A Brush with Vampires

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A Brush with Vampires Page 5

by Betsy Flak


  David Lazare

  Retired Healer living in the Juniper Troupe; Gabe and Marina’s dad

  Diana Ruglere

  Spirit Diviner in the Eversfield Cell; the daughter of Detachers; dating Luke; senior at Eversfield

  Drey (Audrey) Diaz

  Civilian; popular and part of Heidi’s clique which includes Sara, Val, Rudi, and Cheri; Lizzard; Sara’s roommate in Blackwell; on Eversfield’s dance team; sophomore at Eversfield

  Duncan

  Vampire; leader of an army set to destroy the vampire hunters of the Clan

  Eli Burton

  Civilian; lives in Pasteur; freshman at Eversfield

  Elsie (Elspeth) Adams

  Civilian; lives in Blackwell; sophomore at Eversfield; does Val’s laundry in exchange for favors

  Emilia Rivers

  Senior Warrior and the Eversfield Cell Second; one of Gabe’s closest friends; Cosmina’s roommate in Tubman

  Evie Jones

  Civilian; Tubman’s president; senior at Eversfield

  Fang

  Vampire; one of Duncan’s lieutenants; usually leads groups of vampires to attack Cells; sent to Eversfield along with Kane, Toulouse, Brock, and Ramrod

  Four Eyes

  Vampire; one of Duncan’s lieutenants; in charge of the logistics (money, shelter, fake ids, etc.)

  Gabe Lazare

  Senior Warrior and the Eversfield Cell First; Marina’s older brother; closest friends are Emilia and Darius; Darius’s roommate in Pasteur

  Hayden Carter

  Civilian; prospective Lizzard and addition to Val’s clique; lives in Blackwell; freshman at Eversfield

  Headmaster Flynn

  Civilian; Headmaster of Eversfield Preparatory Academy

  Heidi Malik

  Civilian; popular and leader of Val’s clique which includes Sara, Drey, Rudi, and Cheri; Cheri’s older sister; Blackwell’s president; senior at Eversfield

  Helle

  Vampire; one of Duncan’s lieutenants although she prefers to work only with fellow vampire lieutenant Viper

  Izzi Bahn

  Civilian; plays the drums; Lindi’s roommate in Blackwell; sophomore at Eversfield

  Jade Hernandez

  Civilian; 3rd floor Blackwell house monitor; senior at Eversfield

  Jen Crawford

  Civilian; Eversfield dance team captain; lives in Mistral; senior at Eversfield

  Kamila Jackson

  Civilian; 4th floor Blackwell house monitor; senior at Eversfield

  Kane

  Vampire and exceptionally strong Spirit Diviner with skill in all five spirit affinities; one of Duncan’s lieutenants; sent to Eversfield along with Fang, Toulouse, Brock, and Ramrod

  Kylie Edwards

  Civilian; one of Marina’s friends, along with Angelo, Yuki, and Mickey; Yuki’s roommate in Tubman; on the Eversfield varsity golf team; sophomore at Eversfield

  Lex Wilmer

  Strong Fire Diviner in the Eversfield Cell; Marina’s best friend; Teddi’s roommate in Tubman; freshman at Eversfield

  Lila (Delilah) Lee

  Civilian; Marina’s roommate in Blackwell; Val’s best friend; sophomore at Eversfield

  Lindi Baard

  Civilian; plays the drums; Izzi’s roommate in Blackwell; sophomore at Eversfield

  Lori Lee

  Civilian; Lila’s mom

  Luke King

  Wind Diviner in the Eversfield Cell; dating Diana; junior at Eversfield

  Marcela Wittermarck

  Juniper Troupe leader

  Margaret Laufner

  Civilian; Val’s math tutor; lives in Tubman; Mickey’s little sister; freshman at Eversfield

  Marina Lazare

  Strong Water Diviner in the Eversfield Cell; also a Healer and a Weaver; secret powers with Wind and Earth (Floral and Mineral affinities only); Lila’s roommate in Blackwell; Lex’s best friend; Gabe’s little sister; part of Engaging Eversfield, Eversfield’s newspaper; sophomore at Eversfield

