The wizard smiled and said, «Now that you mention it, but it's been a long time. It occurs to me that this is probably Greyanna's doing. Not a bad tactic, really, even though it involves a lot of waste motion. Once I shielded us our hunters couldn't pinpoint our location, but they knew our mission would bring us to the Braeryn so they organized a hunt for a party of nobles. The idea is that all the turmoil is likely to flush us out and send us scrambling frantically through the streets, at which point they'll have a better chance of spotting us.» «What's more,» said Ryld, making sure his swords were loose in their scabbards, «your sister gives us the choice of retaining our veils of illusion and being harried by our own kind, or casting them off and facing the wrath of the undercreatures. Either way, someone might do her killing for her.» The Prophet raised his hands for calm, and the undercreatures quieted a little. «My friends, in a moment we will scatter as we must, for a little while longer, but before you go, take the fire pots. Once the danger is past, share the weapons and news of our gathering with all those who were unable to attend. Remember your part in the plan and wait for the Call. Now, go!»
Some of the rebels bolted without further delay, but at least half lingered long enough to take a jug or two from the hovering boxes. One orc lost his footing in the press, then screamed as other goblinoids trampled him in their haste. Meanwhile, the Prophet and his bodyguards slipped out a door in the back wall. «Shall we?» said Pharaun, striding after them. «What of Greyanna and all the hunters?» asked Ryld. «We'll contend with them as necessary, but I'll be damned if I hide in a hole while two of the boys we worked so hard to find vanish into the night.» The masters stalked out onto the street. The Braeryn already echoed with more trumpeting, the sporting cries of dark elves, and the screams of undercreatures.
The teachers shadowed the Prophet and the rogues for half a block. The trio moved briskly but without any trace of panic. Evidently they were confident of their ability to elude the hunters. Ryld wondered why. Then the night gave him other things to think about. He and Pharaun skulked by a house where several shouting goblins pounded on the granite front door. As was the common practice during a hunt, the inhabitants refused to admit them. They wouldn't let in anyone but folk who actually lived there. Otherwise, a rush of terrified refugees flooding into the already crowded warren might trample or crush some of the residents—or the influx might make the house a more provocative target. It had happened before.
Finally Ryld heard the small, long-armed creatures turn away from the structure. They cried out, then broke into a run, their rapid footsteps drumming on the ground. Ryld had no idea why the goblins were charging him and Pharaun. Perhaps the creatures had mistaken them for tenants of the house that had denied them entry and thus appropriate targets for revenge. Maybe they simply wanted to take their frustrations out on someone. Not that it mattered. The brutes were no match for masters of Tier Breche. The dark elves would kill them in a trice. Ryld drew Splitter from its scabbard and came on guard, meanwhile taking in his assailants' pitiful makeshift weaponry and lack of armor. It was pathetic, really, so much so that the next few seconds would almost be a bore. Two goblins spread out, trying to flank him. He stepped in and swung Splitter left, then right. The undercreatures fell, one dropping its crowbar to clang against the ground and the other keeping hold of its mallet. The next two bat-eared creatures hesitated. They should have turned and run, because Ryld couldn't stand and wait for them to ponder whether they still wanted to fight. The Prophet and the rogues were getting farther away by the second.
He stepped in and cut downward. A goblin, this one possessed of a short sword—a proper warrior's weapon, and some martial training to go with it—lifted the weapon to parry. It didn't matter. Splitter sheared right through its blade and streaked on into its torso. Knife in hand, the fourth goblin dodged behind its foe. Sensing its location, Ryld kicked backward. His boot connected solidly, snapping bone, and when he turned the creature lay motionless on the ground, likely dead of a broken back. Ryld turned to survey the battlefield. His eyes widened in shock and dismay. Pharaun too was on the ground. Three goblins crouched over him on their bandy legs. One scabrous creature had blood on the iron spike that served it as a poniard. Ryld bellowed a war cry, sprang at them, and struck them down before they could do any more damage. He kneeled beside his friend. Beneath the elegant piwafwi, Pharaun's equally gorgeous robe had two punctures in it, and was dark and wet from breastbone to thighs. «I heard them corning a moment after you did,» the wizard wheezed. «I didn't turn around fast enough.» «Don't worry,» said Ryld. «It's going to be all right.» In reality, he wasn't at all sure of that. «The goblin thrust through the gap between the wings of my cloak. The little bastard hurt me when Greyanna and her followers couldn't. Isn't that silly?»
