Diathesis inherent natural state of an object in relation to enchantment
Diatyposis detailed description of an enchantment
Difluent freely flowing magical energy
Dimissory the portion of the enchantment that takes action on the world
Dioric A fundamental definition of a basic enchantment
Diremption splitting magical power into two streams to fuel separate enchantments
Dirgible The ability of an enchantment to be directed by the user
Discerptible an enchantment that can be operated away from a mage
Discophorean multi-use enchantment
Disimmure The process of retrieving an enneagram from an object
Dispone the process of ordering an enchantment within a host object
Dithyrambic The state of the raw, natural magical energy of the Magosphere
Ditokous an enchantment producing two or more effects
Diurgent The ability for the user of an enchantment to guide its results
Diutiurnal a long-lasting enchantment
Divagate an enchantment whose energies are not directed properly and is not functioning
Docimasy the process of testing an object for suitability for enchantment
Durity The longevity of an enchantment
Dwaible an unstable enchantment
Dystectic enchantments, spells, or objects that do not work well together thaumaturgically
Edaphic enneagrams taken from land creatures
Endixes A thaumaturgical indicator or result
Entheate to magically power an enchantment
Epincion ceremonial finish of an enchantment before final testing
Eroteme an enchantment of inquiry, often used in thaumaturgical studies
Estrapade the act of an enchantment rejecting the user or enchanter
Eutectic easily combining two or more magical energies
Famulus an enchanter’s magical assistant; also a thaumaturgical baculus
Feazings the residue of left-over construction enchantments, some of which cause complications
Feriation time spent allowing an enchantment to grow or mature
Ferrule the metal end of a wand, staff or rod
Fingent the molding and shaping of an object for enchantment
Fissility The ability of a force or power to be split into useful streams
Fixity The fixed state; stability; permanence of an enchantment of an object
Flagitate the process of imbuing an enneagram or enchantment into an object
Flexion a bend; a magical fold to determine the focus and direction of power
Flype to expose the inner workings of an enchantment through thaumaturgy
Foison a highly successful enchantment procedure
Formant The initial definition for an enchantment that determines or defines its functions
Fovea thaumaturgical nodes of connection between agent and energy
Frigiferous an enchantment designed to lower temperatures
Frigorific making something colder by magic
Frit raw material for thaumaturgical glass
Fulgent The capacity for an enchantment to produce light
Fulmination an enchantment designed to produce a single sudden event
Furibund very powerful arcane energies
Futz a spell that has gone awry
Helmenthus an object too flawed to be considered usable in enchantment without danger
Hirrient the ability of an enchantment to emit sound or vibration
Hormephia magical shock suffered by the enchanter after an enchantment
Hoxter a magical pocket
Hylozoic the capacity for enchanted objects to be lifelike
Immure the process of permanently imbuing an object with an enneagram.
Incicurable a material or object too unpredictable to be used in enchantment
Jactitate to agitate magically over time
Jubate radiating magical energy over long distances
Lability an enchantments ability to effect the physical universe
Lacis a network of smaller enchantments harnessed together for greater effect
Lacuna Blank space or missing part
Latitant an enchantment requiring a command for activation
Loganimity the ability of an object to hold an enchantment over a long period of time
Lorgnette the viewing glass on a baculus or other enchantment
Lustration mental purification of the enchanter before attempting the enchantment
Mactation Ending a life in order to harness a being’s enneagram for enchantment in necromancy
Maculate to purposefully impurify arcane energies
Magnality A greater enchantment
Mandament command word or action for an enchantment
Mandamus list of command words/actions for a specific enchantment
Manubrium technical name for a wand or rod
Mascaron special enchantments for greeting visitors or guarding a site
Mathesis the process of learning and practicing a particular enchantment
Meable easily activated by magical commands
Medullary the interior working mechanism of enchantment
Mensuration establishment of the magical capacities of an object
Mentatiferous able to communicate telepathically
Meracious a purified form of arcane energy
Meristic divided into parts or segments
Meromorphic fractional nature of enchantment
Mesology ecology of enchantment
Metabasis transferring an enneagram into an object
Metagnostic an enchantment that works without understanding why
Metagrobolize to reverse-engineer an existing enchantment
Metastasis an enchantment that moves something from one place to another
Metastrophe the exchange of power and action between an enchanter and his enchantment
Metempsychosis transferring the enneagram of a dead or dying creature into a vessel
Metope the active portion of a wand or rod, usually the head