  Marius Klein

  Freshman Warrior in the Eversfield Cell; lives in Douglass

  Mickey Laufner

  Civilian; one of Marina’s friends, along with Angelo, Yuki, and Kylie; Angelo’s roommate in Douglass; Margaret’s older brother; on the Eversfield junior varsity basketball team; member of Eversfield’s math competition team; sophomore at Eversfield

  Mr. Clarkson

  Retired Diviner and Eversfield history teacher

  Ms. Barbaro

  Civilian; Chemistry teacher at Eversfield

  Ms. Pershing

  Civilian; Headmaster Flynn’s and Eversfield’s primary administrative assistant

  Ms. Petoskanov

  Civilian; Math teacher at Eversfield

  Ms. Taylor

  Civilian; Choir teacher at Eversfield

  Ms. van Straten

  Civilian; Blackwell’s house manager

  Ms. Vasile

  Retired Diviner and Harriet Tubman’s house manager; also substitute teaches for Eversfield

  Ramrod

  Vampire; one of Duncan’s best fighters; sent to Eversfield along with Kane, Fang, Toulouse, and Brock

  Rudi Fisher

  Civilian; popular and part of Heidi’s clique which includes Sara, Val, Drey, and Cheri; lives in Tubman; junior at Eversfield

  Russell Lee

  Civilian; Lila’s dad

  Sam Cohen

  Civilian; 2nd floor Blackwell house monitor; senior at Eversfield

  Sandy Sala

  Freshman Warrior in the Eversfield Cell; Victoria’s roommate in Blackwell

  Sara Howland

  Civilian; popular and the next leader of Heidi’s clique which includes Val, Drey, Rudi, and Cheri; Lizzard; Drey’s roommate in Blackwell; on Eversfield’s dance team; junior at Eversfield

  Simon O’Connor

  Senior Warrior in the Eversfield Cell; also marked as having “leadership potential” by the Augurs like Gabe and Emilia but has no official leadership role in the Eversfield Cell; lives in Pasteur

  Sofia Kim

  Civilian; Lizzard but not part of Heidi’s clique; Blackwell’s treasurer; senior at Eversfield

  Tasha (Natasha) Masuda

  Civilian; Lizzard and Marina’s freshman year roommate; was part of Heidi’s clique until she was expelled a week before Lila’s sophomore year started; Lila took her vacated spot at Eversfield

  Teddi (Theodora) Brown

  Freshman Warrior in the Eversfield Cell; Lex’s roommate in Tubman

  Tim Montgomery

  Civilian; one of Val’s boy toys; on the Eversfield varsity basketball team; Zeke’s roommate in Douglass; senior at Eversfield

  Toulouse

  Vampire; one of Duncan’s best fighters; sent to Eversfield along with Kane, Fang, Ramrod, and Brock

  Val (Valerie) Baker

  Civilian; Lila’s best friend; popular and part of Heidi’s clique which includes Sara, Drey, Rudi, and Cheri; on Eversfield’s dance team; sophomore at Eversfield

  Victoria Serrano

  Freshman Warrior in the Eversfield Cell; Sandy’s roommate in Blackwell

  Viper

  Vampire; one of Duncan’s lieutenants although she prefers to work only with fellow vampire lieutenant Helle

  Yuki Mori

  Civilian; one of Marina’s friends, along with Angelo, Mickey, and Kylie; Kylie’s roommate in Tubman; on the Eversfield junior varsity volleyball team; member of Engaging Eversfield, Eversfield’s newspaper, and of Eversfield’s yearbook; sophomore at Eversfield

  Glossary

  Affinity

  Type of Divining; includes Fire, Water, Wind, Earth, Floral, Mineral, Animal, Healing, Weaving, Cyphering, Portency, and Empathy

  Animal affinity

  Type of Earth Divining involving animals and magic

  Animal Diviner

  One who can work with animals using magic; common
ly called a Beastie

  The Augurs

  Group of Diviners with the required skill with both Cyphering and Portency; advises the General and his or her Second and helps with the placement of all Warriors using their combined Cyphering and Portency

  Beastie

  One who can work with animals using magic; less commonly called an Animal Diviner

  Beechy

  What Val and her clique call Elizabeth Blackwell’s Harriet Beecher Stowe common room

  Blackwell

  Shortened name for Elizabeth Blackwell house

  Blackwellians

  Generally: members of Elizabeth Blackwell house, but Val and her clique also use it to refer to the unpopular members of Elizabeth Blackwell house

  Blessed weapons (blade, sword, wooden stake, etc.)