TWELVE
When Quenthel had decided she must don armor, she had performed the task as methodically as she did everything else. She'd put on a cunningly crafted adamantine gorget, a Baenre heirloom, beneath her chain mail and piwafwi, and it was likely that protective collar that saved her life. Still, the unexpected impact on the nape of her neck knocked her forward and down onto one knee, and the edge of her enchanted buckler clanked against the floor. For a moment, she was dazed. The whip vipers hissed and clamored to rouse her, their outburst clashing with the jumbled howling of the advancing chaos demon.
She felt something hanging down her back and bade the serpents pull it off. Hsiv reared over her shoulder, tugged the article out of the mail links and cloth with his jaws, and displayed it for her inspection. She recognized it from the armory. It was an enchanted quarrel sized for a two-hand arbalest, and if it, or one like it, so much as pricked a dark elf's skin, it would almost certainly kill. Quenthel thought her assailant had had just about enough time to reload. If so, the Baenre obviously couldn't trust her cloak and mail to protect her—the first bolt had pierced them easily enough. Though it meant turning her back on the demon, she wrenched herself around, remaining on one knee to make a smaller target, and did her best to cover herself with her tiny shield. Just in time. A second quarrel cracked against the armor. A shadowy but recognizably female figure ducked back into an arched doorway, no doubt to ready her weapon again. Trapped between two foes, Quenthel thought that if she didn't eliminate one of them quickly, they were almost certainly going to kill her. Judging her sister dark elf the easier mark, she leveled a long, thin rod at her. A glob of seething green vitriol materialized in the air before her, then shot toward her enemy. Quenthel could just see the edge of her opponent's body in the recessed space, and that was what she aimed for. Even if she missed, the magic ought to slow the assassin down. The green mass clipped her foe's shoulder. It exploded, and the dark figure jumped. The stonework around her was covered in a sticky mass of something like glue. Quenthel smiled, but her foe, apparently unhindered by the entrapping magic, returned to the task of cocking the crossbow. Something, her innate drow resistance to hostile magic, perhaps, had shielded her from harm. Quenthel glanced over her shoulder as she slipped the rod back into her belt. Though moving at a leisurely pace, the chaos demon had already traversed more than half of the lengthy gallery, and of course its speed could increase at any moment, just as every other aspect of its being altered unpredictably from one second to the next. But if the Spider Queen favored Quenthel and the entity didn't accelerate, she might have time for another strike at her foe of flesh and blood. Silently directing the vipers to keep an eye on the demon, she turned back, and read from a precious scroll. When Quenthel pronounced the last syllable, the scroll disappeared in a puff of dust and a brilliant light filled the chamber. The dark elf in the doorway reeled and clutched blindly at the door frame. She touched the slowly-dripping mass of glue and snatched her fingers away, leaving skin behind. Quenthel started to read another scroll as the air around her stirred, blowing one direction then another. Hot one second and cold the next, the gusts wafted countless smells, pleasant and foul alike. She took it for a sign that the demon ha
d drawn very close, and the vipers' warning confirmed it. Still, she wanted to finish her lesser adversary off before the girl recovered her sight. She completed the spell, the exquisitely inked characters burning through the parchment like hot coals. From the elbow down, the enemy female's left arm rippled and swelled, becoming an enormous black spider with green markings on its bristling back. Still attached to the rest of her body, it lunged at her throat and plunged its mandibles in. Quenthel spun around. Mauve with golden spots, then white, then half red and half blue, the demon loomed over her. Most of the time it looked flat, like a hole into some other luminous, turbulent universe, and an observer had only its inconstant outline from which to infer its shape. Over the course of a couple seconds, it seemed to become an enormous crab claw, a wagon complete with driver, and a whirling dust devil. The length of gallery behind it resembled a tunnel carved from melting rainbow-colored slush except for one little stretch. That section appeared unchanged until Quenthel noticed that the carvings had flipped upside down. The high priestess scrambled to her feet. As she rooted in her bag for another scroll, her scourge dangled from her wrist. The vipers writhed and twisted. The chaos demon blinked from ochre to a pattern of black and white stripes, and from the form of a simple isosceles triangle to that of an ogre. Its cry currently a mix of roaring and cawing, it swung its newly acquired club. Quenthel caught the blow on her buckler. To her surprise, she didn't feel the slightest shock, but the shield turned blue, changed from round to rectangular, and became many times heavier than it had been before.
