The True Game

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The True Game Page 15

by Sheri S. Tepper


  Yarrel said coldly, "From what direction might Mavin come, knowing her son is held captive by Mandor?"

  I refused to rise to this bait. Being Mavin's son was no fault of mine. I would not be twitted about it. Remembering the dream of the pawns with hayforks, I tried to sympathize with his feelings.

  "The end of it all will be only blood and fury." I said, as softly and kindly as I could. "First the Gamesmen will kill one another, and then perhaps the pawns will come to kill those of us who are left, if any are left, and there will be more Mandors and more Dazzles to turn death's faces upon the world." I saw their incomprehension. They had not seen Dazzle and Mandor as I had. I tried again. "The Great Game will be a monstrous Death. In which we may all perish. This is not the way to do things. There must be something better."

  "Justice," said Yarrel. "Himaggery says we might try that."

  "I do not know the word." Indeed, I had never heard it.

  "Few do, " he answered. "It means simply that the rules do not matter, the Game does not matter so much as that thing which stands above both rules and Game." He went on, becoming passionate as he described what Himaggery had said and what he, himself, had been thinking and dreaming in all his journey from the Bright Demesne-perhaps in his journey since birth. I understood one tenth of it. That tenth, however, was enough to give me an important thought. How important, even I did not know.

  "Yarrel, if you believe in this, then why do we not try to do it-try to stop the Game."

  "Surely, " he sneered. "Ask Mandor to let you and Silkhands go. Ask him to let you both go to Himaggery without Mandor's plotting against Himaggery. Ask the High King to leave Windlow alone. Ask Dazzle to stop building conspiracies against Silkhands. Ask the world to change. Ask that my people be given Justice. All that." His voice was bitter.

  "There are those who could not need to ask," I pleaded. "The Immutables, Yarrel. They wouldn't need to ask. If they came, then there could be no Game." There was a long silence. "Why would they come?" he asked at last.

  "Perhaps because of this 'Justice' you speak of. Perhaps because their leader's daughter was killed by Mandor and Huld and the pawner. The killers are here. Perhaps because we beg it of them. I don't know why they would come, but I know they will not unless someone asks them, begs them…"

  "And how may we beg them, we who are prisoners here?" '

  That piece I had already worked out. "I have an idea." I said, and told them about it. Chance objected to certain things about it,, and Yarrel offered a suggestion or two. By the time we were done with our bread and tea, which we had made last longer than any of those around us, we had a plan and my heart was a little lighter. Yarrel had looked at me once without enmity, almost as he used to do. They went off to the stables and I went to offer myself to my taskmaster, the gardener, who was furious that I had not been with him since before dawn. Swallow gaped a witless grin at him and let the words of fury slide away. Within moments he was at the barrow handles once more, on his way to the dung heap.

  When he went to get the second barrow-load of the day, Chance signaled from the stable door and Peter rose. I let the barrow rest near the privy, as though I might be inside, and slipped away to the kennels. One of the fustigars lay against the fence, drowsing in the sun, and I laid hands upon her body for long moments before she roused to challenge me. It was enough. I skulked away behind the kennels and went over the fence in the shape of a fustigar, opened the kennel gates in that guise (easy enough even with paws, when the mind inside the beast knew how to do it) and then went among the great, drowsy beasts like a hunter among bunwits. I was mad. My mouth frothed, my growls were deafening as I snapped at flanks, howled, bit, drove them into panic and from panic into wild flight out the open gate. From the stables came the high, screaming whinny of horses similarly driven into fear and flight, and I knew that Chance and Yarrel were at their work getting the horses to the same frenzied pitch as the hunting animals. The fustigars burst across the courtyard in a howling mob, me among them still snapping at hind legs; the horses came out of the stables in a maddened herd, both groups headed straight for the bridge. The lounging Tragamors who guarded it dived out of the way as the animals plunged past them pursued by Yarrel and Chance, pitchforks in their hands, shouting, "Get the horses, don't let the horses get away, grab those horses., "

  By the time some surly guardsmen were sent in pursuit, Chance and Yarrel were hidden within the forest whistling up their own saddled and laden beasts who had gone unnoticed among the stampeding animals. No one had realized that the two pawns pursuing the horses were not grooms from Mandor's own people. It was true what Yarrel had said. No one paid much attention to pawns.

