crazed eyes—and then Baldy plunged the straw.
Crack, went Murphy's handgun.
Fire spewed from the cup. Baldy fell against the console with an unearthly scream, then struggled onto the waist-level shelf, spreading the flames with his own burning clothes and body.
Crack. The fiery figure spasmed violently, then lay still.
Operators grabbed fire extinguishers even before the writhing stopped. They sprayed Baldy, the ominously crackling controls, and the spreading pool of burning liquid. Klaxons shrieked overhead, while alarm panels spanning half the room lit up like Christmas trees.
With his hands hastily wrapped in his suit coat, Murphy pushed the smoldering body from the console ledge onto the floor. The charred remains struck with a meaty thud.
Mercifully, someone suppressed the warbling alarms. Red lights gradually blinked out as the crew initiated a scram, an automated shutdown, of the reactor. The plant would be down for who knew how long, as they checked out and replaced every control and instrument in the room, and the wiring leading from it.
For the record, Murphy felt for a pulse. He didn't find one.
Nor explanation, either. Murphy wondered if he would ever get one.
AUGUST
CHAPTER 1
Thwock.
The bright red ball rebounded with a most satisfying sound, although the racquet continued on its arc without any apparent impact. Doug Carey hurriedly wiped sweat from his forehead with the back of his left arm, carefully keeping his eyes on the ball. Precisely as he had intended, the ball passed through a translucent green rectangle suspended in the vertical plane that bisected the court. The ball instantly doubled its speed.
Across the court, his opponent grunted as he lunged. Jim Schulz caught the ball on the tip of his racquet and expertly flipped the orb back through the green region. The ball redoubled its speed.
Doug swore as he dived after the ball. It swept past him, obliquely grazed the floor, and careened first from the rear wall and then from a sidewall. The ball winked out of existence as it fell once again, untouched by Doug's racquet, to the floor. "Good one," he panted.
Jim waved his racquet in desultory acknowledgment, his T-shirt sodden with sweat. "Pull," he called out, and a new red ball materialized from the ether. Jim smacked the ball to the court's midplane, just missing the drifting triple-speed purple zone. The unaccelerated serve was a cream puff; Doug ruthlessly slammed it through purple on his return. A red blur shot past Jim to a brown "dead zone" on the rear wall, from which the suddenly inert ball dropped to the floor like a brick. This ball, too, disappeared.
"Roll 'em." Yet another red ball appeared, again in midair, this time at Doug's invocation. He twisted the racquet as he stroked the ball, imparting a wicked spin. The serve curved across the court, rebounding oddly from the floor and sidewall.
Not oddly enough. Jim pivoted gracefully, tracking the ball around the rear corner. He stepped behind the ball as it rebounded from the back wall, from which position he casually backhanded it. The ball sailed lazily toward midcourt, aimed squarely at a foot-squared drop-dead zone floating scant inches above the floor.
Doug dashed to center court, ignoring an alert tone as he crossed the warning line on the floor. He swung his racquet into the slight clearance between the vertical brown region and the floor. He misjudged slightly: The body of the racquet swept
effortlessly through the court's vertical bisection plane, but the handle struck with a thud. A loud blat of disapproval drowned out his sharp intake of breath, but not the jolt of pain that shot up his arm. All but the offending handle vanished as he dropped the racquet. "Damn, that smarts!"
"Are you okay?"
Doug grimaced, rubbing his left hand against his right forearm just below the elbow. He pressed a thumb into a seeming birthmark, and was rewarded with a subcutaneous click. Through clamped teeth, he forced out, "That's it for today. Don't watch if you're feeling squeamish."
He grasped firmly with his left hand, and twisted. The right forearm popped off, to be placed gently onto the court floor. Doug massaged the bruised stump vigorously. "To coin a phrase, ouch."
Jim walked to center court, beads of sweat running down his face and glistening in his lopsided mustache. He sported possibly the last long sideburns within Western civilization. "Anything I can do?"
"Uh-uh." The answer was distracted.
His friend pointed at the numerals glowing on the ceiling. "Twelve to ten, pretty close. Why don't we pick up there next time? I'll call you tonight. Abracadabra." The last word was directed at the court, not Doug. Jim disappeared as thoroughly as had the out-of-play balls earlier, but with the added touches of a soft "poof" and a billow of swirling white smoke.
"Abracadabra," Doug agreed. Jim's half of the room promptly vanished, revealing at what had been center court the wall that had so rudely interrupted the game. Doug peered at the shallow gouge in the plasterboard that calibrated by how much his depth perception had failed him. Virtual racquetball with real divots: Maintenance would just love that.
Sighing, he reached for the Velcro buckle of his game goggles—and missed. Look, Ma, no hand. He was more successful with his left arm. The colored regions floating about the room, the glowing scoreboard, the lines on the floor— all the ephemera—disappeared. Stark white walls now surrounded him, interrupted only by glass-covered inset minicam ports and the thin outline of a tightly fitting door.
Fool's Experiments Page 1