Barsoom Omnibus

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by Edgar Rice Burroughs


  But at last I sighted land ahead — and what land! Zan Dar had told me of the mighty mountains of Zanor rearing their forested heads twenty miles above the level of the sea, and it was such mountains that lay ahead of me. If I had reckoned accurately, this should be Zanor; and these breath-taking mountains assured me that I had not gone wrong.

  I knew from Zan Dar's explanation, just where to search for the stamping grounds of his tribe — a wild mountain tribe of fighting men. They lay in a land of meadows and ravines on the east slope of the highest mountain and at an altitude of only about ten miles, or about half way to the summit. Here the air is only slightly thinner than at sea level, as the cloud envelope retains the atmosphere of Jupiter as though it were held in a bag, permitting none of it to escape, while the rapid revolution of the planet tends to throw the atmosphere far up from the surface.

  Most fortunate was I in coming upon the village of Zan Dar with little or no difficulty. Entirely invisible, I hovered above it, dropping down slowly. I knew that the moment they saw a Morgor ship, they would disappear into the forests that surrounded the village, waiting there to rush out upon any Morgors who might be foolish enough to leave the ship after landing.

  There were people in plain view of me in the village as I dropped to within fifty feet of the ground. I stopped the ship and hung there, then I demagnetized the hull; and, as the ship became instantly visible, I leaped to the door and pushed it open; so that they could see that I was no Morgor. I waved to them and shouted that I was a friend of Zan Dar, and asked permission to land.

  They called to me to do so, and I brought the ship slowly toward the ground. My lonely voyage was over. I had surmounted seemingly unsurmountable obstacles and I had reached my goal. Soon my incomparable Dejah Thoris would be again in my arms.

  [Note: This story was left incomplete by Edgar Rice burroughs on his death]

  Footnotes

  [1]

  A banth is the huge, eight-legged lion of Mars. — ED.

  [2]

  A microcephalic head is one possessing a very small brain capacity. It is the opposite of megacephalic, which means a large brain capacity. Generally microcephalia is a sign of idiocy, although in the case of Pew Mogel, the condition did not mean idiocy, but extreme craftiness, and madness, which might indicate that, since Pew Mogel was an artificial, synthetic product of Ras Thavas, one of Mars' most famous scientists, his microcephalia was either caused by a disease, or by inability of the brain to adapt itself to a foreign, ill-fitting cranial cavity. Pew Mogel's head was obviously too small for his body, or for his brain. —ED.