  One fustigar had not gone out with the others. That one slipped behind the kennels from which Swallow emerged, grinning and scratching, so amused by the spectacle that he stayed overlong in the courtyard and had to be summoned back to the gardener.

  Armigers went aloft to seek the animals. A Tracker strolled out of the barracks to join others on the bridge. By early afternoon the horses and fustigars were back where they belonged except for two. No one missed the two, or the two pawns who had gone after them. During all this, Peter stayed well down just in case anyone should take it into his head to discover the source of the animals' panic. Distracted as they were by the threat of challenge and Great Game, no one did. There was no hurry, now. The Gathered Waters lay two days' journey east along a good road from Bannerwell. There were littie ships crossing it almost daily. Or, one could travel around it to the place of the Immutables on the far side. It would be days before Chance and Yarrel would get there, days more before they could return-or not.

  That afternoon Swallow stole some clothing from a washline, the clothing of a steward. He tucked it away where it could be found later and promptly forgot about it. That afternoon the fortress gossiped about an Elator who had appeared in the audience hall and after that in the dungeons. There was much talk of this, and a great deal of movement among the Borderers and other guardsmen. Throughout it all, Swallow fetched manure. When he had eaten his evening meal, he slept, much in need of sleep, and then repeated the previous day's activities. That evening he went to the roof, but saw nothing of importance going on. The third day the same, and on that evening Swallow ceased to be.

  On that evening Swallow heard Mandor say to Silkhands that she would be sent to the Divulgers upon the morrow. "To learn who it is who sends these spies among us." Dazzle, leaning against a pillar, heard this threat with enormous and obvious satisfaction. Huld attempted to argue, half-heartedly, as though he knew it would do no good. Silkhands was pale and shaking. As a Healer she knew that they need only leave her in a chill room without sufficient food and she would be unable to Heal herself.

  "Why do you do this?" she whispered. "Your thalan knows I make no plot against you! The High King's Demons knew it as well. Yet there is this idiocy among you! What is this madness?"

  "If it is madness." Mandor lisped, "then it is what I choose. I choose that you be sent to the Divulgers, Healer." His voice was full of contempt and anger, and it was then I knew why he hated Silkhands and why he had hated me. He did not believe that she had secrets or conspiracies against him anymore than he had believed it of me. He simply hated her because she was a Healer who could not Heal him, hated me because I had once loved him and could not love him now. The talk of conspiracies was only talk, only surface, only something to say so that Huld would have an excuse to forgive him without despising him utterly.

  The reasons no longer mattered, however. Peter had come up to the surface. Swallow had ceased to be. The half-made plan I had made for the rescue of Silkhands would have to go forward at once, ready or not. I had observed the stewards as they went about the place bearing food or linens or running errands for Gamesmen of rank. Each wore a coat of dull gray piped in violet and black, Mandor's colors. Swallow had stolen such a coat together with a pair of trousers and soft shoes. I changed into these garments in the orchard as I changed myse
lf to match them, becoming an anonymous steward with an ordinary face. Then I had to watch until the kitchen was almost empty before going into it to pick up a tray with bottle and wine-cup. Only one of the pawnish wenches saw me, and I prayed the face I wore was ordinary enough that one would not notice me particularly. I walked away, staying to the side of the corridors, standing against the wall with my head decently down when Gamesmen went past, bearing the tray as evidence that I belonged where I was, doing what I was doing. When I came to the door of Silkhands' room, it was barred and guarded by a yawning Halberdier. He looked me over casually, without really seeing me, and turned to unbar the door. He did not get up after I hit him with the bottle. It didn't even break. I dragged him behind an arras to take his clothes. He would have a vast headache when awoken, but I was as glad not to have killed him as I was not sorry to have killed Grimpt. He was a simple man with a very small Talent for firemaking and a tiny bit of follow-me. This made him popular among his fellows, but was no reason to wish him ill.