Metutials small disciplines and enchantments that must be performed for a greater enchantment
Mimature assume a property of another thing
Minacious when use of an enchantment produces danger for the enchanter
Minuend raw material for an enchanted object
Mirabiliary the technical name for an enchanter’s workshop
Mirablia the practical effect of an enchantment
Mirific the technical name for the act of enchantment
Misaunter a failure of enchantment to do what it is supposed to
Mnemon a unit of memory or knowledge; often a chapter or recipe for enchantment
Mnemotechy an enchantment designed to help assist in other enchantments
Mnesnic enchantments regarding memory
Modillion often part of an enchanted wand behind the metope, usually the method of action
Modius a special thaumaturgical headdress enchanted to assist in magical work
Molimen the portion of the enchantment requiring greatest effort for the enchanter
Mollescent an object's readiness for receiving enchantment
Molochize to consume an object or substance during the course of an enchantment
Monanthis an enchantment having a single purpose
Midificate to build the structural underpinnings for an enchantment from scratch
Mycterynt enchantments useful for nighttime activities
Oakus the financial resources dedicated to building an enchantment
Obduracy the need for an enchanter to continuously maintain an enchantment
Obecuitate an enchantment containing an enneagram
Obedible an object that will bend to an enchanter’s commands
Objuration a class of binding enchantments
Obluctation magical resistance in an object
Obmutescent an enchantment designed to redu
ce or eliminate noise
Obnixily putting forth incredible effort, will and desire
Obnubilate to use an enchantment to obscure
Obsecrate to invoke an enchantment into an object
Obsign to conclude and test an enchantment; “sealing” the spell
Obstriction the designed object and outcome of an enchantment
Obtest to order an enchantment
Obtundant to dampen the magical force in an enchantment
Obturate the act of finishing and sealing an enchantment before testing
Obvention a beneficial side-effect of an enchantment
Ocellus enchantment for observing some portion of the physical world
Odeum a presentation space for presenting and explaining new enchantments
Olamic pre-historic enneagrams
Ommateum the multiple sensory enchantments (ocellus) in a greater enchantment
Omniama the details of a particular enchantment
Onomastic an enchantment designed to be used by one or only a few people
Ontal the effect an enchantment has on reality
Operose a series of small, incremental enchantments
Ophiuran a single-use enchantment that consumes the object in the action
Oppilate a class of enchantments for stopping or abating magical power
Optative the expressed desire of the enchanter
Optificer the individual who actually crafts the object for enchantment
Opuscule a minor essay in enchantment, often a step to a larger one
Ordinant another term for enchanter
Oread basic earth elemental
Oemus a short mantic invocation used in enchantment
Organity referring to the collection of enchantments in an object
Organon a field of inquiry and system of thaumaturgy
Osculant an enchantment designed to work action on the subject over a prolonged period
Pabulous The need for an enchantment to require a constant energy flow
Pachynsis thickening of an enchantment to workable size
Palingenisis technical name for re-initiating an enneagram
Palinola The repetitive practice of an enchantment’s preparation until it is perfect
Pampin A tendril of magical energy from an enchantment that acts upon the physical universe
Pandation The warping of magical power to a more useful form
Panesthesia the requirement of near-total self-awareness in an ennegream
Paraclete A magical interface between the user and the enchantment
Paraesthesia tingling sensation on the skin as a side-effect of enchantment
Paravail Minor enchantments, often temporary
Paravant Initiatory phase of enchantment
Parergon a secondary enchantment built to compliment the primary
Parvipotent weak enchantments requiring very little power
Patible the ability of an object to accept an enchantment
Periclitate an enchantment that is inherently dangerous to the user
Pernoctation referring to an enchantment that takes several hours to complete
Pervulgation a popularly published work on a specific area of thaumaturgy
Pessomancy magic using rocks, crystals, or stone
Philonoist technical term for a thaumaturgical student
Philotherian an enchantment that involves or acts on animals
Philoxenic an enchantment designed to entertain
Physitistic an enchantment designed to act on the natural world
Pillion physical seat of a secondary enchantment (paregon)
Plangent a sound designed to be emitted by an enchantment
Plangonal a creator of magical effigies or dolls
Quadrel a unit of an enneagram
Raisorial an enchantment that gathers energy from surrounding natural sources
Raith a three-month period usually required to build a decent enchantment
Recrudescence a resurgence of active enchantment after a period of abatement
Rectigrade class of projecting, active enchantments
Redintegrate to make whole again; to restore an ancient enchantment that has lost power
Refrangible the capacity of natural arcane energies to be transformed into other forms