  Weapons enhanced by spells cast by Diviners; the spells make blessed weapons more effective at injuring and killing vampires

  The Bloodlust

  Gives Warriors a violent urge to kill something and a direction hinting of where the vampire hides; strength and accuracy depend on the vampire’s proximity and the crowd surrounding it; triggered by vampires

  Border spell

  Complicated spell guarding the campus of each of the boarding schools hiding training Cells; immobilizes any vampire that crosses it and activates the Cull and Bloodlust of the training Cell’s Warriors; does nothing to humans

  The Bureau

  Group of up to eight Diviners that represent their respective affinities; advises the General and his or her Second and oversees the training and placement of all Diviners; sometimes refers to the General, the Second, and the group of Diviners (excluding the Augurs) as a whole

  Cell First

  In command of a Cell or training Cell; also known as the First

  Cell Second

  The second-in-command of a Cell or training Cell; also known as the Second

  Cells

  Groups of about twenty Warriors, a handful of Diviners, a Cell First, and a Cell Second set about the nightly activity of killing vampires; several within each region covering their own geographic territories; named after the nearest city or landmark; report to their respective Guides and Seconds

  The ceremony

  When the Augurs decide the future of the Warriors; occurs at least twice during a Warrior’s life: when they move up from the group of younger Warriors to the group of older Warriors within a training Cell and when they graduate from a training Cell to a regular Cell; also occurs whenever the Augurs need to fill a vacancy in the Firsts, the Guides, the Seconds, or the General.

  Civilians

  Those who aren’t vampires, Warriors, or Diviners; can also refer to those Warriors and Diviners who live outside Troupes and Cells

  The Clan

  Loose organization of those born to fight vampires, whether that’s through supernatural abilities (Warriors) or magic (Diviners); very extended family of vampire hunters living on every continent and consisting of members of every nationality, race, religion, and background; all possess a supernatural drive to kill vampires though it’s stronger for some than others

  Command

  Supernatural ability of Firsts, Guides, Seconds, and the General to force Warriors and Diviners to follow their orders

  The Cull

  Gives Warriors supernatural senses and enhances Warriors’ physical superpowers; comes with a nervous energy; triggered by vampires

  Cypher

  One who can use the Cyphering affinity

  Cyphering affinity (Cyphering)

  Type of Spirit Divining the reveals what’s hidden beneath the surface; typically used to assess strength of a newly manifested Diviner affinity and to find Latents

  Dampour

  Spell Kane devised to block the Warriors’ Cull and Bloodlust from identifying the vampires it covers

  Detachers

  Those Warriors and Diviners who decide to live as a civilian without the approval of the General or the Bureau

  Diviners

  Vampire hunters with magical abilities to assist in the fight against vampires; types include Elemental Diviners (Fire, Water, Wind, and Earth) and Spirit Diviners (Healing, Weaving, Cyphering, Portency, and Empathy); have a supernatural drive to kill vampires

  Divining

  The act of doing magic

  Douglass

  Shortened name for Frederick Douglass house

  Earth Diviner

  One who can work with the Earth affinities of Floral, Mineral, or Animal using magic

  Earth Divining

  Type of Elemental Divining using the Earth affinities of Floral, Mineral, or Animal

  Elemental Diviners (Elementals)

  Those who work with Elemental Divining affinities; types include Fire Diviners, Water Diviners, Wind Diviners, and Earth Diviners including the Earth subcategories of Floral Diviners, Mineral Diviners, and Beasties

  Elemental Divining

  Divining involving the elements; affinities include Fire, Water, Wind, and Earth including the Earth affinities of Floral, Mineral, and Animal

  Elizabeth Blackwell house

  Girls dormitory within Eversfield Preparatory Academy; houses Lila, Marina, Val, and others; also called Blackwell and Lizzie

  Empath

  One who can sense and/or control another person’s (or people’s) emotions through magic