  When I went in to Silkhands and told her to come with me, she was hideously frightened. I wanted to tell her not to be afraid, but it was necessary that she feel fear if anyone saw us and felt curious about her. Only if she were truly afraid would the thing work at all, so I put Peter well down into the depths of the Halberdier and let that man escort her into the corridor. We went down a back flight of stairs, along corridors and down yet another flight which brought us into a short hallway off the dining hall. There was still much coining and going though it was very late. Catching Silkhands by the shoulder, I told her roughly to stand quiet. She did so, whimpering. I cursed inside as a group of Gamesmen went past, laughing and quarreling after some late play at cards. Three of them stopped to talk, and I thought they would never go. Then, when they went through the door and away, as I was mentally rehearsing the way to a side door and down through the gardens to the wall, there was an alarm from above. I knew at once they had found the Halberdier.

  There was no time left to attempt the escape through the gardens and orchard to the rope over the wall. They would be guarding the walls at the first sound of the alarm. I pulled Silkhands to me and hissed, "If you wish to live, be silent. If you truly wish to live, think of being grass as once you did upon a canyon side with Chance beside you…"

  She searched my face, then said, "Peter." I do not know how she could have known so quickly who it was, except that my hands were on her and she could see into the body I wore. Perhaps it had some distinctive feel to it that she recognized. She was quick and compliant, however, for she stopped gaping at once and let her face go blank. I knew she was doing everything she could to be invisible if Huld sought her.

  The surface mind of the Halberdier knew the castle well, but I could find no sure hiding place in those memories. Then I remembered the words of Huld and Mandor when they spoke of Grimpt. The Caves of Bannerwell. Where? The Halberdier did not know, but Grimpt knew. I sought the pattern of that memory once more, pulled it back into being. Oh, yes, Grimpt had known well. There was the way, the rusty door, the key, the cobweb hung tunnels…

  I did not wait to explore the memory or understand it. Instead, I turned back the way we had come and tugged Silkhands into a stumbling run. Here was a panel which opened to a secret pressure. Here was a door hidden behind a tapestry. Here were cobwebby stairs hidden within walls which led downward to that same torture dungeon toward which Grimpt had led Peter those long days before.

  We did, not stay to examine the instruments there. The place was empty though a torch burned smokily on the wall. The way in Grimpt's memory lay through a half-hidden door, its metal surface splotched with corruption, the hinges red with rust, the key in the lock. It opened protestingly, the hinges screaming, and we stepped within to lock the door behind us. I had known the way would be dark so had taken up the torch to light our way down into the belly of the earth. There was no sound. Our footsteps were pillowed in dust and our panting breaths lost themselves in the vaulted height above. Silkhands followed, her face still carefully blank until I shook her and said, "There is stone between us and the world, Silkhands. We cannot be Read here."

  Then she sighed and almost fainted upon my arm, and I knew it was from holding her breath for endless moments.

  "How did you find this place?" she whispered. "Where does it go?"

  "I don't know." I confessed.

  "You're a Shifter, " she said, almost accusingly. I was reminded of Yarrel's tone. "You did turn out to be a Shifter, like your mother."

  "You knew about my mother?"

  "Himaggery found out. Before we came after you. He said. it would make no difference if I knew, for Mandor already knew of it. How did you find this place?"

  "I took the shape of one who knew. The memory came with the form."

  "Ah, " she said. "It's like Healing, then."

  "Is it? I suppose it must be. Like Healing. Like Reading. It feels to me as though several of those things are going on, all at once."

  "Where do we go now?"

  I laughed, then wanted to cry. "Silkhands, I don't know. I don't know what this place is, or why Huld thought of it as a hiding place or why Grimpt knew of it. I only knew we needed to get away, and this was available. It seemed better than being given to the Divulgers."

  "Well, " she offered, "if you don't know, then we must find out."