The unexpected weight dragged her down to the floor again. Resembling a cresting wave, the intruder flowed toward her. She yanked, but her shield arm was caught somehow and wouldn't pull free of the straps. Rippling from magenta to brown stippled with scarlet, the demon advanced to within inches of her foot. Quenthel's boot evaporated into wisps of vapor, and pain stabbed through the extremity. Finally her hand jerked out of its restraints, and she flung herself backward, rolling, her mail whispering against the floor. When she'd put sufficient distance between herself and her foe, she rose, then faltered. For an instant, she couldn't locate the fiend, and her mind struggled to make sense of the scene before her. Green and blue, shaped like an hourglass, the demon was gliding along the ceiling, not the floor. It was still pursuing her. The cursed thing was random in every respect save its doggedly murderous intent. The entity's howl ceased for a moment, then resumed with a peal of childish laughter. Quenthel snatched and unrolled a scroll, which abruptly turned into a rothe's jawbone. The air took on a sooty tinge, and her next breath seared her lungs. Choking, she stumbled back out of the cloud. She could breathe, though the stinging heat in her throat and chest persisted. She suspected that, had she inhaled any more of it, the taint might well have killed her. As it was, it had incapacitated and possibly slain the vipers, who hung inert from the butt of the whip. She tossed away the jawbone, grabbed another scroll, and started reading the powerful spell contained therein. Shaped like some hybrid of dragon and wolf, the demon, back on the floor again, advanced without moving its legs. Though colored the blue and gold of flame, it threw off a bitter chill that threatened to freeze the skin on her face and spoil her recitation with a stammer.
Quenthel thanked the goddess that her own education in Arach-Tinilith had taught her to transcend discomfort. She forced out the words in the proper manner, and a black blade, like a greatsword without a guard, hilt, or tang, shimmered into existence in front of her. She smiled. The floating weapon was a devastating magic known only to the priestesses of Lolth. Quenthel had never seen any creature resist it. Though the stone floor was still chilly against the sole of her bare foot, the ghastly cold had passed, and she stood her ground, the blade interposed between her and her pursuer. «Do you know what this is?» she asked it. «It can kill you. It can kill anything.» Certain the demon could hear her thoughts, she sent it the words, Surrender and tell me who sent you, or I'll slice you to pieces.
Emitting a sweet scent she'd never encountered before, looking like a giant frog crudely chiseled from mica with rows of wicked fangs in its sparkling jaws, the chaos demon waddled forward. Fine, the Baenre thought, be stupid. Controlling the black blade with her thoughts, she bade it attack. It hacked a long gash in the top of the frog head and knocked the demon down on its belly. The edges of the wound burned with scarlet fire. The intruder turned inky black while flowing into a shape that resembled two dozen hands growing on long, leafy stalks. The stems stretching and twisting, the creature grabbed for the sword. Quenthel let the hands seize hold of it, and as she'd expected, the magically keen double edge cut them to pieces, which dropped away onto the floor. The demon gave a particularly loud cry, which sounded in part like the rhythmic clanging of a hammer beating metal in a forge. Wincing at the noise, the priestess didn't know if the extreme volume equated to a scream of pain, but she hoped so. The demon turned into a miniature green tower shaped according to the uncouth architectural notions of some inferior race. A force surrounding it tugged at the sword as if the keep were a magnet and the conjured weapon, forged of steel. Quenthel found it easy to compensate for the pull. She slashed away chunks of masonry. The tower opened lengthwise like a sarcophagus. It lurched forward, swallowed the sword, and closed up again. The entity had caught Quenthel by surprise, but she didn't see why it should matter. It might even be more effective to cut and stab her foe from the inside.