  Table of Contents

  Book Index

  A Princess of Mars

  Contents

  Foreword

  I. On the Arizona Hills

  II. The Escape of the Dead

  III. My Advent On Mars

  IV. A Prisoner

  V. I Elude My Watch Dog

  VI. A Fight That Won Friends

  VII. Child-Raising On Mars

  VIII. A Fair Captive From the Sky

  IX. I Learn the Language

  X. Champion and Chief

  XI. With Dejah Thoris

  XII. A Prisoner With Power

  XIII. Love-Making On Mars

  XIV. A Duel To the Death

  XV. Sola Tells Me Her Story

  XVI. We Plan Escape

  XVII. A Costly Recapture

  XVIII. Chained In Warhoon

  XIX. Battling In the Arena

  XX. In the Atmosphere Factory

  XXI. An Air Scout For Zodanga

  XXII. I Find Dejah

  XXIII. Lost In the Sky

  XXIV. Tars Tarkas Finds a Friend

  XXV. The Looting of Zodanga

  XXVI. Through Carnage To Joy

  XXVII. From Joy To Death

  XXVIII. At the Arizona Cave

  The Gods of Mars

  Contents

  FOREWORD

  I. THE PLANT MEN

  II. A FOREST BATTLE

  III. THE CHAMBER OF MYSTERY

  IV. THUVIA

  V. CORRIDORS OF PERIL

  VI. THE BLACK PIRATES OF BARSOOM

  VII. A FAIR GODDESS

  VIII. THE DEPTHS OF OMEAN

  IX. ISSUS, GODDESS OF LIFE ETERNAL

  X. THE PRISON ISLE OF SHADOR

  XI. WHEN HELL BROKE LOOSE

  XII. DOOMED TO DIE

  XIII. A BREAK FOR LIBERTY

  XIV. THE EYES IN THE DARK

  XV. FLIGHT AND PURSUIT

  XVI. UNDER ARREST

  XVII. THE DEATH SENTENCE

  XVIII. SOLA'S STORY

  XIX. BLACK DESPAIR

  XX. THE AIR BATTLE

  XXI. THROUGH FLOOD AND FLAME

  XXII. VICTORY AND DEFEAT

  Footnotes

  The Warlord of Mars

  Contents

  I. On the River Iss

  II. Under the Mountains

  III. The Temple of the Sun

  IV. The Secret Tower

  V. On the Kaolian Road

  VI. A Hero In Kaol

  VII. New Allies

  VIII. Through the Carrion Caves

  IX. With the Yellow Men

  X. In Durance

  XI. The Pit of Plenty

  XII. "Follow the Rope"

  XIII. The Magnet Switch

  XIV. The Tide of Battle

  XV. Rewards

  XVI. The New Ruler

  Thuvia, Maid of Mars

  Contents

  I. Carthoris and Thuvia

  II. Slavery

  III. Treachery

  IV. A Green Man's Captive

  V. The Fair Race

  VI. The Jeddak of Lothar

  VII. The Phantom Bowmen

  VIII. The Hall of Doom

  IX. The Battle In the Plain

  X. Kar Komak, the Bowman

  XI. Green Men and White Apes

  XII. To Save Dusar

  XIII. Turjun, the Panthan

  XIV. Kulan Tith's Sacrifice

  A Glossary of Names and Terms

  Footnotes

  The Chessmen of Mars

  Contents

  Prelude

  I. Tara In a Tantrum

  II. At the Gale's Mercy

  III. The Headless Humans

  IV. Captured

  V. The Perfect Brain

  VI. In the Toils of Horror

  VII. A Repellent Sight

  VIII. Close Work

  IX. Adrift Over Strange Regions

  X. Entrapped

  XI. The Choice of Tara

  XII. Ghek Plays Pranks

  XIII. A Desperate Deed

  XIV. At Ghek's Command

  XV. The Old Man of the Pits

  XVI. Another Change of Name

  XVII. A Play To the Death

  XVIII. A Task For Loyalty

  XIX. The Menace of the Dead

  XX. The Charge of Cowardice

  XXI. A Risk For Love

  XXII. At the Moment of Marriage

  Jetan, or Martian Chess

  Footnotes

  The Master Mind of Mars

  Contents

  I. A Letter

  II. The House of the Dead

  III. Preferment

  IV. Valla Dia

  V. The Compact

  VI. Danger

  VII. Suspicions

  VIII. Escape

  IX. Hands Up!

  X. The Palace of Mu Tel

  XI. Phundahl

  XII. Xaxa

  XIII. The Great Tur

  XIV. Back to Thavas

  Footnotes

  XV. John Carter

  A Fighting Man of Mars

  Contents

  Foreword

  I. Sanoma Tora

  II. Brought Down

  III. Cornered

  IV. Tavia

  V. To the Pits

  VI. Sentenced to Die

  VII. The Death

  VIII. The Spider of Ghasta

  IX. Phor Tak of Jhama
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  X. The Flying Death

  XI. "Let the Fire Be Hot!"

  XII. The Cloak of Invisibility

  XIII. Tul Axtar's Women

  XIV. The Cannibals of U-Gor

  XV. The Battle of Jahar

  XVI. Despair

  XVII. I Find a Princess

  Swords of Mars

  Content

  Prologue

  I. Rapas the Ulsio

  II. Fal Sivas

  III. Trapped

  IV. Death By Night

  V. The Brain

  VI. The Ship

  VII. The Face In the Doorway

  VIII. Suspicion

  IX. On the Balcony

  X. Jat Or

  XI. In the House of Gar Nal

  XII. "We Both Must Die!"

  XIII. Pursued

  XIV. On To Thuria

  XV. Thuria

  XVI. Invisible Foes

  XVII. The Cat-Man

  XVIII. Condemned To Death

  XIX. Ozara

  XX. We Attempt Escape

  XXI. In the Tower of Diamonds

  XXII. In the Dark Cell

  XXIII. The Secret Door

  XXIV. Back To Barsoom

  Synthetic Men of Mars

  Contents

  I. Where is Ras Thavas?

  II. The Mission of the Warlord

  III. The Invincible Warriors

  IV. The Secret of the Marshes

  V. The Judgement of the Jeds

  VI. Ras Thavas, Master Mind of Mars

  VII. The Vats of Life

  VIII. The Red Assassin

  IX. Man Into Hormad

  X. I Find Janai

  XI. War of the Seven Jeds

  XII. Warrior's Reward

  XIII. John Carter Disappears

  XIV. When The Monster Grows

  XV. I Find My Master

  XVI. The Jeddak Speaks

  XVII. Escape Us Never

  XVIII. Treason Island

  XIX. Night Flight

  XX. The Mighty Jed of Goolie

  XXI. Duel To the Death

  XXII. Off For Phundahl

  XXIII. Captives of Amhor

  XXIV. Caged

  XXV. Prince In a Zoo

  XXVI. The Bite of the Adder

  XXVII. Flight Into Jeopardy

  XXVIII. The Great Fleet

  XXIX. Back Toward Morbus

  XXX. The End of Two Worlds

  XXXI. Adventure's End

  Llana of Gathol

  Contents

  Foreword

  THE ANCIENT DEAD

  THE BLACK PIRATES OF BARSOOM

  ESCAPE ON MARS

  INVISIBLE MEN OF MARS

  Footnotes

  John Carter of Mars

  Contents

  John Carter and the Giant of Mars

  I. Abduction

  II. The Search

  III. Joog, the Giant

  IV. The City of Rats

  V. Chamber of Horrors

  VI. Pew Mogel

  VII. The Flying Terror

  VIII. The Reptile Pit

  IX. Attack On Helium

  X. Two Thousand Parachutes

  XI. A Daring Plan

  XII. The Fate of a Nation

  XIII. Panic

  XIV. Adventure's End

  Skeleton Men of Jupiter

  Foreword

  I. Betrayed

  II. U Dan

  III. The Morgors of Sasoom.…

  IV. …And the Savators

  V. I Would Be a Traitor

  VI. Escape!

  VII. Pho Lar

  VIII. In the Arena

  IX. To Zanor!

  Footnotes

 

 

 


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