  So we explored. We did not fear losing our way for we could always follow our own footprints in the dust to go back the way we had come. That dust, undisturbed for ages, indicated that we were in no frequently traveled place. It was almost a maze, winding corridors with niches and side aisles and rooms. After a very long time, during which we went down and then up and then down again, we came to an opening into a great open space filled with tombs, a veritable city of tombs. They stretched away from the torchlight in an endless series to a high, far line of lights, dim, fiery, as though of windows into a firelighted place.

  "Could we have come under the walls?" Silkhands asked me. "If this is the place Bannerwell gives its dead, then there must be another entrance, one better suited to processions."

  She was right. Funeral pomp and display would require a ceremonial entrance of some kind, something with ornamental gates and wide corridors. "If we could find it." I whispered, "it would probably be well guarded. And I don't feel that we are outside the walls…"

  "How had you planned to get us out?" She laughed when I told her. "Down a rope? Well, it might have worked. I was fearful enough to risk my life down a rope. Why did you not shift into an Armiger and carry us away?"

  I told her that I did not because I could not, and she became very curious, full of questions, while we both stood in the land of tombs and the torch burned low. I wanted to hug her and slap her at once. There was no time for this, for this chatter, no time and I couldn't decide what was best to do. As was often the case, while I dithered and Silkhands talked, events moved upon us. There was a booming noise from the far, high firelit spaces, an enormous gonging sound, then a creaking of hinges. One of the firelit spaces began to enlarge, torches starring the space behind it.

  "There is your ceremonial gate." I said. "They've come to search for us."

  "And we've left prints in the dust a blind man could follow!"

  "No." I said. "We'll leave nothing behind us. Turn and see." Grimpt's small Talent for moving was enough. The dust rose in little fountains and settled once more, even as a carpet. We turned and ran, little dust puffs following us like the footfalls of a ghost. I thought of Ghost Pieces and of the surrounding dead and shuddered, glad I had seen no Necromancer in Bannerwell. "Try to remember which turns we make." I panted. "When they have gone, if they go, we'll try to find our way back." She saved her breath for running, but I knew she heard me. We twisted, backtracked down a parallel way, then down a branching hall, into a small tomb chamber, then into an alcove behind a carved cenotaph. "The torch must go out." I said. "Else they'll find us by the light."

  "Gamelords, " she sighed. "I h
ate the dark."

  "It's all right. I can light it again." I blessed the Halberdier and was glad once more that I had not killed him. He knew enough to light the torch, thus I could do it when I had to. We crouched hi the blanketing dark. They would not be able to Read us through the stone, or track us by eye, but they might use fustigars. Indeed, we heard baying rise and fade, rise and fade again. "They cannot smell our way in this dust." I said. "Our tracks are gone. They cannot find us .."

  I had spoken too soon. The sound of the animals grew nearer, and we waited, poised to run. As I rose to my feet, I caught the string of my pouch on a stone and it snapped. Some half-dozen of the tiny Gamesmen fell to the floor. I felt for them with my hands, cursing the darkness, gathering them up one by one. I had heard one of them fall to my left, groped for it, found it at last and gripped it tightly just as a beam of light went by the entrance to the tomb chamber out of which our alcove opened. It grew warm in my grasp, wanner, hot. Almost I dropped it, then opened my hand to find it shining in the dark, the tiny Necromancer glowing like a small star on my palm.

  I closed my hand to hide the light. It spoke to me. It said, "I am Dorn, Raiser of the Dead, Master of all my kind…"A pattern was there, complex as a tapestry, knotted and interwoven, vast and ramified as root and branch of a mighty tree. It did not wait for me to Read it or take it. It flowed into me and would have done even if I had tried to stop it or dam it away. Silkhands gasped, for the Gamespiece shone between my fingers so that the flesh seemed transparent. Far away was the yammer of voices and animals. I only half heard it as I dropped the piece back into the pouch. It was no longer glowing.

  The searchers were returning. They paused at the entrance to the tomb room and began to come inside. I heard Huld calling to them from a distance. "Search every room. Mark every corridor to show you have searched…" They could not fail to see us if they came inside as those obedient forms began to do, long shadows reaching ahead of them in the torchlight. Something within me sighed, deeply.

 

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