She used the blade to thrust, felt the point bite, and her psionic link with the weapon snapped. Startled, she nonetheless reflexively reached for another scroll. The demon spread out into a low, squirming red and yellow mass. A hole dilated in the midst of it, and it spat the sword out. The weapon retained its shape but rippled with shifting colors just as the intruder did, and Quenthel still couldn't feel it with her mind. She backed away, the blade followed, and, rattling and growling, the demon brought up the rear. The sword swept back and forth, up and down, while she ducked and dodged. So far, she was evading it, but it hampered and hurt her simply by being near. Her mail turned to moss and crumbled away. Her flesh throbbed with sudden pains as the demon's power sought to transform it. One leg turned numb and immobile for a second, and she nearly fell. Itchy scales grew on her skin then faded away. Her eyes ached, the world blurred to black, white, and gray, and the colors exploded back into view. Her identity itself was in flux. For one instant, she thought the thoughts and felt the soft, alien emotions of an arthritic human seamstress dwelling somewhere in the World Above.
Somehow, despite all such disconcerting phenomena, she managed to read the spell on the scroll and avoid the radiant blade at the same time. She wasn't sure how this particular parchment had found its way to Arach-Tinilith. She questioned that a dark elf had scribed it, for it contained a spell that few drow ever cast. Indeed, some priestesses would disdain to cast it, because it invoked a force regarded as anathema to their faith. But Quenthel knew the goddess would want her to use any weapon necessary to vanquish her foe, and it was remotely possible that this magic would prevail where even the supposedly invincible black blade had failed. Bright, intricate harmonies sang from the empty air. A field of bluish phosphorescence sprang up around her. Within it, she could make out intangible geometric forms revolving around one another in complex symmetrical patterns.
The cool radiance expressed the power of order, of law, the antithesis of chaos. The sword that had become an extension of the demon's will froze inside it like an insect in amber—and the demon was equally still. For a moment, at least. The creature began hitching ever so slightly forward, working itself loose of the restricting magic. The Mistress of Arach-Tinilith was essentially a creature of chaos as well, but mortal and native to the material plane, and thus the spell had no power over her. She wheeled and dashed to the body lying in the doorway. Only the spider part of it was moving, chewing and slurping on the rest. The dead girl turned out to be Halavin Symryvvin, who'd had the surprisingly good sense to remove all that gaudy, clinking jewelry before attempting
to attack by surprise. The novice had managed the arbalest rather deftly, considering her sore, mutilated hands.
Quenthel stooped to pick up the weapon and the quiver containing the rest of the enchanted quarrels. She moved warily, but the feasting arachnid paid her no mind. She turned, laid a dart in the channel, and shot. When the shaft hit it, the demon shuddered in its nearly immobile form, but didn't die. It occurred to her that she could get away from it while it was trapped, muster any loyal minions who hadn't partaken of the poisoned supper, and fight the thing at the head of a company, just as she'd originally intended. After the harrowing events of the past minutes, the idea had a certain appeal. But after what she'd endured, she wanted to be the one to teach this vermin a lesson about molesting the clergy of Lolth. Besides, the appearance of strength was vital. So she kept shooting as fast as the cocking action of the weapon would allow. The demon inched its way toward her as if it was made of half-cooled magma. Four bolts left, then three. She pulled the trigger, the dart struck the demon in the middle of its horned, triangular head, and it winked out of existence. She could still hear its voice, but knew that was just because it had shrieked so long and loudly. She gave her head a shake, trying to quell the phantom sound, then glimpsed yet another shadow watching her from some distance away. «You!» she shouted, cocking the arbalest to receive the penultimate quarrel. «Come here!» The other dark elf bolted. Quenthel gave chase, but she was still a little winded from the struggle with the demon, and her quarry outdistanced her and disappeared. The Baenre stalked on through the labyrinthine chambers and corridors until she rounded a bend and came face to face with three of her minions. The goddess only knew what their true sentiments were, but confronted with her leveled arbalest and the obvious fact that, while her gear was much the worse for wear, she herself was unscathed, they hastily saluted.
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