Remipid a multi-limbed magical construct
Remontad an enchanter who seeks seclusion for study and work
Resipiscent to regain sanity after a brief period of insanity; a charm to do the same
Rhabdomancy the art of building rods, staves and wands
Runcation the removal of flaws and imperfections from an object or enchantment
Rupestrian an enchantment using stones and rocks
Rupicaline natural magical properties of stones and rocks
Saltus breach of continuity; jump to a conclusion
Saprogenic an enchantment encouraging aging and decay
Saxatile magic pertaining to rocks and minerals
Siffilate a sub-vocalized magical command
Sigillate the process of inscribing enchanting runes
Sloyd an enchanter’s highly skilled mundane assistant
Snath a curved rod or staff
Sodality an organized group of enchantments
Sollaret the base of a wand or rod
Spartle an enchantment’s misfiring
Specilate the process of refining a rod’s functional enchantment
Stereognosis the thaumaturgical process of determining the arcane properties of an object
Sternutation the sudden release of magical power
Suggilated a well-refined object ready for enchantment
Supernaculum an enchantment that exhausts its power source
Swarf arcane residue remaining after enchantment
Symposiarch The lead enchanter of a team; project leader
Tarantas a class of enchantment involving motion
Tath an unexpected benefit from an enchantment
Tatonnement experimentation; trial and error during the enchantment process
Tautomeris possessing more than one structure under magical influence
Taxeme basic thaumaturgical description of an enchantment
Tegmenals class of enchantment involved in covering or protecting
Telaesthes class of enchantment involved in remote detection
Telarians class of enchantment involving lines of force
Telegnosis technical term for scrying
Telergy specific arcane energy involved in telepathy
Telic enchanter’s stated declaration of purpose and intent
Telisis a class of enchantment designed to encourage natural processes
Tellary class of enchantment that projects magical force in a cone or directed area
Telodynamic an enchantment that can receive its power from a distance
Telos enchanter’s summation of his ultimate purpose in performing the enchantment
Telos Stated aim or objective of an enchantment
Tentamen a thaumaturgical experiment
Teratogenic Enchantment designed to produce larger creatures
Terete term to describe basic shape of a wand or rod
Terret a ring or swivel which some wands attach at the base to secure to a lanyard
Tersive pertaining to magical cleansing of an object
Testicond an enchanted device that carries its own power source
Tewel the interior of a wand or rod that has been hollowed out to place enchantments
theandric an enchantment involving divine magic
Thecate the outermost level of enchantments for an object
Theokton An enchantment designed to reduce a god or goddess
Theomorphic an enchantment designed to fundamentally alter the nature of something
Theriolater technical thaumaturgic term for a beastmaster
Theriotic an enchantment that has a negative and often malicious effect on the user
Tirocinium th
e first test of an enchantment
Titivation Putting ornamental or artful touches on an enchantment
Tomentose an object or substance that easily radiates arcane power
Tonitrous an enchantment designed to produce a sudden loud noise
Tonitruone a wand that produces a concussive blast
Torsel physical feature within or on an object that bears the enchantment
Toxiphiline class of enchantment of directed, controlled release of magical power
Tralatition Metaphorical model of an enchantment useful for establishing purpose
Traliniation Deviation from a historical enchantment for purposes of experimentation
Tranche Portion of the oakus portioned out for a particular enchantment
Tranchet Specialized thaumaturgical wand used for shaping magical energies
Transilient effect of enchantment that occurs at a distance, without crossing intervening space
Translative a class of enchantment designed to transform one type of arcane power into another
Transpics a class of basic enchantments that are easily understood by beginners
Trental A discussion of the tests and effects of an enchantment after it is finished
Tronc The profits of sale of an enchantment to be divided between the members
Trutinate The process of discussion and deliberation about an enchantment
Tycholosis the installation of enchantments to ward a user’s safety
Urticate the act of using an enchantment in an offensive manner
Valgus an over-burdened enchantment
velleity lowest degree of volition; slight wish without any impulse to action
Vespine a thaumaturgical device designed to seek out something
Viaticum a rod or wand specifically designed to aid in travel
Vibrissae thaumaturgically sensitive enchantments
Virgulate enchantments best suited for rods, wands, and staves
Vittate the magical extension of a useful stream of arcane power
Vouraginous an enchantment that absorbs all the magical power in an area
Warison a noise used in enchantment to signal the activation of a device
Xenothral an enchantment that collects ambient arcane readings
Xertz an enchantment that consumes power indiscriminately
Xyresic an enchantment designed for cutting and separating
Enchanter (Book 7) Page 72