  Empathy affinity (Empathy)

  Type of Spirit Divining involving sensing and/or changing another person’s (or people’s) emotions

  Eversfield

  Shortened name for Eversfield Preparatory Academy

  Eversfield Cell

  Training Cell hidden within boarding school Eversfield Preparatory Academy

  Eversfield Preparatory Academy

  Boarding school consisting of grades nine through twelve located near the state reserve south of Juniper; also hides the Eversfield training Cell

  Fire Diviner

  One who can create, maintain, and control fires using magic

  Fire Divining

  Type of Elemental Divining using and controlling fire

  The First

  In command of a Cell or training Cell; also known as the Cell First

  Floral affinity

  Type of Earth Divining involving the magical use of plant life

  Floral Diviner

  One who can work with plant life through the use of magic

  Florence

  Closest city to Eversfield and Juniper; almost an hour away without traffic; Florence Cell lives nearby

  Florence Cell

  Cell based near the city of Florence

  Frederick Douglass house

  Boys dormitory within Eversfield Preparatory Academy; houses Mickey, Angelo, and others

  Future Fashion Designers

  Extracurricular group within Eversfield Preparatory Academy focused on fashion

  Gabriela Mistral house

  Girls dormitory within Eversfield Preparatory Academy; also called Mistral

  The General

  Leader of the Clan for a particular continent; unilateral control of the continent’s activities; advised by the Second, the Bureau, and sometimes by the Augurs or the lead Augur

  The Guide

  In command of a geographic region with the help of a Second and a few Diviners; reports to the General and the Bureau

  Harriet Beecher Stowe common room

  Larger common room on the first floor of Elizabeth Blackwell; has a TV, couches, and movies; Val and her clique call it Beechy

  Harriet Tubman house

  Girls dormitory within Eversfield Preparatory Academy; houses Lex, Teddi, Emilia, Cosmina, Yuki, and others; also called Tubman and Tubby

  Healer

  One who can use magic to accelerate healing

  Healing affinity (Healing)

  Type of Spirit Divining accelerating healing using magic

>   The Indestructible

  Vampires; undead creatures that must drink blood to survive

  JCC

  Acronym for Juniper City College

  Juniper

  Town near Eversfield Preparatory Academy; houses Juniper City College; Juniper Troupe lives nearby

  Juniper City College

  College located in Juniper; known for its art school

  Juniper Troupe

  Troupe residing near the town of Juniper

  Latents

  Regular humans born with magical abilities to fight vampires; once their abilities manifest, they’re no longer considered Latents

  Lead Augur

  Leader of the Augurs; often sits in on meetings with the General, the Second, and the Bureau; in charge of the ceremony placing Warriors in training Cells and Cells

  Lizzards

  Popular members of Elizabeth Blackwell house; used primarily by Val and her clique

  Lizzie

  Shortened name for Elizabeth Blackwell house; used primarily by Val and her clique

  LnL

  What Val and her clique call Eversfield’s literature and language building

  Louie

  What Val and her clique call Elizabeth Blackwell’s Louisa May Alcott common room

  Louis Pasteur house

  Boys dormitory within Eversfield Preparatory Academy; houses Gabe, Darius, Simon, and others

  Louisa May Alcott common room

  Smaller common room on the first floor of Elizabeth Blackwell; has a TV and exercise equipment; Val and her clique call it Louie

  Marts

  What Val and her clique call Eversfield’s arts and music building

  Mineral affinity

  Type of Earth Divining involving the magical use of minerals and metals

  Mineral Diviner

  One who can control minerals and metals through the use of magic

  Mistral

  Shortened name for Gabriela Mistral house

  Pasteur

  Shortened name for Louis Pasteur house

  Portency affinity (Portency)

  Type of Spirit Divining that reveals potential futures typically in the form of visions

  Portent

  One who receives Portency visions revealing potential futures

  Regions

  The divisions of a continent into geographic areas with one Guide presiding over each region

  The Second

  The second-in-command, whether that’s of the entire continent as the General’s Second, of a region as the Guide’s Second, or of a Cell or training Cell as the Cell Second; in certain instances, can overrule his or her leader

 

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